File: SphereMaps.h

package info (click to toggle)
libwildmagic 5.13-1
  • links: PTS, VCS
  • area: main
  • in suites: buster, jessie, jessie-kfreebsd, stretch
  • size: 89,572 kB
  • ctags: 26,264
  • sloc: cpp: 210,924; csh: 637; sh: 95; makefile: 36
file content (45 lines) | stat: -rw-r--r-- 1,133 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
// Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.1 (2013/07/14)

#ifndef SPHEREMAPS_H
#define SPHEREMAPS_H

#include "Wm5WindowApplication3.h"
using namespace Wm5;

class SphereMaps : public WindowApplication3
{
    WM5_DECLARE_INITIALIZE;
    WM5_DECLARE_TERMINATE;

public:
    SphereMaps ();

    virtual bool OnInitialize ();
    virtual void OnTerminate ();
    virtual void OnIdle ();

protected:
    void CreateScene ();

    // Mesh normals are duplicated to texture coordinates to avoid the AMD
    // lighting problems due to use of pre-OpenGL2.x extensions.  This is
    // called after each mScene->Update(time), because the skin controllers
    // modify vertices and normals.
    void CopyNormalToTCoord1 (Object* object);

    NodePtr mScene, mTrnNode;
    Culler mCuller;

    Float4 mTextColor;
};

WM5_REGISTER_INITIALIZE(SphereMaps);
WM5_REGISTER_TERMINATE(SphereMaps);

#endif