1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184
|
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -mtriple=riscv32 -mattr=+zfh -verify-machineinstrs \
; RUN: -target-abi ilp32f < %s | FileCheck -check-prefix=RV32IZFH %s
; RUN: llc -mtriple=riscv64 -mattr=+zfh -verify-machineinstrs \
; RUN: -target-abi lp64f < %s | FileCheck -check-prefix=RV64IZFH %s
define half @flh(half *%a) nounwind {
; RV32IZFH-LABEL: flh:
; RV32IZFH: # %bb.0:
; RV32IZFH-NEXT: flh ft0, 0(a0)
; RV32IZFH-NEXT: flh ft1, 6(a0)
; RV32IZFH-NEXT: fadd.h fa0, ft0, ft1
; RV32IZFH-NEXT: ret
;
; RV64IZFH-LABEL: flh:
; RV64IZFH: # %bb.0:
; RV64IZFH-NEXT: flh ft0, 0(a0)
; RV64IZFH-NEXT: flh ft1, 6(a0)
; RV64IZFH-NEXT: fadd.h fa0, ft0, ft1
; RV64IZFH-NEXT: ret
%1 = load half, half* %a
%2 = getelementptr half, half* %a, i32 3
%3 = load half, half* %2
; Use both loaded values in an FP op to ensure an flh is used, even for the
; soft half ABI
%4 = fadd half %1, %3
ret half %4
}
define dso_local void @fsh(half *%a, half %b, half %c) nounwind {
; Use %b and %c in an FP op to ensure half precision floating point registers
; are used, even for the soft half ABI
; RV32IZFH-LABEL: fsh:
; RV32IZFH: # %bb.0:
; RV32IZFH-NEXT: fadd.h ft0, fa0, fa1
; RV32IZFH-NEXT: fsh ft0, 0(a0)
; RV32IZFH-NEXT: fsh ft0, 16(a0)
; RV32IZFH-NEXT: ret
;
; RV64IZFH-LABEL: fsh:
; RV64IZFH: # %bb.0:
; RV64IZFH-NEXT: fadd.h ft0, fa0, fa1
; RV64IZFH-NEXT: fsh ft0, 0(a0)
; RV64IZFH-NEXT: fsh ft0, 16(a0)
; RV64IZFH-NEXT: ret
%1 = fadd half %b, %c
store half %1, half* %a
%2 = getelementptr half, half* %a, i32 8
store half %1, half* %2
ret void
}
; Check load and store to a global
@G = dso_local global half 0.0
define half @flh_fsh_global(half %a, half %b) nounwind {
; Use %a and %b in an FP op to ensure half precision floating point registers
; are used, even for the soft half ABI
; RV32IZFH-LABEL: flh_fsh_global:
; RV32IZFH: # %bb.0:
; RV32IZFH-NEXT: fadd.h fa0, fa0, fa1
; RV32IZFH-NEXT: lui a0, %hi(G)
; RV32IZFH-NEXT: flh ft0, %lo(G)(a0)
; RV32IZFH-NEXT: fsh fa0, %lo(G)(a0)
; RV32IZFH-NEXT: addi a0, a0, %lo(G)
; RV32IZFH-NEXT: flh ft0, 18(a0)
; RV32IZFH-NEXT: fsh fa0, 18(a0)
; RV32IZFH-NEXT: ret
;
; RV64IZFH-LABEL: flh_fsh_global:
; RV64IZFH: # %bb.0:
; RV64IZFH-NEXT: fadd.h fa0, fa0, fa1
; RV64IZFH-NEXT: lui a0, %hi(G)
; RV64IZFH-NEXT: flh ft0, %lo(G)(a0)
; RV64IZFH-NEXT: fsh fa0, %lo(G)(a0)
; RV64IZFH-NEXT: addi a0, a0, %lo(G)
; RV64IZFH-NEXT: flh ft0, 18(a0)
; RV64IZFH-NEXT: fsh fa0, 18(a0)
; RV64IZFH-NEXT: ret
%1 = fadd half %a, %b
%2 = load volatile half, half* @G
store half %1, half* @G
%3 = getelementptr half, half* @G, i32 9
%4 = load volatile half, half* %3
store half %1, half* %3
ret half %1
}
; Ensure that 1 is added to the high 20 bits if bit 11 of the low part is 1
define half @flh_fsh_constant(half %a) nounwind {
; RV32IZFH-LABEL: flh_fsh_constant:
; RV32IZFH: # %bb.0:
; RV32IZFH-NEXT: lui a0, 912092
; RV32IZFH-NEXT: flh ft0, -273(a0)
; RV32IZFH-NEXT: fadd.h fa0, fa0, ft0
; RV32IZFH-NEXT: fsh fa0, -273(a0)
; RV32IZFH-NEXT: ret
;
; RV64IZFH-LABEL: flh_fsh_constant:
; RV64IZFH: # %bb.0:
; RV64IZFH-NEXT: lui a0, 228023
; RV64IZFH-NEXT: slli a0, a0, 2
; RV64IZFH-NEXT: flh ft0, -273(a0)
; RV64IZFH-NEXT: fadd.h fa0, fa0, ft0
; RV64IZFH-NEXT: fsh fa0, -273(a0)
; RV64IZFH-NEXT: ret
%1 = inttoptr i32 3735928559 to half*
%2 = load volatile half, half* %1
%3 = fadd half %a, %2
store half %3, half* %1
ret half %3
}
declare void @notdead(i8*)
define half @flh_stack(half %a) nounwind {
; RV32IZFH-LABEL: flh_stack:
; RV32IZFH: # %bb.0:
; RV32IZFH-NEXT: addi sp, sp, -16
; RV32IZFH-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IZFH-NEXT: fsw fs0, 8(sp) # 4-byte Folded Spill
; RV32IZFH-NEXT: fmv.h fs0, fa0
; RV32IZFH-NEXT: addi a0, sp, 4
; RV32IZFH-NEXT: call notdead@plt
; RV32IZFH-NEXT: flh ft0, 4(sp)
; RV32IZFH-NEXT: fadd.h fa0, ft0, fs0
; RV32IZFH-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IZFH-NEXT: flw fs0, 8(sp) # 4-byte Folded Reload
; RV32IZFH-NEXT: addi sp, sp, 16
; RV32IZFH-NEXT: ret
;
; RV64IZFH-LABEL: flh_stack:
; RV64IZFH: # %bb.0:
; RV64IZFH-NEXT: addi sp, sp, -16
; RV64IZFH-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IZFH-NEXT: fsw fs0, 4(sp) # 4-byte Folded Spill
; RV64IZFH-NEXT: fmv.h fs0, fa0
; RV64IZFH-NEXT: mv a0, sp
; RV64IZFH-NEXT: call notdead@plt
; RV64IZFH-NEXT: flh ft0, 0(sp)
; RV64IZFH-NEXT: fadd.h fa0, ft0, fs0
; RV64IZFH-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IZFH-NEXT: flw fs0, 4(sp) # 4-byte Folded Reload
; RV64IZFH-NEXT: addi sp, sp, 16
; RV64IZFH-NEXT: ret
%1 = alloca half, align 4
%2 = bitcast half* %1 to i8*
call void @notdead(i8* %2)
%3 = load half, half* %1
%4 = fadd half %3, %a ; force load in to FPR16
ret half %4
}
define dso_local void @fsh_stack(half %a, half %b) nounwind {
; RV32IZFH-LABEL: fsh_stack:
; RV32IZFH: # %bb.0:
; RV32IZFH-NEXT: addi sp, sp, -16
; RV32IZFH-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IZFH-NEXT: fadd.h ft0, fa0, fa1
; RV32IZFH-NEXT: fsh ft0, 8(sp)
; RV32IZFH-NEXT: addi a0, sp, 8
; RV32IZFH-NEXT: call notdead@plt
; RV32IZFH-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IZFH-NEXT: addi sp, sp, 16
; RV32IZFH-NEXT: ret
;
; RV64IZFH-LABEL: fsh_stack:
; RV64IZFH: # %bb.0:
; RV64IZFH-NEXT: addi sp, sp, -16
; RV64IZFH-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IZFH-NEXT: fadd.h ft0, fa0, fa1
; RV64IZFH-NEXT: fsh ft0, 4(sp)
; RV64IZFH-NEXT: addi a0, sp, 4
; RV64IZFH-NEXT: call notdead@plt
; RV64IZFH-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IZFH-NEXT: addi sp, sp, 16
; RV64IZFH-NEXT: ret
%1 = fadd half %a, %b ; force store from FPR16
%2 = alloca half, align 4
store half %1, half* %2
%3 = bitcast half* %2 to i8*
call void @notdead(i8* %3)
ret void
}
|