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#
# 20,000 Light Years Into Space
# This game is licensed under GPL v2, and copyright (C) Jack Whitham 2006-21.
#
import os, pygame, pickle
from lib20k import game_random, game, save_game, resource, config
from lib20k import events, menu, main, mail, map_items, network, grid, quiet_season
from lib20k.ui import User_Interface
from lib20k.primitives import *
from lib20k.game_types import *
def Setup_For_Unit_Test() -> SurfaceType:
resource.DATA_DIR = os.path.join(os.getcwd(), "data")
pygame.init()
pygame.font.init()
config.cfg.mute = True
resource.Initialise()
mail.Set_Screen_Height(MINIMUM_HEIGHT)
return pygame.display.set_mode((MINIMUM_WIDTH, MINIMUM_HEIGHT), pygame.RESIZABLE)
class Click(events.Event):
def __init__(self, pos: SurfacePosition) -> None:
events.Event.__init__(self, pos=pos,
t=pygame.MOUSEBUTTONDOWN, button=1)
class RightClick(events.Event):
def __init__(self, pos: SurfacePosition) -> None:
events.Event.__init__(self, pos=pos,
t=pygame.MOUSEBUTTONDOWN, button=2)
class Release(events.Event):
def __init__(self, pos: SurfacePosition) -> None:
events.Event.__init__(self, pos=pos,
t=pygame.MOUSEBUTTONUP, button=1)
class Move(events.Event):
def __init__(self, pos: SurfacePosition) -> None:
events.Event.__init__(self, pos=pos, t=pygame.MOUSEMOTION)
class Push(events.Event):
def __init__(self, key: int) -> None:
events.Event.__init__(self, key=key, t=pygame.KEYDOWN)
class Other(events.Event):
def __init__(self) -> None:
events.Event.__init__(self, t=pygame.KEYUP)
class Quit(events.Event):
def __init__(self) -> None:
events.Event.__init__(self, t=pygame.QUIT)
class VideoResize(events.Event):
def __init__(self) -> None:
events.Event.__init__(self, t=pygame.VIDEORESIZE)
class ActiveEvent(events.Event):
def __init__(self) -> None:
events.Event.__init__(self, t=pygame.ACTIVEEVENT)
class NoEvent(events.Event):
pass
class Screenshot(NoEvent):
def __init__(self, output: str) -> None:
events.Event.__init__(self, t=pygame.NOEVENT)
self.output = output
def trigger(self) -> None:
pygame.image.save(pygame.display.get_surface(), os.path.join("tmp", self.output))
class Fake_Events(events.Events):
def __init__(self, event_list: List[events.Event]) -> None:
events.Events.__init__(self)
self.event_list = event_list
self.index = 0
self.is_testing = True
def real_poll(self) -> None:
e = pygame.event.poll()
while e.type != pygame.NOEVENT:
e = pygame.event.poll()
def wait(self) -> events.Event:
self.real_poll()
return self.poll()
def poll(self) -> events.Event:
self.real_poll()
assert self.index < len(self.event_list)
self.index += 1
event = self.event_list[self.index - 1]
if isinstance(event, Screenshot):
event.trigger()
return event
def webbrowser_open(self, url: str) -> None:
mail.New_Mail("OPEN URL " + url)
def check_update(self, url: str) -> str:
mail.New_Mail("CHECK UPDATE URL " + url)
return "9.9"
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