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//===-- PlatformNetBSD.cpp ------------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "PlatformNetBSD.h"
#include "lldb/Host/Config.h"
#include <stdio.h>
#if LLDB_ENABLE_POSIX
#include <sys/utsname.h>
#endif
#include "lldb/Core/Debugger.h"
#include "lldb/Core/PluginManager.h"
#include "lldb/Host/HostInfo.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/Target.h"
#include "lldb/Utility/FileSpec.h"
#include "lldb/Utility/Log.h"
#include "lldb/Utility/State.h"
#include "lldb/Utility/Status.h"
#include "lldb/Utility/StreamString.h"
// Define these constants from NetBSD mman.h for use when targeting remote
// netbsd systems even when host has different values.
#define MAP_PRIVATE 0x0002
#define MAP_ANON 0x1000
using namespace lldb;
using namespace lldb_private;
using namespace lldb_private::platform_netbsd;
LLDB_PLUGIN_DEFINE(PlatformNetBSD)
static uint32_t g_initialize_count = 0;
PlatformSP PlatformNetBSD::CreateInstance(bool force, const ArchSpec *arch) {
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PLATFORM));
LLDB_LOG(log, "force = {0}, arch=({1}, {2})", force,
arch ? arch->GetArchitectureName() : "<null>",
arch ? arch->GetTriple().getTriple() : "<null>");
bool create = force;
if (!create && arch && arch->IsValid()) {
const llvm::Triple &triple = arch->GetTriple();
switch (triple.getOS()) {
case llvm::Triple::NetBSD:
create = true;
break;
default:
break;
}
}
LLDB_LOG(log, "create = {0}", create);
if (create) {
return PlatformSP(new PlatformNetBSD(false));
}
return PlatformSP();
}
ConstString PlatformNetBSD::GetPluginNameStatic(bool is_host) {
if (is_host) {
static ConstString g_host_name(Platform::GetHostPlatformName());
return g_host_name;
} else {
static ConstString g_remote_name("remote-netbsd");
return g_remote_name;
}
}
const char *PlatformNetBSD::GetPluginDescriptionStatic(bool is_host) {
if (is_host)
return "Local NetBSD user platform plug-in.";
else
return "Remote NetBSD user platform plug-in.";
}
ConstString PlatformNetBSD::GetPluginName() {
return GetPluginNameStatic(IsHost());
}
void PlatformNetBSD::Initialize() {
PlatformPOSIX::Initialize();
if (g_initialize_count++ == 0) {
#if defined(__NetBSD__)
PlatformSP default_platform_sp(new PlatformNetBSD(true));
default_platform_sp->SetSystemArchitecture(HostInfo::GetArchitecture());
Platform::SetHostPlatform(default_platform_sp);
#endif
PluginManager::RegisterPlugin(
PlatformNetBSD::GetPluginNameStatic(false),
PlatformNetBSD::GetPluginDescriptionStatic(false),
PlatformNetBSD::CreateInstance, nullptr);
}
}
void PlatformNetBSD::Terminate() {
if (g_initialize_count > 0) {
if (--g_initialize_count == 0) {
PluginManager::UnregisterPlugin(PlatformNetBSD::CreateInstance);
}
}
PlatformPOSIX::Terminate();
}
/// Default Constructor
PlatformNetBSD::PlatformNetBSD(bool is_host)
: PlatformPOSIX(is_host) // This is the local host platform
{}
PlatformNetBSD::~PlatformNetBSD() = default;
bool PlatformNetBSD::GetSupportedArchitectureAtIndex(uint32_t idx,
ArchSpec &arch) {
if (IsHost()) {
ArchSpec hostArch = HostInfo::GetArchitecture(HostInfo::eArchKindDefault);
if (hostArch.GetTriple().isOSNetBSD()) {
if (idx == 0) {
arch = hostArch;
return arch.IsValid();
} else if (idx == 1) {
// If the default host architecture is 64-bit, look for a 32-bit
// variant
if (hostArch.IsValid() && hostArch.GetTriple().isArch64Bit()) {
arch = HostInfo::GetArchitecture(HostInfo::eArchKind32);
return arch.IsValid();
}
}
}
} else {
if (m_remote_platform_sp)
return m_remote_platform_sp->GetSupportedArchitectureAtIndex(idx, arch);
llvm::Triple triple;
// Set the OS to NetBSD
triple.setOS(llvm::Triple::NetBSD);
// Set the architecture
switch (idx) {
case 0:
triple.setArchName("x86_64");
break;
case 1:
triple.setArchName("i386");
break;
default:
return false;
}
// Leave the vendor as "llvm::Triple:UnknownVendor" and don't specify the
// vendor by calling triple.SetVendorName("unknown") so that it is a
// "unspecified unknown". This means when someone calls
// triple.GetVendorName() it will return an empty string which indicates
// that the vendor can be set when two architectures are merged
// Now set the triple into "arch" and return true
arch.SetTriple(triple);
return true;
}
return false;
}
void PlatformNetBSD::GetStatus(Stream &strm) {
Platform::GetStatus(strm);
#if LLDB_ENABLE_POSIX
// Display local kernel information only when we are running in host mode.
// Otherwise, we would end up printing non-NetBSD information (when running
// on Mac OS for example).
if (IsHost()) {
struct utsname un;
if (uname(&un))
return;
strm.Printf(" Kernel: %s\n", un.sysname);
strm.Printf(" Release: %s\n", un.release);
strm.Printf(" Version: %s\n", un.version);
}
#endif
}
int32_t
PlatformNetBSD::GetResumeCountForLaunchInfo(ProcessLaunchInfo &launch_info) {
int32_t resume_count = 0;
// Always resume past the initial stop when we use eLaunchFlagDebug
if (launch_info.GetFlags().Test(eLaunchFlagDebug)) {
// Resume past the stop for the final exec into the true inferior.
++resume_count;
}
// If we're not launching a shell, we're done.
const FileSpec &shell = launch_info.GetShell();
if (!shell)
return resume_count;
std::string shell_string = shell.GetPath();
// We're in a shell, so for sure we have to resume past the shell exec.
++resume_count;
// Figure out what shell we're planning on using.
const char *shell_name = strrchr(shell_string.c_str(), '/');
if (shell_name == nullptr)
shell_name = shell_string.c_str();
else
shell_name++;
if (strcmp(shell_name, "csh") == 0 || strcmp(shell_name, "tcsh") == 0 ||
strcmp(shell_name, "zsh") == 0 || strcmp(shell_name, "sh") == 0) {
// These shells seem to re-exec themselves. Add another resume.
++resume_count;
}
return resume_count;
}
bool PlatformNetBSD::CanDebugProcess() {
if (IsHost()) {
return true;
} else {
// If we're connected, we can debug.
return IsConnected();
}
}
// For local debugging, NetBSD will override the debug logic to use llgs-launch
// rather than lldb-launch, llgs-attach. This differs from current lldb-
// launch, debugserver-attach approach on MacOSX.
lldb::ProcessSP
PlatformNetBSD::DebugProcess(ProcessLaunchInfo &launch_info, Debugger &debugger,
Target *target, // Can be NULL, if NULL create a new
// target, else use existing one
Status &error) {
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PLATFORM));
LLDB_LOG(log, "target {0}", target);
// If we're a remote host, use standard behavior from parent class.
if (!IsHost())
return PlatformPOSIX::DebugProcess(launch_info, debugger, target, error);
//
// For local debugging, we'll insist on having ProcessGDBRemote create the
// process.
//
ProcessSP process_sp;
// Make sure we stop at the entry point
launch_info.GetFlags().Set(eLaunchFlagDebug);
// We always launch the process we are going to debug in a separate process
// group, since then we can handle ^C interrupts ourselves w/o having to
// worry about the target getting them as well.
launch_info.SetLaunchInSeparateProcessGroup(true);
// Ensure we have a target.
if (target == nullptr) {
LLDB_LOG(log, "creating new target");
TargetSP new_target_sp;
error = debugger.GetTargetList().CreateTarget(
debugger, "", "", eLoadDependentsNo, nullptr, new_target_sp);
if (error.Fail()) {
LLDB_LOG(log, "failed to create new target: {0}", error);
return process_sp;
}
target = new_target_sp.get();
if (!target) {
error.SetErrorString("CreateTarget() returned nullptr");
LLDB_LOG(log, "error: {0}", error);
return process_sp;
}
}
// Mark target as currently selected target.
debugger.GetTargetList().SetSelectedTarget(target);
// Now create the gdb-remote process.
LLDB_LOG(log, "having target create process with gdb-remote plugin");
process_sp =
target->CreateProcess(launch_info.GetListener(), "gdb-remote", nullptr);
if (!process_sp) {
error.SetErrorString("CreateProcess() failed for gdb-remote process");
LLDB_LOG(log, "error: {0}", error);
return process_sp;
}
LLDB_LOG(log, "successfully created process");
// Adjust launch for a hijacker.
ListenerSP listener_sp;
if (!launch_info.GetHijackListener()) {
LLDB_LOG(log, "setting up hijacker");
listener_sp =
Listener::MakeListener("lldb.PlatformNetBSD.DebugProcess.hijack");
launch_info.SetHijackListener(listener_sp);
process_sp->HijackProcessEvents(listener_sp);
}
// Log file actions.
if (log) {
LLDB_LOG(log, "launching process with the following file actions:");
StreamString stream;
size_t i = 0;
const FileAction *file_action;
while ((file_action = launch_info.GetFileActionAtIndex(i++)) != nullptr) {
file_action->Dump(stream);
LLDB_LOG(log, "{0}", stream.GetData());
stream.Clear();
}
}
// Do the launch.
error = process_sp->Launch(launch_info);
if (error.Success()) {
// Handle the hijacking of process events.
if (listener_sp) {
const StateType state = process_sp->WaitForProcessToStop(
llvm::None, nullptr, false, listener_sp);
LLDB_LOG(log, "pid {0} state {0}", process_sp->GetID(), state);
}
// Hook up process PTY if we have one (which we should for local debugging
// with llgs).
int pty_fd = launch_info.GetPTY().ReleasePrimaryFileDescriptor();
if (pty_fd != PseudoTerminal::invalid_fd) {
process_sp->SetSTDIOFileDescriptor(pty_fd);
LLDB_LOG(log, "hooked up STDIO pty to process");
} else
LLDB_LOG(log, "not using process STDIO pty");
} else {
LLDB_LOG(log, "{0}", error);
// FIXME figure out appropriate cleanup here. Do we delete the target? Do
// we delete the process? Does our caller do that?
}
return process_sp;
}
void PlatformNetBSD::CalculateTrapHandlerSymbolNames() {
m_trap_handlers.push_back(ConstString("_sigtramp"));
}
MmapArgList PlatformNetBSD::GetMmapArgumentList(const ArchSpec &arch,
addr_t addr, addr_t length,
unsigned prot, unsigned flags,
addr_t fd, addr_t offset) {
uint64_t flags_platform = 0;
if (flags & eMmapFlagsPrivate)
flags_platform |= MAP_PRIVATE;
if (flags & eMmapFlagsAnon)
flags_platform |= MAP_ANON;
MmapArgList args({addr, length, prot, flags_platform, fd, offset});
return args;
}
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