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// Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.0 (2010/01/01)
#ifndef SMSHADOWEFFECT_H
#define SMSHADOWEFFECT_H
#include "Wm5GlobalEffect.h"
#include "Wm5VisualEffect.h"
namespace Wm5
{
class SMShadowEffect : public GlobalEffect
{
WM5_DECLARE_RTTI;
WM5_DECLARE_NAMES;
WM5_DECLARE_STREAM(SMShadowEffect);
public:
// Construction and destruction.
SMShadowEffect (const std::string& effectName,
ShaderFloat* lightPVMatrix);
virtual ~SMShadowEffect ();
virtual void Draw (Renderer* renderer, const VisibleSet& visibleSet);
private:
VisualEffectInstancePtr mInstance;
};
WM5_REGISTER_STREAM(SMShadowEffect);
typedef Pointer0<SMShadowEffect> SMShadowEffectPtr;
}
#endif
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