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// Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.0 (2010/01/01)
#include "MinimalCycleBasis.h"
WM5_WINDOW_APPLICATION(MinimalCycleBasis);
#define EXTRACT_PRIMITIVES
//----------------------------------------------------------------------------
MinimalCycleBasis::MinimalCycleBasis ()
:
WindowApplication2("SampleMathematics/MinimalCycleBasis", 0, 0, 400, 152,
Float4(1.0f, 1.0f, 1.0f, 1.0f))
{
Environment::InsertDirectory(ThePath + "Data/");
mColors = 0;
}
//----------------------------------------------------------------------------
bool MinimalCycleBasis::OnInitialize ()
{
if (!WindowApplication2::OnInitialize())
{
return false;
}
// Load the vertices and edges. These are from the image PlanarGraph.wmif
// which is an example in the MinimalCycleBasis.pdf document. The image
// is 400-by-152, which is why the application window size was chosen as
// it is.
std::string path = Environment::GetPathR("PlanarGraph.txt");
std::ifstream inFile(path.c_str());
int numVertices;
inFile >> numVertices;
int i;
for (i = 0; i < numVertices; ++i)
{
int x, y;
inFile >> x;
inFile >> y;
y = GetHeight() - 1 - y;
mGraph.InsertVertex(IVector2(x, y), i);
}
int numEdges;
inFile >> numEdges;
for (i = 0; i < numEdges; ++i)
{
int v0, v1;
inFile >> v0;
inFile >> v1;
mGraph.InsertEdge(v0, v1);
}
#ifdef EXTRACT_PRIMITIVES
mGraph.ExtractPrimitives(mPrimitives);
mColors = new1<ColorRGB>(mPrimitives.size());
const int numPrimitives = (int)mPrimitives.size();
for (i = 0; i < numPrimitives; ++i)
{
mColors[i].r = rand() % 256;
mColors[i].g = rand() % 256;
mColors[i].b = rand() % 256;
}
#endif
DoFlip(true);
OnDisplay();
return true;
}
//----------------------------------------------------------------------------
void MinimalCycleBasis::OnTerminate ()
{
const int numPrimitives = (int)mPrimitives.size();
for (int i = 0; i < numPrimitives; ++i)
{
delete0(mPrimitives[i]);
}
delete1(mColors);
WindowApplication2::OnTerminate();
}
//----------------------------------------------------------------------------
void MinimalCycleBasis::OnDisplay ()
{
ClearScreen();
#ifdef EXTRACT_PRIMITIVES
IVector2 v0, v1;
int x0, y0, x1, y1, j0, j1;
const int numPrimitives = (int)mPrimitives.size();
int i;
for (i = 0; i < numPrimitives; ++i)
{
Graph::Primitive* primitive = mPrimitives[i];
int numElements = (int)primitive->Sequence.size();
switch (primitive->Type)
{
case Graph::PT_ISOLATED_VERTEX:
v0 = primitive->Sequence[0].first;
x0 = (int)v0.X();
y0 = (int)v0.Y();
SetThickPixel(x0, y0, 1, mColors[i]);
break;
case Graph::PT_FILAMENT:
for (j0 = 0, j1 = 1; j1 < numElements; ++j0, ++j1)
{
v0 = primitive->Sequence[j0].first;
x0 = (int)v0.X();
y0 = (int)v0.Y();
v1 = primitive->Sequence[j1].first;
x1 = (int)v1.X();
y1 = (int)v1.Y();
DrawLine(x0, y0, x1, y1, mColors[i]);
}
break;
case Graph::PT_MINIMAL_CYCLE:
for (j0 = numElements - 1, j1 = 0; j1 < numElements; j0 = j1++)
{
v0 = primitive->Sequence[j0].first;
x0 = (int)v0.X();
y0 = (int)v0.Y();
v1 = primitive->Sequence[j1].first;
x1 = (int)v1.X();
y1 = (int)v1.Y();
DrawLine(x0, y0, x1, y1, mColors[i]);
}
break;
}
}
#else
// Draw the edges.
Color gray(192, 192, 192);
const Graph::Edges& edges = mGraph.GetEdges();
Graph::Edges::const_iterator eiter = edges.begin();
Graph::Edges::const_iterator eend = edges.end();
for (/**/; eiter != eend; ++eiter)
{
EdgeKey edge = eiter->first;
IVector2 v0 = mGraph.GetVertex(edge.V[0])->Position;
IVector2 v1 = mGraph.GetVertex(edge.V[1])->Position;
int x0 = (int)v0.X();
int y0 = (int)v0.Y();
int x1 = (int)v1.X();
int y1 = (int)v1.Y();
DrawLine(x0, y0, x1, y1, gray);
}
// Draw the vertices.
Color blue(0, 0, 255);
const Graph::Vertices& vertices = mGraph.GetVertices();
Graph::Vertices::const_iterator viter = vertices.begin();
Graph::Vertices::const_iterator vend = vertices.end();
for (/**/; viter != vend; ++viter)
{
Graph::Vertex* vertex = viter->second;
int x = (int)vertex->Position.X();
int y = (int)vertex->Position.Y();
SetThickPixel(x, y, 1, blue);
}
#endif
WindowApplication2::OnDisplay();
}
//----------------------------------------------------------------------------
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