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// Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.0 (2010/01/01)
#ifndef CUBEMAPEFFECT_H
#define CUBEMAPEFFECT_H
#include "Wm5VisualEffect.h"
#include "Wm5Culler.h"
#include "Wm5Renderer.h"
#include "Wm5Texture2D.h"
#include "Wm5TextureCube.h"
#include "Wm5TriMesh.h"
#include "Wm5VisualEffectInstance.h"
namespace Wm5
{
class CubeMapEffect : public VisualEffect
{
WM5_DECLARE_RTTI;
WM5_DECLARE_NAMES;
WM5_DECLARE_STREAM(CubeMapEffect);
public:
// Construction and destruction.
CubeMapEffect (const std::string& effectFile);
virtual ~CubeMapEffect ();
// Create an instance of the effect with unique parameters. The
// 'reflectivity' is a ShaderFloat(1) whose 0-indexed component is the
// only one used.
VisualEffectInstance* CreateInstance (TextureCube* texture,
ShaderFloat* reflectivity, bool allowDynamicUpdates);
static void DestroyUpdateMap ();
// For dynamic updating of the cube map. This function computes the new
// faces only when 'allowDynamicUpdates' was set to 'true' in the
// CreateInstance call.
static bool AllowDynamicUpdates (VisualEffectInstance* instance);
static void UpdateFaces (VisualEffectInstance* instance,
Renderer* renderer, Spatial* scene, const APoint& envOrigin,
const AVector& envDVector, const AVector& envUVector,
const AVector& envRVector);
protected:
class DynamicUpdate
{
public:
CameraPtr DUCamera;
TriMeshPtr DUSquare;
RenderTargetPtr DUTarget;
Culler DUCuller;
};
typedef std::map<VisualEffectInstance*,DynamicUpdate> UpdateMap;
static UpdateMap* msUpdates;
};
WM5_REGISTER_STREAM(CubeMapEffect);
typedef Pointer0<CubeMapEffect> CubeMapEffectPtr;
}
#endif
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