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#ifndef __ASM_SPINLOCK_H
#define __ASM_SPINLOCK_H
#include <asm/system.h>
/* Note that PA-RISC has to use `1' to mean unlocked and `0' to mean locked
* since it only has load-and-zero.
*/
#undef SPIN_LOCK_UNLOCKED
#define SPIN_LOCK_UNLOCKED (spinlock_t) { 1 }
#define spin_lock_init(x) do { (x)->lock = 1; } while(0)
#define spin_is_locked(x) ((x)->lock == 0)
#define spin_unlock_wait(x) do { barrier(); } while(((volatile spinlock_t *)(x))->lock == 0)
#if 1
#define _raw_spin_lock(x) do { \
while (__ldcw (&(x)->lock) == 0) \
while (((x)->lock) == 0) ; } while (0)
#else
#define _raw_spin_lock(x) \
do { while(__ldcw(&(x)->lock) == 0); } while(0)
#endif
#define _raw_spin_unlock(x) \
do { (x)->lock = 1; } while(0)
#define _raw_spin_trylock(x) (__ldcw(&(x)->lock) != 0)
/*
* Read-write spinlocks, allowing multiple readers
* but only one writer.
*/
typedef struct {
spinlock_t lock;
volatile int counter;
} rwlock_t;
#define RW_LOCK_UNLOCKED (rwlock_t) { {1}, 0 }
#define rwlock_init(lp) do { *(lp) = RW_LOCK_UNLOCKED; } while (0)
#define rwlock_is_locked(lp) ((lp)->counter != 0)
/* read_lock, read_unlock are pretty straightforward. Of course it somehow
* sucks we end up saving/restoring flags twice for read_lock_irqsave aso. */
static __inline__ void _raw_read_lock(rwlock_t *rw)
{
unsigned long flags;
local_irq_save(flags);
_raw_spin_lock(&rw->lock);
rw->counter++;
_raw_spin_unlock(&rw->lock);
local_irq_restore(flags);
}
static __inline__ void _raw_read_unlock(rwlock_t *rw)
{
unsigned long flags;
local_irq_save(flags);
_raw_spin_lock(&rw->lock);
rw->counter--;
_raw_spin_unlock(&rw->lock);
local_irq_restore(flags);
}
/* write_lock is less trivial. We optimistically grab the lock and check
* if we surprised any readers. If so we release the lock and wait till
* they're all gone before trying again
*
* Also note that we don't use the _irqsave / _irqrestore suffixes here.
* If we're called with interrupts enabled and we've got readers (or other
* writers) in interrupt handlers someone fucked up and we'd dead-lock
* sooner or later anyway. prumpf */
static __inline__ void _raw_write_lock(rwlock_t *rw)
{
retry:
_raw_spin_lock(&rw->lock);
if(rw->counter != 0) {
/* this basically never happens */
_raw_spin_unlock(&rw->lock);
while(rw->counter != 0);
goto retry;
}
/* got it. now leave without unlocking */
rw->counter = -1; /* remember we are locked */
}
/* write_unlock is absolutely trivial - we don't have to wait for anything */
static __inline__ void _raw_write_unlock(rwlock_t *rw)
{
rw->counter = 0;
_raw_spin_unlock(&rw->lock);
}
static __inline__ int is_read_locked(rwlock_t *rw)
{
return rw->counter > 0;
}
static __inline__ int is_write_locked(rwlock_t *rw)
{
return rw->counter < 0;
}
#endif /* __ASM_SPINLOCK_H */
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