1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199
|
// Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.0 (2010/01/01)
#include "Wm5GraphicsPCH.h"
#include "Wm5CurveSegment.h"
#include "Wm5Math.h"
using namespace Wm5;
WM5_IMPLEMENT_RTTI(Wm5, Object, CurveSegment);
WM5_IMPLEMENT_STREAM(CurveSegment);
WM5_IMPLEMENT_ABSTRACT_FACTORY(CurveSegment);
//----------------------------------------------------------------------------
CurveSegment::CurveSegment (float umin, float umax)
:
mUMin(umin),
mUMax(umax)
{
}
//----------------------------------------------------------------------------
CurveSegment::~CurveSegment ()
{
}
//----------------------------------------------------------------------------
float CurveSegment::GetUMin () const
{
return mUMin;
}
//----------------------------------------------------------------------------
float CurveSegment::GetUMax () const
{
return mUMax;
}
//----------------------------------------------------------------------------
AVector CurveSegment::Tangent (float u) const
{
AVector velocity = PU(u);
velocity.Normalize();
return velocity;
}
//----------------------------------------------------------------------------
AVector CurveSegment::Normal (float u) const
{
AVector velocity = PU(u);
AVector acceleration = PUU(u);
float VDotV = velocity.Dot(velocity);
float VDotA = velocity.Dot(acceleration);
AVector normal = VDotV*acceleration - VDotA*velocity;
normal.Normalize();
return normal;
}
//----------------------------------------------------------------------------
AVector CurveSegment::Binormal (float u) const
{
AVector velocity = PU(u);
AVector acceleration = PUU(u);
float VDotV = velocity.Dot(velocity);
float VDotA = velocity.Dot(acceleration);
AVector normal = VDotV*acceleration - VDotA*velocity;
normal.Normalize();
velocity.Normalize();
AVector binormal = velocity.Cross(normal);
return binormal;
}
//----------------------------------------------------------------------------
void CurveSegment::GetFrame (float u, APoint& position, AVector& tangent,
AVector& normal, AVector& binormal) const
{
position = P(u);
AVector velocity = PU(u);
AVector acceleration = PUU(u);
float VDotV = velocity.Dot(velocity);
float VDotA = velocity.Dot(acceleration);
normal = VDotV*acceleration - VDotA*velocity;
normal.Normalize();
tangent = velocity;
tangent.Normalize();
binormal = tangent.Cross(normal);
}
//----------------------------------------------------------------------------
float CurveSegment::Curvature (float u) const
{
AVector velocity = PU(u);
float speedSqr = velocity.SquaredLength();
if (speedSqr >= Mathf::ZERO_TOLERANCE)
{
AVector acceleration = PUU(u);
AVector cross = velocity.Cross(acceleration);
float numer = cross.Length();
float denom = Mathf::Pow(speedSqr, 1.5f);
return numer/denom;
}
else
{
// Curvature is indeterminate, just return 0.
return 0.0f;
}
}
//----------------------------------------------------------------------------
float CurveSegment::Torsion (float u) const
{
AVector velocity = PU(u);
AVector acceleration = PUU(u);
AVector cross = velocity.Cross(acceleration);
float denom = cross.SquaredLength();
if (denom >= Mathf::ZERO_TOLERANCE)
{
AVector jerk = PUUU(u);
float numer = cross.Dot(jerk);
return numer/denom;
}
else
{
// Torsion is indeterminate, just return 0.
return 0.0f;
}
}
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
// Name support.
//----------------------------------------------------------------------------
Object* CurveSegment::GetObjectByName (const std::string& name)
{
return Object::GetObjectByName(name);
}
//----------------------------------------------------------------------------
void CurveSegment::GetAllObjectsByName (const std::string& name,
std::vector<Object*>& objects)
{
Object::GetAllObjectsByName(name, objects);
}
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
// Streaming support.
//----------------------------------------------------------------------------
CurveSegment::CurveSegment (LoadConstructor value)
:
Object(value),
mUMin(0.0f),
mUMax(0.0f)
{
}
//----------------------------------------------------------------------------
void CurveSegment::Load (InStream& source)
{
WM5_BEGIN_DEBUG_STREAM_LOAD(source);
Object::Load(source);
source.Read(mUMin);
source.Read(mUMax);
WM5_END_DEBUG_STREAM_LOAD(CurveSegment, source);
}
//----------------------------------------------------------------------------
void CurveSegment::Link (InStream& source)
{
Object::Link(source);
}
//----------------------------------------------------------------------------
void CurveSegment::PostLink ()
{
Object::PostLink();
}
//----------------------------------------------------------------------------
bool CurveSegment::Register (OutStream& target) const
{
return Object::Register(target);
}
//----------------------------------------------------------------------------
void CurveSegment::Save (OutStream& target) const
{
WM5_BEGIN_DEBUG_STREAM_SAVE(target);
Object::Save(target);
target.Write(mUMin);
target.Write(mUMax);
WM5_END_DEBUG_STREAM_SAVE(CurveSegment, target);
}
//----------------------------------------------------------------------------
int CurveSegment::GetStreamingSize () const
{
int size = Object::GetStreamingSize();
size += sizeof(mUMin);
size += sizeof(mUMax);
return size;
}
//----------------------------------------------------------------------------
|