File: lzvn_decode_base.c

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// SPDX-License-Identifier: BSD-3-Clause
/*
 * Copyright (c) 2015-2016, Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
 *
 * 1.  Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
 *
 * 2.  Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer
 *     in the documentation and/or other materials provided with the distribution.
 *
 * 3.  Neither the name of the copyright holder(s) nor the names of any contributors may be used to endorse or promote products derived
 *     from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

/* LZVN low-level decoder */

#include <linux/compiler.h>
#include <linux/version.h>
#include "lzvn_decode_base.h"

/* Older kernel versions will still get an objtool warning here */
#if LINUX_VERSION_CODE < KERNEL_VERSION(5, 3, 0)
#define __annotate_jump_table
#endif

/*
 * Both the source and destination buffers are represented by a pointer and
 * a length; they are *always* updated in concert using this macro; however
 * many bytes the pointer is advanced, the length is decremented by the same
 * amount. Thus, pointer + length always points to the byte one past the end
 * of the buffer.
 */
#define PTR_LEN_INC(_pointer, _length, _increment) (_pointer += _increment, _length -= _increment)

/*
 * Update state with current positions and distance, corresponding to the
 * beginning of an instruction in both streams
 */
#define UPDATE_GOOD (state->src = src_ptr, state->dst = dst_ptr, state->d_prev = D)

void lzvn_decode(lzvn_decoder_state *state)
{
	/* Jump table for all instructions */
	static const void *opc_tbl[256] __annotate_jump_table = {
		&&sml_d, &&sml_d, &&sml_d, &&sml_d, &&sml_d, &&sml_d, &&eos,   &&lrg_d, &&sml_d,
		&&sml_d, &&sml_d, &&sml_d, &&sml_d, &&sml_d, &&nop,   &&lrg_d, &&sml_d, &&sml_d,
		&&sml_d, &&sml_d, &&sml_d, &&sml_d, &&nop,   &&lrg_d, &&sml_d, &&sml_d, &&sml_d,
		&&sml_d, &&sml_d, &&sml_d, &&udef,  &&lrg_d, &&sml_d, &&sml_d, &&sml_d, &&sml_d,
		&&sml_d, &&sml_d, &&udef,  &&lrg_d, &&sml_d, &&sml_d, &&sml_d, &&sml_d, &&sml_d,
		&&sml_d, &&udef,  &&lrg_d, &&sml_d, &&sml_d, &&sml_d, &&sml_d, &&sml_d, &&sml_d,
		&&udef,	 &&lrg_d, &&sml_d, &&sml_d, &&sml_d, &&sml_d, &&sml_d, &&sml_d, &&udef,
		&&lrg_d, &&sml_d, &&sml_d, &&sml_d, &&sml_d, &&sml_d, &&sml_d, &&pre_d, &&lrg_d,
		&&sml_d, &&sml_d, &&sml_d, &&sml_d, &&sml_d, &&sml_d, &&pre_d, &&lrg_d, &&sml_d,
		&&sml_d, &&sml_d, &&sml_d, &&sml_d, &&sml_d, &&pre_d, &&lrg_d, &&sml_d, &&sml_d,
		&&sml_d, &&sml_d, &&sml_d, &&sml_d, &&pre_d, &&lrg_d, &&sml_d, &&sml_d, &&sml_d,
		&&sml_d, &&sml_d, &&sml_d, &&pre_d, &&lrg_d, &&sml_d, &&sml_d, &&sml_d, &&sml_d,
		&&sml_d, &&sml_d, &&pre_d, &&lrg_d, &&udef,  &&udef,  &&udef,  &&udef,	&&udef,
		&&udef,	 &&udef,  &&udef,  &&udef,  &&udef,  &&udef,  &&udef,  &&udef,	&&udef,
		&&udef,	 &&udef,  &&sml_d, &&sml_d, &&sml_d, &&sml_d, &&sml_d, &&sml_d, &&pre_d,
		&&lrg_d, &&sml_d, &&sml_d, &&sml_d, &&sml_d, &&sml_d, &&sml_d, &&pre_d, &&lrg_d,
		&&sml_d, &&sml_d, &&sml_d, &&sml_d, &&sml_d, &&sml_d, &&pre_d, &&lrg_d, &&sml_d,
		&&sml_d, &&sml_d, &&sml_d, &&sml_d, &&sml_d, &&pre_d, &&lrg_d, &&med_d, &&med_d,
		&&med_d, &&med_d, &&med_d, &&med_d, &&med_d, &&med_d, &&med_d, &&med_d, &&med_d,
		&&med_d, &&med_d, &&med_d, &&med_d, &&med_d, &&med_d, &&med_d, &&med_d, &&med_d,
		&&med_d, &&med_d, &&med_d, &&med_d, &&med_d, &&med_d, &&med_d, &&med_d, &&med_d,
		&&med_d, &&med_d, &&med_d, &&sml_d, &&sml_d, &&sml_d, &&sml_d, &&sml_d, &&sml_d,
		&&pre_d, &&lrg_d, &&sml_d, &&sml_d, &&sml_d, &&sml_d, &&sml_d, &&sml_d, &&pre_d,
		&&lrg_d, &&udef,  &&udef,  &&udef,  &&udef,  &&udef,  &&udef,  &&udef,	&&udef,
		&&udef,	 &&udef,  &&udef,  &&udef,  &&udef,  &&udef,  &&udef,  &&udef,	&&lrg_l,
		&&sml_l, &&sml_l, &&sml_l, &&sml_l, &&sml_l, &&sml_l, &&sml_l, &&sml_l, &&sml_l,
		&&sml_l, &&sml_l, &&sml_l, &&sml_l, &&sml_l, &&sml_l, &&lrg_m, &&sml_m, &&sml_m,
		&&sml_m, &&sml_m, &&sml_m, &&sml_m, &&sml_m, &&sml_m, &&sml_m, &&sml_m, &&sml_m,
		&&sml_m, &&sml_m, &&sml_m, &&sml_m
	};
	size_t src_len = state->src_end - state->src;
	size_t dst_len = state->dst_end - state->dst;
	const unsigned char *src_ptr = state->src;
	unsigned char *dst_ptr = state->dst;
	size_t D = state->d_prev;
	size_t M;
	size_t L;
	size_t opc_len;
	unsigned char opc;
	uint16_t opc23;

	if (src_len == 0 || dst_len == 0)
		return; /* empty buffer */

	/* Do we have a partially expanded match saved in state? */
	if (state->L != 0 || state->M != 0) {
		L = state->L;
		M = state->M;
		D = state->D;
		opc_len = 0; /* we already skipped the op */
		state->L = state->M = state->D = 0;
		if (M == 0)
			goto copy_literal;
		if (L == 0)
			goto copy_match;
		goto copy_literal_and_match;
	}

	opc = src_ptr[0];

	goto *opc_tbl[opc];
/*
 * ===============================================================
 * These four opcodes (sml_d, med_d, lrg_d, and pre_d) encode both a
 * literal and a match. The bulk of their implementations are shared;
 * each label here only does the work of setting the opcode length (not
 * including any literal bytes), and extracting the literal length, match
 * length, and match distance (except in pre_d). They then jump into the
 * shared implementation to actually output the literal and match bytes.
 *
 * No error checking happens in the first stage, except for ensuring that
 * the source has enough length to represent the full opcode before
 * reading past the first byte.
 */
sml_d:
	UPDATE_GOOD;
	/*
	 * "small distance": This opcode has the structure LLMMMDDD DDDDDDDD
	 * LITERAL where the length of literal (0-3 bytes) is encoded by the
	 * high 2 bits of the first byte. We first extract the literal length so
	 * we know how long the opcode is, then check that the source can hold
	 * both this opcode and at least one byte of the next (because any valid
	 * input stream must be terminated with an eos token).
	 */
	opc_len = 2;
	L = (size_t)extract(opc, 6, 2);
	M = (size_t)extract(opc, 3, 3) + 3;
	/*
	 * We need to ensure that the source buffer is long enough that we can
	 * safely read this entire opcode, the literal that follows, and the
	 * first byte of the next opcode.  Once we satisfy this requirement, we
	 * can safely unpack the match distance. A check similar to this one is
	 * present in all the opcode implementations.
	 */
	if (src_len <= opc_len + L)
		return; /* source truncated */
	D = (size_t)extract(opc, 0, 3) << 8 | src_ptr[1];
	goto copy_literal_and_match;

med_d:
	UPDATE_GOOD;
	/*
	 * "medium distance": This is a minor variant of the "small distance"
	 * encoding, where we will now use two extra bytes instead of one to
	 * encode the restof the match length and distance. This allows an extra
	 * two bits for the match length, and an extra three bits for the match
	 * distance. The full structure of the opcode is
	 * 101LLMMM DDDDDDMM DDDDDDDD LITERAL.
	 */
	opc_len = 3;
	L = (size_t)extract(opc, 3, 2);
	if (src_len <= opc_len + L)
		return; /* source truncated */
	opc23 = load2(&src_ptr[1]);
	M = (size_t)((extract(opc, 0, 3) << 2 | extract(opc23, 0, 2)) + 3);
	D = (size_t)extract(opc23, 2, 14);
	goto copy_literal_and_match;

lrg_d:
	UPDATE_GOOD;
	/*
	 * "large distance": This is another variant of the "small distance"
	 * encoding, where we will now use two extra bytes to encode the match
	 * distance, which allows distances up to 65535 to be represented. The
	 * full structure of the opcode is LLMMM111 DDDDDDDD DDDDDDDD LITERAL.
	 */
	opc_len = 3;
	L = (size_t)extract(opc, 6, 2);
	M = (size_t)extract(opc, 3, 3) + 3;
	if (src_len <= opc_len + L)
		return; /* source truncated */
	D = load2(&src_ptr[1]);
	goto copy_literal_and_match;

pre_d:
	UPDATE_GOOD;
	/*
	 * "previous distance": This opcode has the structure LLMMM110, where
	 * the length of the literal (0-3 bytes) is encoded by the high 2 bits
	 * of the first byte. We first extract the literal length so we know how
	 * long the opcode is, then check that the source can hold both this
	 * opcode and at least one byte of the next (because any valid input
	 * stream must be terminated with an eos token).
	 */
	opc_len = 1;
	L = (size_t)extract(opc, 6, 2);
	M = (size_t)extract(opc, 3, 3) + 3;
	if (src_len <= opc_len + L)
		return; /* source truncated */
	goto copy_literal_and_match;

copy_literal_and_match:
	/*
	 * Common implementation of writing data for opcodes that have both a
	 * literal and a match. We begin by advancing the source pointer past
	 * the opcode, so that it points at the first literal byte (if L
	 * is non-zero; otherwise it points at the next opcode).
	 */
	PTR_LEN_INC(src_ptr, src_len, opc_len);
	/* Now we copy the literal from the source pointer to the destination */
	if (__builtin_expect(dst_len >= 4 && src_len >= 4, 1)) {
		/*
		 * The literal is 0-3 bytes; if we are not near the end of the
		 * buffer, we can safely just do a 4 byte copy (which is
		 * guaranteed to cover the complete literal, and may include
		 * some other bytes as well).
		 */
		store4(dst_ptr, load4(src_ptr));
	} else if (L <= dst_len) {
		/*
		 * We are too close to the end of either the input or output
		 * stream to be able to safely use a four-byte copy, but we will
		 * not exhaust either stream (we already know that the source
		 * will not be exhausted from checks in the individual opcode
		 * implementations, and we just tested that dst_len > L). Thus,
		 * we need to do a byte-by-byte copy of the literal. This is
		 * slow, but it can only ever happen near the very end of a
		 * buffer, so it is not an important case to optimize.
		 */
		size_t i;

		for (i = 0; i < L; ++i)
			dst_ptr[i] = src_ptr[i];
	} else {
		/* Destination truncated: fill DST, and store partial match */

		/* Copy partial literal */
		size_t i;

		for (i = 0; i < dst_len; ++i)
			dst_ptr[i] = src_ptr[i];
		/* Save state */
		state->src = src_ptr + dst_len;
		state->dst = dst_ptr + dst_len;
		state->L = L - dst_len;
		state->M = M;
		state->D = D;
		return; /* destination truncated */
	}
	/*
	 * Having completed the copy of the literal, we advance both the source
	 * and destination pointers by the number of literal bytes.
	 */
	PTR_LEN_INC(dst_ptr, dst_len, L);
	PTR_LEN_INC(src_ptr, src_len, L);
	/*
	 * Check if the match distance is valid; matches must not reference
	 * bytes that preceed the start of the output buffer, nor can the match
	 * distance be zero.
	 */
	if (D > dst_ptr - state->dst_begin || D == 0)
		goto invalid_match_distance;
copy_match:
	/*
	 * Now we copy the match from dst_ptr - D to dst_ptr. It is important to
	 * keep in mind that we may have D < M, in which case the source and
	 * destination windows overlap in the copy. The semantics of the match
	 * copy are *not* those of memmove( ); if the buffers overlap it needs
	 * to behave as though we were copying byte-by-byte in increasing
	 * address order. If, for example, D is 1, the copy operation is
	 * equivalent to:
	 *
	 *      memset(dst_ptr, dst_ptr[-1], M);
	 *
	 * i.e. it splats the previous byte. This means that we need to be very
	 * careful about using wide loads or stores to perform the copy
	 * operation.
	 */
	if (__builtin_expect(dst_len >= M + 7 && D >= 8, 1)) {
		/*
		 * We are not near the end of the buffer, and the match distance
		 * is at least eight. Thus, we can safely loop using eight byte
		 * copies. The last of these may slop over the intended end of
		 * the match, but this is OK because we know we have a safety
		 * bound away from the end of the destination buffer.
		 */
		size_t i;

		for (i = 0; i < M; i += 8)
			store8(&dst_ptr[i], load8(&dst_ptr[i - D]));
	} else if (M <= dst_len) {
		/*
		 * Either the match distance is too small, or we are too close
		 * to the end of the buffer to safely use eight byte copies.
		 * Fall back on a simple byte-by-byte implementation.
		 */
		size_t i;

		for (i = 0; i < M; ++i)
			dst_ptr[i] = dst_ptr[i - D];
	} else {
		/* Destination truncated: fill DST, and store partial match */

		/* Copy partial match */
		size_t i;

		for (i = 0; i < dst_len; ++i)
			dst_ptr[i] = dst_ptr[i - D];
		/* Save state */
		state->src = src_ptr;
		state->dst = dst_ptr + dst_len;
		state->L = 0;
		state->M = M - dst_len;
		state->D = D;
		return; /* destination truncated */
	}
	/*
	 * Update the destination pointer and length to account for the bytes
	 * written by the match, then load the next opcode byte and branch to
	 * the appropriate implementation.
	 */
	PTR_LEN_INC(dst_ptr, dst_len, M);
	opc = src_ptr[0];
	goto *opc_tbl[opc];

/*
 * ===============================================================
 * Opcodes representing only a match (no literal).
 *  These two opcodes (lrg_m and sml_m) encode only a match. The match
 *  distance is carried over from the previous opcode, so all they need
 *  to encode is the match length. We are able to reuse the match copy
 *  sequence from the literal and match opcodes to perform the actual
 *  copy implementation.
 */
sml_m:
	UPDATE_GOOD;
	/*
	 * "small match": This opcode has no literal, and uses the previous
	 * match distance (i.e. it encodes only the match length), in a single
	 * byte as 1111MMMM.
	 */
	opc_len = 1;
	if (src_len <= opc_len)
		return; /* source truncated */
	M = (size_t)extract(opc, 0, 4);
	PTR_LEN_INC(src_ptr, src_len, opc_len);
	goto copy_match;

lrg_m:
	UPDATE_GOOD;
	/*
	 * "large match": This opcode has no literal, and uses the previous
	 * match distance (i.e. it encodes only the match length). It is encoded
	 * in two bytes as 11110000 MMMMMMMM.  Because matches smaller than 16
	 * bytes can be represented by sml_m, there is an implicit bias of 16 on
	 * the match length; the representable values are [16,271].
	 */
	opc_len = 2;
	if (src_len <= opc_len)
		return; /* source truncated */
	M = src_ptr[1] + 16;
	PTR_LEN_INC(src_ptr, src_len, opc_len);
	goto copy_match;

/*
 * ===============================================================
 * Opcodes representing only a literal (no match).
 *  These two opcodes (lrg_l and sml_l) encode only a literal. There is no
 *  match length or match distance to worry about (but we need to *not*
 *  touch D, as it must be preserved between opcodes).
 */
sml_l:
	UPDATE_GOOD;
	/*
	 * "small literal": This opcode has no match, and encodes only a literal
	 * of length up to 15 bytes. The format is 1110LLLL LITERAL.
	 */
	opc_len = 1;
	L = (size_t)extract(opc, 0, 4);
	goto copy_literal;

lrg_l:
	UPDATE_GOOD;
	/*
	 * "large literal": This opcode has no match, and uses the previous
	 * match distance (i.e. it encodes only the match length). It is encoded
	 * in two bytes as 11100000 LLLLLLLL LITERAL.  Because literals smaller
	 * than 16 bytes can be represented by sml_l, there is an implicit bias
	 * of 16 on the literal length; the representable values are [16,271].
	 */
	opc_len = 2;
	if (src_len <= 2)
		return; /* source truncated */
	L = src_ptr[1] + 16;
	goto copy_literal;

copy_literal:
	/*
	 * Check that the source buffer is large enough to hold the complete
	 * literal and at least the first byte of the next opcode. If so,
	 * advance the source pointer to point to the first byte of the literal
	 * and adjust the source length accordingly.
	 */
	if (src_len <= opc_len + L)
		return; /* source truncated */
	PTR_LEN_INC(src_ptr, src_len, opc_len);
	/* Now we copy the literal from the source pointer to the destination */
	if (dst_len >= L + 7 && src_len >= L + 7) {
		/*
		 * We are not near the end of the source or destination buffers;
		 * thus we can safely copy the literal using wide copies,
		 * without worrying about reading or writing past the end of
		 * either buffer.
		 */
		size_t i;

		for (i = 0; i < L; i += 8)
			store8(&dst_ptr[i], load8(&src_ptr[i]));
	} else if (L <= dst_len) {
		/*
		 * We are too close to the end of either the input or output
		 * stream to be able to safely use an eight-byte copy. Instead
		 * we copy the literal byte-by-byte.
		 */
		size_t i;

		for (i = 0; i < L; ++i)
			dst_ptr[i] = src_ptr[i];
	} else {
		/* Destination truncated: fill DST, and store partial match */

		/* Copy partial literal */
		size_t i;

		for (i = 0; i < dst_len; ++i)
			dst_ptr[i] = src_ptr[i];
		/* Save state */
		state->src = src_ptr + dst_len;
		state->dst = dst_ptr + dst_len;
		state->L = L - dst_len;
		state->M = 0;
		state->D = D;
		return; /* destination truncated */
	}
	/*
	 * Having completed the copy of the literal, we advance both the source
	 * and destination pointers by the number of literal bytes.
	 */
	PTR_LEN_INC(dst_ptr, dst_len, L);
	PTR_LEN_INC(src_ptr, src_len, L);
	/* Load the first byte of the next opcode, and jump to its implementation */
	opc = src_ptr[0];
	goto *opc_tbl[opc];

/*
 * ===============================================================
 * Other opcodes
 */
nop:
	UPDATE_GOOD;
	opc_len = 1;
	if (src_len <= opc_len)
		return; /* source truncated */
	PTR_LEN_INC(src_ptr, src_len, opc_len);
	opc = src_ptr[0];
	goto *opc_tbl[opc];

eos:
	opc_len = 8;
	if (src_len < opc_len)
		return; /* source truncated (here we don't need an extra byte for next op code) */
	PTR_LEN_INC(src_ptr, src_len, opc_len);
	state->end_of_stream = 1;
	UPDATE_GOOD;
	return; /* end-of-stream */

/*
 * ===============================================================
 * Return on error
 */
udef:
invalid_match_distance:

	return; /* we already updated state */
}