1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44
|
// Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.0 (2010/01/01)
#include "Wm5GraphicsPCH.h"
#include "Wm5PMatrixConstant.h"
#include "Wm5Camera.h"
#include "Wm5Visual.h"
using namespace Wm5;
WM5_IMPLEMENT_RTTI(Wm5, ShaderFloat, PMatrixConstant);
WM5_IMPLEMENT_STREAM(PMatrixConstant);
WM5_IMPLEMENT_FACTORY(PMatrixConstant);
WM5_IMPLEMENT_DEFAULT_NAMES(ShaderFloat, PMatrixConstant);
WM5_IMPLEMENT_DEFAULT_STREAM(ShaderFloat, PMatrixConstant);
//----------------------------------------------------------------------------
PMatrixConstant::PMatrixConstant ()
:
ShaderFloat(4)
{
mAllowUpdater = true;
}
//----------------------------------------------------------------------------
PMatrixConstant::~PMatrixConstant ()
{
}
//----------------------------------------------------------------------------
void PMatrixConstant::Update (const Visual*, const Camera* camera)
{
const HMatrix& projMatrix = camera->GetProjectionMatrix();
const float* source = (const float*)projMatrix;
float* target = mData;
for (int i = 0; i < 16; ++i)
{
*target++ = *source++;
}
}
//----------------------------------------------------------------------------
|