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/*
* Copyright (C) 2001-2008 Jacek Sieka, arnetheduck on gmail point com
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef DCPLUSPLUS_DCPP_CLIENT_H
#define DCPLUSPLUS_DCPP_CLIENT_H
#include "forward.h"
#include "User.h"
#include "Speaker.h"
#include "BufferedSocketListener.h"
#include "TimerManager.h"
#include "ClientListener.h"
namespace dcpp {
/** Yes, this should probably be called a Hub */
class Client : public Speaker<ClientListener>, public BufferedSocketListener, protected TimerManagerListener {
public:
typedef Client* Ptr;
typedef list<Ptr> List;
typedef List::iterator Iter;
virtual void connect();
virtual void disconnect(bool graceless);
virtual void connect(const OnlineUser& user, const string& token) = 0;
virtual void hubMessage(const string& aMessage, bool thirdPerson = false) = 0;
virtual void privateMessage(const OnlineUser& user, const string& aMessage, bool thirdPerson = false) = 0;
virtual void sendUserCmd(const string& aUserCmd) = 0;
virtual void search(int aSizeMode, int64_t aSize, int aFileType, const string& aString, const string& aToken) = 0;
virtual void password(const string& pwd) = 0;
virtual void info(bool force) = 0;
virtual size_t getUserCount() const = 0;
virtual int64_t getAvailable() const = 0;
virtual void send(const AdcCommand& command) = 0;
virtual string escape(string const& str) const { return str; }
bool isConnected() const { return state != STATE_DISCONNECTED; }
bool isSecure() const;
bool isTrusted() const;
std::string getCipherName() const;
bool isOp() const { return getMyIdentity().isOp(); }
uint16_t getPort() const { return port; }
const string& getAddress() const { return address; }
const string& getIp() const { return ip; }
string getIpPort() const { return getIp() + ':' + Util::toString(port); }
string getLocalIp() const;
void updated(const OnlineUser& aUser) { fire(ClientListener::UserUpdated(), this, aUser); }
static string getCounts() {
char buf[128];
return string(buf, snprintf(buf, sizeof(buf), "%ld/%ld/%ld", counts.normal, counts.registered, counts.op));
}
StringMap& escapeParams(StringMap& sm) {
for(StringMapIter i = sm.begin(); i != sm.end(); ++i) {
i->second = escape(i->second);
}
return sm;
}
void reconnect();
void shutdown();
void send(const string& aMessage) { send(aMessage.c_str(), aMessage.length()); }
void send(const char* aMessage, size_t aLen);
string getMyNick() const { return getMyIdentity().getNick(); }
string getHubName() const { return getHubIdentity().getNick().empty() ? getHubUrl() : getHubIdentity().getNick(); }
string getHubDescription() const { return getHubIdentity().getDescription(); }
Identity& getHubIdentity() { return hubIdentity; }
const string& getHubUrl() const { return hubUrl; }
GETSET(Identity, myIdentity, MyIdentity);
GETSET(Identity, hubIdentity, HubIdentity);
GETSET(string, defpassword, Password);
GETSET(uint32_t, reconnDelay, ReconnDelay);
GETSET(uint64_t, lastActivity, LastActivity);
GETSET(bool, registered, Registered);
GETSET(bool, autoReconnect, AutoReconnect);
GETSET(string, encoding, Encoding);
GETSET(string, currentNick, CurrentNick);
GETSET(string, currentDescription, CurrentDescription);
protected:
friend class ClientManager;
Client(const string& hubURL, char separator, bool secure_);
virtual ~Client() throw();
struct Counts {
Counts(long n = 0, long r = 0, long o = 0) : normal(n), registered(r), op(o) { }
volatile long normal;
volatile long registered;
volatile long op;
bool operator !=(const Counts& rhs) { return normal != rhs.normal || registered != rhs.registered || op != rhs.op; }
};
enum States {
STATE_CONNECTING, ///< Waiting for socket to connect
STATE_PROTOCOL, ///< Protocol setup
STATE_IDENTIFY, ///< Nick setup
STATE_VERIFY, ///< Checking password
STATE_NORMAL, ///< Running
STATE_DISCONNECTED, ///< Nothing in particular
} state;
BufferedSocket* sock;
static Counts counts;
Counts lastCounts;
void updateCounts(bool aRemove);
void updateActivity() { lastActivity = GET_TICK(); }
/** Reload details from favmanager or settings */
void reloadSettings(bool updateNick);
virtual string checkNick(const string& nick) = 0;
// TimerManagerListener
virtual void on(Second, uint32_t aTick) throw();
// BufferedSocketListener
virtual void on(Connecting) throw() { fire(ClientListener::Connecting(), this); }
virtual void on(Connected) throw();
virtual void on(Line, const string& aLine) throw();
virtual void on(Failed, const string&) throw();
private:
enum CountType {
COUNT_UNCOUNTED,
COUNT_NORMAL,
COUNT_REGISTERED,
COUNT_OP
};
Client(const Client&);
Client& operator=(const Client&);
string hubUrl;
string address;
string ip;
string localIp;
uint16_t port;
char separator;
bool secure;
CountType countType;
};
} // namespace dcpp
#endif // !defined(CLIENT_H)
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