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// Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.0 (2010/01/01)
#ifndef WM5DX9TEXTURE1D_H
#define WM5DX9TEXTURE1D_H
#include "Wm5Dx9RendererLIB.h"
#include "Wm5Texture1D.h"
namespace Wm5
{
class Renderer;
class PdrTexture1D
{
public:
// Construction and destruction.
PdrTexture1D (Renderer* renderer, const Texture1D* texture);
~PdrTexture1D ();
// Texture operations.
void Enable (Renderer* renderer, int textureUnit);
void Disable (Renderer* renderer, int textureUnit);
void* Lock (int level, Buffer::Locking mode);
void Unlock (int level);
private:
IDirect3DTexture9* mTexture;
};
}
#endif
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