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// Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.1 (2010/10/01)
#include "Wm5MathematicsPCH.h"
#include "Wm5IntrRay2Circle2.h"
#include "Wm5IntrLine2Circle2.h"
namespace Wm5
{
//----------------------------------------------------------------------------
template <typename Real>
IntrRay2Circle2<Real>::IntrRay2Circle2 (const Ray2<Real>& ray,
const Circle2<Real>& circle)
:
mRay(&ray),
mCircle(&circle)
{
}
//----------------------------------------------------------------------------
template <typename Real>
const Ray2<Real>& IntrRay2Circle2<Real>::GetRay () const
{
return *mRay;
}
//----------------------------------------------------------------------------
template <typename Real>
const Circle2<Real>& IntrRay2Circle2<Real>::GetCircle () const
{
return *mCircle;
}
//----------------------------------------------------------------------------
template <typename Real>
bool IntrRay2Circle2<Real>::Find ()
{
Real t[2];
bool intersects = IntrLine2Circle2<Real>::Find(mRay->Origin,
mRay->Direction, mCircle->Center, mCircle->Radius, mQuantity, t);
if (intersects)
{
// Reduce root count if line-circle intersections are not on ray.
if (mQuantity == 1)
{
if (t[0] < (Real)0)
{
mQuantity = 0;
}
}
else
{
if (t[1] < (Real)0)
{
mQuantity = 0;
}
else if (t[0] < (Real)0)
{
mQuantity = 1;
t[0] = t[1];
}
}
for (int i = 0; i < mQuantity; ++i)
{
mPoint[i] = mRay->Origin + t[i]*mRay->Direction;
}
}
mIntersectionType = (mQuantity > 0 ? IT_POINT : IT_EMPTY);
return mIntersectionType != IT_EMPTY;
}
//----------------------------------------------------------------------------
template <typename Real>
int IntrRay2Circle2<Real>::GetQuantity () const
{
return mQuantity;
}
//----------------------------------------------------------------------------
template <typename Real>
const Vector2<Real>& IntrRay2Circle2<Real>::GetPoint (int i) const
{
return mPoint[i];
}
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
// Explicit instantiation.
//----------------------------------------------------------------------------
template WM5_MATHEMATICS_ITEM
class IntrRay2Circle2<float>;
template WM5_MATHEMATICS_ITEM
class IntrRay2Circle2<double>;
//----------------------------------------------------------------------------
}
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