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; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc < %s -mtriple=x86_64-win32 | FileCheck %s -check-prefix=WIN64
; RUN: llc < %s -mtriple=x86_64-mingw32 | FileCheck %s -check-prefix=WIN64
define i64 @double_to_i128(double %d) nounwind {
; WIN64-LABEL: double_to_i128:
; WIN64: # %bb.0:
; WIN64-NEXT: subq $40, %rsp
; WIN64-NEXT: callq __fixdfti
; WIN64-NEXT: movq %xmm0, %rax
; WIN64-NEXT: addq $40, %rsp
; WIN64-NEXT: retq
%1 = fptosi double %d to i128
%2 = trunc i128 %1 to i64
ret i64 %2
}
define i64 @double_to_ui128(double %d) nounwind {
; WIN64-LABEL: double_to_ui128:
; WIN64: # %bb.0:
; WIN64-NEXT: subq $40, %rsp
; WIN64-NEXT: callq __fixunsdfti
; WIN64-NEXT: movq %xmm0, %rax
; WIN64-NEXT: addq $40, %rsp
; WIN64-NEXT: retq
%1 = fptoui double %d to i128
%2 = trunc i128 %1 to i64
ret i64 %2
}
define i64 @float_to_i128(float %d) nounwind {
; WIN64-LABEL: float_to_i128:
; WIN64: # %bb.0:
; WIN64-NEXT: subq $40, %rsp
; WIN64-NEXT: callq __fixsfti
; WIN64-NEXT: movq %xmm0, %rax
; WIN64-NEXT: addq $40, %rsp
; WIN64-NEXT: retq
%1 = fptosi float %d to i128
%2 = trunc i128 %1 to i64
ret i64 %2
}
define i64 @float_to_ui128(float %d) nounwind {
; WIN64-LABEL: float_to_ui128:
; WIN64: # %bb.0:
; WIN64-NEXT: subq $40, %rsp
; WIN64-NEXT: callq __fixunssfti
; WIN64-NEXT: movq %xmm0, %rax
; WIN64-NEXT: addq $40, %rsp
; WIN64-NEXT: retq
%1 = fptoui float %d to i128
%2 = trunc i128 %1 to i64
ret i64 %2
}
define i64 @longdouble_to_i128(x86_fp80* nocapture readonly %0) nounwind {
; WIN64-LABEL: longdouble_to_i128:
; WIN64: # %bb.0:
; WIN64-NEXT: subq $56, %rsp
; WIN64-NEXT: fldt (%rcx)
; WIN64-NEXT: fstpt {{[0-9]+}}(%rsp)
; WIN64-NEXT: leaq {{[0-9]+}}(%rsp), %rcx
; WIN64-NEXT: callq __fixxfti
; WIN64-NEXT: movq %xmm0, %rax
; WIN64-NEXT: addq $56, %rsp
; WIN64-NEXT: retq
%2 = load x86_fp80, x86_fp80* %0, align 16
%3 = fptosi x86_fp80 %2 to i128
%4 = trunc i128 %3 to i64
ret i64 %4
}
define i64 @longdouble_to_ui128(x86_fp80* nocapture readonly %0) nounwind {
; WIN64-LABEL: longdouble_to_ui128:
; WIN64: # %bb.0:
; WIN64-NEXT: subq $56, %rsp
; WIN64-NEXT: fldt (%rcx)
; WIN64-NEXT: fstpt {{[0-9]+}}(%rsp)
; WIN64-NEXT: leaq {{[0-9]+}}(%rsp), %rcx
; WIN64-NEXT: callq __fixunsxfti
; WIN64-NEXT: movq %xmm0, %rax
; WIN64-NEXT: addq $56, %rsp
; WIN64-NEXT: retq
%2 = load x86_fp80, x86_fp80* %0, align 16
%3 = fptoui x86_fp80 %2 to i128
%4 = trunc i128 %3 to i64
ret i64 %4
}
define double @i128_to_double(i128* nocapture readonly %0) nounwind {
; WIN64-LABEL: i128_to_double:
; WIN64: # %bb.0:
; WIN64-NEXT: subq $56, %rsp
; WIN64-NEXT: movaps (%rcx), %xmm0
; WIN64-NEXT: movaps %xmm0, {{[0-9]+}}(%rsp)
; WIN64-NEXT: leaq {{[0-9]+}}(%rsp), %rcx
; WIN64-NEXT: callq __floattidf
; WIN64-NEXT: addq $56, %rsp
; WIN64-NEXT: retq
%2 = load i128, i128* %0, align 16
%3 = sitofp i128 %2 to double
ret double %3
}
define double @ui128_to_double(i128* nocapture readonly %0) nounwind {
; WIN64-LABEL: ui128_to_double:
; WIN64: # %bb.0:
; WIN64-NEXT: subq $56, %rsp
; WIN64-NEXT: movaps (%rcx), %xmm0
; WIN64-NEXT: movaps %xmm0, {{[0-9]+}}(%rsp)
; WIN64-NEXT: leaq {{[0-9]+}}(%rsp), %rcx
; WIN64-NEXT: callq __floatuntidf
; WIN64-NEXT: addq $56, %rsp
; WIN64-NEXT: retq
%2 = load i128, i128* %0, align 16
%3 = uitofp i128 %2 to double
ret double %3
}
define float @i128_to_float(i128* nocapture readonly %0) nounwind {
; WIN64-LABEL: i128_to_float:
; WIN64: # %bb.0:
; WIN64-NEXT: subq $56, %rsp
; WIN64-NEXT: movaps (%rcx), %xmm0
; WIN64-NEXT: movaps %xmm0, {{[0-9]+}}(%rsp)
; WIN64-NEXT: leaq {{[0-9]+}}(%rsp), %rcx
; WIN64-NEXT: callq __floattisf
; WIN64-NEXT: addq $56, %rsp
; WIN64-NEXT: retq
%2 = load i128, i128* %0, align 16
%3 = sitofp i128 %2 to float
ret float %3
}
define float @ui128_to_float(i128* nocapture readonly %0) nounwind {
; WIN64-LABEL: ui128_to_float:
; WIN64: # %bb.0:
; WIN64-NEXT: subq $56, %rsp
; WIN64-NEXT: movaps (%rcx), %xmm0
; WIN64-NEXT: movaps %xmm0, {{[0-9]+}}(%rsp)
; WIN64-NEXT: leaq {{[0-9]+}}(%rsp), %rcx
; WIN64-NEXT: callq __floatuntisf
; WIN64-NEXT: addq $56, %rsp
; WIN64-NEXT: retq
%2 = load i128, i128* %0, align 16
%3 = uitofp i128 %2 to float
ret float %3
}
define void @i128_to_longdouble(x86_fp80* noalias nocapture sret(x86_fp80) align 16 %agg.result, i128* nocapture readonly %0) nounwind {
; WIN64-LABEL: i128_to_longdouble:
; WIN64: # %bb.0:
; WIN64-NEXT: pushq %rsi
; WIN64-NEXT: subq $64, %rsp
; WIN64-NEXT: movq %rcx, %rsi
; WIN64-NEXT: movaps (%rdx), %xmm0
; WIN64-NEXT: movaps %xmm0, {{[0-9]+}}(%rsp)
; WIN64-NEXT: leaq {{[0-9]+}}(%rsp), %rcx
; WIN64-NEXT: leaq {{[0-9]+}}(%rsp), %rdx
; WIN64-NEXT: callq __floattixf
; WIN64-NEXT: fldt {{[0-9]+}}(%rsp)
; WIN64-NEXT: fstpt (%rsi)
; WIN64-NEXT: movq %rsi, %rax
; WIN64-NEXT: addq $64, %rsp
; WIN64-NEXT: popq %rsi
; WIN64-NEXT: retq
%2 = load i128, i128* %0, align 16
%3 = sitofp i128 %2 to x86_fp80
store x86_fp80 %3, x86_fp80* %agg.result, align 16
ret void
}
define void @ui128_to_longdouble(x86_fp80* noalias nocapture sret(x86_fp80) align 16 %agg.result, i128* nocapture readonly %0) nounwind {
; WIN64-LABEL: ui128_to_longdouble:
; WIN64: # %bb.0:
; WIN64-NEXT: pushq %rsi
; WIN64-NEXT: subq $64, %rsp
; WIN64-NEXT: movq %rcx, %rsi
; WIN64-NEXT: movaps (%rdx), %xmm0
; WIN64-NEXT: movaps %xmm0, {{[0-9]+}}(%rsp)
; WIN64-NEXT: leaq {{[0-9]+}}(%rsp), %rcx
; WIN64-NEXT: leaq {{[0-9]+}}(%rsp), %rdx
; WIN64-NEXT: callq __floatuntixf
; WIN64-NEXT: fldt {{[0-9]+}}(%rsp)
; WIN64-NEXT: fstpt (%rsi)
; WIN64-NEXT: movq %rsi, %rax
; WIN64-NEXT: addq $64, %rsp
; WIN64-NEXT: popq %rsi
; WIN64-NEXT: retq
%2 = load i128, i128* %0, align 16
%3 = uitofp i128 %2 to x86_fp80
store x86_fp80 %3, x86_fp80* %agg.result, align 16
ret void
}
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