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LinPac - Packet Radio Terminal for Linux
--------------------------------------------------------------------------
Version 0.16
(c) 1998 - 2001 by Radek Burget OK2JBG
Extrenal Application Programming Guide
Contents
1 Introduction
2 What is an extrenal program
3 How do applications communicate with LinPac
4 Using the application library
4.1 The simplest application
5 Application programming
5.1 Events
5.2 Sending and receiving events
5.3 Synchronization
5.4 Shared memory
5.5 Connection status
6 The application library interface
6.1 Constants
6.2 Data structures
6.3 Global variables
6.4 Functions
6.4.1 Uninterruptable versions of some system calls
6.4.2 Basic communication functions
6.4.3 Automatic event handling functions
6.4.4 Environment functions
6.4.5 User functions
6.4.6 Tool functions
1 Introduction
This guide is written for programmers who want to add some new functions
to LinPac. In following text the basic knowledge about Linux programming
is assumed. It's also recommended to read the user manual first.
2 What is an external program
An external program is a standard Linux application which uses LinPac to
communicate with remote user. There are basicaly two types of LinPac
external programs:
* Normal programs that can be used without LinPac too. LinPac allows to
redirect the input stream (stdin) of the application and any of the
output streams (stdout, stderr) or both of them. LinPac can also
provide the CR/LF conversions in this streams. This parametres are set
when adding the external program to LinPac - see the section 7
"Creating new commands" in the user manual.
* Application written using the application interface of LinPac. This
applications can share some information with LinPac and they can
control almost all functions of LinPac.
There are no specialities when creating an application of the first type.
Just write the program to work on the Linux console and add it to LinPac.
Following sections of this guide are dedicated to the second type of
applications.
3 How do applications communicate with LinPac
There are two types of communication between LinPac and the application:
* Shared memory: LinPac holds some information like connected station
callsigns, connection status and internal variables in the shared
memory block. Each application can attach this data and read or modify
them.
* Named pipes: There are two named pipes, one for reading data from
application and other for sending data to application.
Shared memory and the pipes are maintained by the application interface
library and shouldn't be contrlled directly.
4 Using the application library
During LinPac installation the application library liblinpac is created
and installed by default to /usr/local/lib. The interface to this library
is contained in the file lpapp.h and it's installed by default to
/usr/local/include/linpac. Next chapter shows how to use the library with
the user program.
4.1 The simplest application
Following application example just tries to contact LinPac and prints the
result.
---------------------------- File test1.cc ---------------------------
#include <stdio.h>
#include <unistd.h>
#include <linpac/lpapp.h>
int main()
{
if (start_appl(LP_PIPE_PATH))
{
printf("Application started\n");
sleep(1);
printf("Application finished\n");
end_appl();
}
else
{
printf("LinPac is not running\n");
return 1;
}
return 0;
}
-----------------------------------------------------------------
The function start_appl() tries to contact LinPac and returns 1 in case of
succes or 0 when LinPac cannot be connected (probably it's not running).
This function should precede the usage of any other application library
function. The LP_PIPE_PATH constant contains the path to LinPac named
pipe.
The function end_appl() closes the connection to LinPac.
How to compile this example:
gcc -o test1 test1.cc -llinpac
This example just detects if LinPac is running and it can be executed
directly from the shell. When running from the shell, no streams are
redirected to LinPac and the application seems to run on channel 0 of
LinPac. It's useful for some applications that are used to control linpac
from outside. However it's not a typical case.
For most of the applications it's better to copy the executable to the
$LINPACDIR/bin directory and add it to the file
$LINPACDIR/bin/commands as described in the user manual. After this the
application can be executed as the LinPac command. In this case the
streams are properly redirected and the application output is visible in
LinPac window. It's also possible to select the channel for running the
application.
5 Application programming
5.1 Events
LinPac is completely driven by events. Each part of LinPac including the
application can generate the event to inform other parts (internal modules
or applications) that something has happend. Each event is sent to all
LinPac components and application. For example when some station connects
to some LinPac channel, the internal AX.25 interface generates the event
reporting that the station has connected and includes its callsign. All
components and applications now know who has connected and they can do
some actions (the output window prints the information about the connect,
the macro processor executes the cinit.mac macro ...). Each application
can handle all the events too and it can generate events which are handled
by other components.
The event is represented by the following structure:
struct Event
{
int type;
int chn;
int x,y;
char ch;
void *data;
};
The meaning of each field is following:
type - Determines the type of the event. Actually it says what happend.
There is a symbolic constant defined for each known event.
chn - It says the channel for which the event applies (for example if the
type of the event reports some data received, the chn field contains the
number of the channel which has received data). There are many events that
apply for all the channels. For this events this field is not significant.
x, y - The meaning of field depends on the event type. The y field is
usually not used (it's used by some internale events only).
ch - This field is used by some internal events only.
data - Depends on the type of the event too. It usually points to some
string data or a char buffer.
All the event types are described in the event list.
5.2 Sending and receiving events
For sending events the function
int emit_event(int chn, int type, int x, void *data);
is used. This generates new event using specified values. Each argument
corresponds with one of the fields in the Event structure.
There are two modes of handling the incomming events:
a) Reading each event on demand
This mode is started by the event_handling_off() call. In this mode events
are read using the function
int get_event(Event *ev);
This function returns 0 when no event is available. When there is some
event available, it returns 1 and fills the Event structure with the
received event data.
WARNING1: The data field in your Event structure must point to some
dynamicaly allocated buffer. The size of the buffer is reallocated
automaticaly after receiving an event. When the data field is set to NULL,
new buffer is allocated. This field must not be uninitialized.
WARNING2: The application _must_ read all events in this mode. It's not a
good idea to stop reading the events because the event queue can overflow
and cause serious problems.
b) Automatical event processing
This mode is started by the event_handling_on() call. All the events are
read automaticaly. The user can define his own function that is called
automaticaly when an event occurs. When there's no such function defined,
all events are discarted.
The event handling function must have following prototype:
void some_function(Event *ev);
(the function name can be different). After initializing the application
the event handling function must be registered using the function
set_event_handler() from the apllication library.
Following example is an application that prints the types of all events
received and stops when an event EV_ABORT is received. This event can be
generated using the :ABort command in LinPac.
---------------------------------------------------------------------------
#include <stdio.h>
#include <linpac/lpapp.h>
int aborted = 0;
//User event handling function. This function is called each time
//an event occurs
void my_event_handler(Event *ev)
{
printf("The event of type %i has been received\n", ev->type);
if (ev->type == EV_ABORT) aborted = 1;
}
int main()
{
if (start_appl(LP_PIPE_PATH))
{
event_handling_on(); //turn on automatical event handling
set_event_handler(my_event_handler); //define own event handler
printf("Application started\n");
printf("Stop with the ':Abort' command\n");
do ; while(!aborted); //wait until application is aborted
printf("Application finished\n");
end_appl();
}
else
{
printf("LinPac is not running\n");
return 1;
}
return 0;
}
----------------------------------------------------------------------------
WARNING: Note that some system calls can be interrupted when the event is
received. Interrupted system call returns the error result and sets errno
to EAGAIN (for example the read() call returns -1) and it must be called
again. To avoid this use the interrupt-safe versions of the system calls
contained in the application library (see chapter 6.3.1)
5.3 Synchronization
The event generated by an applicatoin is sent to all the modules and
applications including the application that has generated the event. When
there's the need to wait until the event is accepted by LinPac, the
simplest way is to wait until the event we have sent is received back.
For testing that all the events were processed there is an event EV_VOID.
It's not handled by any module. After sending all events just generate the
EV_VOID event and wait until it returns. After that it's sure that all
previous events have been processed.
5.4 Shared memory
All the shared data are represented by folowing structure:
struct shared_data
{
/* channel info */
char call[10]; /* callsign for each channel */
char cwit[10]; /* connected with callsign */
char cphy[10]; /* physical connection to */
int port; /* connected on which port */
int state; /* connection status */
};
The fields have following meaning:
call - callsign of the channel that was set using the :mycall command cwit
- callsign of station connected to the channel
cphy - callsign of the station we are physicaly connected to. In case of
direct connection cphy is equal to cwit.
port - port used for the connection. 0 means the first port in axports, 1
is the second one...
state - connection status. Following states can occur:
ST_DISC - disconnected
ST_DISP - disconnecting
ST_TIME - disconnecting for timeout
ST_CONN - connected
ST_CONP - connecting in progress
When the application is initialized, the start_appl() function creates the
array of these structures:
shared_data []shd
Thus the callsign of the first channel is shd[1].call etc.
The contents of the structure is managed by LinPac and it's not
recommended to modify the fields within an application (except some
special cases). Better way to change this fields is to generate
appropriate event (e.g. EV_CALL_CHANGE).
5.5 Connection status
There are two special events reserved for obtaining the AX.25 connection
status. When the application wants to get the status of the connection on
certain LinPac channel, it generates the EV_STAT_REQ event on this
channel. As the answer LinPac generates the EV_STATUS event. The data
field of this event points to the ax25_status structure (see chapter 6.2).
When there is no active connection on the channel, no EV_STATUS event is
generated.
6 The application library interface
6.1 Constants
LPAPP_VERSION - version of LinPac that the linrary came with
MAX_CHN - number of regular LinPac's channels
ENV_SIZE - environment size for channel
AXPORTS - path to axports file
ST_xxxx - connection status constants (see chapter 5.4)
6.2 Data structures
struct ax25_status - contains the AX.25 connection status:
typedef struct
{
char devname[8];
int state;
int vs, vr, va;
int t1, t2, t3, t1max, t2max, t3max;
int idle, idlemax;
int n2, n2max;
int rtt;
int window;
int paclen;
bool dama;
int sendq, recvq;
} ax25_status;
struct shared_config - contains the information of current linpac
configuration. There is the pointer lp_config defined, which points to
this structure.
typedef struct
{
bool remote; //Remote is on
bool cbell; //connection bell on
bool knax; //incomming frame bell on
char def_port[32]; //Default port name
char unportname[32]; //Unproto port name
int unport; //Unproto port number (0..n)
int info_level; //Statusline: 0=none 1=short 2=full
char no_name[32]; //Default name of stn (%N)
char timezone[8]; //Local timezone name
int qso_start_line, qso_end_line, //Screen divisions
mon_start_line, mon_end_line,
edit_start_line, edit_end_line,
stat_line, chn_line;
int max_x; //screen length
bool swap_edit; //swap editor with qso-window
bool fixpath; //use fixed paths only
bool daemon; //linpac works as daemon
bool monitor; //monitor on/off
bool no_monitor; //monitor not installed
bool listen; //listening to connection requests
bool disable_spyd; //disable ax25spyd usage
bool mon_bin; //monitor shows binary data
char monparms[10]; //arguments to 'listen' program
int maxchn; //number of channels
int envsize; //environment size
time_t last_act; //last activity (seconds)
} shared_config;
When LinPac runs in daemon mode all the screen-depended fields have
undefined values.
6.3 Global variables
shared_data *shd - pointer to shared structure (see chapter 5.4)
shared_config *lp_config - pointer to linpac config structure (see chapter
6.2)
int app_chn - channel number this application is running on
int app_pid - the PID of this application
6.4 Functions
6.4.1 Uninterruptable versions of some system calls
Following functions work the same way as the original system calls, but
they are interrupt-safe (they don't fail with errno == EAGAIN).
size_t safe_read(int fd, void *buf, size_t count);
size_t safe_write(int fd, const void *buf, size_t count);
char *safe_fgets(char *s, int size, FILE *stream);
int safe_fgetc(FILE *stream);
6.4.2 Basic communication functions
int start_appl(char *pipename)
Starts the communication with LinPac. The pipename parameter contains the
name of the named pipe used for communication (use LP_PIPE_PATH here).
Non-zero return value means success, zero value means that LinPac cannot
be contacted (probably it's not running).
int get_event(Event *ev)
Read the event from the queue. Non-zero return value means succesful read,
zero value means that the event queue is empty. The data field of the
event structure must be initialized before using this function (to NULL or
to some buffer). This function shouldn't be used when automatic event
processing is used.
int emit_event(int chn, int type, int x, void *data)
Generate new event. The arguments correspond with the fields in the event
structure. Return value is always 0.
void wait_event(int chn, int type)
Wait until the event with the same chn and type values are received.
void wait_init(int chn, int type)
The same as wait_event() but returns immediately, waiting is provided by
following function wait_realize().
void wait_realize()
Realizes waiting initialized by wait_init(). All the events that arrived
since last wait_init() call are registered. wait_realize() can exit
immediately if the event has already arrived.
void discard_event(Event *ev)
Free the memory used by the data field of Event structure received using
get_event().
void clear_pipe()
Removes all events from the event queue. This has no use when automatic
event processing is on.
void end_appl()
Closes the connection to LinPac.
6.4.3 Automatic event handling functions
void event_handling_on()
Switches the automatic event handling on. From this point each event is
automaticaly read from the queue, treated with an event handler function
(if defined) and discarted.
void event_handling_off()
Switches the automatic event handling off. Events must be read from the
queue using the get_event() function.
void set_event_handler(handler_type handler)
Defines the event handler function - a function like
void my_handler(Event *ev)
The event handler is called automaticaly each time some event is received
and the automatic event handling is on.
6.4.4 Environment functions
LinPac owns its own environment for storing the variables. Each
application can share and modify this environment using following
functions. The environment is separated for each channel.
void set_var(int chn, char *name, char *contents)
Change the value of the variable. 'name' is the name of the variable,
contents is the new value. chn is the channel number (0..MAXCHN) When the
variable doesn't exist, it's created.
void del_var(int chn, char *var)
Delete the variable. 'var' is the pointer to the begining of the variable
in the environment (pointer to the statement NAME=VALUE)
char *find_var(int chn, char *name)
Returns the poiner to the begining of the variable in channel environment.
char *get_var(int chn, char *name)
Returns the pointer to the value of the variable. name is the name of the
variable.
char *env_end(int chn)
Returns the pointer to end of the environment (behind the last variable).
char *clear_var_names(int chn, char *name)
Delete all variables for which the contents of 'name' is the left
substring of their name. ($name*)
6.4.5 User functions
void appl_result(const char *fmt, ...)
Set the result of the application. This function generates the
EV_APP_RESULT event with the message string. The argument format is the
same as for printf()
void statline(const char *fmt, ...)
Displays or changes the additional status line. Using this function can be
displayed one status line only. This function generates the
EV_CHANGE_STLINE event with the x field (line ID) containing the PID of
the application. For displaying more than one status line for the
application other EV_CHANGE_STLINE events must be generated manualy.
void remove_statline()
Removes the status line.
void disable_screen()
Disables displaying the data in the QSO window on application's channel.
The EV_DISABLE_SCREEN event is used.
void enable_screen()
Enables displaying the data in the QSO window. The EV_ENABLE_SCREEN event
is generated.
6.4.6 Tool functions
char *time_stamp(int utc)
Returns the pointer to a c-string that contains actual time. If utc=0 then
local time is used else the UTC time is used.
char *date_stamp(int utc)
Returns the date-string.
void replace_macros(int chn, char *s)
Replaces the variables in the string (%xxx) with their values. The
%(command) macro is not replaced.
void get_port_name(int n)
Returns the name of the n-th port in axports (starting with 0).
----------------------------------------------------------------------
Last update: 29.1.2001
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