1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286
|
//===-- RegAllocGreedy.cpp - greedy register allocator --------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the RAGreedy function pass for register allocation in
// optimized builds.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "regalloc"
#include "AllocationOrder.h"
#include "LiveIntervalUnion.h"
#include "LiveRangeEdit.h"
#include "RegAllocBase.h"
#include "Spiller.h"
#include "SpillPlacement.h"
#include "SplitKit.h"
#include "VirtRegMap.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Function.h"
#include "llvm/PassAnalysisSupport.h"
#include "llvm/CodeGen/CalcSpillWeights.h"
#include "llvm/CodeGen/EdgeBundles.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/LiveStackAnalysis.h"
#include "llvm/CodeGen/MachineDominators.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineLoopRanges.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/RegAllocRegistry.h"
#include "llvm/CodeGen/RegisterCoalescer.h"
#include "llvm/Target/TargetOptions.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Support/Timer.h"
#include <queue>
using namespace llvm;
STATISTIC(NumGlobalSplits, "Number of split global live ranges");
STATISTIC(NumLocalSplits, "Number of split local live ranges");
STATISTIC(NumReassigned, "Number of interferences reassigned");
STATISTIC(NumEvicted, "Number of interferences evicted");
static RegisterRegAlloc greedyRegAlloc("greedy", "greedy register allocator",
createGreedyRegisterAllocator);
namespace {
class RAGreedy : public MachineFunctionPass, public RegAllocBase {
// context
MachineFunction *MF;
BitVector ReservedRegs;
// analyses
SlotIndexes *Indexes;
LiveStacks *LS;
MachineDominatorTree *DomTree;
MachineLoopInfo *Loops;
MachineLoopRanges *LoopRanges;
EdgeBundles *Bundles;
SpillPlacement *SpillPlacer;
// state
std::auto_ptr<Spiller> SpillerInstance;
std::priority_queue<std::pair<unsigned, unsigned> > Queue;
// Live ranges pass through a number of stages as we try to allocate them.
// Some of the stages may also create new live ranges:
//
// - Region splitting.
// - Per-block splitting.
// - Local splitting.
// - Spilling.
//
// Ranges produced by one of the stages skip the previous stages when they are
// dequeued. This improves performance because we can skip interference checks
// that are unlikely to give any results. It also guarantees that the live
// range splitting algorithm terminates, something that is otherwise hard to
// ensure.
enum LiveRangeStage {
RS_Original, ///< Never seen before, never split.
RS_Second, ///< Second time in the queue.
RS_Region, ///< Produced by region splitting.
RS_Block, ///< Produced by per-block splitting.
RS_Local, ///< Produced by local splitting.
RS_Spill ///< Produced by spilling.
};
IndexedMap<unsigned char, VirtReg2IndexFunctor> LRStage;
LiveRangeStage getStage(const LiveInterval &VirtReg) const {
return LiveRangeStage(LRStage[VirtReg.reg]);
}
template<typename Iterator>
void setStage(Iterator Begin, Iterator End, LiveRangeStage NewStage) {
LRStage.resize(MRI->getNumVirtRegs());
for (;Begin != End; ++Begin)
LRStage[(*Begin)->reg] = NewStage;
}
// splitting state.
std::auto_ptr<SplitAnalysis> SA;
std::auto_ptr<SplitEditor> SE;
/// All basic blocks where the current register is live.
SmallVector<SpillPlacement::BlockConstraint, 8> SplitConstraints;
typedef std::pair<SlotIndex, SlotIndex> IndexPair;
/// Global live range splitting candidate info.
struct GlobalSplitCandidate {
unsigned PhysReg;
SmallVector<IndexPair, 8> Interference;
BitVector LiveBundles;
};
/// Candidate info for for each PhysReg in AllocationOrder.
/// This vector never shrinks, but grows to the size of the largest register
/// class.
SmallVector<GlobalSplitCandidate, 32> GlobalCand;
/// For every instruction in SA->UseSlots, store the previous non-copy
/// instruction.
SmallVector<SlotIndex, 8> PrevSlot;
public:
RAGreedy();
/// Return the pass name.
virtual const char* getPassName() const {
return "Greedy Register Allocator";
}
/// RAGreedy analysis usage.
virtual void getAnalysisUsage(AnalysisUsage &AU) const;
virtual void releaseMemory();
virtual Spiller &spiller() { return *SpillerInstance; }
virtual void enqueue(LiveInterval *LI);
virtual LiveInterval *dequeue();
virtual unsigned selectOrSplit(LiveInterval&,
SmallVectorImpl<LiveInterval*>&);
/// Perform register allocation.
virtual bool runOnMachineFunction(MachineFunction &mf);
static char ID;
private:
bool checkUncachedInterference(LiveInterval&, unsigned);
LiveInterval *getSingleInterference(LiveInterval&, unsigned);
bool reassignVReg(LiveInterval &InterferingVReg, unsigned OldPhysReg);
void mapGlobalInterference(unsigned, SmallVectorImpl<IndexPair>&);
float calcSplitConstraints(const SmallVectorImpl<IndexPair>&);
float calcGlobalSplitCost(const BitVector&);
void splitAroundRegion(LiveInterval&, unsigned, const BitVector&,
SmallVectorImpl<LiveInterval*>&);
void calcGapWeights(unsigned, SmallVectorImpl<float>&);
SlotIndex getPrevMappedIndex(const MachineInstr*);
void calcPrevSlots();
unsigned nextSplitPoint(unsigned);
bool canEvictInterference(LiveInterval&, unsigned, float&);
unsigned tryReassign(LiveInterval&, AllocationOrder&,
SmallVectorImpl<LiveInterval*>&);
unsigned tryEvict(LiveInterval&, AllocationOrder&,
SmallVectorImpl<LiveInterval*>&);
unsigned tryRegionSplit(LiveInterval&, AllocationOrder&,
SmallVectorImpl<LiveInterval*>&);
unsigned tryLocalSplit(LiveInterval&, AllocationOrder&,
SmallVectorImpl<LiveInterval*>&);
unsigned trySplit(LiveInterval&, AllocationOrder&,
SmallVectorImpl<LiveInterval*>&);
};
} // end anonymous namespace
char RAGreedy::ID = 0;
FunctionPass* llvm::createGreedyRegisterAllocator() {
return new RAGreedy();
}
RAGreedy::RAGreedy(): MachineFunctionPass(ID), LRStage(RS_Original) {
initializeSlotIndexesPass(*PassRegistry::getPassRegistry());
initializeLiveIntervalsPass(*PassRegistry::getPassRegistry());
initializeSlotIndexesPass(*PassRegistry::getPassRegistry());
initializeStrongPHIEliminationPass(*PassRegistry::getPassRegistry());
initializeRegisterCoalescerAnalysisGroup(*PassRegistry::getPassRegistry());
initializeCalculateSpillWeightsPass(*PassRegistry::getPassRegistry());
initializeLiveStacksPass(*PassRegistry::getPassRegistry());
initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry());
initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry());
initializeMachineLoopRangesPass(*PassRegistry::getPassRegistry());
initializeVirtRegMapPass(*PassRegistry::getPassRegistry());
initializeEdgeBundlesPass(*PassRegistry::getPassRegistry());
initializeSpillPlacementPass(*PassRegistry::getPassRegistry());
}
void RAGreedy::getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesCFG();
AU.addRequired<AliasAnalysis>();
AU.addPreserved<AliasAnalysis>();
AU.addRequired<LiveIntervals>();
AU.addRequired<SlotIndexes>();
AU.addPreserved<SlotIndexes>();
if (StrongPHIElim)
AU.addRequiredID(StrongPHIEliminationID);
AU.addRequiredTransitive<RegisterCoalescer>();
AU.addRequired<CalculateSpillWeights>();
AU.addRequired<LiveStacks>();
AU.addPreserved<LiveStacks>();
AU.addRequired<MachineDominatorTree>();
AU.addPreserved<MachineDominatorTree>();
AU.addRequired<MachineLoopInfo>();
AU.addPreserved<MachineLoopInfo>();
AU.addRequired<MachineLoopRanges>();
AU.addPreserved<MachineLoopRanges>();
AU.addRequired<VirtRegMap>();
AU.addPreserved<VirtRegMap>();
AU.addRequired<EdgeBundles>();
AU.addRequired<SpillPlacement>();
MachineFunctionPass::getAnalysisUsage(AU);
}
void RAGreedy::releaseMemory() {
SpillerInstance.reset(0);
LRStage.clear();
RegAllocBase::releaseMemory();
}
void RAGreedy::enqueue(LiveInterval *LI) {
// Prioritize live ranges by size, assigning larger ranges first.
// The queue holds (size, reg) pairs.
const unsigned Size = LI->getSize();
const unsigned Reg = LI->reg;
assert(TargetRegisterInfo::isVirtualRegister(Reg) &&
"Can only enqueue virtual registers");
unsigned Prio;
LRStage.grow(Reg);
if (LRStage[Reg] == RS_Original)
// 1st generation ranges are handled first, long -> short.
Prio = (1u << 31) + Size;
else
// Repeat offenders are handled second, short -> long
Prio = (1u << 30) - Size;
// Boost ranges that have a physical register hint.
const unsigned Hint = VRM->getRegAllocPref(Reg);
if (TargetRegisterInfo::isPhysicalRegister(Hint))
Prio |= (1u << 30);
Queue.push(std::make_pair(Prio, Reg));
}
LiveInterval *RAGreedy::dequeue() {
if (Queue.empty())
return 0;
LiveInterval *LI = &LIS->getInterval(Queue.top().second);
Queue.pop();
return LI;
}
//===----------------------------------------------------------------------===//
// Register Reassignment
//===----------------------------------------------------------------------===//
// Check interference without using the cache.
bool RAGreedy::checkUncachedInterference(LiveInterval &VirtReg,
unsigned PhysReg) {
for (const unsigned *AliasI = TRI->getOverlaps(PhysReg); *AliasI; ++AliasI) {
LiveIntervalUnion::Query subQ(&VirtReg, &PhysReg2LiveUnion[*AliasI]);
if (subQ.checkInterference())
return true;
}
return false;
}
/// getSingleInterference - Return the single interfering virtual register
/// assigned to PhysReg. Return 0 if more than one virtual register is
/// interfering.
LiveInterval *RAGreedy::getSingleInterference(LiveInterval &VirtReg,
unsigned PhysReg) {
// Check physreg and aliases.
LiveInterval *Interference = 0;
for (const unsigned *AliasI = TRI->getOverlaps(PhysReg); *AliasI; ++AliasI) {
LiveIntervalUnion::Query &Q = query(VirtReg, *AliasI);
if (Q.checkInterference()) {
if (Interference)
return 0;
if (Q.collectInterferingVRegs(2) > 1)
return 0;
Interference = Q.interferingVRegs().front();
}
}
return Interference;
}
// Attempt to reassign this virtual register to a different physical register.
//
// FIXME: we are not yet caching these "second-level" interferences discovered
// in the sub-queries. These interferences can change with each call to
// selectOrSplit. However, we could implement a "may-interfere" cache that
// could be conservatively dirtied when we reassign or split.
//
// FIXME: This may result in a lot of alias queries. We could summarize alias
// live intervals in their parent register's live union, but it's messy.
bool RAGreedy::reassignVReg(LiveInterval &InterferingVReg,
unsigned WantedPhysReg) {
assert(TargetRegisterInfo::isVirtualRegister(InterferingVReg.reg) &&
"Can only reassign virtual registers");
assert(TRI->regsOverlap(WantedPhysReg, VRM->getPhys(InterferingVReg.reg)) &&
"inconsistent phys reg assigment");
AllocationOrder Order(InterferingVReg.reg, *VRM, ReservedRegs);
while (unsigned PhysReg = Order.next()) {
// Don't reassign to a WantedPhysReg alias.
if (TRI->regsOverlap(PhysReg, WantedPhysReg))
continue;
if (checkUncachedInterference(InterferingVReg, PhysReg))
continue;
// Reassign the interfering virtual reg to this physical reg.
unsigned OldAssign = VRM->getPhys(InterferingVReg.reg);
DEBUG(dbgs() << "reassigning: " << InterferingVReg << " from " <<
TRI->getName(OldAssign) << " to " << TRI->getName(PhysReg) << '\n');
unassign(InterferingVReg, OldAssign);
assign(InterferingVReg, PhysReg);
++NumReassigned;
return true;
}
return false;
}
/// tryReassign - Try to reassign a single interference to a different physreg.
/// @param VirtReg Currently unassigned virtual register.
/// @param Order Physregs to try.
/// @return Physreg to assign VirtReg, or 0.
unsigned RAGreedy::tryReassign(LiveInterval &VirtReg, AllocationOrder &Order,
SmallVectorImpl<LiveInterval*> &NewVRegs){
NamedRegionTimer T("Reassign", TimerGroupName, TimePassesIsEnabled);
Order.rewind();
while (unsigned PhysReg = Order.next()) {
LiveInterval *InterferingVReg = getSingleInterference(VirtReg, PhysReg);
if (!InterferingVReg)
continue;
if (TargetRegisterInfo::isPhysicalRegister(InterferingVReg->reg))
continue;
if (reassignVReg(*InterferingVReg, PhysReg))
return PhysReg;
}
return 0;
}
//===----------------------------------------------------------------------===//
// Interference eviction
//===----------------------------------------------------------------------===//
/// canEvict - Return true if all interferences between VirtReg and PhysReg can
/// be evicted. Set maxWeight to the maximal spill weight of an interference.
bool RAGreedy::canEvictInterference(LiveInterval &VirtReg, unsigned PhysReg,
float &MaxWeight) {
float Weight = 0;
for (const unsigned *AliasI = TRI->getOverlaps(PhysReg); *AliasI; ++AliasI) {
LiveIntervalUnion::Query &Q = query(VirtReg, *AliasI);
// If there is 10 or more interferences, chances are one is smaller.
if (Q.collectInterferingVRegs(10) >= 10)
return false;
// Check if any interfering live range is heavier than VirtReg.
for (unsigned i = 0, e = Q.interferingVRegs().size(); i != e; ++i) {
LiveInterval *Intf = Q.interferingVRegs()[i];
if (TargetRegisterInfo::isPhysicalRegister(Intf->reg))
return false;
if (Intf->weight >= VirtReg.weight)
return false;
Weight = std::max(Weight, Intf->weight);
}
}
MaxWeight = Weight;
return true;
}
/// tryEvict - Try to evict all interferences for a physreg.
/// @param VirtReg Currently unassigned virtual register.
/// @param Order Physregs to try.
/// @return Physreg to assign VirtReg, or 0.
unsigned RAGreedy::tryEvict(LiveInterval &VirtReg,
AllocationOrder &Order,
SmallVectorImpl<LiveInterval*> &NewVRegs){
NamedRegionTimer T("Evict", TimerGroupName, TimePassesIsEnabled);
// Keep track of the lightest single interference seen so far.
float BestWeight = 0;
unsigned BestPhys = 0;
Order.rewind();
while (unsigned PhysReg = Order.next()) {
float Weight = 0;
if (!canEvictInterference(VirtReg, PhysReg, Weight))
continue;
// This is an eviction candidate.
DEBUG(dbgs() << "max " << PrintReg(PhysReg, TRI) << " interference = "
<< Weight << '\n');
if (BestPhys && Weight >= BestWeight)
continue;
// Best so far.
BestPhys = PhysReg;
BestWeight = Weight;
// Stop if the hint can be used.
if (Order.isHint(PhysReg))
break;
}
if (!BestPhys)
return 0;
DEBUG(dbgs() << "evicting " << PrintReg(BestPhys, TRI) << " interference\n");
for (const unsigned *AliasI = TRI->getOverlaps(BestPhys); *AliasI; ++AliasI) {
LiveIntervalUnion::Query &Q = query(VirtReg, *AliasI);
assert(Q.seenAllInterferences() && "Didn't check all interfererences.");
for (unsigned i = 0, e = Q.interferingVRegs().size(); i != e; ++i) {
LiveInterval *Intf = Q.interferingVRegs()[i];
unassign(*Intf, VRM->getPhys(Intf->reg));
++NumEvicted;
NewVRegs.push_back(Intf);
}
}
return BestPhys;
}
//===----------------------------------------------------------------------===//
// Region Splitting
//===----------------------------------------------------------------------===//
/// mapGlobalInterference - Compute a map of the interference from PhysReg and
/// its aliases in each block in SA->LiveBlocks.
/// If LiveBlocks[i] is live-in, Ranges[i].first is the first interference.
/// If LiveBlocks[i] is live-out, Ranges[i].second is the last interference.
void RAGreedy::mapGlobalInterference(unsigned PhysReg,
SmallVectorImpl<IndexPair> &Ranges) {
Ranges.assign(SA->LiveBlocks.size(), IndexPair());
LiveInterval &VirtReg = const_cast<LiveInterval&>(SA->getParent());
for (const unsigned *AI = TRI->getOverlaps(PhysReg); *AI; ++AI) {
if (!query(VirtReg, *AI).checkInterference())
continue;
LiveIntervalUnion::SegmentIter IntI =
PhysReg2LiveUnion[*AI].find(VirtReg.beginIndex());
if (!IntI.valid())
continue;
for (unsigned i = 0, e = SA->LiveBlocks.size(); i != e; ++i) {
const SplitAnalysis::BlockInfo &BI = SA->LiveBlocks[i];
IndexPair &IP = Ranges[i];
// Skip interference-free blocks.
if (IntI.start() >= BI.Stop)
continue;
// First interference in block.
if (BI.LiveIn) {
IntI.advanceTo(BI.Start);
if (!IntI.valid())
break;
if (IntI.start() >= BI.Stop)
continue;
if (!IP.first.isValid() || IntI.start() < IP.first)
IP.first = IntI.start();
}
// Last interference in block.
if (BI.LiveOut) {
IntI.advanceTo(BI.Stop);
if (!IntI.valid() || IntI.start() >= BI.Stop)
--IntI;
if (IntI.stop() <= BI.Start)
continue;
if (!IP.second.isValid() || IntI.stop() > IP.second)
IP.second = IntI.stop();
}
}
}
}
/// calcSplitConstraints - Fill out the SplitConstraints vector based on the
/// interference pattern in Intf. Return the static cost of this split,
/// assuming that all preferences in SplitConstraints are met.
float RAGreedy::calcSplitConstraints(const SmallVectorImpl<IndexPair> &Intf) {
// Reset interference dependent info.
SplitConstraints.resize(SA->LiveBlocks.size());
float StaticCost = 0;
for (unsigned i = 0, e = SA->LiveBlocks.size(); i != e; ++i) {
SplitAnalysis::BlockInfo &BI = SA->LiveBlocks[i];
SpillPlacement::BlockConstraint &BC = SplitConstraints[i];
IndexPair IP = Intf[i];
BC.Number = BI.MBB->getNumber();
BC.Entry = (BI.Uses && BI.LiveIn) ?
SpillPlacement::PrefReg : SpillPlacement::DontCare;
BC.Exit = (BI.Uses && BI.LiveOut) ?
SpillPlacement::PrefReg : SpillPlacement::DontCare;
// Number of spill code instructions to insert.
unsigned Ins = 0;
// Interference for the live-in value.
if (IP.first.isValid()) {
if (IP.first <= BI.Start)
BC.Entry = SpillPlacement::MustSpill, Ins += BI.Uses;
else if (!BI.Uses)
BC.Entry = SpillPlacement::PrefSpill;
else if (IP.first < BI.FirstUse)
BC.Entry = SpillPlacement::PrefSpill, ++Ins;
else if (IP.first < (BI.LiveThrough ? BI.LastUse : BI.Kill))
++Ins;
}
// Interference for the live-out value.
if (IP.second.isValid()) {
if (IP.second >= BI.LastSplitPoint)
BC.Exit = SpillPlacement::MustSpill, Ins += BI.Uses;
else if (!BI.Uses)
BC.Exit = SpillPlacement::PrefSpill;
else if (IP.second > BI.LastUse)
BC.Exit = SpillPlacement::PrefSpill, ++Ins;
else if (IP.second > (BI.LiveThrough ? BI.FirstUse : BI.Def))
++Ins;
}
// Accumulate the total frequency of inserted spill code.
if (Ins)
StaticCost += Ins * SpillPlacer->getBlockFrequency(BC.Number);
}
return StaticCost;
}
/// calcGlobalSplitCost - Return the global split cost of following the split
/// pattern in LiveBundles. This cost should be added to the local cost of the
/// interference pattern in SplitConstraints.
///
float RAGreedy::calcGlobalSplitCost(const BitVector &LiveBundles) {
float GlobalCost = 0;
for (unsigned i = 0, e = SA->LiveBlocks.size(); i != e; ++i) {
SplitAnalysis::BlockInfo &BI = SA->LiveBlocks[i];
SpillPlacement::BlockConstraint &BC = SplitConstraints[i];
bool RegIn = LiveBundles[Bundles->getBundle(BC.Number, 0)];
bool RegOut = LiveBundles[Bundles->getBundle(BC.Number, 1)];
unsigned Ins = 0;
if (!BI.Uses)
Ins += RegIn != RegOut;
else {
if (BI.LiveIn)
Ins += RegIn != (BC.Entry == SpillPlacement::PrefReg);
if (BI.LiveOut)
Ins += RegOut != (BC.Exit == SpillPlacement::PrefReg);
}
if (Ins)
GlobalCost += Ins * SpillPlacer->getBlockFrequency(BC.Number);
}
return GlobalCost;
}
/// splitAroundRegion - Split VirtReg around the region determined by
/// LiveBundles. Make an effort to avoid interference from PhysReg.
///
/// The 'register' interval is going to contain as many uses as possible while
/// avoiding interference. The 'stack' interval is the complement constructed by
/// SplitEditor. It will contain the rest.
///
void RAGreedy::splitAroundRegion(LiveInterval &VirtReg, unsigned PhysReg,
const BitVector &LiveBundles,
SmallVectorImpl<LiveInterval*> &NewVRegs) {
DEBUG({
dbgs() << "Splitting around region for " << PrintReg(PhysReg, TRI)
<< " with bundles";
for (int i = LiveBundles.find_first(); i>=0; i = LiveBundles.find_next(i))
dbgs() << " EB#" << i;
dbgs() << ".\n";
});
// First compute interference ranges in the live blocks.
SmallVector<IndexPair, 8> InterferenceRanges;
mapGlobalInterference(PhysReg, InterferenceRanges);
LiveRangeEdit LREdit(VirtReg, NewVRegs);
SE->reset(LREdit);
// Create the main cross-block interval.
SE->openIntv();
// First add all defs that are live out of a block.
for (unsigned i = 0, e = SA->LiveBlocks.size(); i != e; ++i) {
SplitAnalysis::BlockInfo &BI = SA->LiveBlocks[i];
bool RegIn = LiveBundles[Bundles->getBundle(BI.MBB->getNumber(), 0)];
bool RegOut = LiveBundles[Bundles->getBundle(BI.MBB->getNumber(), 1)];
// Should the register be live out?
if (!BI.LiveOut || !RegOut)
continue;
IndexPair &IP = InterferenceRanges[i];
DEBUG(dbgs() << "BB#" << BI.MBB->getNumber() << " -> EB#"
<< Bundles->getBundle(BI.MBB->getNumber(), 1)
<< " intf [" << IP.first << ';' << IP.second << ')');
// The interference interval should either be invalid or overlap MBB.
assert((!IP.first.isValid() || IP.first < BI.Stop) && "Bad interference");
assert((!IP.second.isValid() || IP.second > BI.Start)
&& "Bad interference");
// Check interference leaving the block.
if (!IP.second.isValid()) {
// Block is interference-free.
DEBUG(dbgs() << ", no interference");
if (!BI.Uses) {
assert(BI.LiveThrough && "No uses, but not live through block?");
// Block is live-through without interference.
DEBUG(dbgs() << ", no uses"
<< (RegIn ? ", live-through.\n" : ", stack in.\n"));
if (!RegIn)
SE->enterIntvAtEnd(*BI.MBB);
continue;
}
if (!BI.LiveThrough) {
DEBUG(dbgs() << ", not live-through.\n");
SE->useIntv(SE->enterIntvBefore(BI.Def), BI.Stop);
continue;
}
if (!RegIn) {
// Block is live-through, but entry bundle is on the stack.
// Reload just before the first use.
DEBUG(dbgs() << ", not live-in, enter before first use.\n");
SE->useIntv(SE->enterIntvBefore(BI.FirstUse), BI.Stop);
continue;
}
DEBUG(dbgs() << ", live-through.\n");
continue;
}
// Block has interference.
DEBUG(dbgs() << ", interference to " << IP.second);
if (!BI.LiveThrough && IP.second <= BI.Def) {
// The interference doesn't reach the outgoing segment.
DEBUG(dbgs() << " doesn't affect def from " << BI.Def << '\n');
SE->useIntv(BI.Def, BI.Stop);
continue;
}
if (!BI.Uses) {
// No uses in block, avoid interference by reloading as late as possible.
DEBUG(dbgs() << ", no uses.\n");
SlotIndex SegStart = SE->enterIntvAtEnd(*BI.MBB);
assert(SegStart >= IP.second && "Couldn't avoid interference");
continue;
}
if (IP.second.getBoundaryIndex() < BI.LastUse) {
// There are interference-free uses at the end of the block.
// Find the first use that can get the live-out register.
SmallVectorImpl<SlotIndex>::const_iterator UI =
std::lower_bound(SA->UseSlots.begin(), SA->UseSlots.end(),
IP.second.getBoundaryIndex());
assert(UI != SA->UseSlots.end() && "Couldn't find last use");
SlotIndex Use = *UI;
assert(Use <= BI.LastUse && "Couldn't find last use");
// Only attempt a split befroe the last split point.
if (Use.getBaseIndex() <= BI.LastSplitPoint) {
DEBUG(dbgs() << ", free use at " << Use << ".\n");
SlotIndex SegStart = SE->enterIntvBefore(Use);
assert(SegStart >= IP.second && "Couldn't avoid interference");
assert(SegStart < BI.LastSplitPoint && "Impossible split point");
SE->useIntv(SegStart, BI.Stop);
continue;
}
}
// Interference is after the last use.
DEBUG(dbgs() << " after last use.\n");
SlotIndex SegStart = SE->enterIntvAtEnd(*BI.MBB);
assert(SegStart >= IP.second && "Couldn't avoid interference");
}
// Now all defs leading to live bundles are handled, do everything else.
for (unsigned i = 0, e = SA->LiveBlocks.size(); i != e; ++i) {
SplitAnalysis::BlockInfo &BI = SA->LiveBlocks[i];
bool RegIn = LiveBundles[Bundles->getBundle(BI.MBB->getNumber(), 0)];
bool RegOut = LiveBundles[Bundles->getBundle(BI.MBB->getNumber(), 1)];
// Is the register live-in?
if (!BI.LiveIn || !RegIn)
continue;
// We have an incoming register. Check for interference.
IndexPair &IP = InterferenceRanges[i];
DEBUG(dbgs() << "EB#" << Bundles->getBundle(BI.MBB->getNumber(), 0)
<< " -> BB#" << BI.MBB->getNumber());
// Check interference entering the block.
if (!IP.first.isValid()) {
// Block is interference-free.
DEBUG(dbgs() << ", no interference");
if (!BI.Uses) {
assert(BI.LiveThrough && "No uses, but not live through block?");
// Block is live-through without interference.
if (RegOut) {
DEBUG(dbgs() << ", no uses, live-through.\n");
SE->useIntv(BI.Start, BI.Stop);
} else {
DEBUG(dbgs() << ", no uses, stack-out.\n");
SE->leaveIntvAtTop(*BI.MBB);
}
continue;
}
if (!BI.LiveThrough) {
DEBUG(dbgs() << ", killed in block.\n");
SE->useIntv(BI.Start, SE->leaveIntvAfter(BI.Kill));
continue;
}
if (!RegOut) {
// Block is live-through, but exit bundle is on the stack.
// Spill immediately after the last use.
if (BI.LastUse < BI.LastSplitPoint) {
DEBUG(dbgs() << ", uses, stack-out.\n");
SE->useIntv(BI.Start, SE->leaveIntvAfter(BI.LastUse));
continue;
}
// The last use is after the last split point, it is probably an
// indirect jump.
DEBUG(dbgs() << ", uses at " << BI.LastUse << " after split point "
<< BI.LastSplitPoint << ", stack-out.\n");
SlotIndex SegEnd = SE->leaveIntvBefore(BI.LastSplitPoint);
SE->useIntv(BI.Start, SegEnd);
// Run a double interval from the split to the last use.
// This makes it possible to spill the complement without affecting the
// indirect branch.
SE->overlapIntv(SegEnd, BI.LastUse);
continue;
}
// Register is live-through.
DEBUG(dbgs() << ", uses, live-through.\n");
SE->useIntv(BI.Start, BI.Stop);
continue;
}
// Block has interference.
DEBUG(dbgs() << ", interference from " << IP.first);
if (!BI.LiveThrough && IP.first >= BI.Kill) {
// The interference doesn't reach the outgoing segment.
DEBUG(dbgs() << " doesn't affect kill at " << BI.Kill << '\n');
SE->useIntv(BI.Start, BI.Kill);
continue;
}
if (!BI.Uses) {
// No uses in block, avoid interference by spilling as soon as possible.
DEBUG(dbgs() << ", no uses.\n");
SlotIndex SegEnd = SE->leaveIntvAtTop(*BI.MBB);
assert(SegEnd <= IP.first && "Couldn't avoid interference");
continue;
}
if (IP.first.getBaseIndex() > BI.FirstUse) {
// There are interference-free uses at the beginning of the block.
// Find the last use that can get the register.
SmallVectorImpl<SlotIndex>::const_iterator UI =
std::lower_bound(SA->UseSlots.begin(), SA->UseSlots.end(),
IP.first.getBaseIndex());
assert(UI != SA->UseSlots.begin() && "Couldn't find first use");
SlotIndex Use = (--UI)->getBoundaryIndex();
DEBUG(dbgs() << ", free use at " << *UI << ".\n");
SlotIndex SegEnd = SE->leaveIntvAfter(Use);
assert(SegEnd <= IP.first && "Couldn't avoid interference");
SE->useIntv(BI.Start, SegEnd);
continue;
}
// Interference is before the first use.
DEBUG(dbgs() << " before first use.\n");
SlotIndex SegEnd = SE->leaveIntvAtTop(*BI.MBB);
assert(SegEnd <= IP.first && "Couldn't avoid interference");
}
SE->closeIntv();
// FIXME: Should we be more aggressive about splitting the stack region into
// per-block segments? The current approach allows the stack region to
// separate into connected components. Some components may be allocatable.
SE->finish();
++NumGlobalSplits;
if (VerifyEnabled) {
MF->verify(this, "After splitting live range around region");
#ifndef NDEBUG
// Make sure that at least one of the new intervals can allocate to PhysReg.
// That was the whole point of splitting the live range.
bool found = false;
for (LiveRangeEdit::iterator I = LREdit.begin(), E = LREdit.end(); I != E;
++I)
if (!checkUncachedInterference(**I, PhysReg)) {
found = true;
break;
}
assert(found && "No allocatable intervals after pointless splitting");
#endif
}
}
unsigned RAGreedy::tryRegionSplit(LiveInterval &VirtReg, AllocationOrder &Order,
SmallVectorImpl<LiveInterval*> &NewVRegs) {
BitVector LiveBundles, BestBundles;
float BestCost = 0;
unsigned BestReg = 0;
Order.rewind();
for (unsigned Cand = 0; unsigned PhysReg = Order.next(); ++Cand) {
if (GlobalCand.size() <= Cand)
GlobalCand.resize(Cand+1);
GlobalCand[Cand].PhysReg = PhysReg;
mapGlobalInterference(PhysReg, GlobalCand[Cand].Interference);
float Cost = calcSplitConstraints(GlobalCand[Cand].Interference);
DEBUG(dbgs() << PrintReg(PhysReg, TRI) << "\tstatic = " << Cost);
if (BestReg && Cost >= BestCost) {
DEBUG(dbgs() << " higher.\n");
continue;
}
SpillPlacer->placeSpills(SplitConstraints, LiveBundles);
// No live bundles, defer to splitSingleBlocks().
if (!LiveBundles.any()) {
DEBUG(dbgs() << " no bundles.\n");
continue;
}
Cost += calcGlobalSplitCost(LiveBundles);
DEBUG({
dbgs() << ", total = " << Cost << " with bundles";
for (int i = LiveBundles.find_first(); i>=0; i = LiveBundles.find_next(i))
dbgs() << " EB#" << i;
dbgs() << ".\n";
});
if (!BestReg || Cost < BestCost) {
BestReg = PhysReg;
BestCost = 0.98f * Cost; // Prevent rounding effects.
BestBundles.swap(LiveBundles);
}
}
if (!BestReg)
return 0;
splitAroundRegion(VirtReg, BestReg, BestBundles, NewVRegs);
setStage(NewVRegs.begin(), NewVRegs.end(), RS_Region);
return 0;
}
//===----------------------------------------------------------------------===//
// Local Splitting
//===----------------------------------------------------------------------===//
/// calcGapWeights - Compute the maximum spill weight that needs to be evicted
/// in order to use PhysReg between two entries in SA->UseSlots.
///
/// GapWeight[i] represents the gap between UseSlots[i] and UseSlots[i+1].
///
void RAGreedy::calcGapWeights(unsigned PhysReg,
SmallVectorImpl<float> &GapWeight) {
assert(SA->LiveBlocks.size() == 1 && "Not a local interval");
const SplitAnalysis::BlockInfo &BI = SA->LiveBlocks.front();
const SmallVectorImpl<SlotIndex> &Uses = SA->UseSlots;
const unsigned NumGaps = Uses.size()-1;
// Start and end points for the interference check.
SlotIndex StartIdx = BI.LiveIn ? BI.FirstUse.getBaseIndex() : BI.FirstUse;
SlotIndex StopIdx = BI.LiveOut ? BI.LastUse.getBoundaryIndex() : BI.LastUse;
GapWeight.assign(NumGaps, 0.0f);
// Add interference from each overlapping register.
for (const unsigned *AI = TRI->getOverlaps(PhysReg); *AI; ++AI) {
if (!query(const_cast<LiveInterval&>(SA->getParent()), *AI)
.checkInterference())
continue;
// We know that VirtReg is a continuous interval from FirstUse to LastUse,
// so we don't need InterferenceQuery.
//
// Interference that overlaps an instruction is counted in both gaps
// surrounding the instruction. The exception is interference before
// StartIdx and after StopIdx.
//
LiveIntervalUnion::SegmentIter IntI = PhysReg2LiveUnion[*AI].find(StartIdx);
for (unsigned Gap = 0; IntI.valid() && IntI.start() < StopIdx; ++IntI) {
// Skip the gaps before IntI.
while (Uses[Gap+1].getBoundaryIndex() < IntI.start())
if (++Gap == NumGaps)
break;
if (Gap == NumGaps)
break;
// Update the gaps covered by IntI.
const float weight = IntI.value()->weight;
for (; Gap != NumGaps; ++Gap) {
GapWeight[Gap] = std::max(GapWeight[Gap], weight);
if (Uses[Gap+1].getBaseIndex() >= IntI.stop())
break;
}
if (Gap == NumGaps)
break;
}
}
}
/// getPrevMappedIndex - Return the slot index of the last non-copy instruction
/// before MI that has a slot index. If MI is the first mapped instruction in
/// its block, return the block start index instead.
///
SlotIndex RAGreedy::getPrevMappedIndex(const MachineInstr *MI) {
assert(MI && "Missing MachineInstr");
const MachineBasicBlock *MBB = MI->getParent();
MachineBasicBlock::const_iterator B = MBB->begin(), I = MI;
while (I != B)
if (!(--I)->isDebugValue() && !I->isCopy())
return Indexes->getInstructionIndex(I);
return Indexes->getMBBStartIdx(MBB);
}
/// calcPrevSlots - Fill in the PrevSlot array with the index of the previous
/// real non-copy instruction for each instruction in SA->UseSlots.
///
void RAGreedy::calcPrevSlots() {
const SmallVectorImpl<SlotIndex> &Uses = SA->UseSlots;
PrevSlot.clear();
PrevSlot.reserve(Uses.size());
for (unsigned i = 0, e = Uses.size(); i != e; ++i) {
const MachineInstr *MI = Indexes->getInstructionFromIndex(Uses[i]);
PrevSlot.push_back(getPrevMappedIndex(MI).getDefIndex());
}
}
/// nextSplitPoint - Find the next index into SA->UseSlots > i such that it may
/// be beneficial to split before UseSlots[i].
///
/// 0 is always a valid split point
unsigned RAGreedy::nextSplitPoint(unsigned i) {
const SmallVectorImpl<SlotIndex> &Uses = SA->UseSlots;
const unsigned Size = Uses.size();
assert(i != Size && "No split points after the end");
// Allow split before i when Uses[i] is not adjacent to the previous use.
while (++i != Size && PrevSlot[i].getBaseIndex() <= Uses[i-1].getBaseIndex())
;
return i;
}
/// tryLocalSplit - Try to split VirtReg into smaller intervals inside its only
/// basic block.
///
unsigned RAGreedy::tryLocalSplit(LiveInterval &VirtReg, AllocationOrder &Order,
SmallVectorImpl<LiveInterval*> &NewVRegs) {
assert(SA->LiveBlocks.size() == 1 && "Not a local interval");
const SplitAnalysis::BlockInfo &BI = SA->LiveBlocks.front();
// Note that it is possible to have an interval that is live-in or live-out
// while only covering a single block - A phi-def can use undef values from
// predecessors, and the block could be a single-block loop.
// We don't bother doing anything clever about such a case, we simply assume
// that the interval is continuous from FirstUse to LastUse. We should make
// sure that we don't do anything illegal to such an interval, though.
const SmallVectorImpl<SlotIndex> &Uses = SA->UseSlots;
if (Uses.size() <= 2)
return 0;
const unsigned NumGaps = Uses.size()-1;
DEBUG({
dbgs() << "tryLocalSplit: ";
for (unsigned i = 0, e = Uses.size(); i != e; ++i)
dbgs() << ' ' << SA->UseSlots[i];
dbgs() << '\n';
});
// For every use, find the previous mapped non-copy instruction.
// We use this to detect valid split points, and to estimate new interval
// sizes.
calcPrevSlots();
unsigned BestBefore = NumGaps;
unsigned BestAfter = 0;
float BestDiff = 0;
const float blockFreq = SpillPlacer->getBlockFrequency(BI.MBB->getNumber());
SmallVector<float, 8> GapWeight;
Order.rewind();
while (unsigned PhysReg = Order.next()) {
// Keep track of the largest spill weight that would need to be evicted in
// order to make use of PhysReg between UseSlots[i] and UseSlots[i+1].
calcGapWeights(PhysReg, GapWeight);
// Try to find the best sequence of gaps to close.
// The new spill weight must be larger than any gap interference.
// We will split before Uses[SplitBefore] and after Uses[SplitAfter].
unsigned SplitBefore = 0, SplitAfter = nextSplitPoint(1) - 1;
// MaxGap should always be max(GapWeight[SplitBefore..SplitAfter-1]).
// It is the spill weight that needs to be evicted.
float MaxGap = GapWeight[0];
for (unsigned i = 1; i != SplitAfter; ++i)
MaxGap = std::max(MaxGap, GapWeight[i]);
for (;;) {
// Live before/after split?
const bool LiveBefore = SplitBefore != 0 || BI.LiveIn;
const bool LiveAfter = SplitAfter != NumGaps || BI.LiveOut;
DEBUG(dbgs() << PrintReg(PhysReg, TRI) << ' '
<< Uses[SplitBefore] << '-' << Uses[SplitAfter]
<< " i=" << MaxGap);
// Stop before the interval gets so big we wouldn't be making progress.
if (!LiveBefore && !LiveAfter) {
DEBUG(dbgs() << " all\n");
break;
}
// Should the interval be extended or shrunk?
bool Shrink = true;
if (MaxGap < HUGE_VALF) {
// Estimate the new spill weight.
//
// Each instruction reads and writes the register, except the first
// instr doesn't read when !FirstLive, and the last instr doesn't write
// when !LastLive.
//
// We will be inserting copies before and after, so the total number of
// reads and writes is 2 * EstUses.
//
const unsigned EstUses = 2*(SplitAfter - SplitBefore) +
2*(LiveBefore + LiveAfter);
// Try to guess the size of the new interval. This should be trivial,
// but the slot index of an inserted copy can be a lot smaller than the
// instruction it is inserted before if there are many dead indexes
// between them.
//
// We measure the distance from the instruction before SplitBefore to
// get a conservative estimate.
//
// The final distance can still be different if inserting copies
// triggers a slot index renumbering.
//
const float EstWeight = normalizeSpillWeight(blockFreq * EstUses,
PrevSlot[SplitBefore].distance(Uses[SplitAfter]));
// Would this split be possible to allocate?
// Never allocate all gaps, we wouldn't be making progress.
float Diff = EstWeight - MaxGap;
DEBUG(dbgs() << " w=" << EstWeight << " d=" << Diff);
if (Diff > 0) {
Shrink = false;
if (Diff > BestDiff) {
DEBUG(dbgs() << " (best)");
BestDiff = Diff;
BestBefore = SplitBefore;
BestAfter = SplitAfter;
}
}
}
// Try to shrink.
if (Shrink) {
SplitBefore = nextSplitPoint(SplitBefore);
if (SplitBefore < SplitAfter) {
DEBUG(dbgs() << " shrink\n");
// Recompute the max when necessary.
if (GapWeight[SplitBefore - 1] >= MaxGap) {
MaxGap = GapWeight[SplitBefore];
for (unsigned i = SplitBefore + 1; i != SplitAfter; ++i)
MaxGap = std::max(MaxGap, GapWeight[i]);
}
continue;
}
MaxGap = 0;
}
// Try to extend the interval.
if (SplitAfter >= NumGaps) {
DEBUG(dbgs() << " end\n");
break;
}
DEBUG(dbgs() << " extend\n");
for (unsigned e = nextSplitPoint(SplitAfter + 1) - 1;
SplitAfter != e; ++SplitAfter)
MaxGap = std::max(MaxGap, GapWeight[SplitAfter]);
continue;
}
}
// Didn't find any candidates?
if (BestBefore == NumGaps)
return 0;
DEBUG(dbgs() << "Best local split range: " << Uses[BestBefore]
<< '-' << Uses[BestAfter] << ", " << BestDiff
<< ", " << (BestAfter - BestBefore + 1) << " instrs\n");
LiveRangeEdit LREdit(VirtReg, NewVRegs);
SE->reset(LREdit);
SE->openIntv();
SlotIndex SegStart = SE->enterIntvBefore(Uses[BestBefore]);
SlotIndex SegStop = SE->leaveIntvAfter(Uses[BestAfter]);
SE->useIntv(SegStart, SegStop);
SE->closeIntv();
SE->finish();
setStage(NewVRegs.begin(), NewVRegs.end(), RS_Local);
++NumLocalSplits;
return 0;
}
//===----------------------------------------------------------------------===//
// Live Range Splitting
//===----------------------------------------------------------------------===//
/// trySplit - Try to split VirtReg or one of its interferences, making it
/// assignable.
/// @return Physreg when VirtReg may be assigned and/or new NewVRegs.
unsigned RAGreedy::trySplit(LiveInterval &VirtReg, AllocationOrder &Order,
SmallVectorImpl<LiveInterval*>&NewVRegs) {
// Local intervals are handled separately.
if (LIS->intervalIsInOneMBB(VirtReg)) {
NamedRegionTimer T("Local Splitting", TimerGroupName, TimePassesIsEnabled);
SA->analyze(&VirtReg);
return tryLocalSplit(VirtReg, Order, NewVRegs);
}
NamedRegionTimer T("Global Splitting", TimerGroupName, TimePassesIsEnabled);
// Don't iterate global splitting.
// Move straight to spilling if this range was produced by a global split.
LiveRangeStage Stage = getStage(VirtReg);
if (Stage >= RS_Block)
return 0;
SA->analyze(&VirtReg);
// First try to split around a region spanning multiple blocks.
if (Stage < RS_Region) {
unsigned PhysReg = tryRegionSplit(VirtReg, Order, NewVRegs);
if (PhysReg || !NewVRegs.empty())
return PhysReg;
}
// Then isolate blocks with multiple uses.
if (Stage < RS_Block) {
SplitAnalysis::BlockPtrSet Blocks;
if (SA->getMultiUseBlocks(Blocks)) {
LiveRangeEdit LREdit(VirtReg, NewVRegs);
SE->reset(LREdit);
SE->splitSingleBlocks(Blocks);
setStage(NewVRegs.begin(), NewVRegs.end(), RS_Block);
if (VerifyEnabled)
MF->verify(this, "After splitting live range around basic blocks");
}
}
// Don't assign any physregs.
return 0;
}
//===----------------------------------------------------------------------===//
// Main Entry Point
//===----------------------------------------------------------------------===//
unsigned RAGreedy::selectOrSplit(LiveInterval &VirtReg,
SmallVectorImpl<LiveInterval*> &NewVRegs) {
LiveRangeStage Stage = getStage(VirtReg);
if (Stage == RS_Original)
LRStage[VirtReg.reg] = RS_Second;
// First try assigning a free register.
AllocationOrder Order(VirtReg.reg, *VRM, ReservedRegs);
while (unsigned PhysReg = Order.next()) {
if (!checkPhysRegInterference(VirtReg, PhysReg))
return PhysReg;
}
if (unsigned PhysReg = tryReassign(VirtReg, Order, NewVRegs))
return PhysReg;
if (unsigned PhysReg = tryEvict(VirtReg, Order, NewVRegs))
return PhysReg;
assert(NewVRegs.empty() && "Cannot append to existing NewVRegs");
// The first time we see a live range, don't try to split or spill.
// Wait until the second time, when all smaller ranges have been allocated.
// This gives a better picture of the interference to split around.
if (Stage == RS_Original) {
NewVRegs.push_back(&VirtReg);
return 0;
}
assert(Stage < RS_Spill && "Cannot allocate after spilling");
// Try splitting VirtReg or interferences.
unsigned PhysReg = trySplit(VirtReg, Order, NewVRegs);
if (PhysReg || !NewVRegs.empty())
return PhysReg;
// Finally spill VirtReg itself.
NamedRegionTimer T("Spiller", TimerGroupName, TimePassesIsEnabled);
SmallVector<LiveInterval*, 1> pendingSpills;
spiller().spill(&VirtReg, NewVRegs, pendingSpills);
// The live virtual register requesting allocation was spilled, so tell
// the caller not to allocate anything during this round.
return 0;
}
bool RAGreedy::runOnMachineFunction(MachineFunction &mf) {
DEBUG(dbgs() << "********** GREEDY REGISTER ALLOCATION **********\n"
<< "********** Function: "
<< ((Value*)mf.getFunction())->getName() << '\n');
MF = &mf;
if (VerifyEnabled)
MF->verify(this, "Before greedy register allocator");
RegAllocBase::init(getAnalysis<VirtRegMap>(), getAnalysis<LiveIntervals>());
Indexes = &getAnalysis<SlotIndexes>();
DomTree = &getAnalysis<MachineDominatorTree>();
ReservedRegs = TRI->getReservedRegs(*MF);
SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM));
Loops = &getAnalysis<MachineLoopInfo>();
LoopRanges = &getAnalysis<MachineLoopRanges>();
Bundles = &getAnalysis<EdgeBundles>();
SpillPlacer = &getAnalysis<SpillPlacement>();
SA.reset(new SplitAnalysis(*VRM, *LIS, *Loops));
SE.reset(new SplitEditor(*SA, *LIS, *VRM, *DomTree));
LRStage.clear();
LRStage.resize(MRI->getNumVirtRegs());
allocatePhysRegs();
addMBBLiveIns(MF);
LIS->addKillFlags();
// Run rewriter
{
NamedRegionTimer T("Rewriter", TimerGroupName, TimePassesIsEnabled);
VRM->rewrite(Indexes);
}
// The pass output is in VirtRegMap. Release all the transient data.
releaseMemory();
return true;
}
|