1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75
|
; RUN: llc -mtriple armv7 %s -o - | FileCheck %s
; CHECK-LABEL: f:
define float @f(<4 x i16>* nocapture %in) {
; CHECK: vld1
; CHECK: vmovl.u16
%1 = load <4 x i16>, <4 x i16>* %in
; CHECK: vcvt.f32.u32
%2 = uitofp <4 x i16> %1 to <4 x float>
%3 = extractelement <4 x float> %2, i32 0
%4 = extractelement <4 x float> %2, i32 1
%5 = extractelement <4 x float> %2, i32 2
; CHECK: vadd.f32
%6 = fadd float %3, %4
%7 = fadd float %6, %5
ret float %7
}
; CHECK-LABEL: g:
define float @g(<4 x i8>* nocapture %in) {
; Note: vld1 here is reasonably important. Mixing VFP and NEON
; instructions is bad on some cores
; CHECK: vld1
; CHECK: vmovl.u8
; CHECK: vmovl.u16
%1 = load <4 x i8>, <4 x i8>* %in
; CHECK: vcvt.f32.u32
%2 = uitofp <4 x i8> %1 to <4 x float>
%3 = extractelement <4 x float> %2, i32 0
%4 = extractelement <4 x float> %2, i32 1
%5 = extractelement <4 x float> %2, i32 2
; CHECK: vadd.f32
%6 = fadd float %3, %4
%7 = fadd float %6, %5
ret float %7
}
; CHECK-LABEL: h:
define <4 x i8> @h(<4 x float> %v) {
; CHECK: vcvt.{{[us]}}32.f32
; CHECK: vmovn.i32
%1 = fptoui <4 x float> %v to <4 x i8>
ret <4 x i8> %1
}
; CHECK-LABEL: i:
define <4 x i8> @i(<4 x i8>* %x, <4 x i8> %y) {
; Note: vld1 here is reasonably important. Mixing VFP and NEON
; instructions is bad on some cores
; CHECK: vld1
; CHECK: vmovl.s8
; CHECK: vmovl.s16
; CHECK: vrecpe
; CHECK: vrecps
; CHECK: vmul
; CHECK: vmovn
%1 = load <4 x i8>, <4 x i8>* %x, align 4
%2 = sdiv <4 x i8> %y, %1
ret <4 x i8> %2
}
; CHECK-LABEL: j:
define <4 x i32> @j(<4 x i8>* %in) nounwind {
; CHECK: vld1
; CHECK: vmovl.u8
; CHECK: vmovl.u16
; CHECK-NOT: vand
%1 = load <4 x i8>, <4 x i8>* %in, align 4
%2 = zext <4 x i8> %1 to <4 x i32>
ret <4 x i32> %2
}
|