1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735
|
//===- DeadStoreElimination.cpp - Fast Dead Store Elimination -------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements a trivial dead store elimination that only considers
// basic-block local redundant stores.
//
// FIXME: This should eventually be extended to be a post-dominator tree
// traversal. Doing so would be pretty trivial.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "dse"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Constants.h"
#include "llvm/Function.h"
#include "llvm/GlobalVariable.h"
#include "llvm/Instructions.h"
#include "llvm/IntrinsicInst.h"
#include "llvm/Pass.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Analysis/Dominators.h"
#include "llvm/Analysis/MemoryBuiltins.h"
#include "llvm/Analysis/MemoryDependenceAnalysis.h"
#include "llvm/Analysis/ValueTracking.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/Support/Debug.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/Statistic.h"
using namespace llvm;
STATISTIC(NumFastStores, "Number of stores deleted");
STATISTIC(NumFastOther , "Number of other instrs removed");
namespace {
struct DSE : public FunctionPass {
AliasAnalysis *AA;
MemoryDependenceAnalysis *MD;
static char ID; // Pass identification, replacement for typeid
DSE() : FunctionPass(ID), AA(0), MD(0) {
initializeDSEPass(*PassRegistry::getPassRegistry());
}
virtual bool runOnFunction(Function &F) {
AA = &getAnalysis<AliasAnalysis>();
MD = &getAnalysis<MemoryDependenceAnalysis>();
DominatorTree &DT = getAnalysis<DominatorTree>();
bool Changed = false;
for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
// Only check non-dead blocks. Dead blocks may have strange pointer
// cycles that will confuse alias analysis.
if (DT.isReachableFromEntry(I))
Changed |= runOnBasicBlock(*I);
AA = 0; MD = 0;
return Changed;
}
bool runOnBasicBlock(BasicBlock &BB);
bool HandleFree(CallInst *F);
bool handleEndBlock(BasicBlock &BB);
void RemoveAccessedObjects(const AliasAnalysis::Location &LoadedLoc,
SmallPtrSet<Value*, 16> &DeadStackObjects);
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesCFG();
AU.addRequired<DominatorTree>();
AU.addRequired<AliasAnalysis>();
AU.addRequired<MemoryDependenceAnalysis>();
AU.addPreserved<AliasAnalysis>();
AU.addPreserved<DominatorTree>();
AU.addPreserved<MemoryDependenceAnalysis>();
}
};
}
char DSE::ID = 0;
INITIALIZE_PASS_BEGIN(DSE, "dse", "Dead Store Elimination", false, false)
INITIALIZE_PASS_DEPENDENCY(DominatorTree)
INITIALIZE_PASS_DEPENDENCY(MemoryDependenceAnalysis)
INITIALIZE_AG_DEPENDENCY(AliasAnalysis)
INITIALIZE_PASS_END(DSE, "dse", "Dead Store Elimination", false, false)
FunctionPass *llvm::createDeadStoreEliminationPass() { return new DSE(); }
//===----------------------------------------------------------------------===//
// Helper functions
//===----------------------------------------------------------------------===//
/// DeleteDeadInstruction - Delete this instruction. Before we do, go through
/// and zero out all the operands of this instruction. If any of them become
/// dead, delete them and the computation tree that feeds them.
///
/// If ValueSet is non-null, remove any deleted instructions from it as well.
///
static void DeleteDeadInstruction(Instruction *I,
MemoryDependenceAnalysis &MD,
SmallPtrSet<Value*, 16> *ValueSet = 0) {
SmallVector<Instruction*, 32> NowDeadInsts;
NowDeadInsts.push_back(I);
--NumFastOther;
// Before we touch this instruction, remove it from memdep!
do {
Instruction *DeadInst = NowDeadInsts.pop_back_val();
++NumFastOther;
// This instruction is dead, zap it, in stages. Start by removing it from
// MemDep, which needs to know the operands and needs it to be in the
// function.
MD.removeInstruction(DeadInst);
for (unsigned op = 0, e = DeadInst->getNumOperands(); op != e; ++op) {
Value *Op = DeadInst->getOperand(op);
DeadInst->setOperand(op, 0);
// If this operand just became dead, add it to the NowDeadInsts list.
if (!Op->use_empty()) continue;
if (Instruction *OpI = dyn_cast<Instruction>(Op))
if (isInstructionTriviallyDead(OpI))
NowDeadInsts.push_back(OpI);
}
DeadInst->eraseFromParent();
if (ValueSet) ValueSet->erase(DeadInst);
} while (!NowDeadInsts.empty());
}
/// hasMemoryWrite - Does this instruction write some memory? This only returns
/// true for things that we can analyze with other helpers below.
static bool hasMemoryWrite(Instruction *I) {
if (isa<StoreInst>(I))
return true;
if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
switch (II->getIntrinsicID()) {
default:
return false;
case Intrinsic::memset:
case Intrinsic::memmove:
case Intrinsic::memcpy:
case Intrinsic::init_trampoline:
case Intrinsic::lifetime_end:
return true;
}
}
return false;
}
/// getLocForWrite - Return a Location stored to by the specified instruction.
/// If isRemovable returns true, this function and getLocForRead completely
/// describe the memory operations for this instruction.
static AliasAnalysis::Location
getLocForWrite(Instruction *Inst, AliasAnalysis &AA) {
if (StoreInst *SI = dyn_cast<StoreInst>(Inst))
return AA.getLocation(SI);
if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(Inst)) {
// memcpy/memmove/memset.
AliasAnalysis::Location Loc = AA.getLocationForDest(MI);
// If we don't have target data around, an unknown size in Location means
// that we should use the size of the pointee type. This isn't valid for
// memset/memcpy, which writes more than an i8.
if (Loc.Size == AliasAnalysis::UnknownSize && AA.getTargetData() == 0)
return AliasAnalysis::Location();
return Loc;
}
IntrinsicInst *II = dyn_cast<IntrinsicInst>(Inst);
if (II == 0) return AliasAnalysis::Location();
switch (II->getIntrinsicID()) {
default: return AliasAnalysis::Location(); // Unhandled intrinsic.
case Intrinsic::init_trampoline:
// If we don't have target data around, an unknown size in Location means
// that we should use the size of the pointee type. This isn't valid for
// init.trampoline, which writes more than an i8.
if (AA.getTargetData() == 0) return AliasAnalysis::Location();
// FIXME: We don't know the size of the trampoline, so we can't really
// handle it here.
return AliasAnalysis::Location(II->getArgOperand(0));
case Intrinsic::lifetime_end: {
uint64_t Len = cast<ConstantInt>(II->getArgOperand(0))->getZExtValue();
return AliasAnalysis::Location(II->getArgOperand(1), Len);
}
}
}
/// getLocForRead - Return the location read by the specified "hasMemoryWrite"
/// instruction if any.
static AliasAnalysis::Location
getLocForRead(Instruction *Inst, AliasAnalysis &AA) {
assert(hasMemoryWrite(Inst) && "Unknown instruction case");
// The only instructions that both read and write are the mem transfer
// instructions (memcpy/memmove).
if (MemTransferInst *MTI = dyn_cast<MemTransferInst>(Inst))
return AA.getLocationForSource(MTI);
return AliasAnalysis::Location();
}
/// isRemovable - If the value of this instruction and the memory it writes to
/// is unused, may we delete this instruction?
static bool isRemovable(Instruction *I) {
// Don't remove volatile/atomic stores.
if (StoreInst *SI = dyn_cast<StoreInst>(I))
return SI->isUnordered();
IntrinsicInst *II = cast<IntrinsicInst>(I);
switch (II->getIntrinsicID()) {
default: assert(0 && "doesn't pass 'hasMemoryWrite' predicate");
case Intrinsic::lifetime_end:
// Never remove dead lifetime_end's, e.g. because it is followed by a
// free.
return false;
case Intrinsic::init_trampoline:
// Always safe to remove init_trampoline.
return true;
case Intrinsic::memset:
case Intrinsic::memmove:
case Intrinsic::memcpy:
// Don't remove volatile memory intrinsics.
return !cast<MemIntrinsic>(II)->isVolatile();
}
}
/// getStoredPointerOperand - Return the pointer that is being written to.
static Value *getStoredPointerOperand(Instruction *I) {
if (StoreInst *SI = dyn_cast<StoreInst>(I))
return SI->getPointerOperand();
if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(I))
return MI->getDest();
IntrinsicInst *II = cast<IntrinsicInst>(I);
switch (II->getIntrinsicID()) {
default: assert(false && "Unexpected intrinsic!");
case Intrinsic::init_trampoline:
return II->getArgOperand(0);
}
}
static uint64_t getPointerSize(Value *V, AliasAnalysis &AA) {
const TargetData *TD = AA.getTargetData();
if (TD == 0)
return AliasAnalysis::UnknownSize;
if (AllocaInst *A = dyn_cast<AllocaInst>(V)) {
// Get size information for the alloca
if (ConstantInt *C = dyn_cast<ConstantInt>(A->getArraySize()))
return C->getZExtValue() * TD->getTypeAllocSize(A->getAllocatedType());
return AliasAnalysis::UnknownSize;
}
assert(isa<Argument>(V) && "Expected AllocaInst or Argument!");
PointerType *PT = cast<PointerType>(V->getType());
return TD->getTypeAllocSize(PT->getElementType());
}
/// isObjectPointerWithTrustworthySize - Return true if the specified Value* is
/// pointing to an object with a pointer size we can trust.
static bool isObjectPointerWithTrustworthySize(const Value *V) {
if (const AllocaInst *AI = dyn_cast<AllocaInst>(V))
return !AI->isArrayAllocation();
if (const GlobalVariable *GV = dyn_cast<GlobalVariable>(V))
return !GV->mayBeOverridden();
if (const Argument *A = dyn_cast<Argument>(V))
return A->hasByValAttr();
return false;
}
/// isCompleteOverwrite - Return true if a store to the 'Later' location
/// completely overwrites a store to the 'Earlier' location.
static bool isCompleteOverwrite(const AliasAnalysis::Location &Later,
const AliasAnalysis::Location &Earlier,
AliasAnalysis &AA) {
const Value *P1 = Earlier.Ptr->stripPointerCasts();
const Value *P2 = Later.Ptr->stripPointerCasts();
// If the start pointers are the same, we just have to compare sizes to see if
// the later store was larger than the earlier store.
if (P1 == P2) {
// If we don't know the sizes of either access, then we can't do a
// comparison.
if (Later.Size == AliasAnalysis::UnknownSize ||
Earlier.Size == AliasAnalysis::UnknownSize) {
// If we have no TargetData information around, then the size of the store
// is inferrable from the pointee type. If they are the same type, then
// we know that the store is safe.
if (AA.getTargetData() == 0)
return Later.Ptr->getType() == Earlier.Ptr->getType();
return false;
}
// Make sure that the Later size is >= the Earlier size.
if (Later.Size < Earlier.Size)
return false;
return true;
}
// Otherwise, we have to have size information, and the later store has to be
// larger than the earlier one.
if (Later.Size == AliasAnalysis::UnknownSize ||
Earlier.Size == AliasAnalysis::UnknownSize ||
Later.Size <= Earlier.Size || AA.getTargetData() == 0)
return false;
// Check to see if the later store is to the entire object (either a global,
// an alloca, or a byval argument). If so, then it clearly overwrites any
// other store to the same object.
const TargetData &TD = *AA.getTargetData();
const Value *UO1 = GetUnderlyingObject(P1, &TD),
*UO2 = GetUnderlyingObject(P2, &TD);
// If we can't resolve the same pointers to the same object, then we can't
// analyze them at all.
if (UO1 != UO2)
return false;
// If the "Later" store is to a recognizable object, get its size.
if (isObjectPointerWithTrustworthySize(UO2)) {
uint64_t ObjectSize =
TD.getTypeAllocSize(cast<PointerType>(UO2->getType())->getElementType());
if (ObjectSize == Later.Size)
return true;
}
// Okay, we have stores to two completely different pointers. Try to
// decompose the pointer into a "base + constant_offset" form. If the base
// pointers are equal, then we can reason about the two stores.
int64_t EarlierOff = 0, LaterOff = 0;
const Value *BP1 = GetPointerBaseWithConstantOffset(P1, EarlierOff, TD);
const Value *BP2 = GetPointerBaseWithConstantOffset(P2, LaterOff, TD);
// If the base pointers still differ, we have two completely different stores.
if (BP1 != BP2)
return false;
// The later store completely overlaps the earlier store if:
//
// 1. Both start at the same offset and the later one's size is greater than
// or equal to the earlier one's, or
//
// |--earlier--|
// |-- later --|
//
// 2. The earlier store has an offset greater than the later offset, but which
// still lies completely within the later store.
//
// |--earlier--|
// |----- later ------|
//
// We have to be careful here as *Off is signed while *.Size is unsigned.
if (EarlierOff >= LaterOff &&
uint64_t(EarlierOff - LaterOff) + Earlier.Size <= Later.Size)
return true;
// Otherwise, they don't completely overlap.
return false;
}
/// isPossibleSelfRead - If 'Inst' might be a self read (i.e. a noop copy of a
/// memory region into an identical pointer) then it doesn't actually make its
/// input dead in the traditional sense. Consider this case:
///
/// memcpy(A <- B)
/// memcpy(A <- A)
///
/// In this case, the second store to A does not make the first store to A dead.
/// The usual situation isn't an explicit A<-A store like this (which can be
/// trivially removed) but a case where two pointers may alias.
///
/// This function detects when it is unsafe to remove a dependent instruction
/// because the DSE inducing instruction may be a self-read.
static bool isPossibleSelfRead(Instruction *Inst,
const AliasAnalysis::Location &InstStoreLoc,
Instruction *DepWrite, AliasAnalysis &AA) {
// Self reads can only happen for instructions that read memory. Get the
// location read.
AliasAnalysis::Location InstReadLoc = getLocForRead(Inst, AA);
if (InstReadLoc.Ptr == 0) return false; // Not a reading instruction.
// If the read and written loc obviously don't alias, it isn't a read.
if (AA.isNoAlias(InstReadLoc, InstStoreLoc)) return false;
// Okay, 'Inst' may copy over itself. However, we can still remove a the
// DepWrite instruction if we can prove that it reads from the same location
// as Inst. This handles useful cases like:
// memcpy(A <- B)
// memcpy(A <- B)
// Here we don't know if A/B may alias, but we do know that B/B are must
// aliases, so removing the first memcpy is safe (assuming it writes <= #
// bytes as the second one.
AliasAnalysis::Location DepReadLoc = getLocForRead(DepWrite, AA);
if (DepReadLoc.Ptr && AA.isMustAlias(InstReadLoc.Ptr, DepReadLoc.Ptr))
return false;
// If DepWrite doesn't read memory or if we can't prove it is a must alias,
// then it can't be considered dead.
return true;
}
//===----------------------------------------------------------------------===//
// DSE Pass
//===----------------------------------------------------------------------===//
bool DSE::runOnBasicBlock(BasicBlock &BB) {
bool MadeChange = false;
// Do a top-down walk on the BB.
for (BasicBlock::iterator BBI = BB.begin(), BBE = BB.end(); BBI != BBE; ) {
Instruction *Inst = BBI++;
// Handle 'free' calls specially.
if (CallInst *F = isFreeCall(Inst)) {
MadeChange |= HandleFree(F);
continue;
}
// If we find something that writes memory, get its memory dependence.
if (!hasMemoryWrite(Inst))
continue;
MemDepResult InstDep = MD->getDependency(Inst);
// Ignore any store where we can't find a local dependence.
// FIXME: cross-block DSE would be fun. :)
if (!InstDep.isDef() && !InstDep.isClobber())
continue;
// If we're storing the same value back to a pointer that we just
// loaded from, then the store can be removed.
if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
if (LoadInst *DepLoad = dyn_cast<LoadInst>(InstDep.getInst())) {
if (SI->getPointerOperand() == DepLoad->getPointerOperand() &&
SI->getOperand(0) == DepLoad && isRemovable(SI)) {
DEBUG(dbgs() << "DSE: Remove Store Of Load from same pointer:\n "
<< "LOAD: " << *DepLoad << "\n STORE: " << *SI << '\n');
// DeleteDeadInstruction can delete the current instruction. Save BBI
// in case we need it.
WeakVH NextInst(BBI);
DeleteDeadInstruction(SI, *MD);
if (NextInst == 0) // Next instruction deleted.
BBI = BB.begin();
else if (BBI != BB.begin()) // Revisit this instruction if possible.
--BBI;
++NumFastStores;
MadeChange = true;
continue;
}
}
}
// Figure out what location is being stored to.
AliasAnalysis::Location Loc = getLocForWrite(Inst, *AA);
// If we didn't get a useful location, fail.
if (Loc.Ptr == 0)
continue;
while (InstDep.isDef() || InstDep.isClobber()) {
// Get the memory clobbered by the instruction we depend on. MemDep will
// skip any instructions that 'Loc' clearly doesn't interact with. If we
// end up depending on a may- or must-aliased load, then we can't optimize
// away the store and we bail out. However, if we depend on on something
// that overwrites the memory location we *can* potentially optimize it.
//
// Find out what memory location the dependent instruction stores.
Instruction *DepWrite = InstDep.getInst();
AliasAnalysis::Location DepLoc = getLocForWrite(DepWrite, *AA);
// If we didn't get a useful location, or if it isn't a size, bail out.
if (DepLoc.Ptr == 0)
break;
// If we find a write that is a) removable (i.e., non-volatile), b) is
// completely obliterated by the store to 'Loc', and c) which we know that
// 'Inst' doesn't load from, then we can remove it.
if (isRemovable(DepWrite) && isCompleteOverwrite(Loc, DepLoc, *AA) &&
!isPossibleSelfRead(Inst, Loc, DepWrite, *AA)) {
DEBUG(dbgs() << "DSE: Remove Dead Store:\n DEAD: "
<< *DepWrite << "\n KILLER: " << *Inst << '\n');
// Delete the store and now-dead instructions that feed it.
DeleteDeadInstruction(DepWrite, *MD);
++NumFastStores;
MadeChange = true;
// DeleteDeadInstruction can delete the current instruction in loop
// cases, reset BBI.
BBI = Inst;
if (BBI != BB.begin())
--BBI;
break;
}
// If this is a may-aliased store that is clobbering the store value, we
// can keep searching past it for another must-aliased pointer that stores
// to the same location. For example, in:
// store -> P
// store -> Q
// store -> P
// we can remove the first store to P even though we don't know if P and Q
// alias.
if (DepWrite == &BB.front()) break;
// Can't look past this instruction if it might read 'Loc'.
if (AA->getModRefInfo(DepWrite, Loc) & AliasAnalysis::Ref)
break;
InstDep = MD->getPointerDependencyFrom(Loc, false, DepWrite, &BB);
}
}
// If this block ends in a return, unwind, or unreachable, all allocas are
// dead at its end, which means stores to them are also dead.
if (BB.getTerminator()->getNumSuccessors() == 0)
MadeChange |= handleEndBlock(BB);
return MadeChange;
}
/// HandleFree - Handle frees of entire structures whose dependency is a store
/// to a field of that structure.
bool DSE::HandleFree(CallInst *F) {
bool MadeChange = false;
MemDepResult Dep = MD->getDependency(F);
while (Dep.isDef() || Dep.isClobber()) {
Instruction *Dependency = Dep.getInst();
if (!hasMemoryWrite(Dependency) || !isRemovable(Dependency))
return MadeChange;
Value *DepPointer =
GetUnderlyingObject(getStoredPointerOperand(Dependency));
// Check for aliasing.
if (!AA->isMustAlias(F->getArgOperand(0), DepPointer))
return MadeChange;
// DCE instructions only used to calculate that store
DeleteDeadInstruction(Dependency, *MD);
++NumFastStores;
MadeChange = true;
// Inst's old Dependency is now deleted. Compute the next dependency,
// which may also be dead, as in
// s[0] = 0;
// s[1] = 0; // This has just been deleted.
// free(s);
Dep = MD->getDependency(F);
};
return MadeChange;
}
/// handleEndBlock - Remove dead stores to stack-allocated locations in the
/// function end block. Ex:
/// %A = alloca i32
/// ...
/// store i32 1, i32* %A
/// ret void
bool DSE::handleEndBlock(BasicBlock &BB) {
bool MadeChange = false;
// Keep track of all of the stack objects that are dead at the end of the
// function.
SmallPtrSet<Value*, 16> DeadStackObjects;
// Find all of the alloca'd pointers in the entry block.
BasicBlock *Entry = BB.getParent()->begin();
for (BasicBlock::iterator I = Entry->begin(), E = Entry->end(); I != E; ++I)
if (AllocaInst *AI = dyn_cast<AllocaInst>(I))
DeadStackObjects.insert(AI);
// Treat byval arguments the same, stores to them are dead at the end of the
// function.
for (Function::arg_iterator AI = BB.getParent()->arg_begin(),
AE = BB.getParent()->arg_end(); AI != AE; ++AI)
if (AI->hasByValAttr())
DeadStackObjects.insert(AI);
// Scan the basic block backwards
for (BasicBlock::iterator BBI = BB.end(); BBI != BB.begin(); ){
--BBI;
// If we find a store, check to see if it points into a dead stack value.
if (hasMemoryWrite(BBI) && isRemovable(BBI)) {
// See through pointer-to-pointer bitcasts
Value *Pointer = GetUnderlyingObject(getStoredPointerOperand(BBI));
// Stores to stack values are valid candidates for removal.
if (DeadStackObjects.count(Pointer)) {
Instruction *Dead = BBI++;
DEBUG(dbgs() << "DSE: Dead Store at End of Block:\n DEAD: "
<< *Dead << "\n Object: " << *Pointer << '\n');
// DCE instructions only used to calculate that store.
DeleteDeadInstruction(Dead, *MD, &DeadStackObjects);
++NumFastStores;
MadeChange = true;
continue;
}
}
// Remove any dead non-memory-mutating instructions.
if (isInstructionTriviallyDead(BBI)) {
Instruction *Inst = BBI++;
DeleteDeadInstruction(Inst, *MD, &DeadStackObjects);
++NumFastOther;
MadeChange = true;
continue;
}
if (AllocaInst *A = dyn_cast<AllocaInst>(BBI)) {
DeadStackObjects.erase(A);
continue;
}
if (CallSite CS = cast<Value>(BBI)) {
// If this call does not access memory, it can't be loading any of our
// pointers.
if (AA->doesNotAccessMemory(CS))
continue;
// If the call might load from any of our allocas, then any store above
// the call is live.
SmallVector<Value*, 8> LiveAllocas;
for (SmallPtrSet<Value*, 16>::iterator I = DeadStackObjects.begin(),
E = DeadStackObjects.end(); I != E; ++I) {
// See if the call site touches it.
AliasAnalysis::ModRefResult A =
AA->getModRefInfo(CS, *I, getPointerSize(*I, *AA));
if (A == AliasAnalysis::ModRef || A == AliasAnalysis::Ref)
LiveAllocas.push_back(*I);
}
for (SmallVector<Value*, 8>::iterator I = LiveAllocas.begin(),
E = LiveAllocas.end(); I != E; ++I)
DeadStackObjects.erase(*I);
// If all of the allocas were clobbered by the call then we're not going
// to find anything else to process.
if (DeadStackObjects.empty())
return MadeChange;
continue;
}
AliasAnalysis::Location LoadedLoc;
// If we encounter a use of the pointer, it is no longer considered dead
if (LoadInst *L = dyn_cast<LoadInst>(BBI)) {
if (!L->isUnordered()) // Be conservative with atomic/volatile load
break;
LoadedLoc = AA->getLocation(L);
} else if (VAArgInst *V = dyn_cast<VAArgInst>(BBI)) {
LoadedLoc = AA->getLocation(V);
} else if (MemTransferInst *MTI = dyn_cast<MemTransferInst>(BBI)) {
LoadedLoc = AA->getLocationForSource(MTI);
} else if (!BBI->mayReadFromMemory()) {
// Instruction doesn't read memory. Note that stores that weren't removed
// above will hit this case.
continue;
} else {
// Unknown inst; assume it clobbers everything.
break;
}
// Remove any allocas from the DeadPointer set that are loaded, as this
// makes any stores above the access live.
RemoveAccessedObjects(LoadedLoc, DeadStackObjects);
// If all of the allocas were clobbered by the access then we're not going
// to find anything else to process.
if (DeadStackObjects.empty())
break;
}
return MadeChange;
}
/// RemoveAccessedObjects - Check to see if the specified location may alias any
/// of the stack objects in the DeadStackObjects set. If so, they become live
/// because the location is being loaded.
void DSE::RemoveAccessedObjects(const AliasAnalysis::Location &LoadedLoc,
SmallPtrSet<Value*, 16> &DeadStackObjects) {
const Value *UnderlyingPointer = GetUnderlyingObject(LoadedLoc.Ptr);
// A constant can't be in the dead pointer set.
if (isa<Constant>(UnderlyingPointer))
return;
// If the kill pointer can be easily reduced to an alloca, don't bother doing
// extraneous AA queries.
if (isa<AllocaInst>(UnderlyingPointer) || isa<Argument>(UnderlyingPointer)) {
DeadStackObjects.erase(const_cast<Value*>(UnderlyingPointer));
return;
}
SmallVector<Value*, 16> NowLive;
for (SmallPtrSet<Value*, 16>::iterator I = DeadStackObjects.begin(),
E = DeadStackObjects.end(); I != E; ++I) {
// See if the loaded location could alias the stack location.
AliasAnalysis::Location StackLoc(*I, getPointerSize(*I, *AA));
if (!AA->isNoAlias(StackLoc, LoadedLoc))
NowLive.push_back(*I);
}
for (SmallVector<Value*, 16>::iterator I = NowLive.begin(), E = NowLive.end();
I != E; ++I)
DeadStackObjects.erase(*I);
}
|