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// Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.0 (2010/01/01)
#ifndef POLYLINE3_H
#define POLYLINE3_H
#include "Wm5Vector3.h"
using namespace Wm5;
class Polyline3
{
public:
// Constructor and destructor. The quantity Q must be 2 or larger.
// Polyline3 accepts responsibility for deleting the input array. The
// vertices are assumed to be ordered. For an open polyline, the segments
// are <V[i],V[i+1]> for 0 <= i <= Q-2. If the polyline is closed, an
// additional segment is <V[Q-1],V[0]>.
Polyline3 (int numVertices, Vector3f* vertices, bool closed);
~Polyline3 ();
// Accessors to vertex data.
inline int GetNumVertices () const;
inline const Vector3f* GetVertices () const;
inline bool GetClosed () const;
// Accessors to edge data.
inline int GetNumEdges () const;
inline const int* GetEdges () const;
// Accessors to level of detail (MinLOD <= LOD <= MaxLOD is required).
inline int GetMinLevelOfDetail () const;
inline int GetMaxLevelOfDetail () const;
inline int GetLevelOfDetail () const;
void SetLevelOfDetail (int lod);
protected:
// The polyline vertices.
int mNumVertices;
Vector3f* mVertices;
bool mClosed;
// The polyline edges.
int mNumEdges;
int* mEdges;
// The level of detail information.
int mVMin, mVMax;
int* mIndexMap;
};
#include "Polyline3.inl"
#endif
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