File: makefile.wm5

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libwildmagic 5.17%2Bcleaned1-6
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CFG ?= Debug

build :
	@mkdir -p ../SDK/Include
	@mkdir -p ../SDK/Library/$(CFG)
	@mkdir -p $(CFG)
	@cp -fp *.h ../SDK/Include
	cd Controllers     ; make -f ../makeprj.wm5 CFG=$(CFG)
	cd CurvesSurfaces  ; make -f ../makeprj.wm5 CFG=$(CFG)
	cd DataTypes       ; make -f ../makeprj.wm5 CFG=$(CFG)
	cd Detail          ; make -f ../makeprj.wm5 CFG=$(CFG)
	cd GlobalEffects   ; make -f ../makeprj.wm5 CFG=$(CFG)
	cd ImageProcessing ; make -f ../makeprj.wm5 CFG=$(CFG)
	cd LocalEffects    ; make -f ../makeprj.wm5 CFG=$(CFG)
	cd Resources       ; make -f ../makeprj.wm5 CFG=$(CFG)
	cd SceneGraph      ; make -f ../makeprj.wm5 CFG=$(CFG)
	cd ShaderFloats    ; make -f ../makeprj.wm5 CFG=$(CFG)
	cd Shaders         ; make -f ../makeprj.wm5 CFG=$(CFG)
	cd Sorting         ; make -f ../makeprj.wm5 CFG=$(CFG)
	cd Terrain         ; make -f ../makeprj.wm5 CFG=$(CFG)
	cd Renderers/GlxRenderer ; make -f makerend.wm5 CFG=$(CFG)
	ln -sf -T libWm5Graphics.so.5.17 ../SDK/Library/$(CFG)/libWm5Graphics.so
	ln -sf -T libWm5Graphics.so.5.17 ../SDK/Library/$(CFG)/libWm5Graphics.so.5

clean :
	cd Controllers     ; make clean -f ../makeprj.wm5 CFG=$(CFG)
	cd CurvesSurfaces  ; make clean -f ../makeprj.wm5 CFG=$(CFG)
	cd DataTypes       ; make clean -f ../makeprj.wm5 CFG=$(CFG)
	cd Detail          ; make clean -f ../makeprj.wm5 CFG=$(CFG)
	cd GlobalEffects   ; make clean -f ../makeprj.wm5 CFG=$(CFG)
	cd ImageProcessing ; make clean -f ../makeprj.wm5 CFG=$(CFG)
	cd LocalEffects    ; make clean -f ../makeprj.wm5 CFG=$(CFG)
	cd Resources       ; make clean -f ../makeprj.wm5 CFG=$(CFG)
	cd SceneGraph      ; make clean -f ../makeprj.wm5 CFG=$(CFG)
	cd ShaderFloats    ; make clean -f ../makeprj.wm5 CFG=$(CFG)
	cd Shaders         ; make clean -f ../makeprj.wm5 CFG=$(CFG)
	cd Sorting         ; make clean -f ../makeprj.wm5 CFG=$(CFG)
	cd Terrain         ; make clean -f ../makeprj.wm5 CFG=$(CFG)
	cd Renderers/GlxRenderer ; make clean -f makerend.wm5 CFG=$(CFG)
	@rm -rf $(CFG)