File: BouncingBall.h

package info (click to toggle)
libwildmagic 5.17%2Bcleaned1-6
  • links: PTS, VCS
  • area: main
  • in suites: bookworm, bullseye
  • size: 90,112 kB
  • sloc: cpp: 215,940; csh: 637; sh: 91; makefile: 39
file content (57 lines) | stat: -rw-r--r-- 1,336 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
// Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.0 (2010/01/01)

#ifndef BOUNCINGBALL_H
#define BOUNCINGBALL_H

#include "Wm5WindowApplication3.h"
#include "DeformableBall.h"
using namespace Wm5;

class BouncingBall : public WindowApplication3
{
    WM5_DECLARE_INITIALIZE;
    WM5_DECLARE_TERMINATE;

public:
    BouncingBall ();

    virtual bool OnInitialize ();
    virtual void OnTerminate ();
    virtual void OnIdle ();
    virtual bool OnKeyDown (unsigned char key, int x, int y);

protected:
    void CreateScene ();
    void CreateBall ();
    void CreateFloor ();
    void CreateWall ();

    void PhysicsTick ();
    void GraphicsTick ();

    // Representation of body
    DeformableBall* mBall;
    PlanarReflectionEffectPtr mPREffect;

    // Simulated clock.
    float mSimTime, mSimDelta;

    // The scene graph.
    NodePtr mScene, mBallNode;
    TriMeshPtr mFloor, mWall;
    WireStatePtr mWireState;
    VisibleSet mSceneVisibleSet, mBallNodeVisibleSet;

    Float4 mTextColor;
};

WM5_REGISTER_INITIALIZE(BouncingBall);
WM5_REGISTER_TERMINATE(BouncingBall);

#endif