1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216
|
/*
* Copyright (C) 2001-2006 Jacek Sieka, arnetheduck on gmail point com
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#if !defined(CLIENT_H)
#define CLIENT_H
#if _MSC_VER > 1000
#pragma once
#endif
#include "User.h"
#include "BufferedSocket.h"
#include "SettingsManager.h"
#include "TimerManager.h"
class Client;
class AdcCommand;
class ClientManager;
class ClientListener
{
public:
virtual ~ClientListener() { }
template<int I> struct X { enum { TYPE = I }; };
typedef X<0> Connecting;
typedef X<1> Connected;
typedef X<3> UserUpdated;
typedef X<4> UsersUpdated;
typedef X<5> UserRemoved;
typedef X<6> Redirect;
typedef X<7> Failed;
typedef X<8> GetPassword;
typedef X<9> HubUpdated;
typedef X<11> Message;
typedef X<12> StatusMessage;
typedef X<13> PrivateMessage;
typedef X<14> UserCommand;
typedef X<15> HubFull;
typedef X<16> NickTaken;
typedef X<17> SearchFlood;
typedef X<18> NmdcSearch;
typedef X<19> AdcSearch;
virtual void on(Connecting, Client*) throw() { }
virtual void on(Connected, Client*) throw() { }
virtual void on(UserUpdated, Client*, const OnlineUser&) throw() { }
virtual void on(UsersUpdated, Client*, const OnlineUser::List&) throw() { }
virtual void on(UserRemoved, Client*, const OnlineUser&) throw() { }
virtual void on(Redirect, Client*, const string&) throw() { }
virtual void on(Failed, Client*, const string&) throw() { }
virtual void on(GetPassword, Client*) throw() { }
virtual void on(HubUpdated, Client*) throw() { }
virtual void on(Message, Client*, const OnlineUser&, const string&) throw() { }
virtual void on(StatusMessage, Client*, const string&) throw() { }
virtual void on(PrivateMessage, Client*, const OnlineUser&, const OnlineUser&, const OnlineUser&, const string&) throw() { }
virtual void on(UserCommand, Client*, int, int, const string&, const string&) throw() { }
virtual void on(HubFull, Client*) throw() { }
virtual void on(NickTaken, Client*) throw() { }
virtual void on(SearchFlood, Client*, const string&) throw() { }
virtual void on(NmdcSearch, Client*, const string&, int, int64_t, int, const string&) throw() { }
virtual void on(AdcSearch, Client*, const AdcCommand&, const CID&) throw() { }
};
/** Yes, this should probably be called a Hub */
class Client : public Speaker<ClientListener>, public BufferedSocketListener, protected TimerManagerListener {
public:
typedef Client* Ptr;
typedef list<Ptr> List;
typedef List::iterator Iter;
virtual void connect();
virtual void disconnect(bool graceless);
virtual void connect(const OnlineUser& user) = 0;
virtual void hubMessage(const string& aMessage) = 0;
virtual void privateMessage(const OnlineUser& user, const string& aMessage) = 0;
virtual void sendUserCmd(const string& aUserCmd) = 0;
virtual void search(int aSizeMode, int64_t aSize, int aFileType, const string& aString, const string& aToken) = 0;
virtual void password(const string& pwd) = 0;
virtual void info(bool force) = 0;
virtual size_t getUserCount() const = 0;
virtual int64_t getAvailable() const = 0;
virtual void send(const AdcCommand& command) = 0;
virtual string escape(string const& str) const { return str; }
bool isConnected() const { return socket && socket->isConnected(); }
bool isOp() const { return getMyIdentity().isOp(); }
uint16_t getPort() const { return port; }
const string& getAddress() const { return address; }
const string& getIp() const { return ip; }
string getIpPort() const { return getIp() + ':' + Util::toString(port); }
string getLocalIp() const;
void updated(const OnlineUser& aUser) { fire(ClientListener::UserUpdated(), this, aUser); }
static string getCounts() {
char buf[128];
return string(buf, snprintf(buf, sizeof(buf), "%ld/%ld/%ld", counts.normal, counts.registered, counts.op));
}
StringMap& escapeParams(StringMap& sm) {
for(StringMapIter i = sm.begin(); i != sm.end(); ++i) {
i->second = escape(i->second);
}
return sm;
}
void reconnect();
void shutdown();
void send(const string& aMessage) { send(aMessage.c_str(), aMessage.length()); }
void send(const char* aMessage, size_t aLen) {
dcassert(socket);
if(!socket)
return;
updateActivity();
socket->write(aMessage, aLen);
}
string getMyNick() const { return getMyIdentity().getNick(); }
string getHubName() const { return getHubIdentity().getNick().empty() ? getHubUrl() : getHubIdentity().getNick(); }
string getHubDescription() const { return getHubIdentity().getDescription(); }
Identity& getHubIdentity() { return hubIdentity; }
const string& getHubUrl() const { return hubUrl; }
GETSET(Identity, myIdentity, MyIdentity);
GETSET(Identity, hubIdentity, HubIdentity);
GETSET(string, defpassword, Password);
GETSET(uint32_t, reconnDelay, ReconnDelay);
GETSET(uint32_t, lastActivity, LastActivity);
GETSET(bool, registered, Registered);
GETSET(bool, autoReconnect, AutoReconnect);
GETSET(bool, reconnecting, Reconnecting);
GETSET(string, encoding, Encoding);
GETSET(string, currentNick, CurrentNick);
GETSET(string, currentDescription, CurrentDescription);
protected:
friend class ClientManager;
Client(const string& hubURL, char separator, bool secure_);
virtual ~Client() throw();
struct Counts {
Counts(long n = 0, long r = 0, long o = 0) : normal(n), registered(r), op(o) { }
volatile long normal;
volatile long registered;
volatile long op;
bool operator !=(const Counts& rhs) { return normal != rhs.normal || registered != rhs.registered || op != rhs.op; }
};
BufferedSocket* socket;
static Counts counts;
Counts lastCounts;
void updateCounts(bool aRemove);
void updateActivity() { lastActivity = GET_TICK(); }
/** Reload details from favmanager or settings */
void reloadSettings(bool updateNick);
virtual string checkNick(const string& nick) = 0;
// TimerManagerListener
virtual void on(Second, uint32_t aTick) throw();
private:
enum CountType {
COUNT_UNCOUNTED,
COUNT_NORMAL,
COUNT_REGISTERED,
COUNT_OP
};
Client(const Client&);
Client& operator=(const Client&);
string hubUrl;
string address;
string ip;
uint16_t port;
char separator;
bool secure;
CountType countType;
// BufferedSocketListener
virtual void on(Connecting) throw() { fire(ClientListener::Connecting(), this); }
virtual void on(Connected) throw();
};
#endif // !defined(CLIENT_H)
|