1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275
|
// Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.0 (2010/01/01)
#include "Wm5GraphicsPCH.h"
#include "Wm5BspNode.h"
#include "Wm5Camera.h"
using namespace Wm5;
WM5_IMPLEMENT_RTTI(Wm5, Node, BspNode);
WM5_IMPLEMENT_STREAM(BspNode);
WM5_IMPLEMENT_FACTORY(BspNode);
WM5_IMPLEMENT_DEFAULT_NAMES(Node, BspNode);
//----------------------------------------------------------------------------
BspNode::BspNode ()
:
ModelPlane(0.0f, 0.0f, 0.0f, 0.0f),
mWorldPlane(0.0f, 0.0f, 0.0f, 0.0f)
{
mChild.push_back(0); // left child
mChild.push_back(0); // middle child
mChild.push_back(0); // right child
}
//----------------------------------------------------------------------------
BspNode::BspNode (const HPlane& modelPlane)
:
ModelPlane(modelPlane),
mWorldPlane(modelPlane)
{
mChild.push_back(0); // left child
mChild.push_back(0); // middle child
mChild.push_back(0); // right child
}
//----------------------------------------------------------------------------
BspNode::~BspNode ()
{
}
//----------------------------------------------------------------------------
Spatial* BspNode::GetContainingNode (const APoint& point)
{
SpatialPtr posChild = GetPositiveChild();
SpatialPtr negChild = GetNegativeChild();
if (posChild || negChild)
{
BspNode* bspChild;
if (mWorldPlane.WhichSide(point) < 0)
{
bspChild = DynamicCast<BspNode>(negChild);
if (bspChild)
{
return bspChild->GetContainingNode(point);
}
else
{
return negChild;
}
}
else
{
bspChild = DynamicCast<BspNode>(posChild);
if (bspChild)
{
return bspChild->GetContainingNode(point);
}
else
{
return posChild;
}
}
}
return this;
}
//----------------------------------------------------------------------------
void BspNode::UpdateWorldData (double applicationTime)
{
Node::UpdateWorldData(applicationTime);
mWorldPlane = ModelPlane*WorldTransform.Inverse();
mWorldPlane.Normalize();
}
//----------------------------------------------------------------------------
void BspNode::GetVisibleSet (Culler& culler, bool noCull)
{
// Get visible Geometry in back-to-front order. If a global effect is
// active, the Geometry objects in the subtree will be drawn using it.
SpatialPtr posChild = GetPositiveChild();
SpatialPtr copChild = GetCoplanarChild();
SpatialPtr negChild = GetNegativeChild();
const Camera* camera = culler.GetCamera();
int positionSide = mWorldPlane.WhichSide(camera->GetPosition());
int frustumSide = culler.WhichSide(mWorldPlane);
if (positionSide > 0)
{
// Camera origin on positive side of plane.
if (frustumSide <= 0)
{
// The frustum is on the negative side of the plane or straddles
// the plane. In either case, the negative child is potentially
// visible.
if (negChild)
{
negChild->OnGetVisibleSet(culler, noCull);
}
}
if (frustumSide == 0)
{
// The frustum straddles the plane. The coplanar child is
// potentially visible.
if (copChild)
{
copChild->OnGetVisibleSet(culler, noCull);
}
}
if (frustumSide >= 0)
{
// The frustum is on the positive side of the plane or straddles
// the plane. In either case, the positive child is potentially
// visible.
if (posChild)
{
posChild->OnGetVisibleSet(culler, noCull);
}
}
}
else if (positionSide < 0)
{
// Camera origin on negative side of plane.
if (frustumSide >= 0)
{
// The frustum is on the positive side of the plane or straddles
// the plane. In either case, the positive child is potentially
// visible.
if (posChild)
{
posChild->OnGetVisibleSet(culler, noCull);
}
}
if (frustumSide == 0)
{
// The frustum straddles the plane. The coplanar child is
// potentially visible.
if (copChild)
{
copChild->OnGetVisibleSet(culler, noCull);
}
}
if (frustumSide <= 0)
{
// The frustum is on the negative side of the plane or straddles
// the plane. In either case, the negative child is potentially
// visible.
if (negChild)
{
negChild->OnGetVisibleSet(culler, noCull);
}
}
}
else
{
// Camera origin on plane itself. Both sides of the plane are
// potentially visible as well as the plane itself. Select the
// first-to-be-drawn half space to be the one to which the camera
// direction points.
float NdD = mWorldPlane.GetNormal().Dot(camera->GetDVector());
if (NdD >= 0.0f)
{
if (posChild)
{
posChild->OnGetVisibleSet(culler, noCull);
}
if (copChild)
{
copChild->OnGetVisibleSet(culler, noCull);
}
if (negChild)
{
negChild->OnGetVisibleSet(culler, noCull);
}
}
else
{
if (negChild)
{
negChild->OnGetVisibleSet(culler, noCull);
}
if (copChild)
{
copChild->OnGetVisibleSet(culler, noCull);
}
if (posChild)
{
posChild->OnGetVisibleSet(culler, noCull);
}
}
}
}
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
// Streaming support.
//----------------------------------------------------------------------------
BspNode::BspNode (LoadConstructor value)
:
Node(value),
ModelPlane(0.0f, 0.0f, 0.0f, 0.0f),
mWorldPlane(0.0f, 0.0f, 0.0f, 0.0f)
{
}
//----------------------------------------------------------------------------
void BspNode::Load (InStream& source)
{
WM5_BEGIN_DEBUG_STREAM_LOAD(source);
Node::Load(source);
source.ReadAggregate(ModelPlane);
source.ReadAggregate(mWorldPlane);
WM5_END_DEBUG_STREAM_LOAD(BspNode, source);
}
//----------------------------------------------------------------------------
void BspNode::Link (InStream& source)
{
Node::Link(source);
}
//----------------------------------------------------------------------------
void BspNode::PostLink ()
{
Node::PostLink();
}
//----------------------------------------------------------------------------
bool BspNode::Register (OutStream& target) const
{
return Node::Register(target);
}
//----------------------------------------------------------------------------
void BspNode::Save (OutStream& target) const
{
WM5_BEGIN_DEBUG_STREAM_SAVE(target);
Node::Save(target);
target.Write(ModelPlane);
target.Write(mWorldPlane);
WM5_END_DEBUG_STREAM_SAVE(BspNode, target);
}
//----------------------------------------------------------------------------
int BspNode::GetStreamingSize () const
{
int size = Node::GetStreamingSize();
size += sizeof(ModelPlane);
size += sizeof(mWorldPlane);
return size;
}
//----------------------------------------------------------------------------
|