File: vfnmadd-sdnode.ll

package info (click to toggle)
llvm-toolchain-14 1%3A14.0.6-12
  • links: PTS, VCS
  • area: main
  • in suites: bookworm
  • size: 1,496,180 kB
  • sloc: cpp: 5,593,972; ansic: 986,872; asm: 585,869; python: 184,223; objc: 72,530; lisp: 31,119; f90: 27,793; javascript: 9,780; pascal: 9,762; sh: 9,482; perl: 7,468; ml: 5,432; awk: 3,523; makefile: 2,538; xml: 953; cs: 573; fortran: 567
file content (431 lines) | stat: -rw-r--r-- 21,195 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -mtriple=riscv32 -mattr=+d,+zfh,+v -target-abi=ilp32d \
; RUN:     -verify-machineinstrs < %s | FileCheck %s
; RUN: llc -mtriple=riscv64 -mattr=+d,+zfh,+v -target-abi=lp64d \
; RUN:     -verify-machineinstrs < %s | FileCheck %s

; This tests a mix of vfnmacc and vfnmadd by using different operand orders to
; trigger commuting in TwoAddressInstructionPass.

declare <vscale x 1 x half> @llvm.fma.v1f16(<vscale x 1 x half>, <vscale x 1 x half>, <vscale x 1 x half>)

define <vscale x 1 x half> @vfnmsub_vv_nxv1f16(<vscale x 1 x half> %va, <vscale x 1 x half> %vb, <vscale x 1 x half> %vc) {
; CHECK-LABEL: vfnmsub_vv_nxv1f16:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a0, zero, e16, mf4, ta, mu
; CHECK-NEXT:    vfnmadd.vv v8, v9, v10
; CHECK-NEXT:    ret
  %neg = fneg <vscale x 1 x half> %va
  %neg2 = fneg <vscale x 1 x half> %vc
  %vd = call <vscale x 1 x half> @llvm.fma.v1f16(<vscale x 1 x half> %neg, <vscale x 1 x half> %vb, <vscale x 1 x half> %neg2)
  ret <vscale x 1 x half> %vd
}

define <vscale x 1 x half> @vfnmsub_vf_nxv1f16(<vscale x 1 x half> %va, <vscale x 1 x half> %vb, half %c) {
; CHECK-LABEL: vfnmsub_vf_nxv1f16:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a0, zero, e16, mf4, ta, mu
; CHECK-NEXT:    vfnmadd.vf v8, fa0, v9
; CHECK-NEXT:    ret
  %head = insertelement <vscale x 1 x half> poison, half %c, i32 0
  %splat = shufflevector <vscale x 1 x half> %head, <vscale x 1 x half> poison, <vscale x 1 x i32> zeroinitializer
  %neg = fneg <vscale x 1 x half> %va
  %neg2 = fneg <vscale x 1 x half> %vb
  %vd = call <vscale x 1 x half> @llvm.fma.v1f16(<vscale x 1 x half> %neg, <vscale x 1 x half> %splat, <vscale x 1 x half> %neg2)
  ret <vscale x 1 x half> %vd
}

declare <vscale x 2 x half> @llvm.fma.v2f16(<vscale x 2 x half>, <vscale x 2 x half>, <vscale x 2 x half>)

define <vscale x 2 x half> @vfnmsub_vv_nxv2f16(<vscale x 2 x half> %va, <vscale x 2 x half> %vb, <vscale x 2 x half> %vc) {
; CHECK-LABEL: vfnmsub_vv_nxv2f16:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a0, zero, e16, mf2, ta, mu
; CHECK-NEXT:    vfnmadd.vv v8, v10, v9
; CHECK-NEXT:    ret
  %neg = fneg <vscale x 2 x half> %va
  %neg2 = fneg <vscale x 2 x half> %vb
  %vd = call <vscale x 2 x half> @llvm.fma.v2f16(<vscale x 2 x half> %neg, <vscale x 2 x half> %vc, <vscale x 2 x half> %neg2)
  ret <vscale x 2 x half> %vd
}

define <vscale x 2 x half> @vfnmsub_vf_nxv2f16(<vscale x 2 x half> %va, <vscale x 2 x half> %vb, half %c) {
; CHECK-LABEL: vfnmsub_vf_nxv2f16:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a0, zero, e16, mf2, ta, mu
; CHECK-NEXT:    vfnmadd.vf v8, fa0, v9
; CHECK-NEXT:    ret
  %head = insertelement <vscale x 2 x half> poison, half %c, i32 0
  %splat = shufflevector <vscale x 2 x half> %head, <vscale x 2 x half> poison, <vscale x 2 x i32> zeroinitializer
  %neg = fneg <vscale x 2 x half> %va
  %neg2 = fneg <vscale x 2 x half> %vb
  %vd = call <vscale x 2 x half> @llvm.fma.v2f16(<vscale x 2 x half> %splat, <vscale x 2 x half> %neg, <vscale x 2 x half> %neg2)
  ret <vscale x 2 x half> %vd
}

declare <vscale x 4 x half> @llvm.fma.v4f16(<vscale x 4 x half>, <vscale x 4 x half>, <vscale x 4 x half>)

define <vscale x 4 x half> @vfnmsub_vv_nxv4f16(<vscale x 4 x half> %va, <vscale x 4 x half> %vb, <vscale x 4 x half> %vc) {
; CHECK-LABEL: vfnmsub_vv_nxv4f16:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a0, zero, e16, m1, ta, mu
; CHECK-NEXT:    vfnmadd.vv v8, v9, v10
; CHECK-NEXT:    ret
  %neg = fneg <vscale x 4 x half> %vb
  %neg2 = fneg <vscale x 4 x half> %vc
  %vd = call <vscale x 4 x half> @llvm.fma.v4f16(<vscale x 4 x half> %neg, <vscale x 4 x half> %va, <vscale x 4 x half> %neg2)
  ret <vscale x 4 x half> %vd
}

define <vscale x 4 x half> @vfnmsub_vf_nxv4f16(<vscale x 4 x half> %va, <vscale x 4 x half> %vb, half %c) {
; CHECK-LABEL: vfnmsub_vf_nxv4f16:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a0, zero, e16, m1, ta, mu
; CHECK-NEXT:    vfnmadd.vf v8, fa0, v9
; CHECK-NEXT:    ret
  %head = insertelement <vscale x 4 x half> poison, half %c, i32 0
  %splat = shufflevector <vscale x 4 x half> %head, <vscale x 4 x half> poison, <vscale x 4 x i32> zeroinitializer
  %neg = fneg <vscale x 4 x half> %splat
  %neg2 = fneg <vscale x 4 x half> %vb
  %vd = call <vscale x 4 x half> @llvm.fma.v4f16(<vscale x 4 x half> %va, <vscale x 4 x half> %neg, <vscale x 4 x half> %neg2)
  ret <vscale x 4 x half> %vd
}

declare <vscale x 8 x half> @llvm.fma.v8f16(<vscale x 8 x half>, <vscale x 8 x half>, <vscale x 8 x half>)

define <vscale x 8 x half> @vfnmsub_vv_nxv8f16(<vscale x 8 x half> %va, <vscale x 8 x half> %vb, <vscale x 8 x half> %vc) {
; CHECK-LABEL: vfnmsub_vv_nxv8f16:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a0, zero, e16, m2, ta, mu
; CHECK-NEXT:    vfnmacc.vv v8, v12, v10
; CHECK-NEXT:    ret
  %neg = fneg <vscale x 8 x half> %vb
  %neg2 = fneg <vscale x 8 x half> %va
  %vd = call <vscale x 8 x half> @llvm.fma.v8f16(<vscale x 8 x half> %neg, <vscale x 8 x half> %vc, <vscale x 8 x half> %neg2)
  ret <vscale x 8 x half> %vd
}

define <vscale x 8 x half> @vfnmsub_vf_nxv8f16(<vscale x 8 x half> %va, <vscale x 8 x half> %vb, half %c) {
; CHECK-LABEL: vfnmsub_vf_nxv8f16:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a0, zero, e16, m2, ta, mu
; CHECK-NEXT:    vfnmacc.vf v8, fa0, v10
; CHECK-NEXT:    ret
  %head = insertelement <vscale x 8 x half> poison, half %c, i32 0
  %splat = shufflevector <vscale x 8 x half> %head, <vscale x 8 x half> poison, <vscale x 8 x i32> zeroinitializer
  %neg = fneg <vscale x 8 x half> %splat
  %neg2 = fneg <vscale x 8 x half> %va
  %vd = call <vscale x 8 x half> @llvm.fma.v8f16(<vscale x 8 x half> %vb, <vscale x 8 x half> %neg, <vscale x 8 x half> %neg2)
  ret <vscale x 8 x half> %vd
}

declare <vscale x 16 x half> @llvm.fma.v16f16(<vscale x 16 x half>, <vscale x 16 x half>, <vscale x 16 x half>)

define <vscale x 16 x half> @vfnmsub_vv_nxv16f16(<vscale x 16 x half> %va, <vscale x 16 x half> %vb, <vscale x 16 x half> %vc) {
; CHECK-LABEL: vfnmsub_vv_nxv16f16:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a0, zero, e16, m4, ta, mu
; CHECK-NEXT:    vfnmadd.vv v8, v16, v12
; CHECK-NEXT:    ret
  %neg = fneg <vscale x 16 x half> %vc
  %neg2 = fneg <vscale x 16 x half> %vb
  %vd = call <vscale x 16 x half> @llvm.fma.v16f16(<vscale x 16 x half> %neg, <vscale x 16 x half> %va, <vscale x 16 x half> %neg2)
  ret <vscale x 16 x half> %vd
}

define <vscale x 16 x half> @vfnmsub_vf_nxv16f16(<vscale x 16 x half> %va, <vscale x 16 x half> %vb, half %c) {
; CHECK-LABEL: vfnmsub_vf_nxv16f16:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a0, zero, e16, m4, ta, mu
; CHECK-NEXT:    vfnmadd.vf v8, fa0, v12
; CHECK-NEXT:    ret
  %head = insertelement <vscale x 16 x half> poison, half %c, i32 0
  %splat = shufflevector <vscale x 16 x half> %head, <vscale x 16 x half> poison, <vscale x 16 x i32> zeroinitializer
  %neg = fneg <vscale x 16 x half> %splat
  %neg2 = fneg <vscale x 16 x half> %vb
  %vd = call <vscale x 16 x half> @llvm.fma.v16f16(<vscale x 16 x half> %neg, <vscale x 16 x half> %va, <vscale x 16 x half> %neg2)
  ret <vscale x 16 x half> %vd
}

declare <vscale x 32 x half> @llvm.fma.v32f16(<vscale x 32 x half>, <vscale x 32 x half>, <vscale x 32 x half>)

define <vscale x 32 x half> @vfnmsub_vv_nxv32f16(<vscale x 32 x half> %va, <vscale x 32 x half> %vb, <vscale x 32 x half> %vc) {
; CHECK-LABEL: vfnmsub_vv_nxv32f16:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vl8re16.v v24, (a0)
; CHECK-NEXT:    vsetvli a0, zero, e16, m8, ta, mu
; CHECK-NEXT:    vfnmadd.vv v8, v24, v16
; CHECK-NEXT:    ret
  %neg = fneg <vscale x 32 x half> %vc
  %neg2 = fneg <vscale x 32 x half> %vb
  %vd = call <vscale x 32 x half> @llvm.fma.v32f16(<vscale x 32 x half> %neg, <vscale x 32 x half> %va, <vscale x 32 x half> %neg2)
  ret <vscale x 32 x half> %vd
}

define <vscale x 32 x half> @vfnmsub_vf_nxv32f16(<vscale x 32 x half> %va, <vscale x 32 x half> %vb, half %c) {
; CHECK-LABEL: vfnmsub_vf_nxv32f16:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a0, zero, e16, m8, ta, mu
; CHECK-NEXT:    vfnmacc.vf v8, fa0, v16
; CHECK-NEXT:    ret
  %head = insertelement <vscale x 32 x half> poison, half %c, i32 0
  %splat = shufflevector <vscale x 32 x half> %head, <vscale x 32 x half> poison, <vscale x 32 x i32> zeroinitializer
  %neg = fneg <vscale x 32 x half> %splat
  %neg2 = fneg <vscale x 32 x half> %va
  %vd = call <vscale x 32 x half> @llvm.fma.v32f16(<vscale x 32 x half> %neg, <vscale x 32 x half> %vb, <vscale x 32 x half> %neg2)
  ret <vscale x 32 x half> %vd
}

declare <vscale x 1 x float> @llvm.fma.v1f32(<vscale x 1 x float>, <vscale x 1 x float>, <vscale x 1 x float>)

define <vscale x 1 x float> @vfnmsub_vv_nxv1f32(<vscale x 1 x float> %va, <vscale x 1 x float> %vb, <vscale x 1 x float> %vc) {
; CHECK-LABEL: vfnmsub_vv_nxv1f32:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a0, zero, e32, mf2, ta, mu
; CHECK-NEXT:    vfnmadd.vv v8, v9, v10
; CHECK-NEXT:    ret
  %neg = fneg <vscale x 1 x float> %vb
  %neg2 = fneg <vscale x 1 x float> %vc
  %vd = call <vscale x 1 x float> @llvm.fma.v1f32(<vscale x 1 x float> %va, <vscale x 1 x float> %neg, <vscale x 1 x float> %neg2)
  ret <vscale x 1 x float> %vd
}

define <vscale x 1 x float> @vfnmsub_vf_nxv1f32(<vscale x 1 x float> %va, <vscale x 1 x float> %vb, float %c) {
; CHECK-LABEL: vfnmsub_vf_nxv1f32:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a0, zero, e32, mf2, ta, mu
; CHECK-NEXT:    vfnmadd.vf v8, fa0, v9
; CHECK-NEXT:    ret
  %head = insertelement <vscale x 1 x float> poison, float %c, i32 0
  %splat = shufflevector <vscale x 1 x float> %head, <vscale x 1 x float> poison, <vscale x 1 x i32> zeroinitializer
  %neg = fneg <vscale x 1 x float> %va
  %neg2 = fneg <vscale x 1 x float> %vb
  %vd = call <vscale x 1 x float> @llvm.fma.v1f32(<vscale x 1 x float> %neg, <vscale x 1 x float> %splat, <vscale x 1 x float> %neg2)
  ret <vscale x 1 x float> %vd
}

declare <vscale x 2 x float> @llvm.fma.v2f32(<vscale x 2 x float>, <vscale x 2 x float>, <vscale x 2 x float>)

define <vscale x 2 x float> @vfnmsub_vv_nxv2f32(<vscale x 2 x float> %va, <vscale x 2 x float> %vb, <vscale x 2 x float> %vc) {
; CHECK-LABEL: vfnmsub_vv_nxv2f32:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a0, zero, e32, m1, ta, mu
; CHECK-NEXT:    vfnmadd.vv v8, v10, v9
; CHECK-NEXT:    ret
  %neg = fneg <vscale x 2 x float> %vc
  %neg2 = fneg <vscale x 2 x float> %vb
  %vd = call <vscale x 2 x float> @llvm.fma.v2f32(<vscale x 2 x float> %va, <vscale x 2 x float> %neg, <vscale x 2 x float> %neg2)
  ret <vscale x 2 x float> %vd
}

define <vscale x 2 x float> @vfnmsub_vf_nxv2f32(<vscale x 2 x float> %va, <vscale x 2 x float> %vb, float %c) {
; CHECK-LABEL: vfnmsub_vf_nxv2f32:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a0, zero, e32, m1, ta, mu
; CHECK-NEXT:    vfnmadd.vf v8, fa0, v9
; CHECK-NEXT:    ret
  %head = insertelement <vscale x 2 x float> poison, float %c, i32 0
  %splat = shufflevector <vscale x 2 x float> %head, <vscale x 2 x float> poison, <vscale x 2 x i32> zeroinitializer
  %neg = fneg <vscale x 2 x float> %va
  %neg2 = fneg <vscale x 2 x float> %vb
  %vd = call <vscale x 2 x float> @llvm.fma.v2f32(<vscale x 2 x float> %splat, <vscale x 2 x float> %neg, <vscale x 2 x float> %neg2)
  ret <vscale x 2 x float> %vd
}

declare <vscale x 4 x float> @llvm.fma.v4f32(<vscale x 4 x float>, <vscale x 4 x float>, <vscale x 4 x float>)

define <vscale x 4 x float> @vfnmsub_vv_nxv4f32(<vscale x 4 x float> %va, <vscale x 4 x float> %vb, <vscale x 4 x float> %vc) {
; CHECK-LABEL: vfnmsub_vv_nxv4f32:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a0, zero, e32, m2, ta, mu
; CHECK-NEXT:    vfnmadd.vv v8, v10, v12
; CHECK-NEXT:    ret
  %neg = fneg <vscale x 4 x float> %va
  %neg2 = fneg <vscale x 4 x float> %vc
  %vd = call <vscale x 4 x float> @llvm.fma.v4f32(<vscale x 4 x float> %vb, <vscale x 4 x float> %neg, <vscale x 4 x float> %neg2)
  ret <vscale x 4 x float> %vd
}

define <vscale x 4 x float> @vfnmsub_vf_nxv4f32(<vscale x 4 x float> %va, <vscale x 4 x float> %vb, float %c) {
; CHECK-LABEL: vfnmsub_vf_nxv4f32:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a0, zero, e32, m2, ta, mu
; CHECK-NEXT:    vfnmadd.vf v8, fa0, v10
; CHECK-NEXT:    ret
  %head = insertelement <vscale x 4 x float> poison, float %c, i32 0
  %splat = shufflevector <vscale x 4 x float> %head, <vscale x 4 x float> poison, <vscale x 4 x i32> zeroinitializer
  %neg = fneg <vscale x 4 x float> %splat
  %neg2 = fneg <vscale x 4 x float> %vb
  %vd = call <vscale x 4 x float> @llvm.fma.v4f32(<vscale x 4 x float> %va, <vscale x 4 x float> %neg, <vscale x 4 x float> %neg2)
  ret <vscale x 4 x float> %vd
}

declare <vscale x 8 x float> @llvm.fma.v8f32(<vscale x 8 x float>, <vscale x 8 x float>, <vscale x 8 x float>)

define <vscale x 8 x float> @vfnmsub_vv_nxv8f32(<vscale x 8 x float> %va, <vscale x 8 x float> %vb, <vscale x 8 x float> %vc) {
; CHECK-LABEL: vfnmsub_vv_nxv8f32:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a0, zero, e32, m4, ta, mu
; CHECK-NEXT:    vfnmacc.vv v8, v16, v12
; CHECK-NEXT:    ret
  %neg = fneg <vscale x 8 x float> %vc
  %neg2 = fneg <vscale x 8 x float> %va
  %vd = call <vscale x 8 x float> @llvm.fma.v8f32(<vscale x 8 x float> %vb, <vscale x 8 x float> %neg, <vscale x 8 x float> %neg2)
  ret <vscale x 8 x float> %vd
}

define <vscale x 8 x float> @vfnmsub_vf_nxv8f32(<vscale x 8 x float> %va, <vscale x 8 x float> %vb, float %c) {
; CHECK-LABEL: vfnmsub_vf_nxv8f32:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a0, zero, e32, m4, ta, mu
; CHECK-NEXT:    vfnmacc.vf v8, fa0, v12
; CHECK-NEXT:    ret
  %head = insertelement <vscale x 8 x float> poison, float %c, i32 0
  %splat = shufflevector <vscale x 8 x float> %head, <vscale x 8 x float> poison, <vscale x 8 x i32> zeroinitializer
  %neg = fneg <vscale x 8 x float> %splat
  %neg2 = fneg <vscale x 8 x float> %va
  %vd = call <vscale x 8 x float> @llvm.fma.v8f32(<vscale x 8 x float> %vb, <vscale x 8 x float> %neg, <vscale x 8 x float> %neg2)
  ret <vscale x 8 x float> %vd
}

declare <vscale x 16 x float> @llvm.fma.v16f32(<vscale x 16 x float>, <vscale x 16 x float>, <vscale x 16 x float>)

define <vscale x 16 x float> @vfnmsub_vv_nxv16f32(<vscale x 16 x float> %va, <vscale x 16 x float> %vb, <vscale x 16 x float> %vc) {
; CHECK-LABEL: vfnmsub_vv_nxv16f32:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vl8re32.v v24, (a0)
; CHECK-NEXT:    vsetvli a0, zero, e32, m8, ta, mu
; CHECK-NEXT:    vfnmadd.vv v8, v24, v16
; CHECK-NEXT:    ret
  %neg = fneg <vscale x 16 x float> %va
  %neg2 = fneg <vscale x 16 x float> %vb
  %vd = call <vscale x 16 x float> @llvm.fma.v16f32(<vscale x 16 x float> %vc, <vscale x 16 x float> %neg, <vscale x 16 x float> %neg2)
  ret <vscale x 16 x float> %vd
}

define <vscale x 16 x float> @vfnmsub_vf_nxv16f32(<vscale x 16 x float> %va, <vscale x 16 x float> %vb, float %c) {
; CHECK-LABEL: vfnmsub_vf_nxv16f32:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a0, zero, e32, m8, ta, mu
; CHECK-NEXT:    vfnmadd.vf v8, fa0, v16
; CHECK-NEXT:    ret
  %head = insertelement <vscale x 16 x float> poison, float %c, i32 0
  %splat = shufflevector <vscale x 16 x float> %head, <vscale x 16 x float> poison, <vscale x 16 x i32> zeroinitializer
  %neg = fneg <vscale x 16 x float> %splat
  %neg2 = fneg <vscale x 16 x float> %vb
  %vd = call <vscale x 16 x float> @llvm.fma.v16f32(<vscale x 16 x float> %neg, <vscale x 16 x float> %va, <vscale x 16 x float> %neg2)
  ret <vscale x 16 x float> %vd
}

declare <vscale x 1 x double> @llvm.fma.v1f64(<vscale x 1 x double>, <vscale x 1 x double>, <vscale x 1 x double>)

define <vscale x 1 x double> @vfnmsub_vv_nxv1f64(<vscale x 1 x double> %va, <vscale x 1 x double> %vb, <vscale x 1 x double> %vc) {
; CHECK-LABEL: vfnmsub_vv_nxv1f64:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a0, zero, e64, m1, ta, mu
; CHECK-NEXT:    vfnmacc.vv v8, v10, v9
; CHECK-NEXT:    ret
  %neg = fneg <vscale x 1 x double> %vb
  %neg2 = fneg <vscale x 1 x double> %va
  %vd = call <vscale x 1 x double> @llvm.fma.v1f64(<vscale x 1 x double> %vc, <vscale x 1 x double> %neg, <vscale x 1 x double> %neg2)
  ret <vscale x 1 x double> %vd
}

define <vscale x 1 x double> @vfnmsub_vf_nxv1f64(<vscale x 1 x double> %va, <vscale x 1 x double> %vb, double %c) {
; CHECK-LABEL: vfnmsub_vf_nxv1f64:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a0, zero, e64, m1, ta, mu
; CHECK-NEXT:    vfnmadd.vf v8, fa0, v9
; CHECK-NEXT:    ret
  %head = insertelement <vscale x 1 x double> poison, double %c, i32 0
  %splat = shufflevector <vscale x 1 x double> %head, <vscale x 1 x double> poison, <vscale x 1 x i32> zeroinitializer
  %neg = fneg <vscale x 1 x double> %va
  %neg2 = fneg <vscale x 1 x double> %vb
  %vd = call <vscale x 1 x double> @llvm.fma.v1f64(<vscale x 1 x double> %neg, <vscale x 1 x double> %splat, <vscale x 1 x double> %neg2)
  ret <vscale x 1 x double> %vd
}

declare <vscale x 2 x double> @llvm.fma.v2f64(<vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>)

define <vscale x 2 x double> @vfnmsub_vv_nxv2f64(<vscale x 2 x double> %va, <vscale x 2 x double> %vb, <vscale x 2 x double> %vc) {
; CHECK-LABEL: vfnmsub_vv_nxv2f64:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a0, zero, e64, m2, ta, mu
; CHECK-NEXT:    vfnmadd.vv v8, v12, v10
; CHECK-NEXT:    ret
  %neg = fneg <vscale x 2 x double> %va
  %neg2 = fneg <vscale x 2 x double> %vb
  %vd = call <vscale x 2 x double> @llvm.fma.v2f64(<vscale x 2 x double> %neg, <vscale x 2 x double> %vc, <vscale x 2 x double> %neg2)
  ret <vscale x 2 x double> %vd
}

define <vscale x 2 x double> @vfnmsub_vf_nxv2f64(<vscale x 2 x double> %va, <vscale x 2 x double> %vb, double %c) {
; CHECK-LABEL: vfnmsub_vf_nxv2f64:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a0, zero, e64, m2, ta, mu
; CHECK-NEXT:    vfnmadd.vf v8, fa0, v10
; CHECK-NEXT:    ret
  %head = insertelement <vscale x 2 x double> poison, double %c, i32 0
  %splat = shufflevector <vscale x 2 x double> %head, <vscale x 2 x double> poison, <vscale x 2 x i32> zeroinitializer
  %neg = fneg <vscale x 2 x double> %va
  %neg2 = fneg <vscale x 2 x double> %vb
  %vd = call <vscale x 2 x double> @llvm.fma.v2f64(<vscale x 2 x double> %splat, <vscale x 2 x double> %neg, <vscale x 2 x double> %neg2)
  ret <vscale x 2 x double> %vd
}

declare <vscale x 4 x double> @llvm.fma.v4f64(<vscale x 4 x double>, <vscale x 4 x double>, <vscale x 4 x double>)

define <vscale x 4 x double> @vfnmsub_vv_nxv4f64(<vscale x 4 x double> %va, <vscale x 4 x double> %vb, <vscale x 4 x double> %vc) {
; CHECK-LABEL: vfnmsub_vv_nxv4f64:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a0, zero, e64, m4, ta, mu
; CHECK-NEXT:    vfnmadd.vv v8, v12, v16
; CHECK-NEXT:    ret
  %neg = fneg <vscale x 4 x double> %vb
  %neg2 = fneg <vscale x 4 x double> %vc
  %vd = call <vscale x 4 x double> @llvm.fma.v4f64(<vscale x 4 x double> %neg, <vscale x 4 x double> %va, <vscale x 4 x double> %neg2)
  ret <vscale x 4 x double> %vd
}

define <vscale x 4 x double> @vfnmsub_vf_nxv4f64(<vscale x 4 x double> %va, <vscale x 4 x double> %vb, double %c) {
; CHECK-LABEL: vfnmsub_vf_nxv4f64:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a0, zero, e64, m4, ta, mu
; CHECK-NEXT:    vfnmadd.vf v8, fa0, v12
; CHECK-NEXT:    ret
  %head = insertelement <vscale x 4 x double> poison, double %c, i32 0
  %splat = shufflevector <vscale x 4 x double> %head, <vscale x 4 x double> poison, <vscale x 4 x i32> zeroinitializer
  %neg = fneg <vscale x 4 x double> %splat
  %neg2 = fneg <vscale x 4 x double> %vb
  %vd = call <vscale x 4 x double> @llvm.fma.v4f64(<vscale x 4 x double> %va, <vscale x 4 x double> %neg, <vscale x 4 x double> %neg2)
  ret <vscale x 4 x double> %vd
}

declare <vscale x 8 x double> @llvm.fma.v8f64(<vscale x 8 x double>, <vscale x 8 x double>, <vscale x 8 x double>)

define <vscale x 8 x double> @vfnmsub_vv_nxv8f64(<vscale x 8 x double> %va, <vscale x 8 x double> %vb, <vscale x 8 x double> %vc) {
; CHECK-LABEL: vfnmsub_vv_nxv8f64:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vl8re64.v v24, (a0)
; CHECK-NEXT:    vsetvli a0, zero, e64, m8, ta, mu
; CHECK-NEXT:    vfnmacc.vv v8, v16, v24
; CHECK-NEXT:    ret
  %neg = fneg <vscale x 8 x double> %vb
  %neg2 = fneg <vscale x 8 x double> %va
  %vd = call <vscale x 8 x double> @llvm.fma.v8f64(<vscale x 8 x double> %neg, <vscale x 8 x double> %vc, <vscale x 8 x double> %neg2)
  ret <vscale x 8 x double> %vd
}

define <vscale x 8 x double> @vfnmsub_vf_nxv8f64(<vscale x 8 x double> %va, <vscale x 8 x double> %vb, double %c) {
; CHECK-LABEL: vfnmsub_vf_nxv8f64:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a0, zero, e64, m8, ta, mu
; CHECK-NEXT:    vfnmacc.vf v8, fa0, v16
; CHECK-NEXT:    ret
  %head = insertelement <vscale x 8 x double> poison, double %c, i32 0
  %splat = shufflevector <vscale x 8 x double> %head, <vscale x 8 x double> poison, <vscale x 8 x i32> zeroinitializer
  %neg = fneg <vscale x 8 x double> %splat
  %neg2 = fneg <vscale x 8 x double> %va
  %vd = call <vscale x 8 x double> @llvm.fma.v8f64(<vscale x 8 x double> %vb, <vscale x 8 x double> %neg, <vscale x 8 x double> %neg2)
  ret <vscale x 8 x double> %vd
}