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// Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.1 (2017/05/21)
#include "Wm5GraphicsPCH.h"
#include "Wm5Terrain.h"
using namespace Wm5;
WM5_IMPLEMENT_RTTI(Wm5, Node, Terrain);
WM5_IMPLEMENT_STREAM(Terrain);
WM5_IMPLEMENT_FACTORY(Terrain);
//----------------------------------------------------------------------------
Terrain::Terrain (const std::string& heightName, VertexFormat* vformat,
Camera* camera, int mode)
:
mMode(mode),
mVFormat(vformat),
mCameraRow(-1),
mCameraCol(-1),
mCamera(camera)
{
// Load global terrain information.
LoadHeader(heightName);
// Load terrain pages.
mPages = new2<TerrainPagePtr>(mNumCols, mNumRows);
int row, col;
for (row = 0; row < mNumRows; ++row)
{
for (col = 0; col < mNumCols; ++col)
{
char temp[64];
sprintf(temp, "%d.%d", row, col);
std::string heightSuffix(temp);
LoadPage(row, col, heightName, heightSuffix);
}
}
// Attach the terrain pages to the terrain node.
mChild.resize(mNumRows*mNumCols);
for (row = 0; row < mNumRows; ++row)
{
for (col = 0; col < mNumCols; ++col)
{
AttachChild(mPages[row][col]);
}
}
}
//----------------------------------------------------------------------------
Terrain::~Terrain ()
{
for (int row = 0; row < mNumRows; ++row)
{
for (int col = 0; col < mNumCols; ++col)
{
mPages[row][col] = 0;
}
}
delete2(mPages);
}
//----------------------------------------------------------------------------
TerrainPage* Terrain::GetPage (int row, int col)
{
if (0 <= row && row < mNumRows && 0 <= col && col < mNumCols)
{
return mPages[row][col];
}
assertion(false, "Invalid row or column index\n");
return 0;
}
//----------------------------------------------------------------------------
TerrainPage* Terrain::GetCurrentPage (float x, float y) const
{
float invLength = 1.0f/(mSpacing*(float)(mSize - 1));
int col = (int)Mathf::Floor(x*invLength);
col %= mNumCols;
if (col < 0)
{
col += mNumCols;
}
int row = (int)Mathf::Floor(y*invLength);
row %= mNumRows;
if (row < 0)
{
row += mNumRows;
}
return mPages[row][col];
}
//----------------------------------------------------------------------------
float Terrain::GetHeight (float x, float y) const
{
TerrainPage* page = GetCurrentPage(x,y);
// Subtract off the translation due to wrap-around.
x -= page->LocalTransform.GetTranslate().X();
y -= page->LocalTransform.GetTranslate().Y();
return page->GetHeight(x, y);
}
//----------------------------------------------------------------------------
AVector Terrain::GetNormal (float x, float y) const
{
float xp = x + mSpacing;
float xm = x - mSpacing;
float yp = y + mSpacing;
float ym = y - mSpacing;
TerrainPage* page = GetCurrentPage(xp, y);
float xtmp = xp - page->LocalTransform.GetTranslate().X();
float ytmp = y - page->LocalTransform.GetTranslate().Y();
float hpz = page->GetHeight(xtmp,ytmp);
page = GetCurrentPage(xm, y);
xtmp = xm - page->LocalTransform.GetTranslate().X();
ytmp = y - page->LocalTransform.GetTranslate().Y();
float hmz = page->GetHeight(xtmp,ytmp);
page = GetCurrentPage(x, yp);
xtmp = x - page->LocalTransform.GetTranslate().X();
ytmp = yp - page->LocalTransform.GetTranslate().Y();
float hzp = page->GetHeight(xtmp,ytmp);
page = GetCurrentPage(x, ym);
xtmp = x - page->LocalTransform.GetTranslate().X();
ytmp = ym - page->LocalTransform.GetTranslate().Y();
float hzm = page->GetHeight(xtmp,ytmp);
AVector normal(hmz - hpz, hzm - hzp, 1.0f);
normal.Normalize();
return normal;
}
//----------------------------------------------------------------------------
void Terrain::LoadHeader (const std::string& heightName)
{
// Load the data into temporary variables. EndianCopy uses memcpy, so
// if you were to load directly into the class members and use memcpy,
// the source and destination overlap, in which case memcpy results are
// unpredictable.
std::string fileName = heightName + ".wmhf";
FileIO header(fileName, mMode);
assertion(header, "Cannot open file %s\n", fileName.c_str());
header.Read(sizeof(int), &mNumRows);
header.Read(sizeof(int), &mNumCols);
unsigned short size;
header.Read(sizeof(unsigned short), &size);
mSize = (int)size;
header.Read(sizeof(float), &mMinElevation);
header.Read(sizeof(float), &mMaxElevation);
header.Read(sizeof(float), &mSpacing);
header.Close();
}
//----------------------------------------------------------------------------
void Terrain::LoadPage (int row, int col, const std::string& heightName,
const std::string& heightSuffix)
{
int numHeights = mSize*mSize;
unsigned short* heights = new1<unsigned short>(numHeights);
std::string fileName = heightName + "." + heightSuffix + ".wmhf";
FileIO heightFile(fileName, mMode);
assertion(heightFile, "Cannot open file %s\n", fileName.c_str());
if (heightFile)
{
heightFile.Read(sizeof(unsigned short), numHeights, heights);
heightFile.Close();
}
else
{
memset(heights, 0, numHeights*sizeof(unsigned short));
}
float length = mSpacing*(float)(mSize - 1);
Float2 origin(col*length, row*length);
TerrainPage* page = new0 TerrainPage(mVFormat, mSize, heights, origin,
mMinElevation, mMaxElevation, mSpacing);
mPages[row][col] = page;
}
//----------------------------------------------------------------------------
TerrainPagePtr Terrain::ReplacePage (int row, int col,
const std::string& heightName, const std::string& heightSuffix)
{
if (0 <= row && row < mNumRows && 0 <= col && col < mNumCols)
{
TerrainPagePtr save = mPages[row][col];
LoadPage(row, col, heightName, heightSuffix);
return save;
}
assertion(false, "Invalid row or column index\n");
return 0;
}
//----------------------------------------------------------------------------
TerrainPagePtr Terrain::ReplacePage (int row, int col, TerrainPage* newPage)
{
if (0 <= row && row < mNumRows && 0 <= col && col < mNumCols)
{
TerrainPagePtr save = mPages[row][col];
mPages[row][col] = newPage;
return save;
}
assertion(false, "Invalid row or column index\n");
return 0;
}
//----------------------------------------------------------------------------
void Terrain::OnCameraMotion ()
{
assertion(mCamera != 0, "Camera must exist\n");
if (!mCamera)
{
return;
}
// Get camera location/direction in model space of terrain.
APoint worldEye = mCamera->GetPosition();
AVector worldDir = mCamera->GetDVector();
APoint modelEye = WorldTransform.Inverse()*worldEye;
AVector modelDir = WorldTransform.Inverse()*worldDir;
// Update the model-space origins of the terrain pages. Start the
// process by locating the page that contains the camera.
float length = mSpacing*(float)(mSize - 1);
float invLength = 1.0f/length;
int newCameraCol = (int)Mathf::Floor(modelEye.X()*invLength);
int newCameraRow = (int)Mathf::Floor(modelEye.Y()*invLength);
if (newCameraCol != mCameraCol || newCameraRow != mCameraRow)
{
mCameraCol = newCameraCol;
mCameraRow = newCameraRow;
// Translate page origins for toroidal wraparound.
int cminO = mCameraCol - mNumCols/2;
int cminP = cminO % mNumCols;
if (cminP < 0)
{
cminP += mNumCols;
}
int rminO = mCameraRow - mNumRows/2;
int rminP = rminO % mNumRows;
if (rminP < 0)
{
rminP += mNumRows;
}
int rO = rminO, rP = rminP;
for (int row = 0; row < mNumRows; ++row)
{
int cO = cminO, cP = cminP;
for (int col = 0; col < mNumCols; ++col)
{
TerrainPage* page = mPages[rP][cP];
Float2 oldOrigin = page->GetOrigin();
Float2 newOrigin(cO*length, rO*length);
APoint pageTrn(
newOrigin[0] - oldOrigin[0],
newOrigin[1] - oldOrigin[1],
page->LocalTransform.GetTranslate().Z());
page->LocalTransform.SetTranslate(pageTrn);
++cO;
if (++cP == mNumCols)
{
cP = 0;
}
}
++rO;
if (++rP == mNumRows)
{
rP = 0;
}
}
Update();
}
}
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
// Name support.
//----------------------------------------------------------------------------
Object* Terrain::GetObjectByName (const std::string& name)
{
Object* found = Node::GetObjectByName(name);
if (found)
{
return found;
}
WM5_GET_OBJECT_BY_NAME(mVFormat, name, found);
WM5_GET_OBJECT_BY_NAME(mCamera, name, found);
for (int row = 0; row < mNumRows; ++row)
{
for (int col = 0; col < mNumCols; ++col)
{
WM5_GET_OBJECT_BY_NAME(mPages[row][col], name, found);
}
}
return 0;
}
//----------------------------------------------------------------------------
void Terrain::GetAllObjectsByName (const std::string& name,
std::vector<Object*>& objects)
{
Node::GetAllObjectsByName(name, objects);
WM5_GET_ALL_OBJECTS_BY_NAME(mVFormat, name, objects);
WM5_GET_ALL_OBJECTS_BY_NAME(mCamera, name, objects);
for (int row = 0; row < mNumRows; ++row)
{
for (int col = 0; col < mNumCols; ++col)
{
WM5_GET_ALL_OBJECTS_BY_NAME(mPages[row][col], name, objects);
}
}
}
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
// Streaming support.
//----------------------------------------------------------------------------
Terrain::Terrain (LoadConstructor value)
:
Node(value),
mMode(FileIO::FM_NONE),
mNumRows(0),
mNumCols(0),
mSize(0),
mMinElevation(0.0f),
mMaxElevation(0.0f),
mSpacing(0.0f),
mPages(0),
mCameraRow(0),
mCameraCol(0)
{
}
//----------------------------------------------------------------------------
void Terrain::Load (InStream& source)
{
WM5_BEGIN_DEBUG_STREAM_LOAD(source);
Node::Load(source);
source.ReadEnum(mMode);
source.Read(mNumRows);
source.Read(mNumCols);
source.Read(mSize);
source.Read(mMinElevation);
source.Read(mMaxElevation);
source.Read(mSpacing);
source.Read(mCameraRow);
source.Read(mCameraCol);
source.ReadPointer(mVFormat);
source.ReadPointer(mCamera);
mPages = new2<TerrainPagePtr>(mNumCols, mNumRows);
for (int row = 0; row < mNumRows; ++row)
{
for (int col = 0; col < mNumCols; ++col)
{
source.ReadPointer(mPages[row][col]);
}
}
WM5_END_DEBUG_STREAM_LOAD(Terrain, source);
}
//----------------------------------------------------------------------------
void Terrain::Link (InStream& source)
{
Node::Link(source);
source.ResolveLink(mVFormat);
source.ResolveLink(mCamera);
for (int row = 0; row < mNumRows; ++row)
{
for (int col = 0; col < mNumCols; ++col)
{
source.ResolveLink(mPages[row][col]);
}
}
}
//----------------------------------------------------------------------------
void Terrain::PostLink ()
{
Node::PostLink();
}
//----------------------------------------------------------------------------
bool Terrain::Register (OutStream& target) const
{
if (Node::Register(target))
{
target.Register(mVFormat);
target.Register(mCamera);
for (int row = 0; row < mNumRows; ++row)
{
for (int col = 0; col < mNumCols; ++col)
{
target.Register(mPages[row][col]);
}
}
return true;
}
return false;
}
//----------------------------------------------------------------------------
void Terrain::Save (OutStream& target) const
{
WM5_BEGIN_DEBUG_STREAM_SAVE(target);
Node::Save(target);
target.WriteEnum(mMode);
target.Write(mNumRows);
target.Write(mNumCols);
target.Write(mSize);
target.Write(mMinElevation);
target.Write(mMaxElevation);
target.Write(mSpacing);
target.Write(mCameraRow);
target.Write(mCameraCol);
target.WritePointer(mVFormat);
target.WritePointer(mCamera);
for (int row = 0; row < mNumRows; ++row)
{
for (int col = 0; col < mNumCols; ++col)
{
target.WritePointer(mPages[row][col]);
}
}
WM5_END_DEBUG_STREAM_SAVE(Terrain, target);
}
//----------------------------------------------------------------------------
int Terrain::GetStreamingSize () const
{
int size = Node::GetStreamingSize();
size += WM5_ENUMSIZE(mMode);
size += sizeof(mNumRows);
size += sizeof(mNumCols);
size += sizeof(mSize);
size += sizeof(mMinElevation);
size += sizeof(mMaxElevation);
size += sizeof(mSpacing);
size += sizeof(mCameraRow);
size += sizeof(mCameraCol);
size += WM5_POINTERSIZE(mVFormat);
size += WM5_POINTERSIZE(mCamera);
size += mNumRows*mNumCols*WM5_POINTERSIZE(mPages[0][0]);
return size;
}
//----------------------------------------------------------------------------
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