File: mve-scatter-increment.ll

package info (click to toggle)
llvm-toolchain-14 1%3A14.0.6-12
  • links: PTS, VCS
  • area: main
  • in suites: bookworm
  • size: 1,496,180 kB
  • sloc: cpp: 5,593,972; ansic: 986,872; asm: 585,869; python: 184,223; objc: 72,530; lisp: 31,119; f90: 27,793; javascript: 9,780; pascal: 9,762; sh: 9,482; perl: 7,468; ml: 5,432; awk: 3,523; makefile: 2,538; xml: 953; cs: 573; fortran: 567
file content (395 lines) | stat: -rw-r--r-- 17,610 bytes parent folder | download | duplicates (4)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -mtriple=thumbv8.1m.main-none-none-eabi -mattr=+mve.fp -enable-arm-maskedldst %s -o - | FileCheck %s
; RUN: llc -mtriple=thumbv8.1m.main-none-none-eabi -mattr=+mve.fp -enable-arm-maskedldst -opaque-pointers %s -o - | FileCheck %s


define arm_aapcs_vfpcc void @scatter_inc_minipred_4i32(<4 x i32> %data, i32* %dst, <4 x i32> %offs) {
; CHECK-LABEL: scatter_inc_minipred_4i32:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    movs r1, #4
; CHECK-NEXT:    movw r2, #3855
; CHECK-NEXT:    vadd.i32 q1, q1, r1
; CHECK-NEXT:    vmsr p0, r2
; CHECK-NEXT:    vpst
; CHECK-NEXT:    vstrwt.32 q0, [r0, q1, uxtw #2]
; CHECK-NEXT:    bx lr
  %1 = add <4 x i32> %offs, <i32 4, i32 4, i32 4, i32 4>
  %2 = getelementptr inbounds i32, i32* %dst, <4 x i32> %1
  call void @llvm.masked.scatter.v4i32.v4p0i32(<4 x i32> %data, <4 x i32*> %2, i32 4, <4 x i1> <i1 true, i1 false, i1 true, i1 false>)
  ret void
}

define arm_aapcs_vfpcc void @scatter_inc_mini_8i16(<8 x i16> %data, i16* %dst, <8 x i32> %offs) {
; CHECK-LABEL: scatter_inc_mini_8i16:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    .save {r4, r5, r6, lr}
; CHECK-NEXT:    push {r4, r5, r6, lr}
; CHECK-NEXT:    vshl.i32 q1, q1, #1
; CHECK-NEXT:    mov.w r12, #16
; CHECK-NEXT:    vadd.i32 q1, q1, r0
; CHECK-NEXT:    vmov.u16 r6, q0[0]
; CHECK-NEXT:    vadd.i32 q1, q1, r12
; CHECK-NEXT:    vmov r2, r3, d2
; CHECK-NEXT:    vmov r1, lr, d3
; CHECK-NEXT:    vshl.i32 q1, q2, #1
; CHECK-NEXT:    vadd.i32 q1, q1, r0
; CHECK-NEXT:    vadd.i32 q1, q1, r12
; CHECK-NEXT:    vmov r0, r12, d2
; CHECK-NEXT:    vmov r4, r5, d3
; CHECK-NEXT:    strh r6, [r2]
; CHECK-NEXT:    vmov.u16 r2, q0[1]
; CHECK-NEXT:    strh r2, [r3]
; CHECK-NEXT:    vmov.u16 r2, q0[2]
; CHECK-NEXT:    strh r2, [r1]
; CHECK-NEXT:    vmov.u16 r1, q0[3]
; CHECK-NEXT:    strh.w r1, [lr]
; CHECK-NEXT:    vmov.u16 r1, q0[4]
; CHECK-NEXT:    strh r1, [r0]
; CHECK-NEXT:    vmov.u16 r0, q0[5]
; CHECK-NEXT:    strh.w r0, [r12]
; CHECK-NEXT:    vmov.u16 r0, q0[6]
; CHECK-NEXT:    strh r0, [r4]
; CHECK-NEXT:    vmov.u16 r0, q0[7]
; CHECK-NEXT:    strh r0, [r5]
; CHECK-NEXT:    pop {r4, r5, r6, pc}
  %1 = add <8 x i32> %offs, <i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8>
  %2 = getelementptr inbounds i16, i16* %dst, <8 x i32> %1
  call void @llvm.masked.scatter.v8i16.v8p0i16(<8 x i16> %data, <8 x i16*> %2, i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
  ret void
}

define arm_aapcs_vfpcc void @scatter_inc_mini_16i8(<16 x i8> %data, i8* %dst, <16 x i32> %offs) {
; CHECK-LABEL: scatter_inc_mini_16i8:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    .save {r4, r5, r6, r7, r8, r9, lr}
; CHECK-NEXT:    push.w {r4, r5, r6, r7, r8, r9, lr}
; CHECK-NEXT:    .pad #4
; CHECK-NEXT:    sub sp, #4
; CHECK-NEXT:    movs r1, #16
; CHECK-NEXT:    vadd.i32 q1, q1, r0
; CHECK-NEXT:    vadd.i32 q1, q1, r1
; CHECK-NEXT:    add.w r12, sp, #32
; CHECK-NEXT:    vmov r2, r3, d2
; CHECK-NEXT:    vadd.i32 q3, q3, r0
; CHECK-NEXT:    vmov lr, r5, d3
; CHECK-NEXT:    vadd.i32 q1, q2, r0
; CHECK-NEXT:    vadd.i32 q2, q1, r1
; CHECK-NEXT:    vldrw.u32 q1, [r12]
; CHECK-NEXT:    vmov r4, r12, d4
; CHECK-NEXT:    vmov.u8 r6, q0[0]
; CHECK-NEXT:    vadd.i32 q1, q1, r0
; CHECK-NEXT:    vmov r0, r8, d5
; CHECK-NEXT:    vadd.i32 q3, q3, r1
; CHECK-NEXT:    vadd.i32 q1, q1, r1
; CHECK-NEXT:    vmov.u8 r1, q0[4]
; CHECK-NEXT:    vmov.u8 r7, q0[6]
; CHECK-NEXT:    strb r6, [r2]
; CHECK-NEXT:    vmov.u8 r2, q0[1]
; CHECK-NEXT:    strb r2, [r3]
; CHECK-NEXT:    vmov.u8 r6, q0[2]
; CHECK-NEXT:    vmov r2, r9, d6
; CHECK-NEXT:    strb.w r6, [lr]
; CHECK-NEXT:    vmov.u8 r6, q0[3]
; CHECK-NEXT:    vmov.u8 r3, q0[8]
; CHECK-NEXT:    strb r6, [r5]
; CHECK-NEXT:    vmov r6, r5, d7
; CHECK-NEXT:    strb r1, [r4]
; CHECK-NEXT:    vmov.u8 r1, q0[5]
; CHECK-NEXT:    strb.w r1, [r12]
; CHECK-NEXT:    vmov r1, r4, d2
; CHECK-NEXT:    strb r7, [r0]
; CHECK-NEXT:    vmov.u8 r0, q0[7]
; CHECK-NEXT:    strb.w r0, [r8]
; CHECK-NEXT:    vmov r0, r7, d3
; CHECK-NEXT:    strb r3, [r2]
; CHECK-NEXT:    vmov.u8 r2, q0[9]
; CHECK-NEXT:    strb.w r2, [r9]
; CHECK-NEXT:    vmov.u8 r2, q0[10]
; CHECK-NEXT:    strb r2, [r6]
; CHECK-NEXT:    vmov.u8 r2, q0[11]
; CHECK-NEXT:    strb r2, [r5]
; CHECK-NEXT:    vmov.u8 r2, q0[12]
; CHECK-NEXT:    strb r2, [r1]
; CHECK-NEXT:    vmov.u8 r1, q0[13]
; CHECK-NEXT:    strb r1, [r4]
; CHECK-NEXT:    vmov.u8 r1, q0[14]
; CHECK-NEXT:    strb r1, [r0]
; CHECK-NEXT:    vmov.u8 r0, q0[15]
; CHECK-NEXT:    strb r0, [r7]
; CHECK-NEXT:    add sp, #4
; CHECK-NEXT:    pop.w {r4, r5, r6, r7, r8, r9, pc}
  %1 = add <16 x i32> %offs, <i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16>
  %2 = getelementptr inbounds i8, i8* %dst, <16 x i32> %1
  call void @llvm.masked.scatter.v16i8.v16p0i8(<16 x i8> %data, <16 x i8*> %2, i32 2, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
  ret void
}

define arm_aapcs_vfpcc void @scatter_inc_v4i32_complex(<4 x i32> %data1, <4 x i32> %data2, <4 x i32> %data3, i32* %dst, i32 %n) {
; CHECK-LABEL: scatter_inc_v4i32_complex:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r4, lr}
; CHECK-NEXT:    push {r4, lr}
; CHECK-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
; CHECK-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
; CHECK-NEXT:    .pad #16
; CHECK-NEXT:    sub sp, #16
; CHECK-NEXT:    cmp r1, #1
; CHECK-NEXT:    blt .LBB3_5
; CHECK-NEXT:  @ %bb.1: @ %vector.ph.preheader
; CHECK-NEXT:    adr r4, .LCPI3_2
; CHECK-NEXT:    bic r2, r1, #3
; CHECK-NEXT:    vldrw.u32 q3, [r4]
; CHECK-NEXT:    sub.w r12, r2, #4
; CHECK-NEXT:    adr.w lr, .LCPI3_1
; CHECK-NEXT:    movs r3, #1
; CHECK-NEXT:    vadd.i32 q3, q3, r0
; CHECK-NEXT:    add.w r3, r3, r12, lsr #2
; CHECK-NEXT:    vstrw.32 q3, [sp] @ 16-byte Spill
; CHECK-NEXT:    vldrw.u32 q3, [lr]
; CHECK-NEXT:    adr.w r12, .LCPI3_0
; CHECK-NEXT:    vadd.i32 q4, q3, r0
; CHECK-NEXT:    vldrw.u32 q3, [r12]
; CHECK-NEXT:    vadd.i32 q3, q3, r0
; CHECK-NEXT:  .LBB3_2: @ %vector.ph
; CHECK-NEXT:    @ =>This Loop Header: Depth=1
; CHECK-NEXT:    @ Child Loop BB3_3 Depth 2
; CHECK-NEXT:    dls lr, r3
; CHECK-NEXT:    vmov q6, q4
; CHECK-NEXT:    vldrw.u32 q7, [sp] @ 16-byte Reload
; CHECK-NEXT:    vmov q5, q3
; CHECK-NEXT:  .LBB3_3: @ %vector.body
; CHECK-NEXT:    @ Parent Loop BB3_2 Depth=1
; CHECK-NEXT:    @ => This Inner Loop Header: Depth=2
; CHECK-NEXT:    vstrw.32 q0, [q5, #48]!
; CHECK-NEXT:    vstrw.32 q1, [q6, #48]!
; CHECK-NEXT:    vstrw.32 q2, [q7, #48]!
; CHECK-NEXT:    le lr, .LBB3_3
; CHECK-NEXT:  @ %bb.4: @ %middle.block
; CHECK-NEXT:    @ in Loop: Header=BB3_2 Depth=1
; CHECK-NEXT:    cmp r2, r1
; CHECK-NEXT:    bne .LBB3_2
; CHECK-NEXT:  .LBB3_5: @ %for.cond.cleanup
; CHECK-NEXT:    add sp, #16
; CHECK-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
; CHECK-NEXT:    pop {r4, pc}
; CHECK-NEXT:    .p2align 4
; CHECK-NEXT:  @ %bb.6:
; CHECK-NEXT:  .LCPI3_0:
; CHECK-NEXT:    .long 4294967248 @ 0xffffffd0
; CHECK-NEXT:    .long 4294967260 @ 0xffffffdc
; CHECK-NEXT:    .long 4294967272 @ 0xffffffe8
; CHECK-NEXT:    .long 4294967284 @ 0xfffffff4
; CHECK-NEXT:  .LCPI3_1:
; CHECK-NEXT:    .long 4294967252 @ 0xffffffd4
; CHECK-NEXT:    .long 4294967264 @ 0xffffffe0
; CHECK-NEXT:    .long 4294967276 @ 0xffffffec
; CHECK-NEXT:    .long 4294967288 @ 0xfffffff8
; CHECK-NEXT:  .LCPI3_2:
; CHECK-NEXT:    .long 4294967256 @ 0xffffffd8
; CHECK-NEXT:    .long 4294967268 @ 0xffffffe4
; CHECK-NEXT:    .long 4294967280 @ 0xfffffff0
; CHECK-NEXT:    .long 4294967292 @ 0xfffffffc
entry:
  %cmp22 = icmp sgt i32 %n, 0
  br i1 %cmp22, label %vector.ph, label %for.cond.cleanup

vector.ph:                                        ; preds = %for.body.preheader
  %n.vec = and i32 %n, -4
  br label %vector.body

vector.body:                                      ; preds = %vector.body, %vector.ph
  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %vec.ind = phi <4 x i32> [ <i32 0, i32 1, i32 2, i32 3>, %vector.ph ], [ %vec.ind.next, %vector.body ]
  %0 = mul nuw nsw <4 x i32> %vec.ind, <i32 3, i32 3, i32 3, i32 3>
  %1 = getelementptr inbounds i32, i32* %dst, <4 x i32> %0
  call void @llvm.masked.scatter.v4i32.v4p0i32(<4 x i32> %data1, <4 x i32*> %1, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>)
  %2 = add nuw nsw <4 x i32> %0, <i32 1, i32 1, i32 1, i32 1>
  %3 = getelementptr inbounds i32, i32* %dst, <4 x i32> %2
  call void @llvm.masked.scatter.v4i32.v4p0i32(<4 x i32> %data2, <4 x i32*> %3, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>)
  %4 = add nuw nsw <4 x i32> %0, <i32 2, i32 2, i32 2, i32 2>
  %5 = getelementptr inbounds i32, i32* %dst, <4 x i32> %4
  call void @llvm.masked.scatter.v4i32.v4p0i32(<4 x i32> %data3, <4 x i32*> %5, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>)
  %index.next = add i32 %index, 4
  %vec.ind.next = add <4 x i32> %vec.ind, <i32 4, i32 4, i32 4, i32 4>
  %6 = icmp eq i32 %index.next, %n.vec
  br i1 %6, label %middle.block, label %vector.body

middle.block:                                     ; preds = %vector.body
  %cmp.n = icmp eq i32 %n.vec, %n
  br i1 %cmp.n, label %for.cond.cleanup, label %vector.ph

for.cond.cleanup:                                 ; preds = %for.body, %middle.block, %entry
  ret void
}

define void @shl(i32* nocapture readonly %x, i32* noalias nocapture %y, i32 %n) {
; CHECK-LABEL: shl:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r2, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB4_1: @ %vector.ph
; CHECK-NEXT:    adr r3, .LCPI4_0
; CHECK-NEXT:    vldrw.u32 q0, [r3]
; CHECK-NEXT:    vadd.i32 q0, q0, r1
; CHECK-NEXT:    dlstp.32 lr, r2
; CHECK-NEXT:  .LBB4_2: @ %vector.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q1, [r0], #16
; CHECK-NEXT:    vstrw.32 q1, [q0, #64]!
; CHECK-NEXT:    letp lr, .LBB4_2
; CHECK-NEXT:  @ %bb.3: @ %for.cond.cleanup
; CHECK-NEXT:    pop {r7, pc}
; CHECK-NEXT:    .p2align 4
; CHECK-NEXT:  @ %bb.4:
; CHECK-NEXT:  .LCPI4_0:
; CHECK-NEXT:    .long 4294967232 @ 0xffffffc0
; CHECK-NEXT:    .long 4294967248 @ 0xffffffd0
; CHECK-NEXT:    .long 4294967264 @ 0xffffffe0
; CHECK-NEXT:    .long 4294967280 @ 0xfffffff0
entry:
  %cmp6 = icmp sgt i32 %n, 0
  br i1 %cmp6, label %vector.ph, label %for.cond.cleanup

vector.ph:                                        ; preds = %entry
  %n.rnd.up = add i32 %n, 3
  %n.vec = and i32 %n.rnd.up, -4
  br label %vector.body

vector.body:                                      ; preds = %vector.body, %vector.ph
  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %vec.ind = phi <4 x i32> [ <i32 0, i32 1, i32 2, i32 3>, %vector.ph ], [ %vec.ind.next, %vector.body ]
  %active.lane.mask = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %n)
  %0 = getelementptr inbounds i32, i32* %x, i32 %index
  %1 = bitcast i32* %0 to <4 x i32>*
  %wide.masked.load = call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %active.lane.mask, <4 x i32> poison)
  %2 = shl nsw <4 x i32> %vec.ind, <i32 2, i32 2, i32 2, i32 2>
  %3 = getelementptr inbounds i32, i32* %y, <4 x i32> %2
  call void @llvm.masked.scatter.v4i32.v4p0i32(<4 x i32> %wide.masked.load, <4 x i32*> %3, i32 4, <4 x i1> %active.lane.mask)
  %index.next = add i32 %index, 4
  %vec.ind.next = add <4 x i32> %vec.ind, <i32 4, i32 4, i32 4, i32 4>
  %4 = icmp eq i32 %index.next, %n.vec
  br i1 %4, label %for.cond.cleanup, label %vector.body

for.cond.cleanup:                                 ; preds = %vector.body, %entry
  ret void
}

define void @shlor(i32* nocapture readonly %x, i32* noalias nocapture %y, i32 %n) {
; CHECK-LABEL: shlor:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r4, r5, r6, lr}
; CHECK-NEXT:    push {r4, r5, r6, lr}
; CHECK-NEXT:    .vsave {d8, d9, d10, d11, d12, d13}
; CHECK-NEXT:    vpush {d8, d9, d10, d11, d12, d13}
; CHECK-NEXT:    cmp r2, #1
; CHECK-NEXT:    blt .LBB5_3
; CHECK-NEXT:  @ %bb.1: @ %vector.ph
; CHECK-NEXT:    adr.w lr, .LCPI5_0
; CHECK-NEXT:    adr r4, .LCPI5_1
; CHECK-NEXT:    adr r5, .LCPI5_2
; CHECK-NEXT:    adr r6, .LCPI5_3
; CHECK-NEXT:    vldrw.u32 q2, [r4]
; CHECK-NEXT:    vldrw.u32 q0, [r6]
; CHECK-NEXT:    vldrw.u32 q1, [r5]
; CHECK-NEXT:    vldrw.u32 q3, [lr]
; CHECK-NEXT:    vadd.i32 q0, q0, r1
; CHECK-NEXT:    vadd.i32 q1, q1, r1
; CHECK-NEXT:    vadd.i32 q2, q2, r1
; CHECK-NEXT:    vadd.i32 q3, q3, r1
; CHECK-NEXT:    mov.w r12, #1
; CHECK-NEXT:    movs r4, #3
; CHECK-NEXT:    movs r3, #2
; CHECK-NEXT:    movs r1, #4
; CHECK-NEXT:    dlstp.32 lr, r2
; CHECK-NEXT:  .LBB5_2: @ %vector.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q4, [r0], #16
; CHECK-NEXT:    vadd.i32 q6, q4, r12
; CHECK-NEXT:    vadd.i32 q5, q4, r1
; CHECK-NEXT:    vstrw.32 q6, [q3, #128]!
; CHECK-NEXT:    vadd.i32 q6, q4, r3
; CHECK-NEXT:    vadd.i32 q4, q4, r4
; CHECK-NEXT:    vstrw.32 q6, [q2, #128]!
; CHECK-NEXT:    vstrw.32 q4, [q1, #128]!
; CHECK-NEXT:    vstrw.32 q5, [q0, #128]!
; CHECK-NEXT:    letp lr, .LBB5_2
; CHECK-NEXT:  .LBB5_3: @ %for.cond.cleanup
; CHECK-NEXT:    vpop {d8, d9, d10, d11, d12, d13}
; CHECK-NEXT:    pop {r4, r5, r6, pc}
; CHECK-NEXT:    .p2align 4
; CHECK-NEXT:  @ %bb.4:
; CHECK-NEXT:  .LCPI5_0:
; CHECK-NEXT:    .long 4294967168 @ 0xffffff80
; CHECK-NEXT:    .long 4294967200 @ 0xffffffa0
; CHECK-NEXT:    .long 4294967232 @ 0xffffffc0
; CHECK-NEXT:    .long 4294967264 @ 0xffffffe0
; CHECK-NEXT:  .LCPI5_1:
; CHECK-NEXT:    .long 4294967176 @ 0xffffff88
; CHECK-NEXT:    .long 4294967208 @ 0xffffffa8
; CHECK-NEXT:    .long 4294967240 @ 0xffffffc8
; CHECK-NEXT:    .long 4294967272 @ 0xffffffe8
; CHECK-NEXT:  .LCPI5_2:
; CHECK-NEXT:    .long 4294967184 @ 0xffffff90
; CHECK-NEXT:    .long 4294967216 @ 0xffffffb0
; CHECK-NEXT:    .long 4294967248 @ 0xffffffd0
; CHECK-NEXT:    .long 4294967280 @ 0xfffffff0
; CHECK-NEXT:  .LCPI5_3:
; CHECK-NEXT:    .long 4294967192 @ 0xffffff98
; CHECK-NEXT:    .long 4294967224 @ 0xffffffb8
; CHECK-NEXT:    .long 4294967256 @ 0xffffffd8
; CHECK-NEXT:    .long 4294967288 @ 0xfffffff8
entry:
  %cmp33 = icmp sgt i32 %n, 0
  br i1 %cmp33, label %vector.ph, label %for.cond.cleanup

vector.ph:                                        ; preds = %entry
  %n.rnd.up = add i32 %n, 3
  %n.vec = and i32 %n.rnd.up, -4
  br label %vector.body

vector.body:                                      ; preds = %vector.body, %vector.ph
  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %vec.ind = phi <4 x i32> [ <i32 0, i32 1, i32 2, i32 3>, %vector.ph ], [ %vec.ind.next, %vector.body ]
  %active.lane.mask = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %n)
  %0 = getelementptr inbounds i32, i32* %x, i32 %index
  %1 = bitcast i32* %0 to <4 x i32>*
  %wide.masked.load = call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %active.lane.mask, <4 x i32> poison)
  %2 = add nsw <4 x i32> %wide.masked.load, <i32 1, i32 1, i32 1, i32 1>
  %3 = shl nsw <4 x i32> %vec.ind, <i32 3, i32 3, i32 3, i32 3>
  %4 = getelementptr inbounds i32, i32* %y, <4 x i32> %3
  call void @llvm.masked.scatter.v4i32.v4p0i32(<4 x i32> %2, <4 x i32*> %4, i32 4, <4 x i1> %active.lane.mask)
  %5 = add nsw <4 x i32> %wide.masked.load, <i32 2, i32 2, i32 2, i32 2>
  %6 = or <4 x i32> %3, <i32 2, i32 2, i32 2, i32 2>
  %7 = getelementptr inbounds i32, i32* %y, <4 x i32> %6
  call void @llvm.masked.scatter.v4i32.v4p0i32(<4 x i32> %5, <4 x i32*> %7, i32 4, <4 x i1> %active.lane.mask)
  %8 = add nsw <4 x i32> %wide.masked.load, <i32 3, i32 3, i32 3, i32 3>
  %9 = or <4 x i32> %3, <i32 4, i32 4, i32 4, i32 4>
  %10 = getelementptr inbounds i32, i32* %y, <4 x i32> %9
  call void @llvm.masked.scatter.v4i32.v4p0i32(<4 x i32> %8, <4 x i32*> %10, i32 4, <4 x i1> %active.lane.mask)
  %11 = add nsw <4 x i32> %wide.masked.load, <i32 4, i32 4, i32 4, i32 4>
  %12 = or <4 x i32> %3, <i32 6, i32 6, i32 6, i32 6>
  %13 = getelementptr inbounds i32, i32* %y, <4 x i32> %12
  call void @llvm.masked.scatter.v4i32.v4p0i32(<4 x i32> %11, <4 x i32*> %13, i32 4, <4 x i1> %active.lane.mask)
  %index.next = add i32 %index, 4
  %vec.ind.next = add <4 x i32> %vec.ind, <i32 4, i32 4, i32 4, i32 4>
  %14 = icmp eq i32 %index.next, %n.vec
  br i1 %14, label %for.cond.cleanup, label %vector.body

for.cond.cleanup:                                 ; preds = %vector.body, %entry
  ret void
}

declare void @llvm.masked.scatter.v8i8.v8p0i8(<8 x i8>, <8 x i8*>, i32, <8 x i1>)
declare void @llvm.masked.scatter.v8i16.v8p0i16(<8 x i16>, <8 x i16*>, i32, <8 x i1>)
declare void @llvm.masked.scatter.v8f16.v8p0f16(<8 x half>, <8 x half*>, i32, <8 x i1>)
declare void @llvm.masked.scatter.v16i8.v16p0i8(<16 x i8>, <16 x i8*>, i32, <16 x i1>)
declare void @llvm.masked.scatter.v4i8.v4p0i8(<4 x i8>, <4 x i8*>, i32, <4 x i1>)
declare void @llvm.masked.scatter.v4i16.v4p0i16(<4 x i16>, <4 x i16*>, i32, <4 x i1>)
declare void @llvm.masked.scatter.v4f16.v4p0f16(<4 x half>, <4 x half*>, i32, <4 x i1>)
declare void @llvm.masked.scatter.v4i32.v4p0i32(<4 x i32>, <4 x i32*>, i32, <4 x i1>)
declare void @llvm.masked.scatter.v4f32.v4p0f32(<4 x float>, <4 x float*>, i32, <4 x i1>)
declare <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32, i32)
declare <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>*, i32, <4 x i1>, <4 x i32>)