1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356
|
; RUN: opt -mtriple=x86_64-pc-windows-msvc -S -winehprepare < %s | FileCheck %s
declare i32 @__CxxFrameHandler3(...)
declare void @f()
declare i32 @g()
declare void @h(i32)
declare i1 @i()
declare void @llvm.bar() nounwind
; CHECK-LABEL: @test1(
define void @test1(i1 %B) personality i32 (...)* @__CxxFrameHandler3 {
entry:
; Spill slot should be inserted here
; CHECK: [[Slot:%[^ ]+]] = alloca
; Can't store for %phi at these defs because the lifetimes overlap
; CHECK-NOT: store
%x = call i32 @g()
%y = call i32 @g()
br i1 %B, label %left, label %right
left:
; CHECK: left:
; CHECK-NEXT: store i32 %x, i32* [[Slot]]
; CHECK-NEXT: invoke void @f
invoke void @f()
to label %exit unwind label %merge
right:
; CHECK: right:
; CHECK-NEXT: store i32 %y, i32* [[Slot]]
; CHECK-NEXT: invoke void @f
invoke void @f()
to label %exit unwind label %merge
merge:
; CHECK: merge:
; CHECK-NOT: = phi
%phi = phi i32 [ %x, %left ], [ %y, %right ]
%cs1 = catchswitch within none [label %catch] unwind to caller
catch:
%cp = catchpad within %cs1 []
; CHECK: catch:
; CHECK: [[Reload:%[^ ]+]] = load i32, i32* [[Slot]]
; CHECK-NEXT: call void @h(i32 [[Reload]])
call void @h(i32 %phi) [ "funclet"(token %cp) ]
catchret from %cp to label %exit
exit:
ret void
}
; CHECK-LABEL: @test2(
define void @test2(i1 %B) personality i32 (...)* @__CxxFrameHandler3 {
entry:
br i1 %B, label %left, label %right
left:
; Need two stores here because %x and %y interfere so they need 2 slots
; CHECK: left:
; CHECK: store i32 1, i32* [[Slot1:%[^ ]+]]
; CHECK: store i32 1, i32* [[Slot2:%[^ ]+]]
; CHECK-NEXT: invoke void @f
invoke void @f()
to label %exit unwind label %merge.inner
right:
; Need two stores here because %x and %y interfere so they need 2 slots
; CHECK: right:
; CHECK-DAG: store i32 2, i32* [[Slot1]]
; CHECK-DAG: store i32 2, i32* [[Slot2]]
; CHECK: invoke void @f
invoke void @f()
to label %exit unwind label %merge.inner
merge.inner:
; CHECK: merge.inner:
; CHECK-NOT: = phi
; CHECK: catchswitch within none
%x = phi i32 [ 1, %left ], [ 2, %right ]
%cs1 = catchswitch within none [label %catch.inner] unwind label %merge.outer
catch.inner:
%cpinner = catchpad within %cs1 []
; Need just one store here because only %y is affected
; CHECK: catch.inner:
%z = call i32 @g() [ "funclet"(token %cpinner) ]
; CHECK: store i32 %z
; CHECK-NEXT: invoke void @f
invoke void @f() [ "funclet"(token %cpinner) ]
to label %catchret.inner unwind label %merge.outer
catchret.inner:
catchret from %cpinner to label %exit
merge.outer:
%y = phi i32 [ %x, %merge.inner ], [ %z, %catch.inner ]
; CHECK: merge.outer:
; CHECK-NOT: = phi
; CHECK: catchswitch within none
%cs2 = catchswitch within none [label %catch.outer] unwind to caller
catch.outer:
%cpouter = catchpad within %cs2 []
; CHECK: catch.outer:
; CHECK: [[CatchPad:%[^ ]+]] = catchpad within %cs2 []
; Need to load x and y from two different slots since they're both live
; and can have different values (if we came from catch.inner)
; CHECK-DAG: load i32, i32* [[Slot1]]
; CHECK-DAG: load i32, i32* [[Slot2]]
; CHECK: catchret from [[CatchPad]] to label
call void @h(i32 %x) [ "funclet"(token %cpouter) ]
call void @h(i32 %y) [ "funclet"(token %cpouter) ]
catchret from %cpouter to label %exit
exit:
ret void
}
; test4: don't need stores for %phi.inner, as its only use is to feed %phi.outer
; %phi.outer needs stores in %left, %right, and %join
; CHECK-LABEL: @test4(
define void @test4(i1 %B) personality i32 (...)* @__CxxFrameHandler3 {
entry:
; CHECK: entry:
; CHECK: [[Slot:%[^ ]+]] = alloca
; CHECK-NEXT: br
br i1 %B, label %left, label %right
left:
; CHECK: left:
; CHECK-NOT: store
; CHECK: store i32 %l, i32* [[Slot]]
; CHECK-NEXT: invoke void @f
%l = call i32 @g()
invoke void @f()
to label %join unwind label %catchpad.inner
right:
; CHECK: right:
; CHECK-NOT: store
; CHECK: store i32 %r, i32* [[Slot]]
; CHECK-NEXT: invoke void @f
%r = call i32 @g()
invoke void @f()
to label %join unwind label %catchpad.inner
catchpad.inner:
; CHECK: catchpad.inner:
; CHECK-NEXT: catchswitch within none
%phi.inner = phi i32 [ %l, %left ], [ %r, %right ]
%cs1 = catchswitch within none [label %catch.inner] unwind label %catchpad.outer
catch.inner:
%cp1 = catchpad within %cs1 []
catchret from %cp1 to label %join
join:
; CHECK: join:
; CHECK-NOT: store
; CHECK: store i32 %j, i32* [[Slot]]
; CHECK-NEXT: invoke void @f
%j = call i32 @g()
invoke void @f()
to label %exit unwind label %catchpad.outer
catchpad.outer:
; CHECK: catchpad.outer:
; CHECK-NEXT: catchswitch within none
%phi.outer = phi i32 [ %phi.inner, %catchpad.inner ], [ %j, %join ]
%cs2 = catchswitch within none [label %catch.outer] unwind to caller
catch.outer:
; CHECK: catch.outer:
; CHECK: [[Reload:%[^ ]+]] = load i32, i32* [[Slot]]
; CHECK: call void @h(i32 [[Reload]])
%cp2 = catchpad within %cs2 []
call void @h(i32 %phi.outer) [ "funclet"(token %cp2) ]
catchret from %cp2 to label %exit
exit:
ret void
}
; CHECK-LABEL: @test5(
define void @test5() personality i32 (...)* @__CxxFrameHandler3 {
entry:
; need store for %phi.cleanup
; CHECK: entry:
; CHECK: store i32 1, i32* [[CleanupSlot:%[^ ]+]]
; CHECK-NEXT: invoke void @f
invoke void @f()
to label %invoke.cont unwind label %cleanup
invoke.cont:
; need store for %phi.cleanup
; CHECK: invoke.cont:
; CHECK-NEXT: store i32 2, i32* [[CleanupSlot]]
; CHECK-NEXT: invoke void @f
invoke void @f()
to label %invoke.cont2 unwind label %cleanup
cleanup:
; cleanup phi can be loaded at cleanup entry
; CHECK: cleanup:
; CHECK-NEXT: cleanuppad within none []
; CHECK: [[CleanupReload:%[^ ]+]] = load i32, i32* [[CleanupSlot]]
%phi.cleanup = phi i32 [ 1, %entry ], [ 2, %invoke.cont ]
%cp = cleanuppad within none []
%b = call i1 @i() [ "funclet"(token %cp) ]
br i1 %b, label %left, label %right
left:
; CHECK: left:
; CHECK: call void @h(i32 [[CleanupReload]]
call void @h(i32 %phi.cleanup) [ "funclet"(token %cp) ]
br label %merge
right:
; CHECK: right:
; CHECK: call void @h(i32 [[CleanupReload]]
call void @h(i32 %phi.cleanup) [ "funclet"(token %cp) ]
br label %merge
merge:
; need store for %phi.catch
; CHECK: merge:
; CHECK-NEXT: store i32 [[CleanupReload]], i32* [[CatchSlot:%[^ ]+]]
; CHECK-NEXT: cleanupret
cleanupret from %cp unwind label %catchswitch
invoke.cont2:
; need store for %phi.catch
; CHECK: invoke.cont2:
; CHECK-NEXT: store i32 3, i32* [[CatchSlot]]
; CHECK-NEXT: invoke void @f
invoke void @f()
to label %exit unwind label %catchswitch
catchswitch:
; CHECK: catchswitch:
; CHECK-NEXT: catchswitch within none
%phi.catch = phi i32 [ %phi.cleanup, %merge ], [ 3, %invoke.cont2 ]
%cs1 = catchswitch within none [label %catch] unwind to caller
catch:
; CHECK: catch:
; CHECK: catchpad within %cs1
; CHECK: [[CatchReload:%[^ ]+]] = load i32, i32* [[CatchSlot]]
; CHECK: call void @h(i32 [[CatchReload]]
%cp2 = catchpad within %cs1 []
call void @h(i32 %phi.catch) [ "funclet"(token %cp2) ]
catchret from %cp2 to label %exit
exit:
ret void
}
; We used to demote %x, but we don't need to anymore.
; CHECK-LABEL: @test6(
define void @test6() personality i32 (...)* @__CxxFrameHandler3 {
entry:
; CHECK: entry:
; CHECK: %x = invoke i32 @g()
; CHECK-NEXT: to label %loop unwind label %to_caller
%x = invoke i32 @g()
to label %loop unwind label %to_caller
to_caller:
%cp1 = cleanuppad within none []
cleanupret from %cp1 unwind to caller
loop:
invoke void @f()
to label %loop unwind label %cleanup
cleanup:
; CHECK: cleanup:
; CHECK: call void @h(i32 %x)
%cp2 = cleanuppad within none []
call void @h(i32 %x) [ "funclet"(token %cp2) ]
cleanupret from %cp2 unwind to caller
}
; CHECK-LABEL: @test7(
define void @test7() personality i32 (...)* @__CxxFrameHandler3 {
entry:
; %x is an EH pad phi, so gets stored in pred here
; CHECK: entry:
; CHECK: store i32 1, i32* [[SlotX:%[^ ]+]]
; CHECK: invoke void @f()
invoke void @f()
to label %invoke.cont unwind label %catchpad
invoke.cont:
; %x is an EH pad phi, so gets stored in pred here
; CHECK: invoke.cont:
; CHECK: store i32 2, i32* [[SlotX]]
; CHECK: invoke void @f()
invoke void @f()
to label %exit unwind label %catchpad
catchpad:
; %x phi should be eliminated
; CHECK: catchpad:
; CHECK-NEXT: catchswitch within none
%x = phi i32 [ 1, %entry ], [ 2, %invoke.cont ]
%cs1 = catchswitch within none [label %catch] unwind to caller
catch:
; CHECK: catch:
; CHECK-NEXT: %[[CatchPad:[^ ]+]] = catchpad within %cs1 []
%cp = catchpad within %cs1 []
%b = call i1 @i() [ "funclet"(token %cp) ]
br i1 %b, label %left, label %right
left:
; Edge from %left to %join needs to be split so that
; the load of %x can be inserted *after* the catchret
; CHECK: left:
; CHECK-NEXT: catchret from %[[CatchPad]] to label %[[SplitLeft:[^ ]+]]
catchret from %cp to label %join
; CHECK: [[SplitLeft]]:
; CHECK: [[LoadX:%[^ ]+]] = load i32, i32* [[SlotX]]
; CHECK: br label %join
right:
; Edge from %right to %join needs to be split so that
; the load of %y can be inserted *after* the catchret
; CHECK: right:
; CHECK: %y = call i32 @g()
; CHECK: catchret from %[[CatchPad]] to label %join
%y = call i32 @g() [ "funclet"(token %cp) ]
catchret from %cp to label %join
join:
; CHECK: join:
; CHECK: %phi = phi i32 [ [[LoadX]], %[[SplitLeft]] ], [ %y, %right ]
%phi = phi i32 [ %x, %left ], [ %y, %right ]
call void @h(i32 %phi)
br label %exit
exit:
ret void
}
; CHECK-LABEL: @test8(
define void @test8() personality i32 (...)* @__CxxFrameHandler3 { entry:
invoke void @f()
to label %done unwind label %cleanup1
invoke void @f()
to label %done unwind label %cleanup2
done:
ret void
cleanup1:
; CHECK: [[CleanupPad1:%[^ ]+]] = cleanuppad within none []
; CHECK-NEXT: call void @llvm.bar()
; CHECK-NEXT: cleanupret from [[CleanupPad1]]
%cp0 = cleanuppad within none []
br label %cleanupexit
cleanup2:
; CHECK: cleanuppad within none []
; CHECK-NEXT: call void @llvm.bar()
; CHECK-NEXT: unreachable
%cp1 = cleanuppad within none []
br label %cleanupexit
cleanupexit:
call void @llvm.bar()
cleanupret from %cp0 unwind label %cleanup2
}
|