File: vecreduce-fadd-legalization-strict.ll

package info (click to toggle)
llvm-toolchain-14 1%3A14.0.6-12
  • links: PTS, VCS
  • area: main
  • in suites: bookworm
  • size: 1,496,180 kB
  • sloc: cpp: 5,593,972; ansic: 986,872; asm: 585,869; python: 184,223; objc: 72,530; lisp: 31,119; f90: 27,793; javascript: 9,780; pascal: 9,762; sh: 9,482; perl: 7,468; ml: 5,432; awk: 3,523; makefile: 2,538; xml: 953; cs: 573; fortran: 567
file content (312 lines) | stat: -rw-r--r-- 10,539 bytes parent folder | download | duplicates (12)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc < %s -mtriple=arm-none-eabi -mattr=+neon | FileCheck %s --check-prefix=CHECK

declare half @llvm.vector.reduce.fadd.f16.v1f16(half, <1 x half>)
declare float @llvm.vector.reduce.fadd.f32.v1f32(float, <1 x float>)
declare double @llvm.vector.reduce.fadd.f64.v1f64(double, <1 x double>)
declare fp128 @llvm.vector.reduce.fadd.f128.v1f128(fp128, <1 x fp128>)

declare float @llvm.vector.reduce.fadd.f32.v3f32(float, <3 x float>)
declare float @llvm.vector.reduce.fadd.f32.v5f32(float, <5 x float>)
declare fp128 @llvm.vector.reduce.fadd.f128.v2f128(fp128, <2 x fp128>)
declare float @llvm.vector.reduce.fadd.f32.v16f32(float, <16 x float>)

define half @test_v1f16(<1 x half> %a, half %s) nounwind {
; CHECK-LABEL: test_v1f16:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    .save {r4, r5, r11, lr}
; CHECK-NEXT:    push {r4, r5, r11, lr}
; CHECK-NEXT:    .vsave {d8}
; CHECK-NEXT:    vpush {d8}
; CHECK-NEXT:    mov r4, r0
; CHECK-NEXT:    mov r0, r1
; CHECK-NEXT:    bl __aeabi_h2f
; CHECK-NEXT:    mov r5, r0
; CHECK-NEXT:    mov r0, r4
; CHECK-NEXT:    bl __aeabi_f2h
; CHECK-NEXT:    vmov s16, r5
; CHECK-NEXT:    bl __aeabi_h2f
; CHECK-NEXT:    vmov s0, r0
; CHECK-NEXT:    vadd.f32 s0, s16, s0
; CHECK-NEXT:    vmov r0, s0
; CHECK-NEXT:    bl __aeabi_f2h
; CHECK-NEXT:    vpop {d8}
; CHECK-NEXT:    pop {r4, r5, r11, lr}
; CHECK-NEXT:    mov pc, lr
  %b = call half @llvm.vector.reduce.fadd.f16.v1f16(half %s, <1 x half> %a)
  ret half %b
}

define half @test_v1f16_neutral(<1 x half> %a) nounwind {
; CHECK-LABEL: test_v1f16_neutral:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    .save {r11, lr}
; CHECK-NEXT:    push {r11, lr}
; CHECK-NEXT:    bl __aeabi_f2h
; CHECK-NEXT:    mov r1, #255
; CHECK-NEXT:    orr r1, r1, #65280
; CHECK-NEXT:    and r0, r0, r1
; CHECK-NEXT:    pop {r11, lr}
; CHECK-NEXT:    mov pc, lr
  %b = call half @llvm.vector.reduce.fadd.f16.v1f16(half -0.0, <1 x half> %a)
  ret half %b
}

define float @test_v1f32(<1 x float> %a, float %s) nounwind {
; CHECK-LABEL: test_v1f32:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    vmov s0, r0
; CHECK-NEXT:    vmov s2, r1
; CHECK-NEXT:    vadd.f32 s0, s2, s0
; CHECK-NEXT:    vmov r0, s0
; CHECK-NEXT:    mov pc, lr
  %b = call float @llvm.vector.reduce.fadd.f32.v1f32(float %s, <1 x float> %a)
  ret float %b
}

define float @test_v1f32_neutral(<1 x float> %a) nounwind {
; CHECK-LABEL: test_v1f32_neutral:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    mov pc, lr
  %b = call float @llvm.vector.reduce.fadd.f32.v1f32(float -0.0, <1 x float> %a)
  ret float %b
}

define double @test_v1f64(<1 x double> %a, double %s) nounwind {
; CHECK-LABEL: test_v1f64:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    vmov d16, r0, r1
; CHECK-NEXT:    vmov d17, r2, r3
; CHECK-NEXT:    vadd.f64 d16, d17, d16
; CHECK-NEXT:    vmov r0, r1, d16
; CHECK-NEXT:    mov pc, lr
  %b = call double @llvm.vector.reduce.fadd.f64.v1f64(double %s, <1 x double> %a)
  ret double %b
}

define double @test_v1f64_neutral(<1 x double> %a) nounwind {
; CHECK-LABEL: test_v1f64_neutral:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    mov pc, lr
  %b = call double @llvm.vector.reduce.fadd.f64.v1f64(double -0.0, <1 x double> %a)
  ret double %b
}

define fp128 @test_v1f128(<1 x fp128> %a, fp128 %s) nounwind {
; CHECK-LABEL: test_v1f128:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    .save {r4, r5, r11, lr}
; CHECK-NEXT:    push {r4, r5, r11, lr}
; CHECK-NEXT:    .pad #16
; CHECK-NEXT:    sub sp, sp, #16
; CHECK-NEXT:    ldr r12, [sp, #32]
; CHECK-NEXT:    ldr lr, [sp, #36]
; CHECK-NEXT:    ldr r4, [sp, #40]
; CHECK-NEXT:    ldr r5, [sp, #44]
; CHECK-NEXT:    stm sp, {r0, r1, r2, r3}
; CHECK-NEXT:    mov r0, r12
; CHECK-NEXT:    mov r1, lr
; CHECK-NEXT:    mov r2, r4
; CHECK-NEXT:    mov r3, r5
; CHECK-NEXT:    bl __addtf3
; CHECK-NEXT:    add sp, sp, #16
; CHECK-NEXT:    pop {r4, r5, r11, lr}
; CHECK-NEXT:    mov pc, lr
  %b = call fp128 @llvm.vector.reduce.fadd.f128.v1f128(fp128 %s, <1 x fp128> %a)
  ret fp128 %b
}

define fp128 @test_v1f128_neutral(<1 x fp128> %a) nounwind {
; CHECK-LABEL: test_v1f128_neutral:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    mov pc, lr
  %b = call fp128 @llvm.vector.reduce.fadd.f128.v1f128(fp128 0xL00000000000000008000000000000000, <1 x fp128> %a)
  ret fp128 %b
}

define float @test_v3f32(<3 x float> %a, float %s) nounwind {
; CHECK-LABEL: test_v3f32:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    vmov d3, r2, r3
; CHECK-NEXT:    vldr s0, [sp]
; CHECK-NEXT:    vmov d2, r0, r1
; CHECK-NEXT:    vadd.f32 s0, s0, s4
; CHECK-NEXT:    vadd.f32 s0, s0, s5
; CHECK-NEXT:    vadd.f32 s0, s0, s6
; CHECK-NEXT:    vmov r0, s0
; CHECK-NEXT:    mov pc, lr
  %b = call float @llvm.vector.reduce.fadd.f32.v3f32(float %s, <3 x float> %a)
  ret float %b
}

define float @test_v3f32_neutral(<3 x float> %a) nounwind {
; CHECK-LABEL: test_v3f32_neutral:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    vmov d1, r2, r3
; CHECK-NEXT:    vmov d0, r0, r1
; CHECK-NEXT:    vadd.f32 s4, s0, s1
; CHECK-NEXT:    vadd.f32 s0, s4, s2
; CHECK-NEXT:    vmov r0, s0
; CHECK-NEXT:    mov pc, lr
  %b = call float @llvm.vector.reduce.fadd.f32.v3f32(float -0.0, <3 x float> %a)
  ret float %b
}

define float @test_v5f32(<5 x float> %a, float %s) nounwind {
; CHECK-LABEL: test_v5f32:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    vldr s0, [sp, #4]
; CHECK-NEXT:    vmov s2, r0
; CHECK-NEXT:    vadd.f32 s0, s0, s2
; CHECK-NEXT:    vmov s2, r1
; CHECK-NEXT:    vadd.f32 s0, s0, s2
; CHECK-NEXT:    vmov s2, r2
; CHECK-NEXT:    vadd.f32 s0, s0, s2
; CHECK-NEXT:    vmov s2, r3
; CHECK-NEXT:    vadd.f32 s0, s0, s2
; CHECK-NEXT:    vldr s2, [sp]
; CHECK-NEXT:    vadd.f32 s0, s0, s2
; CHECK-NEXT:    vmov r0, s0
; CHECK-NEXT:    mov pc, lr
  %b = call float @llvm.vector.reduce.fadd.f32.v5f32(float %s, <5 x float> %a)
  ret float %b
}

define float @test_v5f32_neutral(<5 x float> %a) nounwind {
; CHECK-LABEL: test_v5f32_neutral:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    vmov s0, r1
; CHECK-NEXT:    vmov s2, r0
; CHECK-NEXT:    vadd.f32 s0, s2, s0
; CHECK-NEXT:    vmov s2, r2
; CHECK-NEXT:    vadd.f32 s0, s0, s2
; CHECK-NEXT:    vmov s2, r3
; CHECK-NEXT:    vadd.f32 s0, s0, s2
; CHECK-NEXT:    vldr s2, [sp]
; CHECK-NEXT:    vadd.f32 s0, s0, s2
; CHECK-NEXT:    vmov r0, s0
; CHECK-NEXT:    mov pc, lr
  %b = call float @llvm.vector.reduce.fadd.f32.v5f32(float -0.0, <5 x float> %a)
  ret float %b
}

define fp128 @test_v2f128(<2 x fp128> %a, fp128 %s) nounwind {
; CHECK-LABEL: test_v2f128:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    .save {r4, r5, r11, lr}
; CHECK-NEXT:    push {r4, r5, r11, lr}
; CHECK-NEXT:    .pad #16
; CHECK-NEXT:    sub sp, sp, #16
; CHECK-NEXT:    ldr r12, [sp, #48]
; CHECK-NEXT:    ldr lr, [sp, #52]
; CHECK-NEXT:    ldr r4, [sp, #56]
; CHECK-NEXT:    ldr r5, [sp, #60]
; CHECK-NEXT:    stm sp, {r0, r1, r2, r3}
; CHECK-NEXT:    mov r0, r12
; CHECK-NEXT:    mov r1, lr
; CHECK-NEXT:    mov r2, r4
; CHECK-NEXT:    mov r3, r5
; CHECK-NEXT:    bl __addtf3
; CHECK-NEXT:    ldr r4, [sp, #32]
; CHECK-NEXT:    ldr r5, [sp, #40]
; CHECK-NEXT:    ldr lr, [sp, #44]
; CHECK-NEXT:    ldr r12, [sp, #36]
; CHECK-NEXT:    stm sp, {r4, r12}
; CHECK-NEXT:    str r5, [sp, #8]
; CHECK-NEXT:    str lr, [sp, #12]
; CHECK-NEXT:    bl __addtf3
; CHECK-NEXT:    add sp, sp, #16
; CHECK-NEXT:    pop {r4, r5, r11, lr}
; CHECK-NEXT:    mov pc, lr
  %b = call fp128 @llvm.vector.reduce.fadd.f128.v2f128(fp128 %s, <2 x fp128> %a)
  ret fp128 %b
}

define fp128 @test_v2f128_neutral(<2 x fp128> %a) nounwind {
; CHECK-LABEL: test_v2f128_neutral:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    .save {r4, r5, r11, lr}
; CHECK-NEXT:    push {r4, r5, r11, lr}
; CHECK-NEXT:    .pad #16
; CHECK-NEXT:    sub sp, sp, #16
; CHECK-NEXT:    ldr r12, [sp, #36]
; CHECK-NEXT:    ldr lr, [sp, #32]
; CHECK-NEXT:    ldr r4, [sp, #40]
; CHECK-NEXT:    ldr r5, [sp, #44]
; CHECK-NEXT:    str lr, [sp]
; CHECK-NEXT:    str r12, [sp, #4]
; CHECK-NEXT:    str r4, [sp, #8]
; CHECK-NEXT:    str r5, [sp, #12]
; CHECK-NEXT:    bl __addtf3
; CHECK-NEXT:    add sp, sp, #16
; CHECK-NEXT:    pop {r4, r5, r11, lr}
; CHECK-NEXT:    mov pc, lr
  %b = call fp128 @llvm.vector.reduce.fadd.f128.v2f128(fp128 0xL00000000000000008000000000000000, <2 x fp128> %a)
  ret fp128 %b
}

define float @test_v16f32(<16 x float> %a, float %s) nounwind {
; CHECK-LABEL: test_v16f32:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    vmov d3, r2, r3
; CHECK-NEXT:    vldr s0, [sp, #48]
; CHECK-NEXT:    vmov d2, r0, r1
; CHECK-NEXT:    mov r0, sp
; CHECK-NEXT:    vadd.f32 s0, s0, s4
; CHECK-NEXT:    vadd.f32 s0, s0, s5
; CHECK-NEXT:    vadd.f32 s0, s0, s6
; CHECK-NEXT:    vadd.f32 s0, s0, s7
; CHECK-NEXT:    vld1.64 {d2, d3}, [r0]
; CHECK-NEXT:    add r0, sp, #16
; CHECK-NEXT:    vadd.f32 s0, s0, s4
; CHECK-NEXT:    vadd.f32 s0, s0, s5
; CHECK-NEXT:    vadd.f32 s0, s0, s6
; CHECK-NEXT:    vadd.f32 s0, s0, s7
; CHECK-NEXT:    vld1.64 {d2, d3}, [r0]
; CHECK-NEXT:    add r0, sp, #32
; CHECK-NEXT:    vadd.f32 s0, s0, s4
; CHECK-NEXT:    vadd.f32 s0, s0, s5
; CHECK-NEXT:    vadd.f32 s0, s0, s6
; CHECK-NEXT:    vadd.f32 s0, s0, s7
; CHECK-NEXT:    vld1.64 {d2, d3}, [r0]
; CHECK-NEXT:    vadd.f32 s0, s0, s4
; CHECK-NEXT:    vadd.f32 s0, s0, s5
; CHECK-NEXT:    vadd.f32 s0, s0, s6
; CHECK-NEXT:    vadd.f32 s0, s0, s7
; CHECK-NEXT:    vmov r0, s0
; CHECK-NEXT:    mov pc, lr
  %b = call float @llvm.vector.reduce.fadd.f32.v16f32(float %s, <16 x float> %a)
  ret float %b
}

define float @test_v16f32_neutral(<16 x float> %a) nounwind {
; CHECK-LABEL: test_v16f32_neutral:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    vmov d1, r2, r3
; CHECK-NEXT:    vmov d0, r0, r1
; CHECK-NEXT:    mov r0, sp
; CHECK-NEXT:    vadd.f32 s4, s0, s1
; CHECK-NEXT:    vadd.f32 s4, s4, s2
; CHECK-NEXT:    vadd.f32 s0, s4, s3
; CHECK-NEXT:    vld1.64 {d2, d3}, [r0]
; CHECK-NEXT:    add r0, sp, #16
; CHECK-NEXT:    vadd.f32 s0, s0, s4
; CHECK-NEXT:    vadd.f32 s0, s0, s5
; CHECK-NEXT:    vadd.f32 s0, s0, s6
; CHECK-NEXT:    vadd.f32 s0, s0, s7
; CHECK-NEXT:    vld1.64 {d2, d3}, [r0]
; CHECK-NEXT:    add r0, sp, #32
; CHECK-NEXT:    vadd.f32 s0, s0, s4
; CHECK-NEXT:    vadd.f32 s0, s0, s5
; CHECK-NEXT:    vadd.f32 s0, s0, s6
; CHECK-NEXT:    vadd.f32 s0, s0, s7
; CHECK-NEXT:    vld1.64 {d2, d3}, [r0]
; CHECK-NEXT:    vadd.f32 s0, s0, s4
; CHECK-NEXT:    vadd.f32 s0, s0, s5
; CHECK-NEXT:    vadd.f32 s0, s0, s6
; CHECK-NEXT:    vadd.f32 s0, s0, s7
; CHECK-NEXT:    vmov r0, s0
; CHECK-NEXT:    mov pc, lr
  %b = call float @llvm.vector.reduce.fadd.f32.v16f32(float -0.0, <16 x float> %a)
  ret float %b
}