File: tbaa-for-vptr.cpp

package info (click to toggle)
llvm-toolchain-11 1%3A11.0.1-2~deb10u1
  • links: PTS, VCS
  • area: main
  • in suites: buster
  • size: 995,836 kB
  • sloc: cpp: 4,767,656; ansic: 760,916; asm: 477,436; python: 170,940; objc: 69,804; lisp: 29,914; sh: 23,855; f90: 18,173; pascal: 7,551; perl: 7,471; ml: 5,603; awk: 3,489; makefile: 2,573; xml: 915; cs: 573; fortran: 503; javascript: 452
file content (41 lines) | stat: -rw-r--r-- 2,176 bytes parent folder | download | duplicates (10)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
// RUN: %clang_cc1 -triple %itanium_abi_triple -emit-llvm -o - -fsanitize=thread %s | FileCheck %s --check-prefixes=CHECK,OLD-PATH
// RUN: %clang_cc1 -triple %itanium_abi_triple -emit-llvm -o - -O1 -fno-experimental-new-pass-manager %s | FileCheck %s --check-prefixes=CHECK,OLD-PATH
// RUN: %clang_cc1 -triple %itanium_abi_triple -emit-llvm -o - -O1 -fno-experimental-new-pass-manager -relaxed-aliasing -fsanitize=thread %s | FileCheck %s --check-prefixes=CHECK,OLD-PATH
//
// RUN: %clang_cc1 -triple %itanium_abi_triple -emit-llvm -new-struct-path-tbaa -o - -fsanitize=thread %s | FileCheck %s --check-prefixes=CHECK,NEW-PATH
// RUN: %clang_cc1 -triple %itanium_abi_triple -emit-llvm -new-struct-path-tbaa -o - -O1 -fno-experimental-new-pass-manager %s | FileCheck %s --check-prefixes=CHECK,NEW-PATH
// RUN: %clang_cc1 -triple %itanium_abi_triple -emit-llvm -new-struct-path-tbaa -o - -O1 -fno-experimental-new-pass-manager -relaxed-aliasing -fsanitize=thread %s | FileCheck %s --check-prefixes=CHECK,NEW-PATH
//
// RUN: %clang_cc1 -triple %itanium_abi_triple -emit-llvm -o - %s | FileCheck %s --check-prefix=NOTBAA
// RUN: %clang_cc1 -triple %itanium_abi_triple -emit-llvm -o - -O2 -fno-experimental-new-pass-manager -relaxed-aliasing %s | FileCheck %s --check-prefix=NOTBAA
//
// Check that we generate TBAA for vtable pointer loads and stores.
// When -fsanitize=thread is used TBAA should be generated at all opt levels
// even if -relaxed-aliasing is present.
struct A {
  virtual int foo() const ;
  virtual ~A();
};

void CreateA() {
  new A;
}

void CallFoo(A *a, int (A::*fp)() const) {
  a->foo();
  (a->*fp)();
}

// CHECK-LABEL: @_Z7CallFoo
// CHECK: %{{.*}} = load i32 (%struct.A*)**, {{.*}} !tbaa ![[NUM:[0-9]+]]
// CHECK: br i1
// CHECK: load i8*, {{.*}}, !tbaa ![[NUM]]
//
// CHECK-LABEL: @_ZN1AC2Ev
// CHECK: store i32 (...)** {{.*}}, !tbaa ![[NUM]]
//
// OLD-PATH: [[NUM]] = !{[[TYPE:!.*]], [[TYPE]], i64 0}
// OLD-PATH: [[TYPE]] = !{!"vtable pointer", !{{.*}}
// NEW-PATH: [[NUM]] = !{[[TYPE:!.*]], [[TYPE]], i64 0, i64 [[POINTER_SIZE:.*]]}
// NEW-PATH: [[TYPE]] = !{!{{.*}}, i64 [[POINTER_SIZE]], !"vtable pointer"}
// NOTBAA-NOT: = !{!"Simple C++ TBAA"}