File: Wm5IntrArc2Arc2.cpp

package info (click to toggle)
libwildmagic 5.17%2Bcleaned1-7
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid, trixie
  • size: 90,124 kB
  • sloc: cpp: 215,940; csh: 637; sh: 91; makefile: 40
file content (165 lines) | stat: -rw-r--r-- 5,409 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
// Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.1 (2010/10/01)

#include "Wm5MathematicsPCH.h"
#include "Wm5IntrArc2Arc2.h"
#include "Wm5IntrCircle2Circle2.h"

namespace Wm5
{
//----------------------------------------------------------------------------
template <typename Real>
IntrArc2Arc2<Real>::IntrArc2Arc2 (const Arc2<Real>& arc0,
    const Arc2<Real>& arc1)
    :
    mArc0(&arc0),
    mArc1(&arc1)
{
}
//----------------------------------------------------------------------------
template <typename Real>
const Arc2<Real>& IntrArc2Arc2<Real>::GetArc0 () const
{
    return *mArc0;
}
//----------------------------------------------------------------------------
template <typename Real>
const Arc2<Real>& IntrArc2Arc2<Real>::GetArc1 () const
{
    return *mArc1;
}
//----------------------------------------------------------------------------
template <typename Real>
bool IntrArc2Arc2<Real>::Find ()
{
    mQuantity = 0;

    Circle2<Real> circle0(mArc0->Center, mArc0->Radius);
    Circle2<Real> circle1(mArc1->Center, mArc1->Radius);
    IntrCircle2Circle2<Real> intr(circle0, circle1);
    if (!intr.Find())
    {
        // arcs do not intersect
        mIntersectionType = IT_EMPTY;
        return false;
    }

    if (intr.GetIntersectionType() == IT_OTHER)
    {
        // Arcs are cocircular.  Determine if they overlap.  Let arc0 be
        // <A0,A1> and arc1 be <B0,B1>, the points ordered counterclockwise
        // around the circle of the arc.
        if (mArc1->Contains(mArc0->End0))
        {
            if (mArc1->Contains(mArc0->End1))
            {
                // Arc0 inside arc 1, <B0,A0,A1,B1>.
                mIntersectionType = IT_OTHER;
                mIntersectionArc = *mArc0;
            }
            else
            {
                if (mArc0->End0 != mArc1->End1)
                {
                    // Arc0 and arc1 overlap, <B0,A0,B1,A1>.
                    mIntersectionType = IT_OTHER;
                    mIntersectionArc.Center = mArc0->Center;
                    mIntersectionArc.Radius = mArc0->Radius;
                    mIntersectionArc.End0 = mArc0->End0;
                    mIntersectionArc.End1 = mArc1->End1;
                }
                else
                {
                    // Arc0 and arc1 share end point, <B0,A0,B1,A1>, A0 = B1.
                    mIntersectionType = IT_POINT;
                    mQuantity = 1;
                    mPoint[0] = mArc0->End0;
                }
            }
            return true;
        }

        if (mArc1->Contains(mArc0->End1))
        {
            if (mArc0->End1 != mArc1->End0)
            {
                // Arc0 and arc1 overlap, <A0,B0,A1,B1>.
                mIntersectionType = IT_OTHER;
                mIntersectionArc.Center = mArc0->Center;
                mIntersectionArc.Radius = mArc0->Radius;
                mIntersectionArc.End0 = mArc1->End0;
                mIntersectionArc.End1 = mArc0->End1;
            }
            else
            {
                // Arc0 and arc1 share end point, <A0,B0,A1,B1>, B0 = A1.
                mIntersectionType = IT_POINT;
                mQuantity = 1;
                mPoint[0] = mArc1->End0;
            }
            return true;
        }

        if (mArc0->Contains(mArc1->End0))
        {
            // Arc1 inside arc0, <A0,B0,B1,A1>.
            mIntersectionType = IT_OTHER;
            mIntersectionArc = *mArc1;
            return true;
        }
        else
        {
            // Arcs do not overlap, <A0,A1,B0,B1>.
            mIntersectionType = IT_EMPTY;
            return false;
        }
    }

    // Test whether circle-circle intersection points are on the arcs.
    for (int i = 0; i < intr.GetQuantity(); ++i)
    {
        if (mArc0->Contains(intr.GetPoint(i))
        &&  mArc1->Contains(intr.GetPoint(i)))
        {
            mPoint[mQuantity++] = intr.GetPoint(i);
        }
    }

    mIntersectionType = (mQuantity > 0 ? IT_POINT : IT_EMPTY);
    return mIntersectionType != IT_EMPTY;
}
//----------------------------------------------------------------------------
template <typename Real>
int IntrArc2Arc2<Real>::GetQuantity () const
{
    return mQuantity;
}
//----------------------------------------------------------------------------
template <typename Real>
const Vector2<Real>& IntrArc2Arc2<Real>::GetPoint (int i) const
{
    return mPoint[i];
}
//----------------------------------------------------------------------------
template <typename Real>
const Arc2<Real>& IntrArc2Arc2<Real>::GetIntersectionArc () const
{
    return mIntersectionArc;
}
//----------------------------------------------------------------------------

//----------------------------------------------------------------------------
// Explicit instantiation.
//----------------------------------------------------------------------------
template WM5_MATHEMATICS_ITEM
class IntrArc2Arc2<float>;

template WM5_MATHEMATICS_ITEM
class IntrArc2Arc2<double>;
//----------------------------------------------------------------------------
}