File: unicode-names-block_elements.ads

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--  This file is built automatically from data found on the
--  unicode web site (http://www.unicode.org)

package Unicode.Names.Block_Elements is
   Box_Drawings_Heavy_Up_And_Light_Down    : constant Unicode_Char := 16#257F#;
   Upper_Half_Block                        : constant Unicode_Char := 16#2580#;
   Lower_One_Eighth_Block                  : constant Unicode_Char := 16#2581#;
   Lower_One_Quarter_Block                 : constant Unicode_Char := 16#2582#;
   Lower_Three_Eighths_Block               : constant Unicode_Char := 16#2583#;
   Lower_Half_Block                        : constant Unicode_Char := 16#2584#;
   Lower_Five_Eighths_Block                : constant Unicode_Char := 16#2585#;
   Lower_Three_Quarters_Block              : constant Unicode_Char := 16#2586#;
   Lower_Seven_Eighths_Block               : constant Unicode_Char := 16#2587#;
   Full_Block                              : constant Unicode_Char := 16#2588#;
   Solid                                   : constant Unicode_Char := 16#2588#;
   Left_Seven_Eighths_Block                : constant Unicode_Char := 16#2589#;
   Left_Three_Quarters_Block               : constant Unicode_Char := 16#258A#;
   Left_Five_Eighths_Block                 : constant Unicode_Char := 16#258B#;
   Left_Half_Block                         : constant Unicode_Char := 16#258C#;
   Left_Three_Eighths_Block                : constant Unicode_Char := 16#258D#;
   Left_One_Quarter_Block                  : constant Unicode_Char := 16#258E#;
   Left_One_Eighth_Block                   : constant Unicode_Char := 16#258F#;
   Right_Half_Block                        : constant Unicode_Char := 16#2590#;
   Light_Shade                             : constant Unicode_Char := 16#2591#;
   Medium_Shade                            : constant Unicode_Char := 16#2592#;
   Dark_Shade                              : constant Unicode_Char := 16#2593#;
   Upper_One_Eighth_Block                  : constant Unicode_Char := 16#2594#;
   Right_One_Eighth_Block                  : constant Unicode_Char := 16#2595#;
end Unicode.Names.Block_Elements;