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# -*- coding: utf-8 -*-
#
# This file is part of Linux Show Player
#
# Copyright 2012-2017 Francesco Ceruti <ceppofrancy@gmail.com>
#
# Linux Show Player is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Linux Show Player is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Linux Show Player. If not, see <http://www.gnu.org/licenses/>.
from threading import Event
from lisp.core.decorators import locked_method
from lisp.core.fade_functions import ntime, FadeInType, FadeOutType
from lisp.core.util import rsetattr, rgetattr
class Fader:
"""Allow to perform fades on "generic" objects attributes.
* Fades have a resolution of `1-hundredth-of-second`
* To be able to fade correctly the attribute must be numeric, if not, the
`fade` function will fail
* When fading, the `fade` function cannot be entered by other threads,
if this happens the function will simply return immediately
* To execute a fader, the `prepare` function must be called first,
this will also stop the fader
* After calling `prepare` the fader is considered as running
* The `stop` function wait until all "pending" target changes are applied
* Changing the target will also stop the fader
"""
def __init__(self, target, attribute):
"""
:param target: The target object
:type target: object
:param attribute: The target attribute (name) to be faded
:type attribute: str
"""
self._time = 0 # current fade time in hundredths-of-seconds
self._target = target
self._attribute = attribute
self._is_ready = Event()
self._is_ready.set()
self._running = Event()
self._running.set()
self._pause = Event()
self._pause.set()
@property
def target(self):
return self._target
@target.setter
def target(self, target):
self.stop()
self._target = target
@property
def attribute(self):
return self._attribute
@attribute.setter
def attribute(self, target_property):
self.stop()
self._attribute = target_property
def prepare(self):
self.stop()
self._running.clear()
self._is_ready.clear()
@locked_method(blocking=False)
def fade(self, duration, to_value, fade_type):
"""
:param duration: How much the fade should be long (in seconds)
:type duration: float
:param to_value: The value to reach
:type to_value: float
:param fade_type: The fade type
:type fade_type: FadeInType | FadeOutType
:return: False if the fade as been interrupted, True otherwise
:rtype: bool
"""
if duration <= 0:
return
if not isinstance(fade_type, (FadeInType, FadeOutType)):
raise AttributeError(
'fade_type must be one of FadeInType or FadeOutType member,'
'not {}'.format(fade_type.__class__.__name__))
try:
self._time = 0
begin = 0
functor = fade_type.value
duration = int(duration * 100)
base_value = rgetattr(self._target, self._attribute)
value_diff = to_value - base_value
if value_diff == 0:
return
while self._time <= duration and not self._running.is_set():
rsetattr(self._target,
self._attribute,
functor(ntime(self._time, begin, duration),
value_diff,
base_value))
self._time += 1
self._running.wait(0.01)
self._pause.wait()
finally:
interrupted = self._running.is_set()
self._running.set()
self._is_ready.set()
self._time = 0
return not interrupted
def stop(self):
if not self._running.is_set() or not self._pause.is_set():
self._running.set()
self._pause.set()
self._is_ready.wait()
def pause(self):
if self.is_running():
self._pause.clear()
def restart(self):
# TODO: change to resume
self._pause.set()
def is_paused(self):
return not self._pause.is_set()
def is_running(self):
return not self._running.is_set() and not self.is_paused()
def current_time(self):
# Return the time in millisecond
return self._time * 10
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