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// Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.0 (2010/01/01)
#include "MTIEdge.h"
//----------------------------------------------------------------------------
MTIEdge::MTIEdge (int label0, int label1)
{
if (label0 < label1)
{
// L0 is minimum
mLabel[0] = label0;
mLabel[1] = label1;
}
else
{
// L1 is minimum
mLabel[0] = label1;
mLabel[1] = label0;
}
}
//----------------------------------------------------------------------------
int MTIEdge::GetLabel (int i) const
{
return mLabel[i];
}
//----------------------------------------------------------------------------
bool MTIEdge::operator< (const MTIEdge& edge) const
{
if (mLabel[1] < edge.mLabel[1])
{
return true;
}
if (mLabel[1] == edge.mLabel[1])
{
return mLabel[0] < edge.mLabel[0];
}
return false;
}
//----------------------------------------------------------------------------
bool MTIEdge::operator== (const MTIEdge& edge) const
{
return mLabel[0] == edge.mLabel[0] && mLabel[1] == edge.mLabel[1];
}
//----------------------------------------------------------------------------
bool MTIEdge::operator!= (const MTIEdge& edge) const
{
return !operator==(edge);
}
//----------------------------------------------------------------------------
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