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#ifdef WIN32
#include<stdlib.h>
#endif
#ifndef NULL
#define NULL 0x00
#endif
#define NODE_TYPE_CDATA 1
#define NODE_TYPE_ESCAPED 2
struct nodec {
struct nodec *curchild;
struct nodec *parent;
struct nodec *next;
struct nodec *firstchild;
struct nodec *lastchild;
struct attc *firstatt;
struct attc *lastatt;
int numchildren;
int numatt;
char *name;
int namelen;
char *value;
char *comment;
int vallen;
int comlen;
int type; // cdata, normal or possibly escaped - see defines
int numvals;
int numcoms;
int pos;
int err;
int z;
};
struct nodec *nodec_addchildr(struct nodec *self, char *newname, int newnamelen); //, char *newval, int newvallen, int newtype );
//struct nodec *nodec_addchild( struct nodec *self, char *newname, int newnamelen );
struct attc *nodec_addattr(struct nodec *self, char *newname, int newnamelen); //, char *newval, int newvallen );
//struct attc *nodec_addatt ( struct nodec *self, char *newname, int newnamelen );
struct nodec *new_nodecp(struct nodec *newparent);
struct nodec *new_nodec();
void del_nodec(struct nodec *node);
struct attc {
struct nodec *parent;
struct attc *next;
char *name;
int namelen;
char *value;
int vallen;
};
struct attc *new_attc(struct nodec *newparent);
struct nodec *parserc_parse(char *newbuf);
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