1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141
|
//===- BufferUtils.cpp - buffer transformation utilities ------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file implements utilities for buffer optimization passes.
//
//===----------------------------------------------------------------------===//
#include "mlir/Transforms/BufferUtils.h"
#include "PassDetail.h"
#include "mlir/Dialect/MemRef/Utils/MemRefUtils.h"
#include "mlir/Dialect/StandardOps/IR/Ops.h"
#include "mlir/IR/Operation.h"
#include "mlir/Interfaces/ControlFlowInterfaces.h"
#include "mlir/Interfaces/LoopLikeInterface.h"
#include "mlir/Pass/Pass.h"
#include "mlir/Transforms/Passes.h"
#include "llvm/ADT/SetOperations.h"
using namespace mlir;
//===----------------------------------------------------------------------===//
// BufferPlacementAllocs
//===----------------------------------------------------------------------===//
/// Get the start operation to place the given alloc value withing the
// specified placement block.
Operation *BufferPlacementAllocs::getStartOperation(Value allocValue,
Block *placementBlock,
const Liveness &liveness) {
// We have to ensure that we place the alloc before its first use in this
// block.
const LivenessBlockInfo &livenessInfo = *liveness.getLiveness(placementBlock);
Operation *startOperation = livenessInfo.getStartOperation(allocValue);
// Check whether the start operation lies in the desired placement block.
// If not, we will use the terminator as this is the last operation in
// this block.
if (startOperation->getBlock() != placementBlock) {
Operation *opInPlacementBlock =
placementBlock->findAncestorOpInBlock(*startOperation);
startOperation = opInPlacementBlock ? opInPlacementBlock
: placementBlock->getTerminator();
}
return startOperation;
}
/// Initializes the internal list by discovering all supported allocation
/// nodes.
BufferPlacementAllocs::BufferPlacementAllocs(Operation *op) { build(op); }
/// Searches for and registers all supported allocation entries.
void BufferPlacementAllocs::build(Operation *op) {
op->walk([&](MemoryEffectOpInterface opInterface) {
// Try to find a single allocation result.
SmallVector<MemoryEffects::EffectInstance, 2> effects;
opInterface.getEffects(effects);
SmallVector<MemoryEffects::EffectInstance, 2> allocateResultEffects;
llvm::copy_if(
effects, std::back_inserter(allocateResultEffects),
[=](MemoryEffects::EffectInstance &it) {
Value value = it.getValue();
return isa<MemoryEffects::Allocate>(it.getEffect()) && value &&
value.isa<OpResult>() &&
it.getResource() !=
SideEffects::AutomaticAllocationScopeResource::get();
});
// If there is one result only, we will be able to move the allocation and
// (possibly existing) deallocation ops.
if (allocateResultEffects.size() != 1)
return;
// Get allocation result.
Value allocValue = allocateResultEffects[0].getValue();
// Find the associated dealloc value and register the allocation entry.
llvm::Optional<Operation *> dealloc = findDealloc(allocValue);
// If the allocation has > 1 dealloc associated with it, skip handling it.
if (!dealloc.hasValue())
return;
allocs.push_back(std::make_tuple(allocValue, *dealloc));
});
}
//===----------------------------------------------------------------------===//
// BufferPlacementTransformationBase
//===----------------------------------------------------------------------===//
/// Constructs a new transformation base using the given root operation.
BufferPlacementTransformationBase::BufferPlacementTransformationBase(
Operation *op)
: aliases(op), allocs(op), liveness(op) {}
/// Returns true if the given operation represents a loop by testing whether it
/// implements the `LoopLikeOpInterface` or the `RegionBranchOpInterface`. In
/// the case of a `RegionBranchOpInterface`, it checks all region-based control-
/// flow edges for cycles.
bool BufferPlacementTransformationBase::isLoop(Operation *op) {
// If the operation implements the `LoopLikeOpInterface` it can be considered
// a loop.
if (isa<LoopLikeOpInterface>(op))
return true;
// If the operation does not implement the `RegionBranchOpInterface`, it is
// (currently) not possible to detect a loop.
RegionBranchOpInterface regionInterface;
if (!(regionInterface = dyn_cast<RegionBranchOpInterface>(op)))
return false;
// Recurses into a region using the current region interface to find potential
// cycles.
SmallPtrSet<Region *, 4> visitedRegions;
std::function<bool(Region *)> recurse = [&](Region *current) {
if (!current)
return false;
// If we have found a back edge, the parent operation induces a loop.
if (!visitedRegions.insert(current).second)
return true;
// Recurses into all region successors.
SmallVector<RegionSuccessor, 2> successors;
regionInterface.getSuccessorRegions(current->getRegionNumber(), successors);
for (RegionSuccessor ®ionEntry : successors)
if (recurse(regionEntry.getSuccessor()))
return true;
return false;
};
// Start with all entry regions and test whether they induce a loop.
SmallVector<RegionSuccessor, 2> successorRegions;
regionInterface.getSuccessorRegions(/*index=*/llvm::None, successorRegions);
for (RegionSuccessor ®ionEntry : successorRegions) {
if (recurse(regionEntry.getSuccessor()))
return true;
visitedRegions.clear();
}
return false;
}
|