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/*
* Copyright (C) 2001-2006 Jacek Sieka, arnetheduck on gmail point com
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#if !defined(QUEUE_MANAGER_H)
#define QUEUE_MANAGER_H
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "TimerManager.h"
#include "CriticalSection.h"
#include "Exception.h"
#include "User.h"
#include "File.h"
#include "QueueItem.h"
#include "Singleton.h"
#include "DirectoryListing.h"
#include "MerkleTree.h"
#include "QueueManagerListener.h"
#include "SearchManagerListener.h"
#include "ClientManagerListener.h"
STANDARD_EXCEPTION(QueueException);
class UserConnection;
class DirectoryItem {
public:
typedef DirectoryItem* Ptr;
typedef HASH_MULTIMAP<User::Ptr, Ptr, User::HashFunction> DirectoryMap;
typedef DirectoryMap::iterator DirectoryIter;
typedef pair<DirectoryIter, DirectoryIter> DirectoryPair;
typedef vector<Ptr> List;
typedef List::iterator Iter;
DirectoryItem() : priority(QueueItem::DEFAULT) { }
DirectoryItem(const User::Ptr& aUser, const string& aName, const string& aTarget,
QueueItem::Priority p) : name(aName), target(aTarget), priority(p), user(aUser) { }
~DirectoryItem() { }
User::Ptr& getUser() { return user; }
void setUser(const User::Ptr& aUser) { user = aUser; }
GETSET(string, name, Name);
GETSET(string, target, Target);
GETSET(QueueItem::Priority, priority, Priority);
private:
User::Ptr user;
};
class ConnectionQueueItem;
class QueueLoader;
class QueueManager : public Singleton<QueueManager>, public Speaker<QueueManagerListener>, private TimerManagerListener,
private SearchManagerListener, private ClientManagerListener
{
public:
/** Add a file to the queue. */
void add(const string& aTarget, int64_t aSize, const TTHValue& root, User::Ptr aUser,
int aFlags = QueueItem::FLAG_RESUME, bool addBad = true) throw(QueueException, FileException);
/** Add a user's filelist to the queue. */
void addList(const User::Ptr& aUser, int aFlags, const string& aInitialDir = Util::emptyString) throw(QueueException, FileException);
/** Queue a partial file list download */
void addPfs(const User::Ptr& aUser, const string& aDir) throw(QueueException);
/** Readd a source that was removed */
void readd(const string& target, User::Ptr& aUser) throw(QueueException);
/** Add a directory to the queue (downloads filelist and matches the directory). */
void addDirectory(const string& aDir, const User::Ptr& aUser, const string& aTarget, QueueItem::Priority p = QueueItem::DEFAULT) throw();
int matchListing(const DirectoryListing& dl) throw();
bool getTTH(const string& name, TTHValue& tth) throw();
/** Move the target location of a queued item. Running items are silently ignored */
void move(const string& aSource, const string& aTarget) throw();
void remove(const string& aTarget) throw();
void removeSource(const string& aTarget, User::Ptr& aUser, int reason, bool removeConn = true) throw();
void removeSource(User::Ptr& aUser, int reason) throw();
void setPriority(const string& aTarget, QueueItem::Priority p) throw();
void getTargets(const TTHValue& tth, StringList& sl);
QueueItem::StringMap& lockQueue() throw() { cs.enter(); return fileQueue.getQueue(); } ;
void unlockQueue() throw() { cs.leave(); }
Download* getDownload(UserConnection& aSource, bool supportsTrees) throw();
void putDownload(Download* aDownload, bool finished) throw();
/** @return The highest priority download the user has, PAUSED may also mean no downloads */
QueueItem::Priority hasDownload(const User::Ptr& aUser) throw();
int countOnlineSources(const string& aTarget);
void loadQueue() throw();
void saveQueue() throw();
GETSET(uint32_t, lastSave, LastSave);
GETSET(string, queueFile, QueueFile);
private:
typedef HASH_MAP_X(CID, string, CID::Hash, equal_to<CID>, less<CID>) PfsQueue;
typedef PfsQueue::iterator PfsIter;
/** All queue items by target */
class FileQueue {
public:
FileQueue() : lastInsert(queue.end()) { }
~FileQueue() {
for(QueueItem::StringIter i = queue.begin(); i != queue.end(); ++i)
delete i->second;
}
void add(QueueItem* qi);
QueueItem* add(const string& aTarget, int64_t aSize,
int aFlags, QueueItem::Priority p, const string& aTempTarget, int64_t aDownloaded,
uint32_t aAdded, const TTHValue& root) throw(QueueException, FileException);
QueueItem* find(const string& target);
void find(QueueItem::List& sl, int64_t aSize, const string& ext);
void find(QueueItem::List& ql, const TTHValue& tth);
QueueItem* findAutoSearch(StringList& recent);
size_t getSize() { return queue.size(); }
QueueItem::StringMap& getQueue() { return queue; }
void move(QueueItem* qi, const string& aTarget);
void remove(QueueItem* qi) {
if(lastInsert != queue.end() && Util::stricmp(*lastInsert->first, qi->getTarget()) == 0)
lastInsert = queue.end();
queue.erase(const_cast<string*>(&qi->getTarget()));
delete qi;
}
private:
QueueItem::StringMap queue;
/** A hint where to insert an item... */
QueueItem::StringIter lastInsert;
};
/** All queue items indexed by user (this is a cache for the FileQueue really...) */
class UserQueue {
public:
void add(QueueItem* qi);
void add(QueueItem* qi, const User::Ptr& aUser);
QueueItem* getNext(const User::Ptr& aUser, QueueItem::Priority minPrio = QueueItem::LOWEST);
QueueItem* getRunning(const User::Ptr& aUser);
void setRunning(QueueItem* qi, const User::Ptr& aUser);
void setWaiting(QueueItem* qi);
QueueItem::UserListMap& getList(int p) { return userQueue[p]; }
void remove(QueueItem* qi);
void remove(QueueItem* qi, const User::Ptr& aUser);
QueueItem::UserMap& getRunning() { return running; }
bool isRunning(const User::Ptr& aUser) const {
return (running.find(aUser) != running.end());
}
private:
/** QueueItems by priority and user (this is where the download order is determined) */
QueueItem::UserListMap userQueue[QueueItem::LAST];
/** Currently running downloads, a QueueItem is always either here or in the userQueue */
QueueItem::UserMap running;
};
friend class QueueLoader;
friend class Singleton<QueueManager>;
QueueManager();
virtual ~QueueManager() throw();
mutable CriticalSection cs;
/** Partial file list queue */
PfsQueue pfsQueue;
/** QueueItems by target */
FileQueue fileQueue;
/** QueueItems by user */
UserQueue userQueue;
/** Directories queued for downloading */
DirectoryItem::DirectoryMap directories;
/** Recent searches list, to avoid searching for the same thing too often */
StringList recent;
/** The queue needs to be saved */
bool dirty;
/** Next search */
uint32_t nextSearch;
/** map for storing initial dir for file lists */
StringMap dirMap;
/** Sanity check for the target filename */
static string checkTarget(const string& aTarget, int64_t aSize, int& flags) throw(QueueException, FileException);
/** Add a source to an existing queue item */
bool addSource(QueueItem* qi, User::Ptr aUser, Flags::MaskType addBad) throw(QueueException, FileException);
void processList(const string& name, User::Ptr& user, int flags);
void load(const SimpleXML& aXml);
void setDirty() {
if(!dirty) {
dirty = true;
lastSave = GET_TICK();
}
}
// TimerManagerListener
virtual void on(TimerManagerListener::Second, uint32_t aTick) throw();
virtual void on(TimerManagerListener::Minute, uint32_t aTick) throw();
// SearchManagerListener
virtual void on(SearchManagerListener::SR, SearchResult*) throw();
// ClientManagerListener
virtual void on(ClientManagerListener::UserConnected, const User::Ptr& aUser) throw();
};
#endif // !defined(QUEUE_MANAGER_H)
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