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//===--- InterpFrame.h - Call Frame implementation for the VM ---*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// Defines the class storing information about stack frames in the interpreter.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CLANG_AST_INTERP_INTERPFRAME_H
#define LLVM_CLANG_AST_INTERP_INTERPFRAME_H
#include "Frame.h"
#include "Pointer.h"
#include "Program.h"
#include "State.h"
#include <cstdint>
#include <vector>
namespace clang {
namespace interp {
class Function;
class InterpState;
/// Frame storing local variables.
class InterpFrame final : public Frame {
public:
/// The frame of the previous function.
InterpFrame *Caller;
/// Creates a new frame for a method call.
InterpFrame(InterpState &S, Function *Func, InterpFrame *Caller,
CodePtr RetPC, Pointer &&This);
/// Destroys the frame, killing all live pointers to stack slots.
~InterpFrame();
/// Invokes the destructors for a scope.
void destroy(unsigned Idx);
/// Pops the arguments off the stack.
void popArgs();
/// Describes the frame with arguments for diagnostic purposes.
void describe(llvm::raw_ostream &OS) override;
/// Returns the parent frame object.
Frame *getCaller() const override;
/// Returns the location of the call to the frame.
SourceLocation getCallLocation() const override;
/// Returns the caller.
const FunctionDecl *getCallee() const override;
/// Returns the current function.
Function *getFunction() const { return Func; }
/// Returns the offset on the stack at which the frame starts.
size_t getFrameOffset() const { return FrameOffset; }
/// Returns the value of a local variable.
template <typename T> const T &getLocal(unsigned Offset) {
return localRef<T>(Offset);
}
/// Mutates a local variable.
template <typename T> void setLocal(unsigned Offset, const T &Value) {
localRef<T>(Offset) = Value;
}
/// Returns a pointer to a local variables.
Pointer getLocalPointer(unsigned Offset);
/// Returns the value of an argument.
template <typename T> const T &getParam(unsigned Offset) {
auto Pt = Params.find(Offset);
if (Pt == Params.end()) {
return stackRef<T>(Offset);
} else {
return Pointer(reinterpret_cast<Block *>(Pt->second.get())).deref<T>();
}
}
/// Mutates a local copy of a parameter.
template <typename T> void setParam(unsigned Offset, const T &Value) {
getParamPointer(Offset).deref<T>() = Value;
}
/// Returns a pointer to an argument - lazily creates a block.
Pointer getParamPointer(unsigned Offset);
/// Returns the 'this' pointer.
const Pointer &getThis() const { return This; }
/// Checks if the frame is a root frame - return should quit the interpreter.
bool isRoot() const { return !Func; }
/// Returns the PC of the frame's code start.
CodePtr getPC() const { return Func->getCodeBegin(); }
/// Returns the return address of the frame.
CodePtr getRetPC() const { return RetPC; }
/// Map a location to a source.
virtual SourceInfo getSource(CodePtr PC) const;
const Expr *getExpr(CodePtr PC) const;
SourceLocation getLocation(CodePtr PC) const;
private:
/// Returns an original argument from the stack.
template <typename T> const T &stackRef(unsigned Offset) {
return *reinterpret_cast<const T *>(Args - ArgSize + Offset);
}
/// Returns an offset to a local.
template <typename T> T &localRef(unsigned Offset) {
return *reinterpret_cast<T *>(Locals.get() + Offset);
}
/// Returns a pointer to a local's block.
void *localBlock(unsigned Offset) {
return Locals.get() + Offset - sizeof(Block);
}
private:
/// Reference to the interpreter state.
InterpState &S;
/// Reference to the function being executed.
Function *Func;
/// Current object pointer for methods.
Pointer This;
/// Return address.
CodePtr RetPC;
/// The size of all the arguments.
const unsigned ArgSize;
/// Pointer to the arguments in the callee's frame.
char *Args = nullptr;
/// Fixed, initial storage for known local variables.
std::unique_ptr<char[]> Locals;
/// Offset on the stack at entry.
const size_t FrameOffset;
/// Mapping from arg offsets to their argument blocks.
llvm::DenseMap<unsigned, std::unique_ptr<char[]>> Params;
};
} // namespace interp
} // namespace clang
#endif
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