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/* settings.h */
/* Compile-time settings */
/*
* ``The contents of this file are subject to the Mozilla Public License
* Version 1.0 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS"
* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
* License for the specific language governing rights and limitations
* under the License.
*
* The Original Code is the "Light Speed!" relativistic simulator.
*
* The Initial Developer of the Original Code is Daniel Richard G.
* Portions created by the Initial Developer are Copyright (C) 1999
* Daniel Richard G. <skunk@mit.edu> All Rights Reserved.
*
* Contributor(s): ______________________________________.''
*/
/**** Feature switches ***************************************************/
/** Comment any of these out and they will not be compiled in **/
/* Allows importing of 3D Studio and Lightwave objects */
#define WITH_OBJECT_IMPORTER
/* Allows exporting to the SRS (Special Relativity Scene) format used
* by Antony Searle's BACKLIGHT relativistic raytracer */
#define WITH_SRS_EXPORTER
/**** Completely arbitrary defaults **************************************/
/* Set advanced interface as default */
#define DEF_ADVANCED_INTERFACE TRUE
/* Initial lattice dimensions and smoothness factor */
#define DEF_LATTICE_X 1
#define DEF_LATTICE_Y 1
#define DEF_LATTICE_Z 1
#define DEF_LATTICE_SMOOTH 6
/* 0 == decimal of c, 1 == meters/sec, 2 == kilometers/hour */
#define DEF_VELOCITY_UNITS 1
/* Initial/resetted camera view. Angles are in degrees */
#define DEF_CAMERA_PHI 195.0
#define DEF_CAMERA_THETA -10.0
#define DEF_CAMERA_FOV 60.0
/* Initial info display configuration */
#define DEF_INFODISP_ACTIVE TRUE
#define DEF_INFODISP_SHOW_VELOCITY TRUE
#define DEF_INFODISP_SHOW_TIME_T TRUE
#define DEF_INFODISP_SHOW_GAMMA FALSE
#define DEF_INFODISP_SHOW_FRAMERATE FALSE
/* Display gamma correction (1.0 == none)
* e.g. 1.5 for a dark monitor, 0.5 for a bright one */
#define DEF_DGAMMA_CORRECT 1.0
/* Mouse sensitivity (mostly a trial & error constant) */
#define DEF_MOUSE_SENS 0.5
/**** Less arbitrary defaults ********************************************/
/* Velocity slider position
* 0 == no slider, 1 == at left of viewport, 2 == at right
* NOTE: Text for Overview dialog will need updating if this is not 2 ! */
#define VELOCITY_SLIDER 2
/* Look-up tables speed up the warp( ) engine at the expense of a small
* margin of precision */
#define USE_LOOKUP_TABLES TRUE
/* Table resolution (each will have LUT_RES+1 entries) */
#define LUT_RES 1023
/* Lattice geometry (in meters) */
#define LATTICE_UNIT_SIZE 1.0
#define BALL_RADIUS 0.125
#define STICK_RADIUS (0.125 / SQR(MAGIC_NUMBER))
/* Lattice colors (RGB) */
#define BALL_R 0.01
#define BALL_G 0.125
#define BALL_B 0.5
#define STICK_R 0.5
#define STICK_G 0.5
#define STICK_B 0.5
/* Info display text colors (RGB) */
#define INFODISP_TEXT_FRONT_R 0.0
#define INFODISP_TEXT_FRONT_G 0.75
#define INFODISP_TEXT_FRONT_B 0.0
#define INFODISP_TEXT_BACK_R 0.0
#define INFODISP_TEXT_BACK_G 0.25
#define INFODISP_TEXT_BACK_B 0.0
/* Eye spacing for stereographic SRS output (in meters) */
#define EYE_SPACING 0.064
/* Framerate is a rolling average calculated over roughly this many seconds
* (minimum n, maximum n+1 seconds) */
#define FRAMERATE_AVERAGE_TIME 4
/* end settings.h */
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