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text -1 15 Import and export areas
text -1 30 Importing and exporting work in the same
text -1 40 way except that the first costs you money
text -1 50 and the second makes you money. For this
text -1 60 reason, only exporting will be dealt with
text -1 70 in detail.
text -1 85 To export, you connect transport to the
text -1 95 gate that deals with that product. For
text -1 105 example, to export ore, you would connect
text -1 115 a road, perhaps, that has ore on it, to
text -1 125 the ore 'gate'. The example below shows a
text -1 135 road exporting ore.
icon 100 170 ex_port.csi
icon 68 186 roadlr.csi
icon 84 186 roadlr.csi
icon 164 154 waterd.csi
icon 164 170 waterlud.csi
icon 164 186 waterlud.csi
icon 164 202 waterlud.csi
icon 164 218 waterlur.csi
icon 180 218 waterl.csi
text 200 170 They MUST be connected
text 200 180 to rivers all along
text 200 190 the right hand side.
tbutton 230 205 river.hlp See rivers
text -1 250 The gates, from top to bottom, export coal,
text -1 260 ore, goods and steel.
text -1 275 The export area will take as much as it is
text -1 285 given. If you need to export, but want to
text -1 295 restrict the amount, you may want to use a
text -1 305 type of transport with less capacity, use a
text -1 315 long piece or pass the product through a market.
text -1 325 You will need to experiment to get the right
text -1 335 transport configuration.
text 30 362 See also:
tbutton 110 360 transport.hlp Transport
tbutton 110 380 market.hlp Markets
tbutton 220 360 coal.hlp Coal
tbutton 290 360 ore.hlp Ore
tbutton 220 380 goods.hlp Goods
tbutton 290 380 steel.hlp Steel
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