1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507
|
//==- RegAllocGreedy.h ------- greedy register allocator ----------*-C++-*-==//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
// This file defines the RAGreedy function pass for register allocation in
// optimized builds.
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_REGALLOCGREEDY_H_
#define LLVM_CODEGEN_REGALLOCGREEDY_H_
#include "AllocationOrder.h"
#include "InterferenceCache.h"
#include "LiveDebugVariables.h"
#include "RegAllocBase.h"
#include "RegAllocEvictionAdvisor.h"
#include "SpillPlacement.h"
#include "SplitKit.h"
#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/BitVector.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/IndexedMap.h"
#include "llvm/ADT/MapVector.h"
#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/CodeGen/CalcSpillWeights.h"
#include "llvm/CodeGen/EdgeBundles.h"
#include "llvm/CodeGen/LiveInterval.h"
#include "llvm/CodeGen/LiveIntervalUnion.h"
#include "llvm/CodeGen/LiveIntervals.h"
#include "llvm/CodeGen/LiveRangeEdit.h"
#include "llvm/CodeGen/LiveRegMatrix.h"
#include "llvm/CodeGen/LiveStacks.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
#include "llvm/CodeGen/MachineDominators.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/RegisterClassInfo.h"
#include "llvm/CodeGen/SlotIndexes.h"
#include "llvm/CodeGen/Spiller.h"
#include "llvm/CodeGen/TargetInstrInfo.h"
#include "llvm/CodeGen/TargetRegisterInfo.h"
#include "llvm/CodeGen/TargetSubtargetInfo.h"
#include "llvm/CodeGen/VirtRegMap.h"
#include "llvm/IR/DebugInfoMetadata.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/LLVMContext.h"
#include "llvm/MC/MCRegisterInfo.h"
#include "llvm/Pass.h"
#include "llvm/Support/BranchProbability.h"
#include "llvm/Target/TargetMachine.h"
#include <algorithm>
#include <cassert>
#include <cstdint>
#include <memory>
#include <queue>
#include <tuple>
#include <utility>
namespace llvm {
class LLVM_LIBRARY_VISIBILITY RAGreedy : public MachineFunctionPass,
public RegAllocBase,
private LiveRangeEdit::Delegate {
// Interface to eviction advisers
public:
/// Track allocation stage and eviction loop prevention during allocation.
class ExtraRegInfo final {
// RegInfo - Keep additional information about each live range.
struct RegInfo {
LiveRangeStage Stage = RS_New;
// Cascade - Eviction loop prevention. See
// canEvictInterferenceBasedOnCost().
unsigned Cascade = 0;
RegInfo() = default;
};
IndexedMap<RegInfo, VirtReg2IndexFunctor> Info;
unsigned NextCascade = 1;
public:
ExtraRegInfo() = default;
ExtraRegInfo(const ExtraRegInfo &) = delete;
LiveRangeStage getStage(Register Reg) const { return Info[Reg].Stage; }
LiveRangeStage getStage(const LiveInterval &VirtReg) const {
return getStage(VirtReg.reg());
}
void setStage(Register Reg, LiveRangeStage Stage) {
Info.grow(Reg.id());
Info[Reg].Stage = Stage;
}
void setStage(const LiveInterval &VirtReg, LiveRangeStage Stage) {
setStage(VirtReg.reg(), Stage);
}
/// Return the current stage of the register, if present, otherwise
/// initialize it and return that.
LiveRangeStage getOrInitStage(Register Reg) {
Info.grow(Reg.id());
return getStage(Reg);
}
unsigned getCascade(Register Reg) const { return Info[Reg].Cascade; }
void setCascade(Register Reg, unsigned Cascade) {
Info.grow(Reg.id());
Info[Reg].Cascade = Cascade;
}
unsigned getOrAssignNewCascade(Register Reg) {
unsigned Cascade = getCascade(Reg);
if (!Cascade) {
Cascade = NextCascade++;
setCascade(Reg, Cascade);
}
return Cascade;
}
unsigned getCascadeOrCurrentNext(Register Reg) const {
unsigned Cascade = getCascade(Reg);
if (!Cascade)
Cascade = NextCascade;
return Cascade;
}
template <typename Iterator>
void setStage(Iterator Begin, Iterator End, LiveRangeStage NewStage) {
for (; Begin != End; ++Begin) {
Register Reg = *Begin;
Info.grow(Reg.id());
if (Info[Reg].Stage == RS_New)
Info[Reg].Stage = NewStage;
}
}
void LRE_DidCloneVirtReg(Register New, Register Old);
};
LiveRegMatrix *getInterferenceMatrix() const { return Matrix; }
LiveIntervals *getLiveIntervals() const { return LIS; }
VirtRegMap *getVirtRegMap() const { return VRM; }
const RegisterClassInfo &getRegClassInfo() const { return RegClassInfo; }
const ExtraRegInfo &getExtraInfo() const { return *ExtraInfo; }
size_t getQueueSize() const { return Queue.size(); }
// end (interface to eviction advisers)
private:
// Convenient shortcuts.
using PQueue = std::priority_queue<std::pair<unsigned, unsigned>>;
using SmallLISet = SmallPtrSet<LiveInterval *, 4>;
// context
MachineFunction *MF;
// Shortcuts to some useful interface.
const TargetInstrInfo *TII;
const TargetRegisterInfo *TRI;
RegisterClassInfo RCI;
// analyses
SlotIndexes *Indexes;
MachineBlockFrequencyInfo *MBFI;
MachineDominatorTree *DomTree;
MachineLoopInfo *Loops;
MachineOptimizationRemarkEmitter *ORE;
EdgeBundles *Bundles;
SpillPlacement *SpillPlacer;
LiveDebugVariables *DebugVars;
AliasAnalysis *AA;
// state
std::unique_ptr<Spiller> SpillerInstance;
PQueue Queue;
std::unique_ptr<VirtRegAuxInfo> VRAI;
Optional<ExtraRegInfo> ExtraInfo;
std::unique_ptr<RegAllocEvictionAdvisor> EvictAdvisor;
// Enum CutOffStage to keep a track whether the register allocation failed
// because of the cutoffs encountered in last chance recoloring.
// Note: This is used as bitmask. New value should be next power of 2.
enum CutOffStage {
// No cutoffs encountered
CO_None = 0,
// lcr-max-depth cutoff encountered
CO_Depth = 1,
// lcr-max-interf cutoff encountered
CO_Interf = 2
};
uint8_t CutOffInfo;
#ifndef NDEBUG
static const char *const StageName[];
#endif
/// EvictionTrack - Keeps track of past evictions in order to optimize region
/// split decision.
class EvictionTrack {
public:
using EvictorInfo =
std::pair<Register /* evictor */, MCRegister /* physreg */>;
using EvicteeInfo = llvm::DenseMap<Register /* evictee */, EvictorInfo>;
private:
/// Each Vreg that has been evicted in the last stage of selectOrSplit will
/// be mapped to the evictor Vreg and the PhysReg it was evicted from.
EvicteeInfo Evictees;
public:
/// Clear all eviction information.
void clear() { Evictees.clear(); }
/// Clear eviction information for the given evictee Vreg.
/// E.g. when Vreg get's a new allocation, the old eviction info is no
/// longer relevant.
/// \param Evictee The evictee Vreg for whom we want to clear collected
/// eviction info.
void clearEvicteeInfo(Register Evictee) { Evictees.erase(Evictee); }
/// Track new eviction.
/// The Evictor vreg has evicted the Evictee vreg from Physreg.
/// \param PhysReg The physical register Evictee was evicted from.
/// \param Evictor The evictor Vreg that evicted Evictee.
/// \param Evictee The evictee Vreg.
void addEviction(MCRegister PhysReg, Register Evictor, Register Evictee) {
Evictees[Evictee].first = Evictor;
Evictees[Evictee].second = PhysReg;
}
/// Return the Evictor Vreg which evicted Evictee Vreg from PhysReg.
/// \param Evictee The evictee vreg.
/// \return The Evictor vreg which evicted Evictee vreg from PhysReg. 0 if
/// nobody has evicted Evictee from PhysReg.
EvictorInfo getEvictor(Register Evictee) {
if (Evictees.count(Evictee)) {
return Evictees[Evictee];
}
return EvictorInfo(0, 0);
}
};
// Keeps track of past evictions in order to optimize region split decision.
EvictionTrack LastEvicted;
// splitting state.
std::unique_ptr<SplitAnalysis> SA;
std::unique_ptr<SplitEditor> SE;
/// Cached per-block interference maps
InterferenceCache IntfCache;
/// All basic blocks where the current register has uses.
SmallVector<SpillPlacement::BlockConstraint, 8> SplitConstraints;
/// Global live range splitting candidate info.
struct GlobalSplitCandidate {
// Register intended for assignment, or 0.
MCRegister PhysReg;
// SplitKit interval index for this candidate.
unsigned IntvIdx;
// Interference for PhysReg.
InterferenceCache::Cursor Intf;
// Bundles where this candidate should be live.
BitVector LiveBundles;
SmallVector<unsigned, 8> ActiveBlocks;
void reset(InterferenceCache &Cache, MCRegister Reg) {
PhysReg = Reg;
IntvIdx = 0;
Intf.setPhysReg(Cache, Reg);
LiveBundles.clear();
ActiveBlocks.clear();
}
// Set B[I] = C for every live bundle where B[I] was NoCand.
unsigned getBundles(SmallVectorImpl<unsigned> &B, unsigned C) {
unsigned Count = 0;
for (unsigned I : LiveBundles.set_bits())
if (B[I] == NoCand) {
B[I] = C;
Count++;
}
return Count;
}
};
/// Candidate info for each PhysReg in AllocationOrder.
/// This vector never shrinks, but grows to the size of the largest register
/// class.
SmallVector<GlobalSplitCandidate, 32> GlobalCand;
enum : unsigned { NoCand = ~0u };
/// Candidate map. Each edge bundle is assigned to a GlobalCand entry, or to
/// NoCand which indicates the stack interval.
SmallVector<unsigned, 32> BundleCand;
/// Callee-save register cost, calculated once per machine function.
BlockFrequency CSRCost;
/// Enable or not the consideration of the cost of local intervals created
/// by a split candidate when choosing the best split candidate.
bool EnableAdvancedRASplitCost;
/// Set of broken hints that may be reconciled later because of eviction.
SmallSetVector<LiveInterval *, 8> SetOfBrokenHints;
/// The register cost values. This list will be recreated for each Machine
/// Function
ArrayRef<uint8_t> RegCosts;
public:
RAGreedy(const RegClassFilterFunc F = allocateAllRegClasses);
/// Return the pass name.
StringRef getPassName() const override { return "Greedy Register Allocator"; }
/// RAGreedy analysis usage.
void getAnalysisUsage(AnalysisUsage &AU) const override;
void releaseMemory() override;
Spiller &spiller() override { return *SpillerInstance; }
void enqueueImpl(LiveInterval *LI) override;
LiveInterval *dequeue() override;
MCRegister selectOrSplit(LiveInterval &,
SmallVectorImpl<Register> &) override;
void aboutToRemoveInterval(LiveInterval &) override;
/// Perform register allocation.
bool runOnMachineFunction(MachineFunction &mf) override;
MachineFunctionProperties getRequiredProperties() const override {
return MachineFunctionProperties().set(
MachineFunctionProperties::Property::NoPHIs);
}
MachineFunctionProperties getClearedProperties() const override {
return MachineFunctionProperties().set(
MachineFunctionProperties::Property::IsSSA);
}
static char ID;
private:
MCRegister selectOrSplitImpl(LiveInterval &, SmallVectorImpl<Register> &,
SmallVirtRegSet &, unsigned = 0);
bool LRE_CanEraseVirtReg(Register) override;
void LRE_WillShrinkVirtReg(Register) override;
void LRE_DidCloneVirtReg(Register, Register) override;
void enqueue(PQueue &CurQueue, LiveInterval *LI);
LiveInterval *dequeue(PQueue &CurQueue);
BlockFrequency calcSpillCost();
bool addSplitConstraints(InterferenceCache::Cursor, BlockFrequency &);
bool addThroughConstraints(InterferenceCache::Cursor, ArrayRef<unsigned>);
bool growRegion(GlobalSplitCandidate &Cand);
bool splitCanCauseEvictionChain(Register Evictee, GlobalSplitCandidate &Cand,
unsigned BBNumber,
const AllocationOrder &Order);
bool splitCanCauseLocalSpill(unsigned VirtRegToSplit,
GlobalSplitCandidate &Cand, unsigned BBNumber,
const AllocationOrder &Order);
BlockFrequency calcGlobalSplitCost(GlobalSplitCandidate &,
const AllocationOrder &Order,
bool *CanCauseEvictionChain);
bool calcCompactRegion(GlobalSplitCandidate &);
void splitAroundRegion(LiveRangeEdit &, ArrayRef<unsigned>);
void calcGapWeights(MCRegister, SmallVectorImpl<float> &);
bool canEvictInterferenceInRange(const LiveInterval &VirtReg,
MCRegister PhysReg, SlotIndex Start,
SlotIndex End, EvictionCost &MaxCost) const;
MCRegister getCheapestEvicteeWeight(const AllocationOrder &Order,
const LiveInterval &VirtReg,
SlotIndex Start, SlotIndex End,
float *BestEvictWeight) const;
void evictInterference(LiveInterval &, MCRegister,
SmallVectorImpl<Register> &);
bool mayRecolorAllInterferences(MCRegister PhysReg, LiveInterval &VirtReg,
SmallLISet &RecoloringCandidates,
const SmallVirtRegSet &FixedRegisters);
MCRegister tryAssign(LiveInterval &, AllocationOrder &,
SmallVectorImpl<Register> &, const SmallVirtRegSet &);
MCRegister tryEvict(LiveInterval &, AllocationOrder &,
SmallVectorImpl<Register> &, uint8_t,
const SmallVirtRegSet &);
MCRegister tryRegionSplit(LiveInterval &, AllocationOrder &,
SmallVectorImpl<Register> &);
/// Calculate cost of region splitting.
unsigned calculateRegionSplitCost(LiveInterval &VirtReg,
AllocationOrder &Order,
BlockFrequency &BestCost,
unsigned &NumCands, bool IgnoreCSR,
bool *CanCauseEvictionChain = nullptr);
/// Perform region splitting.
unsigned doRegionSplit(LiveInterval &VirtReg, unsigned BestCand,
bool HasCompact, SmallVectorImpl<Register> &NewVRegs);
/// Check other options before using a callee-saved register for the first
/// time.
MCRegister tryAssignCSRFirstTime(LiveInterval &VirtReg,
AllocationOrder &Order, MCRegister PhysReg,
uint8_t &CostPerUseLimit,
SmallVectorImpl<Register> &NewVRegs);
void initializeCSRCost();
unsigned tryBlockSplit(LiveInterval &, AllocationOrder &,
SmallVectorImpl<Register> &);
unsigned tryInstructionSplit(LiveInterval &, AllocationOrder &,
SmallVectorImpl<Register> &);
unsigned tryLocalSplit(LiveInterval &, AllocationOrder &,
SmallVectorImpl<Register> &);
unsigned trySplit(LiveInterval &, AllocationOrder &,
SmallVectorImpl<Register> &, const SmallVirtRegSet &);
unsigned tryLastChanceRecoloring(LiveInterval &, AllocationOrder &,
SmallVectorImpl<Register> &,
SmallVirtRegSet &, unsigned);
bool tryRecoloringCandidates(PQueue &, SmallVectorImpl<Register> &,
SmallVirtRegSet &, unsigned);
void tryHintRecoloring(LiveInterval &);
void tryHintsRecoloring();
/// Model the information carried by one end of a copy.
struct HintInfo {
/// The frequency of the copy.
BlockFrequency Freq;
/// The virtual register or physical register.
Register Reg;
/// Its currently assigned register.
/// In case of a physical register Reg == PhysReg.
MCRegister PhysReg;
HintInfo(BlockFrequency Freq, Register Reg, MCRegister PhysReg)
: Freq(Freq), Reg(Reg), PhysReg(PhysReg) {}
};
using HintsInfo = SmallVector<HintInfo, 4>;
BlockFrequency getBrokenHintFreq(const HintsInfo &, MCRegister);
void collectHintInfo(Register, HintsInfo &);
/// Greedy RA statistic to remark.
struct RAGreedyStats {
unsigned Reloads = 0;
unsigned FoldedReloads = 0;
unsigned ZeroCostFoldedReloads = 0;
unsigned Spills = 0;
unsigned FoldedSpills = 0;
unsigned Copies = 0;
float ReloadsCost = 0.0f;
float FoldedReloadsCost = 0.0f;
float SpillsCost = 0.0f;
float FoldedSpillsCost = 0.0f;
float CopiesCost = 0.0f;
bool isEmpty() {
return !(Reloads || FoldedReloads || Spills || FoldedSpills ||
ZeroCostFoldedReloads || Copies);
}
void add(RAGreedyStats other) {
Reloads += other.Reloads;
FoldedReloads += other.FoldedReloads;
ZeroCostFoldedReloads += other.ZeroCostFoldedReloads;
Spills += other.Spills;
FoldedSpills += other.FoldedSpills;
Copies += other.Copies;
ReloadsCost += other.ReloadsCost;
FoldedReloadsCost += other.FoldedReloadsCost;
SpillsCost += other.SpillsCost;
FoldedSpillsCost += other.FoldedSpillsCost;
CopiesCost += other.CopiesCost;
}
void report(MachineOptimizationRemarkMissed &R);
};
/// Compute statistic for a basic block.
RAGreedyStats computeStats(MachineBasicBlock &MBB);
/// Compute and report statistic through a remark.
RAGreedyStats reportStats(MachineLoop *L);
/// Report the statistic for each loop.
void reportStats();
};
} // namespace llvm
#endif // #ifndef LLVM_CODEGEN_REGALLOCGREEDY_H_
|