1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493
|
// RUN: %clang_cc1 -no-opaque-pointers -triple x86_64-apple-darwin -emit-llvm %s -o - 2>&1 | FileCheck %s
// RUN: %clang_cc1 -no-opaque-pointers -DDYNAMIC -triple x86_64-apple-darwin -emit-llvm %s -o - 2>&1 | FileCheck %s
#ifdef DYNAMIC
#define OBJECT_SIZE_BUILTIN __builtin_dynamic_object_size
#else
#define OBJECT_SIZE_BUILTIN __builtin_object_size
#endif
#define NULL ((void *)0)
int gi;
typedef unsigned long size_t;
// CHECK-DAG-RE: define void @my_malloc({{.*}}) #[[MALLOC_ATTR_NUMBER:[0-9]+]]
// N.B. LLVM's allocsize arguments are base-0, whereas ours are base-1 (for
// compat with GCC)
// CHECK-DAG-RE: attributes #[[MALLOC_ATTR_NUMBER]] = {.*allocsize(0).*}
void *my_malloc(size_t) __attribute__((alloc_size(1)));
// CHECK-DAG-RE: define void @my_calloc({{.*}}) #[[CALLOC_ATTR_NUMBER:[0-9]+]]
// CHECK-DAG-RE: attributes #[[CALLOC_ATTR_NUMBER]] = {.*allocsize(0, 1).*}
void *my_calloc(size_t, size_t) __attribute__((alloc_size(1, 2)));
// CHECK-LABEL: @test1
void test1(void) {
void *const vp = my_malloc(100);
// CHECK: store i32 100
gi = OBJECT_SIZE_BUILTIN(vp, 0);
// CHECK: store i32 100
gi = OBJECT_SIZE_BUILTIN(vp, 1);
// CHECK: store i32 100
gi = OBJECT_SIZE_BUILTIN(vp, 2);
// CHECK: store i32 100
gi = OBJECT_SIZE_BUILTIN(vp, 3);
void *const arr = my_calloc(100, 5);
// CHECK: store i32 500
gi = OBJECT_SIZE_BUILTIN(arr, 0);
// CHECK: store i32 500
gi = OBJECT_SIZE_BUILTIN(arr, 1);
// CHECK: store i32 500
gi = OBJECT_SIZE_BUILTIN(arr, 2);
// CHECK: store i32 500
gi = OBJECT_SIZE_BUILTIN(arr, 3);
// CHECK: store i32 100
gi = OBJECT_SIZE_BUILTIN(my_malloc(100), 0);
// CHECK: store i32 100
gi = OBJECT_SIZE_BUILTIN(my_malloc(100), 1);
// CHECK: store i32 100
gi = OBJECT_SIZE_BUILTIN(my_malloc(100), 2);
// CHECK: store i32 100
gi = OBJECT_SIZE_BUILTIN(my_malloc(100), 3);
// CHECK: store i32 500
gi = OBJECT_SIZE_BUILTIN(my_calloc(100, 5), 0);
// CHECK: store i32 500
gi = OBJECT_SIZE_BUILTIN(my_calloc(100, 5), 1);
// CHECK: store i32 500
gi = OBJECT_SIZE_BUILTIN(my_calloc(100, 5), 2);
// CHECK: store i32 500
gi = OBJECT_SIZE_BUILTIN(my_calloc(100, 5), 3);
void *const zeroPtr = my_malloc(0);
// CHECK: store i32 0
gi = OBJECT_SIZE_BUILTIN(zeroPtr, 0);
// CHECK: store i32 0
gi = OBJECT_SIZE_BUILTIN(my_malloc(0), 0);
void *const zeroArr1 = my_calloc(0, 1);
void *const zeroArr2 = my_calloc(1, 0);
// CHECK: store i32 0
gi = OBJECT_SIZE_BUILTIN(zeroArr1, 0);
// CHECK: store i32 0
gi = OBJECT_SIZE_BUILTIN(zeroArr2, 0);
// CHECK: store i32 0
gi = OBJECT_SIZE_BUILTIN(my_calloc(1, 0), 0);
// CHECK: store i32 0
gi = OBJECT_SIZE_BUILTIN(my_calloc(0, 1), 0);
}
// CHECK-LABEL: @test2
void test2(void) {
void *const vp = my_malloc(gi);
// CHECK: @llvm.objectsize
gi = OBJECT_SIZE_BUILTIN(vp, 0);
void *const arr1 = my_calloc(gi, 1);
// CHECK: @llvm.objectsize
gi = OBJECT_SIZE_BUILTIN(arr1, 0);
void *const arr2 = my_calloc(1, gi);
// CHECK: @llvm.objectsize
gi = OBJECT_SIZE_BUILTIN(arr2, 0);
}
// CHECK-LABEL: @test3
void test3(void) {
char *const buf = (char *)my_calloc(100, 5);
// CHECK: store i32 500
gi = OBJECT_SIZE_BUILTIN(buf, 0);
// CHECK: store i32 500
gi = OBJECT_SIZE_BUILTIN(buf, 1);
// CHECK: store i32 500
gi = OBJECT_SIZE_BUILTIN(buf, 2);
// CHECK: store i32 500
gi = OBJECT_SIZE_BUILTIN(buf, 3);
}
struct Data {
int a;
int t[10];
char pad[3];
char end[1];
};
// CHECK-LABEL: @test5
void test5(void) {
struct Data *const data = my_malloc(sizeof(*data));
// CHECK: store i32 48
gi = OBJECT_SIZE_BUILTIN(data, 0);
// CHECK: store i32 48
gi = OBJECT_SIZE_BUILTIN(data, 1);
// CHECK: store i32 48
gi = OBJECT_SIZE_BUILTIN(data, 2);
// CHECK: store i32 48
gi = OBJECT_SIZE_BUILTIN(data, 3);
// CHECK: store i32 40
gi = OBJECT_SIZE_BUILTIN(&data->t[1], 0);
// CHECK: store i32 36
gi = OBJECT_SIZE_BUILTIN(&data->t[1], 1);
// CHECK: store i32 40
gi = OBJECT_SIZE_BUILTIN(&data->t[1], 2);
// CHECK: store i32 36
gi = OBJECT_SIZE_BUILTIN(&data->t[1], 3);
struct Data *const arr = my_calloc(sizeof(*data), 2);
// CHECK: store i32 96
gi = OBJECT_SIZE_BUILTIN(arr, 0);
// CHECK: store i32 96
gi = OBJECT_SIZE_BUILTIN(arr, 1);
// CHECK: store i32 96
gi = OBJECT_SIZE_BUILTIN(arr, 2);
// CHECK: store i32 96
gi = OBJECT_SIZE_BUILTIN(arr, 3);
// CHECK: store i32 88
gi = OBJECT_SIZE_BUILTIN(&arr->t[1], 0);
// CHECK: store i32 36
gi = OBJECT_SIZE_BUILTIN(&arr->t[1], 1);
// CHECK: store i32 88
gi = OBJECT_SIZE_BUILTIN(&arr->t[1], 2);
// CHECK: store i32 36
gi = OBJECT_SIZE_BUILTIN(&arr->t[1], 3);
}
// CHECK-LABEL: @test6
void test6(void) {
// Things that would normally trigger conservative estimates don't need to do
// so when we know the source of the allocation.
struct Data *const data = my_malloc(sizeof(*data) + 10);
// CHECK: store i32 11
gi = OBJECT_SIZE_BUILTIN(data->end, 0);
// CHECK: store i32 11
gi = OBJECT_SIZE_BUILTIN(data->end, 1);
// CHECK: store i32 11
gi = OBJECT_SIZE_BUILTIN(data->end, 2);
// CHECK: store i32 11
gi = OBJECT_SIZE_BUILTIN(data->end, 3);
struct Data *const arr = my_calloc(sizeof(*arr) + 5, 3);
// AFAICT, GCC treats malloc and calloc identically. So, we should do the
// same.
//
// Additionally, GCC ignores the initial array index when determining whether
// we're writing off the end of an alloc_size base. e.g.
// arr[0].end
// arr[1].end
// arr[2].end
// ...Are all considered "writing off the end", because there's no way to tell
// with high accuracy if the user meant "allocate a single N-byte `Data`",
// or "allocate M smaller `Data`s with extra padding".
// CHECK: store i32 112
gi = OBJECT_SIZE_BUILTIN(arr->end, 0);
// CHECK: store i32 112
gi = OBJECT_SIZE_BUILTIN(arr->end, 1);
// CHECK: store i32 112
gi = OBJECT_SIZE_BUILTIN(arr->end, 2);
// CHECK: store i32 112
gi = OBJECT_SIZE_BUILTIN(arr->end, 3);
// CHECK: store i32 112
gi = OBJECT_SIZE_BUILTIN(arr[0].end, 0);
// CHECK: store i32 112
gi = OBJECT_SIZE_BUILTIN(arr[0].end, 1);
// CHECK: store i32 112
gi = OBJECT_SIZE_BUILTIN(arr[0].end, 2);
// CHECK: store i32 112
gi = OBJECT_SIZE_BUILTIN(arr[0].end, 3);
// CHECK: store i32 64
gi = OBJECT_SIZE_BUILTIN(arr[1].end, 0);
// CHECK: store i32 64
gi = OBJECT_SIZE_BUILTIN(arr[1].end, 1);
// CHECK: store i32 64
gi = OBJECT_SIZE_BUILTIN(arr[1].end, 2);
// CHECK: store i32 64
gi = OBJECT_SIZE_BUILTIN(arr[1].end, 3);
// CHECK: store i32 16
gi = OBJECT_SIZE_BUILTIN(arr[2].end, 0);
// CHECK: store i32 16
gi = OBJECT_SIZE_BUILTIN(arr[2].end, 1);
// CHECK: store i32 16
gi = OBJECT_SIZE_BUILTIN(arr[2].end, 2);
// CHECK: store i32 16
gi = OBJECT_SIZE_BUILTIN(arr[2].end, 3);
}
// CHECK-LABEL: @test7
void test7(void) {
struct Data *const data = my_malloc(sizeof(*data) + 5);
// CHECK: store i32 9
gi = OBJECT_SIZE_BUILTIN(data->pad, 0);
// CHECK: store i32 3
gi = OBJECT_SIZE_BUILTIN(data->pad, 1);
// CHECK: store i32 9
gi = OBJECT_SIZE_BUILTIN(data->pad, 2);
// CHECK: store i32 3
gi = OBJECT_SIZE_BUILTIN(data->pad, 3);
}
// CHECK-LABEL: @test8
void test8(void) {
// Non-const pointers aren't currently supported.
void *buf = my_calloc(100, 5);
// CHECK: @llvm.objectsize.i64.p0i8(i8* %{{.*}}, i1 false, i1 true, i1
gi = OBJECT_SIZE_BUILTIN(buf, 0);
// CHECK: @llvm.objectsize
gi = OBJECT_SIZE_BUILTIN(buf, 1);
// CHECK: @llvm.objectsize
gi = OBJECT_SIZE_BUILTIN(buf, 2);
// CHECK: store i32 0
gi = OBJECT_SIZE_BUILTIN(buf, 3);
}
// CHECK-LABEL: @test9
void test9(void) {
// Check to be sure that we unwrap things correctly.
short *const buf0 = (my_malloc(100));
short *const buf1 = (short*)(my_malloc(100));
short *const buf2 = ((short*)(my_malloc(100)));
// CHECK: store i32 100
gi = OBJECT_SIZE_BUILTIN(buf0, 0);
// CHECK: store i32 100
gi = OBJECT_SIZE_BUILTIN(buf1, 0);
// CHECK: store i32 100
gi = OBJECT_SIZE_BUILTIN(buf2, 0);
}
// CHECK-LABEL: @test10
void test10(void) {
// Yay overflow
short *const arr = my_calloc((size_t)-1 / 2 + 1, 2);
// CHECK: @llvm.objectsize
gi = OBJECT_SIZE_BUILTIN(arr, 0);
// CHECK: @llvm.objectsize
gi = OBJECT_SIZE_BUILTIN(arr, 1);
// CHECK: @llvm.objectsize
gi = OBJECT_SIZE_BUILTIN(arr, 2);
// CHECK: store i32 0
gi = OBJECT_SIZE_BUILTIN(arr, 3);
// As an implementation detail, CharUnits can't handle numbers greater than or
// equal to 2**63. Realistically, this shouldn't be a problem, but we should
// be sure we don't emit crazy results for this case.
short *const buf = my_malloc((size_t)-1);
// CHECK: @llvm.objectsize
gi = OBJECT_SIZE_BUILTIN(buf, 0);
// CHECK: @llvm.objectsize
gi = OBJECT_SIZE_BUILTIN(buf, 1);
// CHECK: @llvm.objectsize
gi = OBJECT_SIZE_BUILTIN(buf, 2);
// CHECK: store i32 0
gi = OBJECT_SIZE_BUILTIN(buf, 3);
short *const arr_big = my_calloc((size_t)-1 / 2 - 1, 2);
// CHECK: @llvm.objectsize
gi = OBJECT_SIZE_BUILTIN(arr_big, 0);
// CHECK: @llvm.objectsize
gi = OBJECT_SIZE_BUILTIN(arr_big, 1);
// CHECK: @llvm.objectsize
gi = OBJECT_SIZE_BUILTIN(arr_big, 2);
// CHECK: store i32 0
gi = OBJECT_SIZE_BUILTIN(arr_big, 3);
}
void *my_tiny_malloc(char) __attribute__((alloc_size(1)));
void *my_tiny_calloc(char, char) __attribute__((alloc_size(1, 2)));
// CHECK-LABEL: @test11
void test11(void) {
void *const vp = my_tiny_malloc(100);
// CHECK: store i32 100
gi = OBJECT_SIZE_BUILTIN(vp, 0);
// CHECK: store i32 100
gi = OBJECT_SIZE_BUILTIN(vp, 1);
// CHECK: store i32 100
gi = OBJECT_SIZE_BUILTIN(vp, 2);
// CHECK: store i32 100
gi = OBJECT_SIZE_BUILTIN(vp, 3);
// N.B. This causes char overflow, but not size_t overflow, so it should be
// supported.
void *const arr = my_tiny_calloc(100, 5);
// CHECK: store i32 500
gi = OBJECT_SIZE_BUILTIN(arr, 0);
// CHECK: store i32 500
gi = OBJECT_SIZE_BUILTIN(arr, 1);
// CHECK: store i32 500
gi = OBJECT_SIZE_BUILTIN(arr, 2);
// CHECK: store i32 500
gi = OBJECT_SIZE_BUILTIN(arr, 3);
}
void *my_signed_malloc(long) __attribute__((alloc_size(1)));
void *my_signed_calloc(long, long) __attribute__((alloc_size(1, 2)));
// CHECK-LABEL: @test12
void test12(void) {
// CHECK: store i32 100
gi = OBJECT_SIZE_BUILTIN(my_signed_malloc(100), 0);
// CHECK: store i32 500
gi = OBJECT_SIZE_BUILTIN(my_signed_calloc(100, 5), 0);
void *const vp = my_signed_malloc(-2);
// CHECK: @llvm.objectsize
gi = OBJECT_SIZE_BUILTIN(vp, 0);
// N.B. These get lowered to -1 because the function calls may have
// side-effects, and we can't determine the objectsize.
// CHECK: store i32 -1
gi = OBJECT_SIZE_BUILTIN(my_signed_malloc(-2), 0);
void *const arr1 = my_signed_calloc(-2, 1);
void *const arr2 = my_signed_calloc(1, -2);
// CHECK: @llvm.objectsize
gi = OBJECT_SIZE_BUILTIN(arr1, 0);
// CHECK: @llvm.objectsize
gi = OBJECT_SIZE_BUILTIN(arr2, 0);
// CHECK: store i32 -1
gi = OBJECT_SIZE_BUILTIN(my_signed_calloc(1, -2), 0);
// CHECK: store i32 -1
gi = OBJECT_SIZE_BUILTIN(my_signed_calloc(-2, 1), 0);
}
void *alloc_uchar(unsigned char) __attribute__((alloc_size(1)));
// CHECK-LABEL: @test13
void test13(void) {
// If 128 were incorrectly seen as negative, the result would become -1.
// CHECK: store i32 128,
gi = OBJECT_SIZE_BUILTIN(alloc_uchar(128), 0);
}
void *(*malloc_function_pointer)(int)__attribute__((alloc_size(1)));
void *(*calloc_function_pointer)(int, int)__attribute__((alloc_size(1, 2)));
// CHECK-LABEL: @test_fn_pointer
void test_fn_pointer(void) {
void *const vp = malloc_function_pointer(100);
// CHECK: store i32 100
gi = __builtin_object_size(vp, 0);
// CHECK: store i32 100
gi = __builtin_object_size(vp, 1);
// CHECK: store i32 100
gi = __builtin_object_size(vp, 2);
// CHECK: store i32 100
gi = __builtin_object_size(vp, 3);
void *const arr = calloc_function_pointer(100, 5);
// CHECK: store i32 500
gi = __builtin_object_size(arr, 0);
// CHECK: store i32 500
gi = __builtin_object_size(arr, 1);
// CHECK: store i32 500
gi = __builtin_object_size(arr, 2);
// CHECK: store i32 500
gi = __builtin_object_size(arr, 3);
// CHECK: store i32 100
gi = __builtin_object_size(malloc_function_pointer(100), 0);
// CHECK: store i32 100
gi = __builtin_object_size(malloc_function_pointer(100), 1);
// CHECK: store i32 100
gi = __builtin_object_size(malloc_function_pointer(100), 2);
// CHECK: store i32 100
gi = __builtin_object_size(malloc_function_pointer(100), 3);
// CHECK: store i32 500
gi = __builtin_object_size(calloc_function_pointer(100, 5), 0);
// CHECK: store i32 500
gi = __builtin_object_size(calloc_function_pointer(100, 5), 1);
// CHECK: store i32 500
gi = __builtin_object_size(calloc_function_pointer(100, 5), 2);
// CHECK: store i32 500
gi = __builtin_object_size(calloc_function_pointer(100, 5), 3);
void *const zeroPtr = malloc_function_pointer(0);
// CHECK: store i32 0
gi = __builtin_object_size(zeroPtr, 0);
// CHECK: store i32 0
gi = __builtin_object_size(malloc_function_pointer(0), 0);
void *const zeroArr1 = calloc_function_pointer(0, 1);
void *const zeroArr2 = calloc_function_pointer(1, 0);
// CHECK: store i32 0
gi = __builtin_object_size(zeroArr1, 0);
// CHECK: store i32 0
gi = __builtin_object_size(zeroArr2, 0);
// CHECK: store i32 0
gi = __builtin_object_size(calloc_function_pointer(1, 0), 0);
// CHECK: store i32 0
gi = __builtin_object_size(calloc_function_pointer(0, 1), 0);
}
typedef void *(__attribute__((warn_unused_result, alloc_size(1))) * my_malloc_function_pointer_type)(int);
typedef void *(__attribute__((alloc_size(1, 2))) * my_calloc_function_pointer_type)(int, int);
extern my_malloc_function_pointer_type malloc_function_pointer_with_typedef;
extern my_calloc_function_pointer_type calloc_function_pointer_with_typedef;
// CHECK-LABEL: @test_fn_pointer_typedef
void test_fn_pointer_typedef(void) {
malloc_function_pointer_with_typedef(100);
void *const vp = malloc_function_pointer_with_typedef(100);
// CHECK: store i32 100
gi = __builtin_object_size(vp, 0);
// CHECK: store i32 100
gi = __builtin_object_size(vp, 1);
// CHECK: store i32 100
gi = __builtin_object_size(vp, 2);
// CHECK: store i32 100
gi = __builtin_object_size(vp, 3);
void *const arr = calloc_function_pointer_with_typedef(100, 5);
// CHECK: store i32 500
gi = __builtin_object_size(arr, 0);
// CHECK: store i32 500
gi = __builtin_object_size(arr, 1);
// CHECK: store i32 500
gi = __builtin_object_size(arr, 2);
// CHECK: store i32 500
gi = __builtin_object_size(arr, 3);
// CHECK: store i32 100
gi = __builtin_object_size(malloc_function_pointer_with_typedef(100), 0);
// CHECK: store i32 100
gi = __builtin_object_size(malloc_function_pointer_with_typedef(100), 1);
// CHECK: store i32 100
gi = __builtin_object_size(malloc_function_pointer_with_typedef(100), 2);
// CHECK: store i32 100
gi = __builtin_object_size(malloc_function_pointer_with_typedef(100), 3);
// CHECK: store i32 500
gi = __builtin_object_size(calloc_function_pointer_with_typedef(100, 5), 0);
// CHECK: store i32 500
gi = __builtin_object_size(calloc_function_pointer_with_typedef(100, 5), 1);
// CHECK: store i32 500
gi = __builtin_object_size(calloc_function_pointer_with_typedef(100, 5), 2);
// CHECK: store i32 500
gi = __builtin_object_size(calloc_function_pointer_with_typedef(100, 5), 3);
void *const zeroPtr = malloc_function_pointer_with_typedef(0);
// CHECK: store i32 0
gi = __builtin_object_size(zeroPtr, 0);
// CHECK: store i32 0
gi = __builtin_object_size(malloc_function_pointer_with_typedef(0), 0);
void *const zeroArr1 = calloc_function_pointer_with_typedef(0, 1);
void *const zeroArr2 = calloc_function_pointer_with_typedef(1, 0);
// CHECK: store i32 0
gi = __builtin_object_size(zeroArr1, 0);
// CHECK: store i32 0
gi = __builtin_object_size(zeroArr2, 0);
// CHECK: store i32 0
gi = __builtin_object_size(calloc_function_pointer_with_typedef(1, 0), 0);
// CHECK: store i32 0
gi = __builtin_object_size(calloc_function_pointer_with_typedef(0, 1), 0);
}
|