File: aarch64-dup-ext-crash.ll

package info (click to toggle)
llvm-toolchain-13 1%3A13.0.1-6~deb11u1
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 1,418,812 kB
  • sloc: cpp: 5,290,827; ansic: 996,570; asm: 544,593; python: 188,212; objc: 72,027; lisp: 30,291; f90: 25,395; sh: 24,900; javascript: 9,780; pascal: 9,398; perl: 7,484; ml: 5,432; awk: 3,523; makefile: 2,892; xml: 953; cs: 573; fortran: 539
file content (33 lines) | stat: -rw-r--r-- 1,467 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc < %s -o -| FileCheck %s

target datalayout = "e-m:e-i8:8:32-i16:16:32-i64:64-i128:128-n32:64-S128"
target triple = "aarch64-unknown-linux-gnu"

; This test covers a case where an AArch64 DUP instruction is generated with an
; invalid encoding, resulting in a crash. We don't care about the specific output
; here, only that this case no longer causes said crash.
define dso_local i32 @dupext_crashtest(i32 %e) local_unnamed_addr {
; CHECK-LABEL: dupext_crashtest:
for.body.lr.ph:
  %conv314 = zext i32 %e to i64
  br label %vector.memcheck

vector.memcheck:                                  ; preds = %for.body.lr.ph
  br label %vector.ph

vector.ph:                                        ; preds = %vector.memcheck
  %broadcast.splatinsert = insertelement <2 x i64> poison, i64 %conv314, i32 0
  %broadcast.splat = shufflevector <2 x i64> %broadcast.splatinsert, <2 x i64> poison, <2 x i32> zeroinitializer
  br label %vector.body

vector.body:                                      ; preds = %vector.body, %vector.ph
  %wide.load = load <2 x i32>, <2 x i32>* undef, align 4
  %0 = zext <2 x i32> %wide.load to <2 x i64>
  %1 = mul nuw <2 x i64> %broadcast.splat, %0
  %2 = trunc <2 x i64> %1 to <2 x i32>
  %3 = select <2 x i1> undef, <2 x i32> undef, <2 x i32> %2
  %4 = bitcast i32* undef to <2 x i32>*
  store <2 x i32> %3, <2 x i32>* %4, align 4
  br label %vector.body
}