File: vgpr-tuple-allocation.ll

package info (click to toggle)
llvm-toolchain-14 1%3A14.0.6-12
  • links: PTS, VCS
  • area: main
  • in suites: bookworm
  • size: 1,496,180 kB
  • sloc: cpp: 5,593,972; ansic: 986,872; asm: 585,869; python: 184,223; objc: 72,530; lisp: 31,119; f90: 27,793; javascript: 9,780; pascal: 9,762; sh: 9,482; perl: 7,468; ml: 5,432; awk: 3,523; makefile: 2,538; xml: 953; cs: 573; fortran: 567
file content (308 lines) | stat: -rw-r--r-- 15,748 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -mtriple=amdgcn-amd-amdhsa -mcpu=gfx900 -verify-machineinstrs < %s | FileCheck -check-prefixes=GFX9 %s
; RUN: llc -mtriple=amdgcn-amd-amdhsa -mcpu=gfx1010 -verify-machineinstrs < %s | FileCheck -check-prefixes=GFX10 %s

declare void @extern_func() #2

define <4 x float> @non_preserved_vgpr_tuple8(<8 x i32> %rsrc, <4 x i32> %samp, float %bias, float %zcompare, float %s, float %t, float %clamp) {
; The vgpr tuple8 operand in image_gather4_c_b_cl instruction needs not be
; preserved across the call and should get 8 scratch registers.
; GFX9-LABEL: non_preserved_vgpr_tuple8:
; GFX9:       ; %bb.0: ; %main_body
; GFX9-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT:    s_or_saveexec_b64 s[4:5], -1
; GFX9-NEXT:    buffer_store_dword v40, off, s[0:3], s32 offset:16 ; 4-byte Folded Spill
; GFX9-NEXT:    s_mov_b64 exec, s[4:5]
; GFX9-NEXT:    s_mov_b32 s4, 0
; GFX9-NEXT:    v_writelane_b32 v40, s33, 2
; GFX9-NEXT:    s_mov_b32 s33, s32
; GFX9-NEXT:    v_mov_b32_e32 v36, v16
; GFX9-NEXT:    v_mov_b32_e32 v35, v15
; GFX9-NEXT:    v_mov_b32_e32 v34, v14
; GFX9-NEXT:    v_mov_b32_e32 v33, v13
; GFX9-NEXT:    v_mov_b32_e32 v32, v12
; GFX9-NEXT:    s_mov_b32 s5, s4
; GFX9-NEXT:    s_mov_b32 s6, s4
; GFX9-NEXT:    s_mov_b32 s7, s4
; GFX9-NEXT:    s_mov_b32 s8, s4
; GFX9-NEXT:    s_mov_b32 s9, s4
; GFX9-NEXT:    s_mov_b32 s10, s4
; GFX9-NEXT:    s_mov_b32 s11, s4
; GFX9-NEXT:    buffer_store_dword v41, off, s[0:3], s33 offset:12 ; 4-byte Folded Spill
; GFX9-NEXT:    buffer_store_dword v42, off, s[0:3], s33 offset:8 ; 4-byte Folded Spill
; GFX9-NEXT:    buffer_store_dword v43, off, s[0:3], s33 offset:4 ; 4-byte Folded Spill
; GFX9-NEXT:    buffer_store_dword v44, off, s[0:3], s33 ; 4-byte Folded Spill
; GFX9-NEXT:    ;;#ASMSTART
; GFX9-NEXT:    ;;#ASMEND
; GFX9-NEXT:    ;;#ASMSTART
; GFX9-NEXT:    ;;#ASMEND
; GFX9-NEXT:    ;;#ASMSTART
; GFX9-NEXT:    ;;#ASMEND
; GFX9-NEXT:    ;;#ASMSTART
; GFX9-NEXT:    ;;#ASMEND
; GFX9-NEXT:    image_gather4_c_b_cl v[41:44], v[32:36], s[4:11], s[4:7] dmask:0x1
; GFX9-NEXT:    s_addk_i32 s32, 0x800
; GFX9-NEXT:    s_getpc_b64 s[4:5]
; GFX9-NEXT:    s_add_u32 s4, s4, extern_func@gotpcrel32@lo+4
; GFX9-NEXT:    s_addc_u32 s5, s5, extern_func@gotpcrel32@hi+12
; GFX9-NEXT:    s_load_dwordx2 s[4:5], s[4:5], 0x0
; GFX9-NEXT:    v_writelane_b32 v40, s30, 0
; GFX9-NEXT:    v_writelane_b32 v40, s31, 1
; GFX9-NEXT:    s_waitcnt lgkmcnt(0)
; GFX9-NEXT:    s_swappc_b64 s[30:31], s[4:5]
; GFX9-NEXT:    v_mov_b32_e32 v0, v41
; GFX9-NEXT:    v_mov_b32_e32 v1, v42
; GFX9-NEXT:    v_mov_b32_e32 v2, v43
; GFX9-NEXT:    v_mov_b32_e32 v3, v44
; GFX9-NEXT:    buffer_load_dword v44, off, s[0:3], s33 ; 4-byte Folded Reload
; GFX9-NEXT:    buffer_load_dword v43, off, s[0:3], s33 offset:4 ; 4-byte Folded Reload
; GFX9-NEXT:    buffer_load_dword v42, off, s[0:3], s33 offset:8 ; 4-byte Folded Reload
; GFX9-NEXT:    buffer_load_dword v41, off, s[0:3], s33 offset:12 ; 4-byte Folded Reload
; GFX9-NEXT:    v_readlane_b32 s4, v40, 0
; GFX9-NEXT:    v_readlane_b32 s5, v40, 1
; GFX9-NEXT:    s_addk_i32 s32, 0xf800
; GFX9-NEXT:    v_readlane_b32 s33, v40, 2
; GFX9-NEXT:    s_or_saveexec_b64 s[6:7], -1
; GFX9-NEXT:    buffer_load_dword v40, off, s[0:3], s32 offset:16 ; 4-byte Folded Reload
; GFX9-NEXT:    s_mov_b64 exec, s[6:7]
; GFX9-NEXT:    s_waitcnt vmcnt(0)
; GFX9-NEXT:    s_setpc_b64 s[4:5]
;
; GFX10-LABEL: non_preserved_vgpr_tuple8:
; GFX10:       ; %bb.0: ; %main_body
; GFX10-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT:    s_waitcnt_vscnt null, 0x0
; GFX10-NEXT:    s_or_saveexec_b32 s4, -1
; GFX10-NEXT:    buffer_store_dword v40, off, s[0:3], s32 offset:16 ; 4-byte Folded Spill
; GFX10-NEXT:    s_waitcnt_depctr 0xffe3
; GFX10-NEXT:    s_mov_b32 exec_lo, s4
; GFX10-NEXT:    v_mov_b32_e32 v36, v16
; GFX10-NEXT:    v_mov_b32_e32 v35, v15
; GFX10-NEXT:    v_mov_b32_e32 v34, v14
; GFX10-NEXT:    v_mov_b32_e32 v33, v13
; GFX10-NEXT:    v_mov_b32_e32 v32, v12
; GFX10-NEXT:    s_mov_b32 s4, 0
; GFX10-NEXT:    v_writelane_b32 v40, s33, 2
; GFX10-NEXT:    s_mov_b32 s33, s32
; GFX10-NEXT:    s_mov_b32 s5, s4
; GFX10-NEXT:    s_mov_b32 s6, s4
; GFX10-NEXT:    s_mov_b32 s7, s4
; GFX10-NEXT:    s_mov_b32 s8, s4
; GFX10-NEXT:    s_mov_b32 s9, s4
; GFX10-NEXT:    s_mov_b32 s10, s4
; GFX10-NEXT:    s_mov_b32 s11, s4
; GFX10-NEXT:    buffer_store_dword v41, off, s[0:3], s33 offset:12 ; 4-byte Folded Spill
; GFX10-NEXT:    buffer_store_dword v42, off, s[0:3], s33 offset:8 ; 4-byte Folded Spill
; GFX10-NEXT:    buffer_store_dword v43, off, s[0:3], s33 offset:4 ; 4-byte Folded Spill
; GFX10-NEXT:    buffer_store_dword v44, off, s[0:3], s33 ; 4-byte Folded Spill
; GFX10-NEXT:    ;;#ASMSTART
; GFX10-NEXT:    ;;#ASMEND
; GFX10-NEXT:    ;;#ASMSTART
; GFX10-NEXT:    ;;#ASMEND
; GFX10-NEXT:    ;;#ASMSTART
; GFX10-NEXT:    ;;#ASMEND
; GFX10-NEXT:    ;;#ASMSTART
; GFX10-NEXT:    ;;#ASMEND
; GFX10-NEXT:    image_gather4_c_b_cl v[41:44], v[32:36], s[4:11], s[4:7] dmask:0x1 dim:SQ_RSRC_IMG_2D
; GFX10-NEXT:    s_addk_i32 s32, 0x400
; GFX10-NEXT:    s_waitcnt_depctr 0xffe3
; GFX10-NEXT:    s_getpc_b64 s[4:5]
; GFX10-NEXT:    s_add_u32 s4, s4, extern_func@gotpcrel32@lo+4
; GFX10-NEXT:    s_addc_u32 s5, s5, extern_func@gotpcrel32@hi+12
; GFX10-NEXT:    v_writelane_b32 v40, s30, 0
; GFX10-NEXT:    s_load_dwordx2 s[4:5], s[4:5], 0x0
; GFX10-NEXT:    v_writelane_b32 v40, s31, 1
; GFX10-NEXT:    s_waitcnt lgkmcnt(0)
; GFX10-NEXT:    s_swappc_b64 s[30:31], s[4:5]
; GFX10-NEXT:    v_mov_b32_e32 v0, v41
; GFX10-NEXT:    v_mov_b32_e32 v1, v42
; GFX10-NEXT:    v_mov_b32_e32 v2, v43
; GFX10-NEXT:    v_mov_b32_e32 v3, v44
; GFX10-NEXT:    s_clause 0x3
; GFX10-NEXT:    buffer_load_dword v44, off, s[0:3], s33
; GFX10-NEXT:    buffer_load_dword v43, off, s[0:3], s33 offset:4
; GFX10-NEXT:    buffer_load_dword v42, off, s[0:3], s33 offset:8
; GFX10-NEXT:    buffer_load_dword v41, off, s[0:3], s33 offset:12
; GFX10-NEXT:    v_readlane_b32 s4, v40, 0
; GFX10-NEXT:    v_readlane_b32 s5, v40, 1
; GFX10-NEXT:    s_addk_i32 s32, 0xfc00
; GFX10-NEXT:    v_readlane_b32 s33, v40, 2
; GFX10-NEXT:    s_or_saveexec_b32 s6, -1
; GFX10-NEXT:    buffer_load_dword v40, off, s[0:3], s32 offset:16 ; 4-byte Folded Reload
; GFX10-NEXT:    s_waitcnt_depctr 0xffe3
; GFX10-NEXT:    s_mov_b32 exec_lo, s6
; GFX10-NEXT:    s_waitcnt vmcnt(0)
; GFX10-NEXT:    s_setpc_b64 s[4:5]
main_body:
  call void asm sideeffect "", "~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7}"() #0
  call void asm sideeffect "", "~{v8},~{v9},~{v10},~{v11},~{v12},~{v13},~{v14},~{v15}"() #0
  call void asm sideeffect "", "~{v16},~{v17},~{v18},~{v19},~{v20},~{v21},~{v22},~{v23}"() #0
  call void asm sideeffect "", "~{v24},~{v25},~{v26},~{v27},~{v28},~{v29},~{v30},~{v31}"() #0
  %v = call <4 x float> @llvm.amdgcn.image.gather4.c.b.cl.2d.v4f32.f32.f32(i32 1, float %bias, float %zcompare, float %s, float %t, float %clamp, <8 x i32> undef, <4 x i32> undef, i1 false, i32 0, i32 0)
  call void @extern_func()
  ret <4 x float> %v
}

define <4 x float> @call_preserved_vgpr_tuple8(<8 x i32> %rsrc, <4 x i32> %samp, float %bias, float %zcompare, float %s, float %t, float %clamp) {
; The vgpr tuple8 operand in image_gather4_c_b_cl instruction needs to be preserved
; across the call and should get allcoated to 8 CSRs.
; Only the lower 5 sub-registers of the tuple are preserved.
; The upper 3 sub-registers are unused.
; GFX9-LABEL: call_preserved_vgpr_tuple8:
; GFX9:       ; %bb.0: ; %main_body
; GFX9-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT:    s_or_saveexec_b64 s[4:5], -1
; GFX9-NEXT:    buffer_store_dword v40, off, s[0:3], s32 offset:20 ; 4-byte Folded Spill
; GFX9-NEXT:    s_mov_b64 exec, s[4:5]
; GFX9-NEXT:    v_writelane_b32 v40, s33, 10
; GFX9-NEXT:    v_writelane_b32 v40, s36, 0
; GFX9-NEXT:    v_writelane_b32 v40, s37, 1
; GFX9-NEXT:    v_writelane_b32 v40, s38, 2
; GFX9-NEXT:    v_writelane_b32 v40, s39, 3
; GFX9-NEXT:    v_writelane_b32 v40, s40, 4
; GFX9-NEXT:    v_writelane_b32 v40, s41, 5
; GFX9-NEXT:    s_mov_b32 s33, s32
; GFX9-NEXT:    v_writelane_b32 v40, s42, 6
; GFX9-NEXT:    s_mov_b32 s36, 0
; GFX9-NEXT:    buffer_store_dword v41, off, s[0:3], s33 offset:16 ; 4-byte Folded Spill
; GFX9-NEXT:    buffer_store_dword v42, off, s[0:3], s33 offset:12 ; 4-byte Folded Spill
; GFX9-NEXT:    buffer_store_dword v43, off, s[0:3], s33 offset:8 ; 4-byte Folded Spill
; GFX9-NEXT:    buffer_store_dword v44, off, s[0:3], s33 offset:4 ; 4-byte Folded Spill
; GFX9-NEXT:    buffer_store_dword v45, off, s[0:3], s33 ; 4-byte Folded Spill
; GFX9-NEXT:    v_writelane_b32 v40, s43, 7
; GFX9-NEXT:    v_mov_b32_e32 v45, v16
; GFX9-NEXT:    v_mov_b32_e32 v44, v15
; GFX9-NEXT:    v_mov_b32_e32 v43, v14
; GFX9-NEXT:    v_mov_b32_e32 v42, v13
; GFX9-NEXT:    v_mov_b32_e32 v41, v12
; GFX9-NEXT:    s_mov_b32 s37, s36
; GFX9-NEXT:    s_mov_b32 s38, s36
; GFX9-NEXT:    s_mov_b32 s39, s36
; GFX9-NEXT:    s_mov_b32 s40, s36
; GFX9-NEXT:    s_mov_b32 s41, s36
; GFX9-NEXT:    s_mov_b32 s42, s36
; GFX9-NEXT:    s_mov_b32 s43, s36
; GFX9-NEXT:    image_gather4_c_b_cl v[0:3], v[41:45], s[36:43], s[4:7] dmask:0x1
; GFX9-NEXT:    s_addk_i32 s32, 0x800
; GFX9-NEXT:    s_getpc_b64 s[4:5]
; GFX9-NEXT:    s_add_u32 s4, s4, extern_func@gotpcrel32@lo+4
; GFX9-NEXT:    s_addc_u32 s5, s5, extern_func@gotpcrel32@hi+12
; GFX9-NEXT:    s_load_dwordx2 s[4:5], s[4:5], 0x0
; GFX9-NEXT:    v_writelane_b32 v40, s30, 8
; GFX9-NEXT:    v_writelane_b32 v40, s31, 9
; GFX9-NEXT:    s_waitcnt vmcnt(0)
; GFX9-NEXT:    global_store_dwordx4 v[0:1], v[0:3], off
; GFX9-NEXT:    s_waitcnt lgkmcnt(0)
; GFX9-NEXT:    s_swappc_b64 s[30:31], s[4:5]
; GFX9-NEXT:    image_gather4_c_b_cl v[0:3], v[41:45], s[36:43], s[4:7] dmask:0x1
; GFX9-NEXT:    s_nop 0
; GFX9-NEXT:    buffer_load_dword v45, off, s[0:3], s33 ; 4-byte Folded Reload
; GFX9-NEXT:    buffer_load_dword v44, off, s[0:3], s33 offset:4 ; 4-byte Folded Reload
; GFX9-NEXT:    buffer_load_dword v43, off, s[0:3], s33 offset:8 ; 4-byte Folded Reload
; GFX9-NEXT:    buffer_load_dword v42, off, s[0:3], s33 offset:12 ; 4-byte Folded Reload
; GFX9-NEXT:    buffer_load_dword v41, off, s[0:3], s33 offset:16 ; 4-byte Folded Reload
; GFX9-NEXT:    v_readlane_b32 s4, v40, 8
; GFX9-NEXT:    v_readlane_b32 s5, v40, 9
; GFX9-NEXT:    v_readlane_b32 s43, v40, 7
; GFX9-NEXT:    v_readlane_b32 s42, v40, 6
; GFX9-NEXT:    v_readlane_b32 s41, v40, 5
; GFX9-NEXT:    v_readlane_b32 s40, v40, 4
; GFX9-NEXT:    v_readlane_b32 s39, v40, 3
; GFX9-NEXT:    v_readlane_b32 s38, v40, 2
; GFX9-NEXT:    v_readlane_b32 s37, v40, 1
; GFX9-NEXT:    v_readlane_b32 s36, v40, 0
; GFX9-NEXT:    s_addk_i32 s32, 0xf800
; GFX9-NEXT:    v_readlane_b32 s33, v40, 10
; GFX9-NEXT:    s_or_saveexec_b64 s[6:7], -1
; GFX9-NEXT:    buffer_load_dword v40, off, s[0:3], s32 offset:20 ; 4-byte Folded Reload
; GFX9-NEXT:    s_mov_b64 exec, s[6:7]
; GFX9-NEXT:    s_waitcnt vmcnt(0)
; GFX9-NEXT:    s_setpc_b64 s[4:5]
;
; GFX10-LABEL: call_preserved_vgpr_tuple8:
; GFX10:       ; %bb.0: ; %main_body
; GFX10-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT:    s_waitcnt_vscnt null, 0x0
; GFX10-NEXT:    s_or_saveexec_b32 s4, -1
; GFX10-NEXT:    buffer_store_dword v40, off, s[0:3], s32 offset:20 ; 4-byte Folded Spill
; GFX10-NEXT:    s_waitcnt_depctr 0xffe3
; GFX10-NEXT:    s_mov_b32 exec_lo, s4
; GFX10-NEXT:    v_writelane_b32 v40, s33, 10
; GFX10-NEXT:    s_mov_b32 s33, s32
; GFX10-NEXT:    buffer_store_dword v41, off, s[0:3], s33 offset:16 ; 4-byte Folded Spill
; GFX10-NEXT:    buffer_store_dword v42, off, s[0:3], s33 offset:12 ; 4-byte Folded Spill
; GFX10-NEXT:    buffer_store_dword v43, off, s[0:3], s33 offset:8 ; 4-byte Folded Spill
; GFX10-NEXT:    buffer_store_dword v44, off, s[0:3], s33 offset:4 ; 4-byte Folded Spill
; GFX10-NEXT:    buffer_store_dword v45, off, s[0:3], s33 ; 4-byte Folded Spill
; GFX10-NEXT:    s_addk_i32 s32, 0x400
; GFX10-NEXT:    v_writelane_b32 v40, s36, 0
; GFX10-NEXT:    s_mov_b32 s36, 0
; GFX10-NEXT:    v_mov_b32_e32 v41, v16
; GFX10-NEXT:    v_mov_b32_e32 v42, v15
; GFX10-NEXT:    v_mov_b32_e32 v43, v14
; GFX10-NEXT:    v_writelane_b32 v40, s37, 1
; GFX10-NEXT:    s_mov_b32 s37, s36
; GFX10-NEXT:    v_mov_b32_e32 v44, v13
; GFX10-NEXT:    v_mov_b32_e32 v45, v12
; GFX10-NEXT:    v_writelane_b32 v40, s38, 2
; GFX10-NEXT:    s_mov_b32 s38, s36
; GFX10-NEXT:    v_writelane_b32 v40, s39, 3
; GFX10-NEXT:    s_mov_b32 s39, s36
; GFX10-NEXT:    v_writelane_b32 v40, s40, 4
; GFX10-NEXT:    s_mov_b32 s40, s36
; GFX10-NEXT:    v_writelane_b32 v40, s41, 5
; GFX10-NEXT:    s_mov_b32 s41, s36
; GFX10-NEXT:    v_writelane_b32 v40, s42, 6
; GFX10-NEXT:    s_mov_b32 s42, s36
; GFX10-NEXT:    v_writelane_b32 v40, s43, 7
; GFX10-NEXT:    s_mov_b32 s43, s36
; GFX10-NEXT:    image_gather4_c_b_cl v[0:3], v[12:16], s[36:43], s[4:7] dmask:0x1 dim:SQ_RSRC_IMG_2D
; GFX10-NEXT:    s_waitcnt_depctr 0xffe3
; GFX10-NEXT:    s_getpc_b64 s[4:5]
; GFX10-NEXT:    s_add_u32 s4, s4, extern_func@gotpcrel32@lo+4
; GFX10-NEXT:    s_addc_u32 s5, s5, extern_func@gotpcrel32@hi+12
; GFX10-NEXT:    v_writelane_b32 v40, s30, 8
; GFX10-NEXT:    s_load_dwordx2 s[4:5], s[4:5], 0x0
; GFX10-NEXT:    v_writelane_b32 v40, s31, 9
; GFX10-NEXT:    s_waitcnt vmcnt(0)
; GFX10-NEXT:    global_store_dwordx4 v[0:1], v[0:3], off
; GFX10-NEXT:    s_waitcnt lgkmcnt(0)
; GFX10-NEXT:    s_swappc_b64 s[30:31], s[4:5]
; GFX10-NEXT:    image_gather4_c_b_cl v[0:3], [v45, v44, v43, v42, v41], s[36:43], s[4:7] dmask:0x1 dim:SQ_RSRC_IMG_2D
; GFX10-NEXT:    s_clause 0x4
; GFX10-NEXT:    buffer_load_dword v45, off, s[0:3], s33
; GFX10-NEXT:    buffer_load_dword v44, off, s[0:3], s33 offset:4
; GFX10-NEXT:    buffer_load_dword v43, off, s[0:3], s33 offset:8
; GFX10-NEXT:    buffer_load_dword v42, off, s[0:3], s33 offset:12
; GFX10-NEXT:    buffer_load_dword v41, off, s[0:3], s33 offset:16
; GFX10-NEXT:    v_readlane_b32 s4, v40, 8
; GFX10-NEXT:    v_readlane_b32 s5, v40, 9
; GFX10-NEXT:    v_readlane_b32 s43, v40, 7
; GFX10-NEXT:    v_readlane_b32 s42, v40, 6
; GFX10-NEXT:    v_readlane_b32 s41, v40, 5
; GFX10-NEXT:    v_readlane_b32 s40, v40, 4
; GFX10-NEXT:    v_readlane_b32 s39, v40, 3
; GFX10-NEXT:    v_readlane_b32 s38, v40, 2
; GFX10-NEXT:    v_readlane_b32 s37, v40, 1
; GFX10-NEXT:    v_readlane_b32 s36, v40, 0
; GFX10-NEXT:    s_addk_i32 s32, 0xfc00
; GFX10-NEXT:    v_readlane_b32 s33, v40, 10
; GFX10-NEXT:    s_or_saveexec_b32 s6, -1
; GFX10-NEXT:    buffer_load_dword v40, off, s[0:3], s32 offset:20 ; 4-byte Folded Reload
; GFX10-NEXT:    s_waitcnt_depctr 0xffe3
; GFX10-NEXT:    s_mov_b32 exec_lo, s6
; GFX10-NEXT:    s_waitcnt vmcnt(0)
; GFX10-NEXT:    s_setpc_b64 s[4:5]
main_body:
  %v = call <4 x float> @llvm.amdgcn.image.gather4.c.b.cl.2d.v4f32.f32.f32(i32 1, float %bias, float %zcompare, float %s, float %t, float %clamp, <8 x i32> undef, <4 x i32> undef, i1 false, i32 0, i32 0)
  store <4 x float> %v, <4 x float> addrspace(1)* undef
  call void @extern_func()
  %v1 = call <4 x float> @llvm.amdgcn.image.gather4.c.b.cl.2d.v4f32.f32.f32(i32 1, float %bias, float %zcompare, float %s, float %t, float %clamp, <8 x i32> undef, <4 x i32> undef, i1 false, i32 0, i32 0)
  ret <4 x float> %v1
}

declare <4 x float> @llvm.amdgcn.image.gather4.c.b.cl.2d.v4f32.f32.f32(i32 immarg, float, float, float, float, float, <8 x i32>, <4 x i32>, i1 immarg, i32 immarg, i32 immarg) #1

attributes #0 = { nounwind writeonly }
attributes #1 = { nounwind readonly }
attributes #2 = { "amdgpu-no-dispatch-id" "amdgpu-no-dispatch-ptr" "amdgpu-no-implicitarg-ptr" "amdgpu-no-queue-ptr" "amdgpu-no-workgroup-id-x" "amdgpu-no-workgroup-id-y" "amdgpu-no-workgroup-id-z" "amdgpu-no-workitem-id-x" "amdgpu-no-workitem-id-y" "amdgpu-no-workitem-id-z" }