1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267
|
// RUN: %clang_cc1 %s -triple x86_64-linux-gnu -Wno-unused -std=c++11 -emit-llvm -o - | FileCheck %s
using FourShorts = short __attribute__((ext_vector_type(4)));
using TwoInts = int __attribute__((ext_vector_type(2)));
using TwoUInts = unsigned __attribute__((ext_vector_type(2)));
using FourInts = int __attribute__((ext_vector_type(4)));
using FourUInts = unsigned __attribute__((ext_vector_type(4)));
using TwoLongLong = long long __attribute__((ext_vector_type(2)));
using FourLongLong = long long __attribute__((ext_vector_type(4)));
using TwoFloats = float __attribute__((ext_vector_type(2)));
using FourFloats = float __attribute__((ext_vector_type(4)));
using TwoDoubles = double __attribute__((ext_vector_type(2)));
using FourDoubles = double __attribute__((ext_vector_type(4)));
FourShorts four_shorts;
TwoInts two_ints;
TwoUInts two_uints;
FourInts four_ints;
FourUInts four_uints;
TwoLongLong two_ll;
FourLongLong four_ll;
TwoFloats two_floats;
FourFloats four_floats;
TwoDoubles two_doubles;
FourDoubles four_doubles;
short some_short;
unsigned short some_ushort;
int some_int;
float some_float;
unsigned int some_uint;
long long some_ll;
unsigned long long some_ull;
double some_double;
// CHECK: TwoVectorOps
void TwoVectorOps() {
two_ints ? two_ints : two_ints;
// CHECK: [[COND:%.+]] = load <2 x i32>
// CHECK: [[LHS:%.+]] = load <2 x i32>
// CHECK: [[RHS:%.+]] = load <2 x i32>
// CHECK: [[NEG:%.+]] = icmp slt <2 x i32> [[COND]], zeroinitializer
// CHECK: [[SEXT:%.+]] = sext <2 x i1> [[NEG]] to <2 x i32>
// CHECK: [[XOR:%.+]] = xor <2 x i32> [[SEXT]], <i32 -1, i32 -1>
// CHECK: [[RHS_AND:%.+]] = and <2 x i32> [[RHS]], [[XOR]]
// CHECK: [[LHS_AND:%.+]] = and <2 x i32> [[LHS]], [[SEXT]]
// CHECK: = or <2 x i32> [[RHS_AND]], [[LHS_AND]]
two_ints ? two_floats : two_floats;
// CHECK: [[COND:%.+]] = load <2 x i32>
// CHECK: [[LHS:%.+]] = load <2 x float>
// CHECK: [[RHS:%.+]] = load <2 x float>
// CHECK: [[NEG:%.+]] = icmp slt <2 x i32> [[COND]], zeroinitializer
// CHECK: [[SEXT:%.+]] = sext <2 x i1> [[NEG]] to <2 x i32>
// CHECK: [[XOR:%.+]] = xor <2 x i32> [[SEXT]], <i32 -1, i32 -1>
// CHECK: [[RHS_EXT:%.+]] = bitcast <2 x float> [[RHS]] to <2 x i32>
// CHECK: [[LHS_EXT:%.+]] = bitcast <2 x float> [[LHS]] to <2 x i32>
// CHECK: [[RHS_AND:%.+]] = and <2 x i32> [[RHS_EXT]], [[XOR]]
// CHECK: [[LHS_AND:%.+]] = and <2 x i32> [[LHS_EXT]], [[SEXT]]
// CHECK: [[OR:%.+]] = or <2 x i32> [[RHS_AND]], [[LHS_AND]]
// CHECK: = bitcast <2 x i32> [[OR]] to <2 x float>
two_ll ? two_doubles : two_doubles;
// CHECK: [[COND:%.+]] = load <2 x i64>
// CHECK: [[LHS:%.+]] = load <2 x double>
// CHECK: [[RHS:%.+]] = load <2 x double>
// CHECK: [[NEG:%.+]] = icmp slt <2 x i64> [[COND]], zeroinitializer
// CHECK: [[SEXT:%.+]] = sext <2 x i1> [[NEG]] to <2 x i64>
// CHECK: [[XOR:%.+]] = xor <2 x i64> [[SEXT]], <i64 -1, i64 -1>
// CHECK: [[RHS_EXT:%.+]] = bitcast <2 x double> [[RHS]] to <2 x i64>
// CHECK: [[LHS_EXT:%.+]] = bitcast <2 x double> [[LHS]] to <2 x i64>
// CHECK: [[RHS_AND:%.+]] = and <2 x i64> [[RHS_EXT]], [[XOR]]
// CHECK: [[LHS_AND:%.+]] = and <2 x i64> [[LHS_EXT]], [[SEXT]]
// CHECK: [[OR:%.+]] = or <2 x i64> [[RHS_AND]], [[LHS_AND]]
// CHECK: = bitcast <2 x i64> [[OR]] to <2 x double>
}
// CHECK: TwoScalarOps
void TwoScalarOps() {
four_shorts ? some_short : some_short;
// CHECK: [[COND:%.+]] = load <4 x i16>
// CHECK: [[LHS:%.+]] = load i16
// CHECK: [[LHS_SPLAT_INSERT:%.+]] = insertelement <4 x i16> poison, i16 [[LHS]], i32 0
// CHECK: [[LHS_SPLAT:%.+]] = shufflevector <4 x i16> [[LHS_SPLAT_INSERT]], <4 x i16> poison, <4 x i32> zeroinitializer
// CHECK: [[RHS:%.+]] = load i16
// CHECK: [[RHS_SPLAT_INSERT:%.+]] = insertelement <4 x i16> poison, i16 [[RHS]], i32 0
// CHECK: [[RHS_SPLAT:%.+]] = shufflevector <4 x i16> [[RHS_SPLAT_INSERT]], <4 x i16> poison, <4 x i32> zeroinitializer
// CHECK: [[NEG:%.+]] = icmp slt <4 x i16> [[COND]], zeroinitializer
// CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i16>
// CHECK: [[XOR:%.+]] = xor <4 x i16> [[SEXT]], <i16 -1, i16 -1, i16 -1, i16 -1>
// CHECK: [[RHS_AND:%.+]] = and <4 x i16> [[RHS_SPLAT]], [[XOR]]
// CHECK: [[LHS_AND:%.+]] = and <4 x i16> [[LHS_SPLAT]], [[SEXT]]
// CHECK: = or <4 x i16> [[RHS_AND]], [[LHS_AND]]
four_shorts ? some_ushort : some_ushort;
// CHECK: [[COND:%.+]] = load <4 x i16>
// CHECK: [[LHS:%.+]] = load i16
// CHECK: [[LHS_SPLAT_INSERT:%.+]] = insertelement <4 x i16> poison, i16 [[LHS]], i32 0
// CHECK: [[LHS_SPLAT:%.+]] = shufflevector <4 x i16> [[LHS_SPLAT_INSERT]], <4 x i16> poison, <4 x i32> zeroinitializer
// CHECK: [[RHS:%.+]] = load i16
// CHECK: [[RHS_SPLAT_INSERT:%.+]] = insertelement <4 x i16> poison, i16 [[RHS]], i32 0
// CHECK: [[RHS_SPLAT:%.+]] = shufflevector <4 x i16> [[RHS_SPLAT_INSERT]], <4 x i16> poison, <4 x i32> zeroinitializer
// CHECK: [[NEG:%.+]] = icmp slt <4 x i16> [[COND]], zeroinitializer
// CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i16>
// CHECK: [[XOR:%.+]] = xor <4 x i16> [[SEXT]], <i16 -1, i16 -1, i16 -1, i16 -1>
// CHECK: [[RHS_AND:%.+]] = and <4 x i16> [[RHS_SPLAT]], [[XOR]]
// CHECK: [[LHS_AND:%.+]] = and <4 x i16> [[LHS_SPLAT]], [[SEXT]]
// CHECK: = or <4 x i16> [[RHS_AND]], [[LHS_AND]]
four_ints ? some_ushort : some_short;
// CHECK: [[COND:%.+]] = load <4 x i32>
// CHECK: [[LHS:%.+]] = load i16
// CHECK: [[LHS_ZEXT:%.+]] = zext i16 [[LHS]] to i32
// CHECK: [[LHS_SPLAT_INSERT:%.+]] = insertelement <4 x i32> poison, i32 [[LHS_ZEXT]], i32 0
// CHECK: [[LHS_SPLAT:%.+]] = shufflevector <4 x i32> [[LHS_SPLAT_INSERT]], <4 x i32> poison, <4 x i32> zeroinitializer
// CHECK: [[RHS:%.+]] = load i16
// CHECK: [[RHS_SEXT:%.+]] = sext i16 [[RHS]] to i32
// CHECK: [[RHS_SPLAT_INSERT:%.+]] = insertelement <4 x i32> poison, i32 [[RHS_SEXT]], i32 0
// CHECK: [[RHS_SPLAT:%.+]] = shufflevector <4 x i32> [[RHS_SPLAT_INSERT]], <4 x i32> poison, <4 x i32> zeroinitializer
// CHECK: [[NEG:%.+]] = icmp slt <4 x i32> [[COND]], zeroinitializer
// CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i32>
// CHECK: [[XOR:%.+]] = xor <4 x i32> [[SEXT]], <i32 -1, i32 -1, i32 -1, i32 -1>
// CHECK: [[RHS_AND:%.+]] = and <4 x i32> [[RHS_SPLAT]], [[XOR]]
// CHECK: [[LHS_AND:%.+]] = and <4 x i32> [[LHS_SPLAT]], [[SEXT]]
// CHECK: = or <4 x i32> [[RHS_AND]], [[LHS_AND]]
four_ints ? some_int : some_float;
// CHECK: [[COND:%.+]] = load <4 x i32>
// CHECK: [[LHS:%.+]] = load i32
// CHECK: [[LHS_CONV:%.+]] = sitofp i32 [[LHS]] to float
// CHECK: [[LHS_SPLAT_INSERT:%.+]] = insertelement <4 x float> poison, float [[LHS_CONV]], i32 0
// CHECK: [[LHS_SPLAT:%.+]] = shufflevector <4 x float> [[LHS_SPLAT_INSERT]], <4 x float> poison, <4 x i32> zeroinitializer
// CHECK: [[RHS:%.+]] = load float
// CHECK: [[RHS_SPLAT_INSERT:%.+]] = insertelement <4 x float> poison, float [[RHS]], i32 0
// CHECK: [[RHS_SPLAT:%.+]] = shufflevector <4 x float> [[RHS_SPLAT_INSERT]], <4 x float> poison, <4 x i32> zeroinitializer
// CHECK: [[NEG:%.+]] = icmp slt <4 x i32> [[COND]], zeroinitializer
// CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i32>
// CHECK: [[XOR:%.+]] = xor <4 x i32> [[SEXT]], <i32 -1, i32 -1, i32 -1, i32 -1>
// CHECK: [[RHS_CAST:%.+]] = bitcast <4 x float> [[RHS_SPLAT]] to <4 x i32>
// CHECK: [[LHS_CAST:%.+]] = bitcast <4 x float> [[LHS_SPLAT]] to <4 x i32>
// CHECK: [[RHS_AND:%.+]] = and <4 x i32> [[RHS_CAST]], [[XOR]]
// CHECK: [[LHS_AND:%.+]] = and <4 x i32> [[LHS_CAST]], [[SEXT]]
// CHECK: = or <4 x i32> [[RHS_AND]], [[LHS_AND]]
four_ll ? some_double : some_ll;
// CHECK: [[COND:%.+]] = load <4 x i64>
// CHECK: [[LHS:%.+]] = load double
// CHECK: [[LHS_SPLAT_INSERT:%.+]] = insertelement <4 x double> poison, double [[LHS]], i32 0
// CHECK: [[LHS_SPLAT:%.+]] = shufflevector <4 x double> [[LHS_SPLAT_INSERT]], <4 x double> poison, <4 x i32> zeroinitializer
// CHECK: [[RHS:%.+]] = load i64
// CHECK: [[RHS_CONV:%.+]] = sitofp i64 [[RHS]] to double
// CHECK: [[RHS_SPLAT_INSERT:%.+]] = insertelement <4 x double> poison, double [[RHS_CONV]], i32 0
// CHECK: [[RHS_SPLAT:%.+]] = shufflevector <4 x double> [[RHS_SPLAT_INSERT]], <4 x double> poison, <4 x i32> zeroinitializer
// CHECK: [[NEG:%.+]] = icmp slt <4 x i64> [[COND]], zeroinitializer
// CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i64>
// CHECK: [[XOR:%.+]] = xor <4 x i64> [[SEXT]], <i64 -1, i64 -1, i64 -1, i64 -1>
// CHECK: [[RHS_CAST:%.+]] = bitcast <4 x double> [[RHS_SPLAT]] to <4 x i64>
// CHECK: [[LHS_CAST:%.+]] = bitcast <4 x double> [[LHS_SPLAT]] to <4 x i64>
// CHECK: [[RHS_AND:%.+]] = and <4 x i64> [[RHS_CAST]], [[XOR]]
// CHECK: [[LHS_AND:%.+]] = and <4 x i64> [[LHS_CAST]], [[SEXT]]
// CHECK: = or <4 x i64> [[RHS_AND]], [[LHS_AND]]
four_ints ? some_int : some_short;
// CHECK: [[COND:%.+]] = load <4 x i32>
// CHECK: [[LHS:%.+]] = load i32
// CHECK: [[LHS_SPLAT_INSERT:%.+]] = insertelement <4 x i32> poison, i32 [[LHS]], i32 0
// CHECK: [[LHS_SPLAT:%.+]] = shufflevector <4 x i32> [[LHS_SPLAT_INSERT]], <4 x i32> poison, <4 x i32> zeroinitializer
// CHECK: [[RHS:%.+]] = load i16
// CHECK: [[RHS_SEXT:%.+]] = sext i16 [[RHS]] to i32
// CHECK: [[RHS_SPLAT_INSERT:%.+]] = insertelement <4 x i32> poison, i32 [[RHS_SEXT]], i32 0
// CHECK: [[RHS_SPLAT:%.+]] = shufflevector <4 x i32> [[RHS_SPLAT_INSERT]], <4 x i32> poison, <4 x i32> zeroinitializer
// CHECK: [[NEG:%.+]] = icmp slt <4 x i32> [[COND]], zeroinitializer
// CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i32>
// CHECK: [[XOR:%.+]] = xor <4 x i32> [[SEXT]], <i32 -1, i32 -1, i32 -1, i32 -1>
// CHECK: [[RHS_AND:%.+]] = and <4 x i32> [[RHS_SPLAT]], [[XOR]]
// CHECK: [[LHS_AND:%.+]] = and <4 x i32> [[LHS_SPLAT]], [[SEXT]]
// CHECK: = or <4 x i32> [[RHS_AND]], [[LHS_AND]]
}
// CHECK: OneScalarOp
void OneScalarOp() {
four_ints ? four_ints : some_int;
// CHECK: [[COND:%.+]] = load <4 x i32>
// CHECK: [[LHS:%.+]] = load <4 x i32>
// CHECK: [[RHS:%.+]] = load i32
// CHECK: [[RHS_SPLAT_INSERT:%.+]] = insertelement <4 x i32> poison, i32 [[RHS]], i32 0
// CHECK: [[RHS_SPLAT:%.+]] = shufflevector <4 x i32> [[RHS_SPLAT_INSERT]], <4 x i32> poison, <4 x i32> zeroinitializer
// CHECK: [[NEG:%.+]] = icmp slt <4 x i32> [[COND]], zeroinitializer
// CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i32>
// CHECK: [[XOR:%.+]] = xor <4 x i32> [[SEXT]], <i32 -1, i32 -1, i32 -1, i32 -1>
// CHECK: [[RHS_AND:%.+]] = and <4 x i32> [[RHS_SPLAT]], [[XOR]]
// CHECK: [[LHS_AND:%.+]] = and <4 x i32> [[LHS]], [[SEXT]]
// CHECK: = or <4 x i32> [[RHS_AND]], [[LHS_AND]]
four_ints ? four_ints : 5;
// CHECK: [[COND:%.+]] = load <4 x i32>
// CHECK: [[LHS:%.+]] = load <4 x i32>
// CHECK: [[NEG:%.+]] = icmp slt <4 x i32> [[COND]], zeroinitializer
// CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i32>
// CHECK: [[XOR:%.+]] = xor <4 x i32> [[SEXT]], <i32 -1, i32 -1, i32 -1, i32 -1>
// CHECK: [[RHS_AND:%.+]] = and <4 x i32> <i32 5, i32 5, i32 5, i32 5>, [[XOR]]
// CHECK: [[LHS_AND:%.+]] = and <4 x i32> [[LHS]], [[SEXT]]
// CHECK: = or <4 x i32> [[RHS_AND]], [[LHS_AND]]
four_ints ? four_floats : some_float;
// CHECK: [[COND:%.+]] = load <4 x i32>
// CHECK: [[LHS:%.+]] = load <4 x float>
// CHECK: [[RHS:%.+]] = load float
// CHECK: [[RHS_SPLAT_INSERT:%.+]] = insertelement <4 x float> poison, float [[RHS]], i32 0
// CHECK: [[RHS_SPLAT:%.+]] = shufflevector <4 x float> [[RHS_SPLAT_INSERT]], <4 x float> poison, <4 x i32> zeroinitializer
// CHECK: [[NEG:%.+]] = icmp slt <4 x i32> [[COND]], zeroinitializer
// CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i32>
// CHECK: [[XOR:%.+]] = xor <4 x i32> [[SEXT]], <i32 -1, i32 -1, i32 -1, i32 -1>
// CHECK: [[RHS_CAST:%.+]] = bitcast <4 x float> [[RHS_SPLAT]] to <4 x i32>
// CHECK: [[LHS_CAST:%.+]] = bitcast <4 x float> [[LHS]] to <4 x i32>
// CHECK: [[RHS_AND:%.+]] = and <4 x i32> [[RHS_CAST]], [[XOR]]
// CHECK: [[LHS_AND:%.+]] = and <4 x i32> [[LHS_CAST]], [[SEXT]]
// CHECK: = or <4 x i32> [[RHS_AND]], [[LHS_AND]]
four_ll ? four_doubles : 6.0;
// CHECK: [[COND:%.+]] = load <4 x i64>
// CHECK: [[LHS:%.+]] = load <4 x double>
// CHECK: [[NEG:%.+]] = icmp slt <4 x i64> [[COND]], zeroinitializer
// CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i64>
// CHECK: [[XOR:%.+]] = xor <4 x i64> [[SEXT]], <i64 -1, i64 -1, i64 -1, i64 -1>
// CHECK: [[LHS_CAST:%.+]] = bitcast <4 x double> [[LHS]] to <4 x i64>
// CHECK: [[RHS_AND:%.+]] = and <4 x i64> <i64 4618441417868443648, i64 4618441417868443648, i64 4618441417868443648, i64 4618441417868443648>, [[XOR]]
// CHECK: [[LHS_AND:%.+]] = and <4 x i64> [[LHS_CAST]], [[SEXT]]
// CHECK: = or <4 x i64> [[RHS_AND]], [[LHS_AND]]
four_ll ? four_ll : 6;
// CHECK: [[COND:%.+]] = load <4 x i64>
// CHECK: [[LHS:%.+]] = load <4 x i64>
// CHECK: [[NEG:%.+]] = icmp slt <4 x i64> [[COND]], zeroinitializer
// CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i64>
// CHECK: [[XOR:%.+]] = xor <4 x i64> [[SEXT]], <i64 -1, i64 -1, i64 -1, i64 -1>
// CHECK: [[RHS_AND:%.+]] = and <4 x i64> <i64 6, i64 6, i64 6, i64 6>, [[XOR]]
// CHECK: [[LHS_AND:%.+]] = and <4 x i64> [[LHS]], [[SEXT]]
// CHECK: [[OR:%.+]] = or <4 x i64> [[RHS_AND]], [[LHS_AND]]
four_ll ? four_ll : some_int;
// CHECK: [[COND:%.+]] = load <4 x i64>
// CHECK: [[LHS:%.+]] = load <4 x i64>
// CHECK: [[RHS:%.+]] = load i32
// CHECK: [[RHS_CONV:%.+]] = sext i32 [[RHS]] to i64
// CHECK: [[RHS_SPLAT_INSERT:%.+]] = insertelement <4 x i64> poison, i64 [[RHS_CONV]], i32 0
// CHECK: [[RHS_SPLAT:%.+]] = shufflevector <4 x i64> [[RHS_SPLAT_INSERT]], <4 x i64> poison, <4 x i32> zeroinitializer
// CHECK: [[NEG:%.+]] = icmp slt <4 x i64> [[COND]], zeroinitializer
// CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i64>
// CHECK: [[XOR:%.+]] = xor <4 x i64> [[SEXT]], <i64 -1, i64 -1, i64 -1, i64 -1>
// CHECK: [[RHS_AND:%.+]] = and <4 x i64> [[RHS_SPLAT]], [[XOR]]
// CHECK: [[LHS_AND:%.+]] = and <4 x i64> [[LHS]], [[SEXT]]
// CHECK: [[OR:%.+]] = or <4 x i64> [[RHS_AND]], [[LHS_AND]]
four_ll ? four_ll : some_ll;
// CHECK: [[COND:%.+]] = load <4 x i64>
// CHECK: [[LHS:%.+]] = load <4 x i64>
// CHECK: [[RHS:%.+]] = load i64
// CHECK: [[RHS_SPLAT_INSERT:%.+]] = insertelement <4 x i64> poison, i64 [[RHS]], i32 0
// CHECK: [[RHS_SPLAT:%.+]] = shufflevector <4 x i64> [[RHS_SPLAT_INSERT]], <4 x i64> poison, <4 x i32> zeroinitializer
// CHECK: [[NEG:%.+]] = icmp slt <4 x i64> [[COND]], zeroinitializer
// CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i64>
// CHECK: [[XOR:%.+]] = xor <4 x i64> [[SEXT]], <i64 -1, i64 -1, i64 -1, i64 -1>
// CHECK: [[RHS_AND:%.+]] = and <4 x i64> [[RHS_SPLAT]], [[XOR]]
// CHECK: [[LHS_AND:%.+]] = and <4 x i64> [[LHS]], [[SEXT]]
// CHECK: [[OR:%.+]] = or <4 x i64> [[RHS_AND]], [[LHS_AND]]
}
|