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/*
* Copyright (C) 2001-2006 Jacek Sieka, arnetheduck on gmail point com
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "stdinc.h"
#include "DCPlusPlus.h"
#include "Text.h"
#include "Util.h"
#ifndef _WIN32
#include <errno.h>
#include <iconv.h>
#include <langinfo.h>
#ifndef ICONV_CONST
#define ICONV_CONST
#endif
#endif
string Text::systemCharset;
const string Text::utf8 = "UTF-8"; // optimization
void Text::initialize() {
setlocale(LC_ALL, "");
#ifdef _WIN32
char *ctype = setlocale(LC_CTYPE, NULL);
if(ctype) {
systemCharset = string(ctype);
} else {
dcdebug("Unable to determine the program's locale");
}
#else
systemCharset = string(nl_langinfo(CODESET));
#endif
}
int Text::utf8ToWc(const char* str, wchar_t& c) {
uint8_t c0 = (uint8_t)str[0];
if(c0 & 0x80) { // 1xxx xxxx
if(c0 & 0x40) { // 11xx xxxx
if(c0 & 0x20) { // 111x xxxx
if(c0 & 0x10) { // 1111 xxxx
int n = -4;
if(c0 & 0x08) { // 1111 1xxx
n = -5;
if(c0 & 0x04) { // 1111 11xx
if(c0 & 0x02) { // 1111 111x
return -1;
}
n = -6;
}
}
int i = -1;
while(i > n && (str[abs(i)] & 0x80) == 0x80)
--i;
return i;
} else { // 1110xxxx
uint8_t c1 = (uint8_t)str[1];
if((c1 & (0x80 | 0x40)) != 0x80)
return -1;
uint8_t c2 = (uint8_t)str[2];
if((c2 & (0x80 | 0x40)) != 0x80)
return -2;
// Ugly utf-16 surrogate catch
if((c0 & 0x0f) == 0x0d && (c1 & 0x3c) >= (0x08 << 2))
return -3;
// Overlong encoding
if(c0 == (0x80 | 0x40 | 0x20) && (c1 & (0x80 | 0x40 | 0x20)) == 0x80)
return -3;
c = (((wchar_t)c0 & 0x0f) << 12) |
(((wchar_t)c1 & 0x3f) << 6) |
((wchar_t)c2 & 0x3f);
return 3;
}
} else { // 110xxxxx
uint8_t c1 = (uint8_t)str[1];
if((c1 & (0x80 | 0x40)) != 0x80)
return -1;
// Overlong encoding
if((c0 & ~1) == (0x80 | 0x40))
return -2;
c = (((wchar_t)c0 & 0x1f) << 6) |
((wchar_t)c1 & 0x3f);
return 2;
}
} else { // 10xxxxxx
return -1;
}
} else { // 0xxxxxxx
c = (unsigned char)str[0];
return 1;
}
dcassert(0);
}
void Text::wcToUtf8(wchar_t c, string& str) {
if(c >= 0x0800) {
str += (char)(0x80 | 0x40 | 0x20 | (c >> 12));
str += (char)(0x80 | ((c >> 6) & 0x3f));
str += (char)(0x80 | (c & 0x3f));
} else if(c >= 0x0080) {
str += (char)(0x80 | 0x40 | (c >> 6));
str += (char)(0x80 | (c & 0x3f));
} else {
str += (char)c;
}
}
string& Text::acpToUtf8(const string& str, string& tmp) throw() {
wstring wtmp;
return wideToUtf8(acpToWide(str, wtmp), tmp);
}
wstring& Text::acpToWide(const string& str, wstring& tmp) throw() {
if(str.empty())
return tmp;
#ifdef _WIN32
int n = MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, str.c_str(), (int)str.length(), NULL, 0);
if(n == 0) {
return tmp;
}
tmp.resize(n);
n = MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, str.c_str(), (int)str.length(), &tmp[0], n);
if(n == 0) {
tmp.clear();
return tmp;
}
return tmp;
#else
size_t rv;
wchar_t wc;
const char *src = str.c_str();
size_t n = str.length() + 1;
tmp.reserve(n);
while(n > 0) {
rv = mbrtowc(&wc, src, n, NULL);
if(rv == 0 || rv == (size_t)-2) {
break;
} else if(rv == (size_t)-1) {
tmp.push_back(L'_');
++src;
--n;
} else {
tmp.push_back(wc);
src += rv;
n -= rv;
}
}
return tmp;
#endif
}
string& Text::wideToUtf8(const wstring& str, string& tgt) throw() {
string::size_type n = str.length();
for(string::size_type i = 0; i < n; ++i) {
wcToUtf8(str[i], tgt);
}
return tgt;
}
string& Text::wideToAcp(const wstring& str, string& tmp) throw() {
if(str.empty())
return tmp;
#ifdef _WIN32
int n = WideCharToMultiByte(CP_ACP, 0, str.c_str(), (int)str.length(), NULL, 0, NULL, NULL);
if(n == 0) {
return tmp;
}
tmp.resize(n);
n = WideCharToMultiByte(CP_ACP, 0, str.c_str(), (int)str.length(), &tmp[0], n, NULL, NULL);
if(n == 0) {
tmp.clear();
return tmp;
}
return tmp;
#else
const wchar_t* src = str.c_str();
int n = wcsrtombs(NULL, &src, 0, NULL);
if(n < 1) {
return tmp;
}
src = str.c_str();
tmp.resize(n);
n = wcsrtombs(&tmp[0], &src, n, NULL);
if(n < 1) {
tmp.clear();
return tmp;
}
return tmp;
#endif
}
bool Text::validateUtf8(const string& str) throw() {
string::size_type i = 0;
while(i < str.length()) {
wchar_t dummy = 0;
int j = utf8ToWc(&str[i], dummy);
if(j < 0)
return false;
i += j;
}
return true;
}
string& Text::utf8ToAcp(const string& str, string& tmp) throw() {
wstring wtmp;
return wideToAcp(utf8ToWide(str, wtmp), tmp);
}
wstring& Text::utf8ToWide(const string& str, wstring& tgt) throw() {
tgt.reserve(str.length());
string::size_type n = str.length();
for(string::size_type i = 0; i < n; ) {
wchar_t c = 0;
int x = utf8ToWc(str.c_str() + i, c);
if(x < 0) {
tgt += '_';
i += abs(x);
} else {
i += x;
tgt += c;
}
}
return tgt;
}
wchar_t Text::toLower(wchar_t c) throw() {
#ifdef _WIN32
return (wchar_t)CharLowerW((LPWSTR)c);
#else
return (wchar_t)towlower(c);
#endif
}
wstring& Text::toLower(const wstring& str, wstring& tmp) throw() {
tmp.reserve(str.length());
wstring::const_iterator end = str.end();
for(wstring::const_iterator i = str.begin(); i != end; ++i) {
tmp += toLower(*i);
}
return tmp;
}
string& Text::toLower(const string& str, string& tmp) throw() {
if(str.empty())
return tmp;
tmp.reserve(str.length());
const char* end = &str[0] + str.length();
for(const char* p = &str[0]; p < end;) {
wchar_t c = 0;
int n = utf8ToWc(p, c);
if(n < 0) {
tmp += '_';
p += abs(n);
} else {
p += n;
wcToUtf8(toLower(c), tmp);
}
}
return tmp;
}
string Text::toUtf8(const string& str, const string& charset) throw() {
string tmp;
#ifdef _WIN32
return acpToUtf8(str, tmp);
#else
return convert(str, tmp, charset, utf8);
#endif
}
string Text::fromUtf8(const string& str, const string& charset) throw() {
string tmp;
#ifdef _WIN32
return utf8ToAcp(str, tmp);
#else
return convert(str, tmp, utf8, charset);
#endif
}
const string& Text::convert(const string& str, string& tmp, const string& fromCharset, const string& toCharset) throw() {
if(str.empty())
return str;
#ifdef _WIN32
if(toCharset == utf8 || toLower(toCharset) == "utf-8")
return acpToUtf8(str, tmp);
if(fromCharset == utf8 || toLower(fromCharset) == "utf-8")
return utf8ToAcp(str, tmp);
// We don't know how to convert arbitrary charsets
dcdebug("Unknown conversion from %s to %s\n", fromCharset.c_str(), toCharset.c_str());
return str;
#else
// Initialize the converter
iconv_t cd = iconv_open(toCharset.c_str(), fromCharset.c_str());
if(cd == (iconv_t)-1)
return str;
size_t rv;
size_t len = str.length() * 2; // optimization
size_t inleft = str.length();
size_t outleft = len;
tmp.resize(len);
const char *inbuf = str.data();
char *outbuf = (char *)tmp.data();
while(inleft > 0) {
rv = iconv(cd, (ICONV_CONST char **)&inbuf, &inleft, &outbuf, &outleft);
if(rv == (size_t)-1) {
size_t used = outbuf - tmp.data();
if(errno == E2BIG) {
len *= 2;
tmp.resize(len);
outbuf = (char *)tmp.data() + used;
outleft = len - used;
} else if(errno == EILSEQ) {
++inbuf;
--inleft;
tmp[used] = '_';
} else {
tmp.replace(used, inleft, string(inleft, '_'));
inleft = 0;
}
}
}
iconv_close(cd);
if(outleft > 0) {
tmp.resize(len - outleft);
}
return tmp;
#endif
}
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