File: msm_drm.h

package info (click to toggle)
linux 3.16.7-ckt2-1
  • links: PTS, VCS
  • area: main
  • in suites: jessie
  • size: 734,120 kB
  • ctags: 2,369,605
  • sloc: ansic: 12,212,866; asm: 277,256; perl: 53,999; xml: 47,771; makefile: 30,481; sh: 8,035; python: 6,583; cpp: 5,121; yacc: 4,254; lex: 2,215; awk: 741; pascal: 231; lisp: 218; sed: 30
file content (219 lines) | stat: -rw-r--r-- 8,407 bytes parent folder | download | duplicates (14)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
/*
 * Copyright (C) 2013 Red Hat
 * Author: Rob Clark <robdclark@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 as published by
 * the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef __MSM_DRM_H__
#define __MSM_DRM_H__

#include <stddef.h>
#include <drm/drm.h>

/* Please note that modifications to all structs defined here are
 * subject to backwards-compatibility constraints:
 *  1) Do not use pointers, use uint64_t instead for 32 bit / 64 bit
 *     user/kernel compatibility
 *  2) Keep fields aligned to their size
 *  3) Because of how drm_ioctl() works, we can add new fields at
 *     the end of an ioctl if some care is taken: drm_ioctl() will
 *     zero out the new fields at the tail of the ioctl, so a zero
 *     value should have a backwards compatible meaning.  And for
 *     output params, userspace won't see the newly added output
 *     fields.. so that has to be somehow ok.
 */

#define MSM_PIPE_NONE        0x00
#define MSM_PIPE_2D0         0x01
#define MSM_PIPE_2D1         0x02
#define MSM_PIPE_3D0         0x10

/* timeouts are specified in clock-monotonic absolute times (to simplify
 * restarting interrupted ioctls).  The following struct is logically the
 * same as 'struct timespec' but 32/64b ABI safe.
 */
struct drm_msm_timespec {
	int64_t tv_sec;          /* seconds */
	int64_t tv_nsec;         /* nanoseconds */
};

#define MSM_PARAM_GPU_ID     0x01
#define MSM_PARAM_GMEM_SIZE  0x02
#define MSM_PARAM_CHIP_ID    0x03

struct drm_msm_param {
	uint32_t pipe;           /* in, MSM_PIPE_x */
	uint32_t param;          /* in, MSM_PARAM_x */
	uint64_t value;          /* out (get_param) or in (set_param) */
};

/*
 * GEM buffers:
 */

#define MSM_BO_SCANOUT       0x00000001     /* scanout capable */
#define MSM_BO_GPU_READONLY  0x00000002
#define MSM_BO_CACHE_MASK    0x000f0000
/* cache modes */
#define MSM_BO_CACHED        0x00010000
#define MSM_BO_WC            0x00020000
#define MSM_BO_UNCACHED      0x00040000

#define MSM_BO_FLAGS         (MSM_BO_SCANOUT | \
                              MSM_BO_GPU_READONLY | \
                              MSM_BO_CACHED | \
                              MSM_BO_WC | \
                              MSM_BO_UNCACHED)

struct drm_msm_gem_new {
	uint64_t size;           /* in */
	uint32_t flags;          /* in, mask of MSM_BO_x */
	uint32_t handle;         /* out */
};

struct drm_msm_gem_info {
	uint32_t handle;         /* in */
	uint32_t pad;
	uint64_t offset;         /* out, offset to pass to mmap() */
};

#define MSM_PREP_READ        0x01
#define MSM_PREP_WRITE       0x02
#define MSM_PREP_NOSYNC      0x04

#define MSM_PREP_FLAGS       (MSM_PREP_READ | MSM_PREP_WRITE | MSM_PREP_NOSYNC)

struct drm_msm_gem_cpu_prep {
	uint32_t handle;         /* in */
	uint32_t op;             /* in, mask of MSM_PREP_x */
	struct drm_msm_timespec timeout;   /* in */
};

struct drm_msm_gem_cpu_fini {
	uint32_t handle;         /* in */
};

/*
 * Cmdstream Submission:
 */

/* The value written into the cmdstream is logically:
 *
 *   ((relocbuf->gpuaddr + reloc_offset) << shift) | or
 *
 * When we have GPU's w/ >32bit ptrs, it should be possible to deal
 * with this by emit'ing two reloc entries with appropriate shift
 * values.  Or a new MSM_SUBMIT_CMD_x type would also be an option.
 *
 * NOTE that reloc's must be sorted by order of increasing submit_offset,
 * otherwise EINVAL.
 */
struct drm_msm_gem_submit_reloc {
	uint32_t submit_offset;  /* in, offset from submit_bo */
	uint32_t or;             /* in, value OR'd with result */
	int32_t  shift;          /* in, amount of left shift (can be negative) */
	uint32_t reloc_idx;      /* in, index of reloc_bo buffer */
	uint64_t reloc_offset;   /* in, offset from start of reloc_bo */
};

/* submit-types:
 *   BUF - this cmd buffer is executed normally.
 *   IB_TARGET_BUF - this cmd buffer is an IB target.  Reloc's are
 *      processed normally, but the kernel does not setup an IB to
 *      this buffer in the first-level ringbuffer
 *   CTX_RESTORE_BUF - only executed if there has been a GPU context
 *      switch since the last SUBMIT ioctl
 */
#define MSM_SUBMIT_CMD_BUF             0x0001
#define MSM_SUBMIT_CMD_IB_TARGET_BUF   0x0002
#define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003
struct drm_msm_gem_submit_cmd {
	uint32_t type;           /* in, one of MSM_SUBMIT_CMD_x */
	uint32_t submit_idx;     /* in, index of submit_bo cmdstream buffer */
	uint32_t submit_offset;  /* in, offset into submit_bo */
	uint32_t size;           /* in, cmdstream size */
	uint32_t pad;
	uint32_t nr_relocs;      /* in, number of submit_reloc's */
	uint64_t __user relocs;  /* in, ptr to array of submit_reloc's */
};

/* Each buffer referenced elsewhere in the cmdstream submit (ie. the
 * cmdstream buffer(s) themselves or reloc entries) has one (and only
 * one) entry in the submit->bos[] table.
 *
 * As a optimization, the current buffer (gpu virtual address) can be
 * passed back through the 'presumed' field.  If on a subsequent reloc,
 * userspace passes back a 'presumed' address that is still valid,
 * then patching the cmdstream for this entry is skipped.  This can
 * avoid kernel needing to map/access the cmdstream bo in the common
 * case.
 */
#define MSM_SUBMIT_BO_READ             0x0001
#define MSM_SUBMIT_BO_WRITE            0x0002

#define MSM_SUBMIT_BO_FLAGS            (MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE)

struct drm_msm_gem_submit_bo {
	uint32_t flags;          /* in, mask of MSM_SUBMIT_BO_x */
	uint32_t handle;         /* in, GEM handle */
	uint64_t presumed;       /* in/out, presumed buffer address */
};

/* Each cmdstream submit consists of a table of buffers involved, and
 * one or more cmdstream buffers.  This allows for conditional execution
 * (context-restore), and IB buffers needed for per tile/bin draw cmds.
 */
struct drm_msm_gem_submit {
	uint32_t pipe;           /* in, MSM_PIPE_x */
	uint32_t fence;          /* out */
	uint32_t nr_bos;         /* in, number of submit_bo's */
	uint32_t nr_cmds;        /* in, number of submit_cmd's */
	uint64_t __user bos;     /* in, ptr to array of submit_bo's */
	uint64_t __user cmds;    /* in, ptr to array of submit_cmd's */
};

/* The normal way to synchronize with the GPU is just to CPU_PREP on
 * a buffer if you need to access it from the CPU (other cmdstream
 * submission from same or other contexts, PAGE_FLIP ioctl, etc, all
 * handle the required synchronization under the hood).  This ioctl
 * mainly just exists as a way to implement the gallium pipe_fence
 * APIs without requiring a dummy bo to synchronize on.
 */
struct drm_msm_wait_fence {
	uint32_t fence;          /* in */
	uint32_t pad;
	struct drm_msm_timespec timeout;   /* in */
};

#define DRM_MSM_GET_PARAM              0x00
/* placeholder:
#define DRM_MSM_SET_PARAM              0x01
 */
#define DRM_MSM_GEM_NEW                0x02
#define DRM_MSM_GEM_INFO               0x03
#define DRM_MSM_GEM_CPU_PREP           0x04
#define DRM_MSM_GEM_CPU_FINI           0x05
#define DRM_MSM_GEM_SUBMIT             0x06
#define DRM_MSM_WAIT_FENCE             0x07
#define DRM_MSM_NUM_IOCTLS             0x08

#define DRM_IOCTL_MSM_GET_PARAM        DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
#define DRM_IOCTL_MSM_GEM_NEW          DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new)
#define DRM_IOCTL_MSM_GEM_INFO         DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info)
#define DRM_IOCTL_MSM_GEM_CPU_PREP     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep)
#define DRM_IOCTL_MSM_GEM_CPU_FINI     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini)
#define DRM_IOCTL_MSM_GEM_SUBMIT       DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit)
#define DRM_IOCTL_MSM_WAIT_FENCE       DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence)

#endif /* __MSM_DRM_H__ */