1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328
|
// RUN: %clang_cc1 -no-opaque-pointers -no-enable-noundef-analysis -fenable-matrix -triple x86_64-apple-darwin %s -emit-llvm -disable-llvm-passes -o - | FileCheck --check-prefixes=COMMON,CHECK64 %s
// RUN: %clang_cc1 -no-opaque-pointers -no-enable-noundef-analysis -fenable-matrix -triple i386-apple-darwin %s -emit-llvm -disable-llvm-passes -o - | FileCheck --check-prefixes=COMMON,CHECK32 %s
// Also check we do not crash when running some middle-end passes. Most
// importantly this includes the IR verifier, to ensure we emit valid IR.
// RUN: %clang_cc1 -no-opaque-pointers -fenable-matrix -emit-llvm -triple x86_64-apple-darwin %s -o %t
// Tests for the matrix type builtins.
typedef double dx5x5_t __attribute__((matrix_type(5, 5)));
typedef float fx2x3_t __attribute__((matrix_type(2, 3)));
typedef float fx3x2_t __attribute__((matrix_type(3, 2)));
typedef int ix20x4_t __attribute__((matrix_type(20, 4)));
typedef int ix4x20_t __attribute__((matrix_type(4, 20)));
typedef unsigned ux1x6_t __attribute__((matrix_type(1, 6)));
typedef unsigned ux6x1_t __attribute__((matrix_type(6, 1)));
void transpose_double_5x5(dx5x5_t *a) {
// COMMON-LABEL: define{{.*}} void @transpose_double_5x5(
// CHECK32: [[A:%.*]] = load <25 x double>, <25 x double>* {{.*}}, align 4
// CHECK64: [[A:%.*]] = load <25 x double>, <25 x double>* {{.*}}, align 8
// COMMON-NEXT: [[TRANS:%.*]] = call <25 x double> @llvm.matrix.transpose.v25f64(<25 x double> [[A]], i32 5, i32 5)
// COMMON-NEXT: [[AT_ADDR:%.*]] = bitcast [25 x double]* %a_t to <25 x double>*
// CHECK32-NEXT: store <25 x double> [[TRANS]], <25 x double>* [[AT_ADDR]], align 4
// CHECK64-NEXT: store <25 x double> [[TRANS]], <25 x double>* [[AT_ADDR]], align 8
dx5x5_t a_t = __builtin_matrix_transpose(*a);
}
void transpose_float_3x2(fx3x2_t *a) {
// COMMON-LABEL: define{{.*}} void @transpose_float_3x2(
// COMMON: [[A:%.*]] = load <6 x float>, <6 x float>* {{.*}}, align 4
// COMMON-NEXT: [[TRANS:%.*]] = call <6 x float> @llvm.matrix.transpose.v6f32(<6 x float> [[A]], i32 3, i32 2)
// COMMON-NEXT: [[AT_ADDR:%.*]] = bitcast [6 x float]* %a_t to <6 x float>*
// COMMON-NEXT: store <6 x float> [[TRANS]], <6 x float>* [[AT_ADDR]], align 4
fx2x3_t a_t = __builtin_matrix_transpose(*a);
}
void transpose_int_20x4(ix20x4_t *a) {
// COMMON-LABEL: define{{.*}} void @transpose_int_20x4(
// COMMON: [[A:%.*]] = load <80 x i32>, <80 x i32>* {{.*}}, align 4
// COMMON-NEXT: [[TRANS:%.*]] = call <80 x i32> @llvm.matrix.transpose.v80i32(<80 x i32> [[A]], i32 20, i32 4)
// COMMON-NEXT: [[AT_ADDR:%.*]] = bitcast [80 x i32]* %a_t to <80 x i32>*
// COMMON-NEXT: store <80 x i32> [[TRANS]], <80 x i32>* [[AT_ADDR]], align 4
ix4x20_t a_t = __builtin_matrix_transpose(*a);
}
struct Foo {
ux1x6_t in;
ux6x1_t out;
};
void transpose_struct_member(struct Foo *F) {
// COMMON-LABEL: define{{.*}} void @transpose_struct_member(
// COMMON: [[M:%.*]] = load <6 x i32>, <6 x i32>* {{.*}}, align 4
// COMMON-NEXT: [[M_T:%.*]] = call <6 x i32> @llvm.matrix.transpose.v6i32(<6 x i32> [[M]], i32 1, i32 6)
// CHECK32-NEXT: [[F_ADDR:%.*]] = load %struct.Foo*, %struct.Foo** %F.addr, align 4
// CHECK64-NEXT: [[F_ADDR:%.*]] = load %struct.Foo*, %struct.Foo** %F.addr, align 8
// COMMON-NEXT: [[OUT_PTR:%.*]] = getelementptr inbounds %struct.Foo, %struct.Foo* [[F_ADDR]], i32 0, i32 1
// COMMON-NEXT: [[OUT_PTR_C:%.*]] = bitcast [6 x i32]* [[OUT_PTR]] to <6 x i32>*
// COMMON-NEXT: store <6 x i32> [[M_T]], <6 x i32>* [[OUT_PTR_C]], align 4
F->out = __builtin_matrix_transpose(F->in);
}
void transpose_transpose_struct_member(struct Foo *F) {
// COMMON-LABEL: define{{.*}} void @transpose_transpose_struct_member(
// COMMON: [[M:%.*]] = load <6 x i32>, <6 x i32>* {{.*}}, align 4
// COMMON-NEXT: [[M_T:%.*]] = call <6 x i32> @llvm.matrix.transpose.v6i32(<6 x i32> [[M]], i32 1, i32 6)
// COMMON-NEXT: [[M_T2:%.*]] = call <6 x i32> @llvm.matrix.transpose.v6i32(<6 x i32> [[M_T]], i32 6, i32 1)
// CHECK32-NEXT: [[F_ADDR:%.*]] = load %struct.Foo*, %struct.Foo** %F.addr, align 4
// CHECK64-NEXT: [[F_ADDR:%.*]] = load %struct.Foo*, %struct.Foo** %F.addr, align 8
// COMMON-NEXT: [[IN_PTR:%.*]] = getelementptr inbounds %struct.Foo, %struct.Foo* [[F_ADDR]], i32 0, i32 0
// COMMON-NEXT: [[IN_PTR_C:%.*]] = bitcast [6 x i32]* [[IN_PTR]] to <6 x i32>*
// COMMON-NEXT: store <6 x i32> [[M_T2]], <6 x i32>* [[IN_PTR_C]], align 4
F->in = __builtin_matrix_transpose(__builtin_matrix_transpose(F->in));
}
dx5x5_t get_matrix(void);
void transpose_rvalue(void) {
// COMMON-LABEL: define{{.*}} void @transpose_rvalue()
// COMMON-NEXT: entry:
// CHECK32-NEXT: [[M_T_ADDR:%.*]] = alloca [25 x double], align 4
// CHECK64-NEXT: [[M_T_ADDR:%.*]] = alloca [25 x double], align 8
// COMMON-NEXT: [[CALL:%.*]] = call <25 x double> @get_matrix()
// COMMON-NEXT: [[M_T:%.*]] = call <25 x double> @llvm.matrix.transpose.v25f64(<25 x double> [[CALL]], i32 5, i32 5)
// COMMON-NEXT: [[M_T_ADDR_C:%.*]] = bitcast [25 x double]* [[M_T_ADDR]] to <25 x double>*
// CHECK32-NEXT: store <25 x double> [[M_T]], <25 x double>* [[M_T_ADDR_C]], align 4
// CHECK64-NEXT: store <25 x double> [[M_T]], <25 x double>* [[M_T_ADDR_C]], align 8
dx5x5_t m_t = __builtin_matrix_transpose(get_matrix());
}
const dx5x5_t global_matrix;
void transpose_global(void) {
// COMMON-LABEL: define{{.*}} void @transpose_global()
// COMMON-NEXT: entry:
// CHECK32-NEXT: [[M_T_ADDR:%.*]] = alloca [25 x double], align 4
// CHECK32-NEXT: [[GLOBAL_MATRIX:%.*]] = load <25 x double>, <25 x double>* bitcast ([25 x double]* @global_matrix to <25 x double>*), align 4
// CHECK64-NEXT: [[M_T_ADDR:%.*]] = alloca [25 x double], align 8
// CHECK64-NEXT: [[GLOBAL_MATRIX:%.*]] = load <25 x double>, <25 x double>* bitcast ([25 x double]* @global_matrix to <25 x double>*), align 8
// COMMON-NEXT: [[M_T:%.*]] = call <25 x double> @llvm.matrix.transpose.v25f64(<25 x double> [[GLOBAL_MATRIX]], i32 5, i32 5)
// COMMON-NEXT: [[M_T_ADDR_C:%.*]] = bitcast [25 x double]* [[M_T_ADDR]] to <25 x double>*
// CHECK32-NEXT: store <25 x double> [[M_T]], <25 x double>* [[M_T_ADDR_C]], align 4
// CHECK64-NEXT: store <25 x double> [[M_T]], <25 x double>* [[M_T_ADDR_C]], align 8
dx5x5_t m_t = __builtin_matrix_transpose(global_matrix);
}
void column_major_load_with_const_stride_double(double *Ptr) {
// COMMON-LABEL: define{{.*}} void @column_major_load_with_const_stride_double(double* %Ptr)
// CHECK32: [[PTR:%.*]] = load double*, double** %Ptr.addr, align 4
// CHECK32-NEXT: call <25 x double> @llvm.matrix.column.major.load.v25f64.i32(double* align 4 [[PTR]], i32 5, i1 false, i32 5, i32 5)
// CHECK64: [[PTR:%.*]] = load double*, double** %Ptr.addr, align 8
// CHECK64-NEXT: call <25 x double> @llvm.matrix.column.major.load.v25f64.i64(double* align 8 [[PTR]], i64 5, i1 false, i32 5, i32 5)
dx5x5_t m_a1 = __builtin_matrix_column_major_load(Ptr, 5, 5, 5);
}
void column_major_load_with_const_stride2_double(double *Ptr) {
// COMMON-LABEL: define{{.*}} void @column_major_load_with_const_stride2_double(double* %Ptr)
// CHECK32: [[PTR:%.*]] = load double*, double** %Ptr.addr, align 4
// CHECK32-NEXT: call <25 x double> @llvm.matrix.column.major.load.v25f64.i32(double* align 4 [[PTR]], i32 15, i1 false, i32 5, i32 5)
// CHECK64: [[PTR:%.*]] = load double*, double** %Ptr.addr, align 8
// CHECK64-NEXT: call <25 x double> @llvm.matrix.column.major.load.v25f64.i64(double* align 8 [[PTR]], i64 15, i1 false, i32 5, i32 5)
dx5x5_t m_a2 = __builtin_matrix_column_major_load(Ptr, 5, 5, 2 * 3 + 9);
}
void column_major_load_with_variable_stride_ull_float(float *Ptr, unsigned long long S) {
// COMMON-LABEL: define{{.*}} void @column_major_load_with_variable_stride_ull_float(float* %Ptr, i64 %S)
// CHECK32: [[S:%.*]] = load i64, i64* %S.addr, align 8
// CHECK32-NEXT: [[STRIDE_TRUNC:%.*]] = trunc i64 [[S]] to i32
// CHECK32-NEXT: [[PTR:%.*]] = load float*, float** %Ptr.addr, align 4
// CHECK32-NEXT: call <6 x float> @llvm.matrix.column.major.load.v6f32.i32(float* align 4 [[PTR]], i32 [[STRIDE_TRUNC]], i1 false, i32 2, i32 3)
// CHECK64: [[S:%.*]] = load i64, i64* %S.addr, align 8
// CHECK64-NEXT: [[PTR:%.*]] = load float*, float** %Ptr.addr, align 8
// CHECK64-NEXT: call <6 x float> @llvm.matrix.column.major.load.v6f32.i64(float* align 4 [[PTR]], i64 [[S]], i1 false, i32 2, i32 3)
fx2x3_t m_b = __builtin_matrix_column_major_load(Ptr, 2, 3, S);
}
void column_major_load_with_stride_math_int(int *Ptr, int S) {
// COMMON-LABEL: define{{.*}} void @column_major_load_with_stride_math_int(i32* %Ptr, i32 %S)
// COMMON: [[S:%.*]] = load i32, i32* %S.addr, align 4
// COMMON-NEXT: [[STRIDE:%.*]] = add nsw i32 [[S]], 32
// CHECK32-NEXT: [[PTR:%.*]] = load i32*, i32** %Ptr.addr, align 4
// CHECK32-NEXT: call <80 x i32> @llvm.matrix.column.major.load.v80i32.i32(i32* align 4 [[PTR]], i32 [[STRIDE]], i1 false, i32 4, i32 20)
//
// CHECK64-NEXT: [[STRIDE_EXT:%.*]] = sext i32 [[STRIDE]] to i64
// CHECK64-NEXT: [[PTR:%.*]] = load i32*, i32** %Ptr.addr, align 8
// CHECK64-NEXT: call <80 x i32> @llvm.matrix.column.major.load.v80i32.i64(i32* align 4 [[PTR]], i64 [[STRIDE_EXT]], i1 false, i32 4, i32 20)
ix4x20_t m_c = __builtin_matrix_column_major_load(Ptr, 4, 20, S + 32);
}
void column_major_load_with_stride_math_s_int(int *Ptr, short S) {
// COMMON-LABEL: define{{.*}} void @column_major_load_with_stride_math_s_int(i32* %Ptr, i16 signext %S)
// COMMON: [[S:%.*]] = load i16, i16* %S.addr, align 2
// COMMON-NEXT: [[S_EXT:%.*]] = sext i16 [[S]] to i32
// COMMON-NEXT: [[STRIDE:%.*]] = add nsw i32 [[S_EXT]], 32
// CHECK32-NEXT: [[PTR:%.*]] = load i32*, i32** %Ptr.addr, align 4
// CHECK32-NEXT: %matrix = call <80 x i32> @llvm.matrix.column.major.load.v80i32.i32(i32* align 4 [[PTR]], i32 [[STRIDE]], i1 false, i32 4, i32 20)
//
// CHECK64-NEXT: [[STRIDE_EXT:%.*]] = sext i32 [[STRIDE]] to i64
// CHECK64-NEXT: [[PTR:%.*]] = load i32*, i32** %Ptr.addr, align 8
// CHECK64-NEXT: %matrix = call <80 x i32> @llvm.matrix.column.major.load.v80i32.i64(i32* align 4 [[PTR]], i64 [[STRIDE_EXT]], i1 false, i32 4, i32 20)
ix4x20_t m_c = __builtin_matrix_column_major_load(Ptr, 4, 20, S + 32);
}
void column_major_load_array1(double Ptr[25]) {
// COMMON-LABEL: define{{.*}} void @column_major_load_array1(double* %Ptr)
// CHECK32: [[ADDR:%.*]] = load double*, double** %Ptr.addr, align 4
// CHECK32-NEXT: call <25 x double> @llvm.matrix.column.major.load.v25f64.i32(double* align 4 [[ADDR]], i32 5, i1 false, i32 5, i32 5)
// CHECK64: [[ADDR:%.*]] = load double*, double** %Ptr.addr, align 8
// CHECK64-NEXT: call <25 x double> @llvm.matrix.column.major.load.v25f64.i64(double* align 8 [[ADDR]], i64 5, i1 false, i32 5, i32 5)
dx5x5_t m = __builtin_matrix_column_major_load(Ptr, 5, 5, 5);
}
void column_major_load_array2(void) {
// COMMON-LABEL: define{{.*}} void @column_major_load_array2() #0 {
// COMMON-NEXT: entry:
// CHECK32-NEXT: [[PTR:%.*]] = alloca [25 x double], align 8
// CHECK32: [[ARRAY_DEC:%.*]] = getelementptr inbounds [25 x double], [25 x double]* [[PTR]], i32 0, i32 0
// CHECK32-NEXT: call <25 x double> @llvm.matrix.column.major.load.v25f64.i32(double* align 8 [[ARRAY_DEC]], i32 5, i1 false, i32 5, i32 5)
// CHECK64-NEXT: [[PTR:%.*]] = alloca [25 x double], align 16
// CHECK64: [[ARRAY_DEC:%.*]] = getelementptr inbounds [25 x double], [25 x double]* [[PTR]], i64 0, i64 0
// CHECK64-NEXT: call <25 x double> @llvm.matrix.column.major.load.v25f64.i64(double* align 16 [[ARRAY_DEC]], i64 5, i1 false, i32 5, i32 5)
double Ptr[25];
dx5x5_t m = __builtin_matrix_column_major_load(Ptr, 5, 5, 5);
}
void column_major_load_const(const double *Ptr) {
// COMMON-LABEL: define{{.*}} void @column_major_load_const(double* %Ptr)
// CHECK32: [[PTR:%.*]] = load double*, double** %Ptr.addr, align 4
// CHECK32-NEXT: call <25 x double> @llvm.matrix.column.major.load.v25f64.i32(double* align 4 [[PTR]], i32 5, i1 false, i32 5, i32 5)
//
// CHECK64: [[PTR:%.*]] = load double*, double** %Ptr.addr, align 8
// CHECK64-NEXT: call <25 x double> @llvm.matrix.column.major.load.v25f64.i64(double* align 8 [[PTR]], i64 5, i1 false, i32 5, i32 5)
dx5x5_t m_a1 = __builtin_matrix_column_major_load(Ptr, 5, 5, 5);
}
void column_major_load_volatile(volatile double *Ptr) {
// COMMON-LABEL: define{{.*}} void @column_major_load_volatile(double* %Ptr)
// CHECK32: [[PTR:%.*]] = load double*, double** %Ptr.addr, align 4
// CHECK32-NEXT: call <25 x double> @llvm.matrix.column.major.load.v25f64.i32(double* align 4 [[PTR]], i32 5, i1 true, i32 5, i32 5)
//
// CHECK64: [[PTR:%.*]] = load double*, double** %Ptr.addr, align 8
// CHECK64-NEXT: call <25 x double> @llvm.matrix.column.major.load.v25f64.i64(double* align 8 [[PTR]], i64 5, i1 true, i32 5, i32 5)
dx5x5_t m_a1 = __builtin_matrix_column_major_load(Ptr, 5, 5, 5);
}
void column_major_store_with_const_stride_double(double *Ptr) {
// COMMON-LABEL: define{{.*}} void @column_major_store_with_const_stride_double(double* %Ptr)
// CHECK32: [[M:%.*]] = load <25 x double>, <25 x double>* {{.*}}, align 4
// CHECK32-NEXT: [[PTR:%.*]] = load double*, double** %Ptr.addr, align 4
// CHECK32-NEXT: call void @llvm.matrix.column.major.store.v25f64.i32(<25 x double> [[M]], double* align 4 [[PTR]], i32 5, i1 false, i32 5, i32 5)
//
// CHECK64: [[M:%.*]] = load <25 x double>, <25 x double>* {{.*}}, align 8
// CHECK64-NEXT: [[PTR:%.*]] = load double*, double** %Ptr.addr, align 8
// CHECK64-NEXT: call void @llvm.matrix.column.major.store.v25f64.i64(<25 x double> [[M]], double* align 8 [[PTR]], i64 5, i1 false, i32 5, i32 5)
dx5x5_t m;
__builtin_matrix_column_major_store(m, Ptr, 5);
}
void column_major_store_with_const_stride2_double(double *Ptr) {
// COMMON-LABEL: define{{.*}} void @column_major_store_with_const_stride2_double(double* %Ptr)
// CHECK32: [[M:%.*]] = load <25 x double>, <25 x double>* {{.*}}, align 4
// CHECK32-NEXT: [[PTR:%.*]] = load double*, double** %Ptr.addr, align 4
// CHECK32-NEXT: call void @llvm.matrix.column.major.store.v25f64.i32(<25 x double> [[M]], double* align 4 [[PTR]], i32 15, i1 false, i32 5, i32 5)
//
// CHECK64: [[M:%.*]] = load <25 x double>, <25 x double>* {{.*}}, align 8
// CHECK64-NEXT: [[PTR:%.*]] = load double*, double** %Ptr.addr, align 8
// CHECK64-NEXT: call void @llvm.matrix.column.major.store.v25f64.i64(<25 x double> [[M]], double* align 8 [[PTR]], i64 15, i1 false, i32 5, i32 5)
//
dx5x5_t m;
__builtin_matrix_column_major_store(m, Ptr, 2 * 3 + 9);
}
void column_major_store_with_stride_math_int(int *Ptr, int S) {
// COMMON-LABEL: define{{.*}} void @column_major_store_with_stride_math_int(i32* %Ptr, i32 %S)
// COMMON: [[M:%.*]] = load <80 x i32>, <80 x i32>* {{.*}}, align 4
// CHECK32-NEXT: [[PTR:%.*]] = load i32*, i32** %Ptr.addr, align 4
// CHECK64-NEXT: [[PTR:%.*]] = load i32*, i32** %Ptr.addr, align 8
// COMMON-NEXT: [[S:%.*]] = load i32, i32* %S.addr, align 4
// COMMON-NEXT: [[ADD:%.*]] = add nsw i32 [[S]], 32
// CHECK32-NEXT: call void @llvm.matrix.column.major.store.v80i32.i32(<80 x i32> [[M]], i32* align 4 [[PTR]], i32 [[ADD]], i1 false, i32 4, i32 20)
//
// CHECK64-NEXT: [[IDX:%.*]] = sext i32 [[ADD]] to i64
// CHECK64-NEXT: call void @llvm.matrix.column.major.store.v80i32.i64(<80 x i32> [[M]], i32* align 4 [[PTR]], i64 [[IDX]], i1 false, i32 4, i32 20)
ix4x20_t m;
__builtin_matrix_column_major_store(m, Ptr, S + 32);
}
void column_major_store_with_stride_math_s_int(int *Ptr, short S) {
// COMMON-LABEL: define{{.*}} void @column_major_store_with_stride_math_s_int(i32* %Ptr, i16 signext %S)
// COMMON: [[M:%.*]] = load <80 x i32>, <80 x i32>* {{.*}}, align 4
// CHECK32-NEXT: [[PTR:%.*]] = load i32*, i32** %Ptr.addr, align 4
// CHECK64-NEXT: [[PTR:%.*]] = load i32*, i32** %Ptr.addr, align 8
// COMMON-NEXT: [[S:%.*]] = load i16, i16* %S.addr, align 2
// COMMON-NEXT: [[EXT:%.*]] = sext i16 [[S]] to i32
// COMMON-NEXT: [[ADD:%.*]] = add nsw i32 [[EXT]], 2
// CHECK32-NEXT: call void @llvm.matrix.column.major.store.v80i32.i32(<80 x i32> [[M]], i32* align 4 [[PTR]], i32 [[ADD]], i1 false, i32 4, i32 20)
//
// CHECK64-NEXT: [[IDX:%.*]] = sext i32 [[ADD]] to i64
// CHECK64-NEXT: call void @llvm.matrix.column.major.store.v80i32.i64(<80 x i32> [[M]], i32* align 4 [[PTR]], i64 [[IDX]], i1 false, i32 4, i32 20)
ix4x20_t m;
__builtin_matrix_column_major_store(m, Ptr, S + 2);
}
void column_major_store_array1(double Ptr[25]) {
// COMMON-LABEL: define{{.*}} void @column_major_store_array1(double* %Ptr)
// CHECK32: [[M:%.*]] = load <25 x double>, <25 x double>* {{.*}}, align 4
// CHECK32-NEXT: [[PTR:%.*]] = load double*, double** %Ptr.addr, align 4
// CHECK32-NEXT: call void @llvm.matrix.column.major.store.v25f64.i32(<25 x double> [[M]], double* align 4 [[PTR]], i32 5, i1 false, i32 5, i32 5)
//
// CHECK64: [[M:%.*]] = load <25 x double>, <25 x double>* {{.*}}, align 8
// CHECK64-NEXT: [[PTR:%.*]] = load double*, double** %Ptr.addr, align 8
// CHECK64-NEXT: call void @llvm.matrix.column.major.store.v25f64.i64(<25 x double> [[M]], double* align 8 [[PTR]], i64 5, i1 false, i32 5, i32 5)
dx5x5_t m;
__builtin_matrix_column_major_store(m, Ptr, 5);
}
void column_major_store_array2(void) {
// COMMON-LABEL: define{{.*}} void @column_major_store_array2()
// CHECK32: [[M:%.*]] = load <25 x double>, <25 x double>* {{.*}}, align 4
// CHECK32-NEXT: [[PTR:%.*]] = getelementptr inbounds [25 x double], [25 x double]* %Ptr, i32 0, i32 0
// CHECK32-NEXT: call void @llvm.matrix.column.major.store.v25f64.i32(<25 x double> [[M]], double* align 8 [[PTR]], i32 5, i1 false, i32 5, i32 5)
//
// CHECK64: [[M:%.*]] = load <25 x double>, <25 x double>* {{.*}}, align 8
// CHECK64-NEXT: [[PTR:%.*]] = getelementptr inbounds [25 x double], [25 x double]* %Ptr, i64 0, i64 0
// CHECK64-NEXT: call void @llvm.matrix.column.major.store.v25f64.i64(<25 x double> [[M]], double* align 16 [[PTR]], i64 5, i1 false, i32 5, i32 5)
double Ptr[25];
dx5x5_t m;
__builtin_matrix_column_major_store(m, Ptr, 5);
}
void column_major_store_volatile(volatile double *Ptr) {
// COMMON-LABEL: define{{.*}} void @column_major_store_volatile(double* %Ptr) #0 {
// CHECK32: [[M:%.*]] = load <25 x double>, <25 x double>* {{.*}}, align 4
// CHECK32-NEXT: [[PTR:%.*]] = load double*, double** %Ptr.addr, align 4
// CHECK32-NEXT: call void @llvm.matrix.column.major.store.v25f64.i32(<25 x double> [[M]], double* align 4 [[PTR]], i32 5, i1 true, i32 5, i32 5)
//
// CHECK64: [[M:%.*]] = load <25 x double>, <25 x double>* {{.*}}, align 8
// CHECK64-NEXT: [[PTR:%.*]] = load double*, double** %Ptr.addr, align 8
// CHECK64-NEXT: call void @llvm.matrix.column.major.store.v25f64.i64(<25 x double> [[M]], double* align 8 [[PTR]], i64 5, i1 true, i32 5, i32 5)
dx5x5_t m;
__builtin_matrix_column_major_store(m, Ptr, 5);
}
|