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//===--- Headers.h - Include headers -----------------------------*- C++-*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CLANG_TOOLS_EXTRA_CLANGD_HEADERS_H
#define LLVM_CLANG_TOOLS_EXTRA_CLANGD_HEADERS_H
#include "Protocol.h"
#include "SourceCode.h"
#include "index/Symbol.h"
#include "support/Logger.h"
#include "support/Path.h"
#include "clang/Basic/FileEntry.h"
#include "clang/Basic/TokenKinds.h"
#include "clang/Format/Format.h"
#include "clang/Frontend/CompilerInstance.h"
#include "clang/Lex/HeaderSearch.h"
#include "clang/Lex/PPCallbacks.h"
#include "clang/Lex/Preprocessor.h"
#include "clang/Tooling/Inclusions/HeaderIncludes.h"
#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/DenseSet.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/ADT/StringSet.h"
#include "llvm/Support/Error.h"
#include "llvm/Support/FileSystem/UniqueID.h"
#include "llvm/Support/VirtualFileSystem.h"
#include <string>
namespace clang {
class Decl;
class NamespaceDecl;
namespace clangd {
// clangd has a built-in database of standard library symbols.
namespace stdlib {
class Symbol;
// A standard library header, such as <iostream>
// Lightweight class, in fact just an index into a table.
class Header {
public:
static llvm::Optional<Header> named(llvm::StringRef Name);
friend llvm::raw_ostream &operator<<(llvm::raw_ostream &OS, const Header &H) {
return OS << H.name();
}
llvm::StringRef name() const;
private:
Header(unsigned ID) : ID(ID) {}
unsigned ID;
friend Symbol;
friend llvm::DenseMapInfo<Header>;
friend bool operator==(const Header &L, const Header &R) {
return L.ID == R.ID;
}
};
// A top-level standard library symbol, such as std::vector
// Lightweight class, in fact just an index into a table.
class Symbol {
public:
static llvm::Optional<Symbol> named(llvm::StringRef Scope,
llvm::StringRef Name);
friend llvm::raw_ostream &operator<<(llvm::raw_ostream &OS, const Symbol &S) {
return OS << S.scope() << S.name();
}
llvm::StringRef scope() const;
llvm::StringRef name() const;
// The preferred header for this symbol (e.g. the suggested insertion).
Header header() const;
// Some symbols may be provided my multiple headers.
llvm::SmallVector<Header> headers() const;
private:
Symbol(unsigned ID) : ID(ID) {}
unsigned ID;
friend class Recognizer;
friend llvm::DenseMapInfo<Symbol>;
friend bool operator==(const Symbol &L, const Symbol &R) {
return L.ID == R.ID;
}
};
// A functor to find the stdlib::Symbol associated with a decl.
//
// For non-top-level decls (std::vector<int>::iterator), returns the top-level
// symbol (std::vector).
class Recognizer {
public:
Recognizer();
llvm::Optional<Symbol> operator()(const Decl *D);
private:
using NSSymbolMap = llvm::DenseMap<llvm::StringRef, unsigned>;
NSSymbolMap *namespaceSymbols(const NamespaceDecl *D);
llvm::DenseMap<const DeclContext *, NSSymbolMap *> NamespaceCache;
};
} // namespace stdlib
/// Returns true if \p Include is literal include like "path" or <path>.
bool isLiteralInclude(llvm::StringRef Include);
/// Represents a header file to be #include'd.
struct HeaderFile {
std::string File;
/// If this is true, `File` is a literal string quoted with <> or "" that
/// can be #included directly; otherwise, `File` is an absolute file path.
bool Verbatim;
bool valid() const;
};
/// Creates a `HeaderFile` from \p Header which can be either a URI or a literal
/// include.
llvm::Expected<HeaderFile> toHeaderFile(llvm::StringRef Header,
llvm::StringRef HintPath);
// Returns include headers for \p Sym sorted by popularity. If two headers are
// equally popular, prefer the shorter one.
llvm::SmallVector<llvm::StringRef, 1> getRankedIncludes(const Symbol &Sym);
// An #include directive that we found in the main file.
struct Inclusion {
tok::PPKeywordKind Directive; // Directive used for inclusion, e.g. import
std::string Written; // Inclusion name as written e.g. <vector>.
Path Resolved; // Resolved path of included file. Empty if not resolved.
unsigned HashOffset = 0; // Byte offset from start of file to #.
int HashLine = 0; // Line number containing the directive, 0-indexed.
SrcMgr::CharacteristicKind FileKind = SrcMgr::C_User;
llvm::Optional<unsigned> HeaderID;
bool BehindPragmaKeep = false; // Has IWYU pragma: keep right after.
};
llvm::raw_ostream &operator<<(llvm::raw_ostream &, const Inclusion &);
bool operator==(const Inclusion &LHS, const Inclusion &RHS);
// Contains information about one file in the build graph and its direct
// dependencies. Doesn't own the strings it references (IncludeGraph is
// self-contained).
struct IncludeGraphNode {
enum class SourceFlag : uint8_t {
None = 0,
// Whether current file is a main file rather than a header.
IsTU = 1 << 0,
// Whether current file had any uncompilable errors during indexing.
HadErrors = 1 << 1,
};
SourceFlag Flags = SourceFlag::None;
llvm::StringRef URI;
FileDigest Digest{{0}};
std::vector<llvm::StringRef> DirectIncludes;
};
// FileURI and FileInclusions are references to keys of the map containing
// them.
// Important: The graph generated by those callbacks might contain cycles, self
// edges and multi edges.
using IncludeGraph = llvm::StringMap<IncludeGraphNode>;
inline IncludeGraphNode::SourceFlag operator|(IncludeGraphNode::SourceFlag A,
IncludeGraphNode::SourceFlag B) {
return static_cast<IncludeGraphNode::SourceFlag>(static_cast<uint8_t>(A) |
static_cast<uint8_t>(B));
}
inline bool operator&(IncludeGraphNode::SourceFlag A,
IncludeGraphNode::SourceFlag B) {
return static_cast<uint8_t>(A) & static_cast<uint8_t>(B);
}
inline IncludeGraphNode::SourceFlag &
operator|=(IncludeGraphNode::SourceFlag &A, IncludeGraphNode::SourceFlag B) {
return A = A | B;
}
// Information captured about the inclusion graph in a translation unit.
// This includes detailed information about the direct #includes, and summary
// information about all transitive includes.
//
// It should be built incrementally with collectIncludeStructureCallback().
// When we build the preamble, we capture and store its include structure along
// with the preamble data. When we use the preamble, we can copy its
// IncludeStructure and use another collectIncludeStructureCallback() to fill
// in any non-preamble inclusions.
class IncludeStructure {
public:
IncludeStructure() {
// Reserve HeaderID = 0 for the main file.
RealPathNames.emplace_back();
}
// Inserts a PPCallback and CommentHandler that visits all includes in the
// main file and populates the structure. It will also scan for IWYU pragmas
// in comments.
void collect(const CompilerInstance &CI);
// HeaderID identifies file in the include graph. It corresponds to a
// FileEntry rather than a FileID, but stays stable across preamble & main
// file builds.
enum class HeaderID : unsigned {};
llvm::Optional<HeaderID> getID(const FileEntry *Entry) const;
HeaderID getOrCreateID(const FileEntry *Entry);
StringRef getRealPath(HeaderID ID) const {
assert(static_cast<unsigned>(ID) <= RealPathNames.size());
return RealPathNames[static_cast<unsigned>(ID)];
}
bool isSelfContained(HeaderID ID) const {
return !NonSelfContained.contains(ID);
}
// Return all transitively reachable files.
llvm::ArrayRef<std::string> allHeaders() const { return RealPathNames; }
// Return all transitively reachable files, and their minimum include depth.
// All transitive includes (absolute paths), with their minimum include depth.
// Root --> 0, #included file --> 1, etc.
// Root is the ID of the header being visited first.
llvm::DenseMap<HeaderID, unsigned>
includeDepth(HeaderID Root = MainFileID) const;
// Maps HeaderID to the ids of the files included from it.
llvm::DenseMap<HeaderID, SmallVector<HeaderID>> IncludeChildren;
llvm::DenseMap<stdlib::Header, llvm::SmallVector<HeaderID>> StdlibHeaders;
std::vector<Inclusion> MainFileIncludes;
// We reserve HeaderID(0) for the main file and will manually check for that
// in getID and getOrCreateID because the UniqueID is not stable when the
// content of the main file changes.
static const HeaderID MainFileID = HeaderID(0u);
class RecordHeaders;
private:
// MainFileEntry will be used to check if the queried file is the main file
// or not.
const FileEntry *MainFileEntry = nullptr;
std::vector<std::string> RealPathNames; // In HeaderID order.
// FileEntry::UniqueID is mapped to the internal representation (HeaderID).
// Identifying files in a way that persists from preamble build to subsequent
// builds is surprisingly hard. FileID is unavailable in InclusionDirective(),
// and RealPathName and UniqueID are not preserved in
// the preamble.
llvm::DenseMap<llvm::sys::fs::UniqueID, HeaderID> UIDToIndex;
// Contains HeaderIDs of all non self-contained entries in the
// IncludeStructure.
llvm::DenseSet<HeaderID> NonSelfContained;
};
// Calculates insertion edit for including a new header in a file.
class IncludeInserter {
public:
// If \p HeaderSearchInfo is nullptr (e.g. when compile command is
// infeasible), this will only try to insert verbatim headers, and
// include path of non-verbatim header will not be shortened.
IncludeInserter(StringRef FileName, StringRef Code,
const format::FormatStyle &Style, StringRef BuildDir,
HeaderSearch *HeaderSearchInfo)
: FileName(FileName), Code(Code), BuildDir(BuildDir),
HeaderSearchInfo(HeaderSearchInfo),
Inserter(FileName, Code, Style.IncludeStyle) {}
void addExisting(const Inclusion &Inc);
/// Checks whether to add an #include of the header into \p File.
/// An #include will not be added if:
/// - Either \p DeclaringHeader or \p InsertedHeader is already (directly)
/// in \p Inclusions (including those included via different paths).
/// - \p DeclaringHeader or \p InsertedHeader is the same as \p File.
///
/// \param DeclaringHeader is path of the original header corresponding to \p
/// InsertedHeader e.g. the header that declares a symbol.
/// \param InsertedHeader The preferred header to be inserted. This could be
/// the same as DeclaringHeader but must be provided.
bool shouldInsertInclude(PathRef DeclaringHeader,
const HeaderFile &InsertedHeader) const;
/// Determines the preferred way to #include a file, taking into account the
/// search path. Usually this will prefer a shorter representation like
/// 'Foo/Bar.h' over a longer one like 'Baz/include/Foo/Bar.h'.
///
/// \param InsertedHeader The preferred header to be inserted.
///
/// \param IncludingFile is the absolute path of the file that InsertedHeader
/// will be inserted.
///
/// \return A quoted "path" or <path> to be included, or None if it couldn't
/// be shortened.
llvm::Optional<std::string>
calculateIncludePath(const HeaderFile &InsertedHeader,
llvm::StringRef IncludingFile) const;
/// Calculates an edit that inserts \p VerbatimHeader into code. If the header
/// is already included, this returns None.
llvm::Optional<TextEdit> insert(llvm::StringRef VerbatimHeader) const;
private:
StringRef FileName;
StringRef Code;
StringRef BuildDir;
HeaderSearch *HeaderSearchInfo = nullptr;
llvm::StringSet<> IncludedHeaders; // Both written and resolved.
tooling::HeaderIncludes Inserter; // Computers insertion replacement.
};
} // namespace clangd
} // namespace clang
namespace llvm {
// Support HeaderIDs as DenseMap keys.
template <> struct DenseMapInfo<clang::clangd::IncludeStructure::HeaderID> {
static inline clang::clangd::IncludeStructure::HeaderID getEmptyKey() {
return static_cast<clang::clangd::IncludeStructure::HeaderID>(-1);
}
static inline clang::clangd::IncludeStructure::HeaderID getTombstoneKey() {
return static_cast<clang::clangd::IncludeStructure::HeaderID>(-2);
}
static unsigned
getHashValue(const clang::clangd::IncludeStructure::HeaderID &Tag) {
return hash_value(static_cast<unsigned>(Tag));
}
static bool isEqual(const clang::clangd::IncludeStructure::HeaderID &LHS,
const clang::clangd::IncludeStructure::HeaderID &RHS) {
return LHS == RHS;
}
};
template <> struct DenseMapInfo<clang::clangd::stdlib::Header> {
static inline clang::clangd::stdlib::Header getEmptyKey() {
return clang::clangd::stdlib::Header(-1);
}
static inline clang::clangd::stdlib::Header getTombstoneKey() {
return clang::clangd::stdlib::Header(-2);
}
static unsigned getHashValue(const clang::clangd::stdlib::Header &H) {
return hash_value(H.ID);
}
static bool isEqual(const clang::clangd::stdlib::Header &LHS,
const clang::clangd::stdlib::Header &RHS) {
return LHS == RHS;
}
};
template <> struct DenseMapInfo<clang::clangd::stdlib::Symbol> {
static inline clang::clangd::stdlib::Symbol getEmptyKey() {
return clang::clangd::stdlib::Symbol(-1);
}
static inline clang::clangd::stdlib::Symbol getTombstoneKey() {
return clang::clangd::stdlib::Symbol(-2);
}
static unsigned getHashValue(const clang::clangd::stdlib::Symbol &S) {
return hash_value(S.ID);
}
static bool isEqual(const clang::clangd::stdlib::Symbol &LHS,
const clang::clangd::stdlib::Symbol &RHS) {
return LHS == RHS;
}
};
} // namespace llvm
#endif // LLVM_CLANG_TOOLS_EXTRA_CLANGD_HEADERS_H
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