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//===-- tsan_shadow.h -------------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef TSAN_SHADOW_H
#define TSAN_SHADOW_H
#include "tsan_defs.h"
#include "tsan_trace.h"
namespace __tsan {
// FastState (from most significant bit):
// ignore : 1
// tid : kTidBits
// unused : -
// history_size : 3
// epoch : kClkBits
class FastState {
public:
FastState(u64 tid, u64 epoch) {
x_ = tid << kTidShift;
x_ |= epoch;
DCHECK_EQ(tid, this->tid());
DCHECK_EQ(epoch, this->epoch());
DCHECK_EQ(GetIgnoreBit(), false);
}
explicit FastState(u64 x) : x_(x) {}
u64 raw() const { return x_; }
u64 tid() const {
u64 res = (x_ & ~kIgnoreBit) >> kTidShift;
return res;
}
u64 TidWithIgnore() const {
u64 res = x_ >> kTidShift;
return res;
}
u64 epoch() const {
u64 res = x_ & ((1ull << kClkBits) - 1);
return res;
}
void IncrementEpoch() {
u64 old_epoch = epoch();
x_ += 1;
DCHECK_EQ(old_epoch + 1, epoch());
(void)old_epoch;
}
void SetIgnoreBit() { x_ |= kIgnoreBit; }
void ClearIgnoreBit() { x_ &= ~kIgnoreBit; }
bool GetIgnoreBit() const { return (s64)x_ < 0; }
void SetHistorySize(int hs) {
CHECK_GE(hs, 0);
CHECK_LE(hs, 7);
x_ = (x_ & ~(kHistoryMask << kHistoryShift)) | (u64(hs) << kHistoryShift);
}
ALWAYS_INLINE
int GetHistorySize() const {
return (int)((x_ >> kHistoryShift) & kHistoryMask);
}
void ClearHistorySize() { SetHistorySize(0); }
ALWAYS_INLINE
u64 GetTracePos() const {
const int hs = GetHistorySize();
// When hs == 0, the trace consists of 2 parts.
const u64 mask = (1ull << (kTracePartSizeBits + hs + 1)) - 1;
return epoch() & mask;
}
private:
friend class Shadow;
static const int kTidShift = 64 - kTidBits - 1;
static const u64 kIgnoreBit = 1ull << 63;
static const u64 kFreedBit = 1ull << 63;
static const u64 kHistoryShift = kClkBits;
static const u64 kHistoryMask = 7;
u64 x_;
};
// Shadow (from most significant bit):
// freed : 1
// tid : kTidBits
// unused : 1
// is_atomic : 1
// is_read : 1
// size_log : 2
// addr0 : 3
// epoch : kClkBits
class Shadow : public FastState {
public:
explicit Shadow(u64 x) : FastState(x) {}
explicit Shadow(const FastState &s) : FastState(s.x_) { ClearHistorySize(); }
void SetAddr0AndSizeLog(u64 addr0, unsigned kAccessSizeLog) {
DCHECK_EQ((x_ >> kClkBits) & 31, 0);
DCHECK_LE(addr0, 7);
DCHECK_LE(kAccessSizeLog, 3);
x_ |= ((kAccessSizeLog << 3) | addr0) << kClkBits;
DCHECK_EQ(kAccessSizeLog, size_log());
DCHECK_EQ(addr0, this->addr0());
}
void SetWrite(unsigned kAccessIsWrite) {
DCHECK_EQ(x_ & kReadBit, 0);
if (!kAccessIsWrite)
x_ |= kReadBit;
DCHECK_EQ(kAccessIsWrite, IsWrite());
}
void SetAtomic(bool kIsAtomic) {
DCHECK(!IsAtomic());
if (kIsAtomic)
x_ |= kAtomicBit;
DCHECK_EQ(IsAtomic(), kIsAtomic);
}
bool IsAtomic() const { return x_ & kAtomicBit; }
bool IsZero() const { return x_ == 0; }
static inline bool TidsAreEqual(const Shadow s1, const Shadow s2) {
u64 shifted_xor = (s1.x_ ^ s2.x_) >> kTidShift;
DCHECK_EQ(shifted_xor == 0, s1.TidWithIgnore() == s2.TidWithIgnore());
return shifted_xor == 0;
}
static ALWAYS_INLINE bool Addr0AndSizeAreEqual(const Shadow s1,
const Shadow s2) {
u64 masked_xor = ((s1.x_ ^ s2.x_) >> kClkBits) & 31;
return masked_xor == 0;
}
static ALWAYS_INLINE bool TwoRangesIntersect(Shadow s1, Shadow s2,
unsigned kS2AccessSize) {
bool res = false;
u64 diff = s1.addr0() - s2.addr0();
if ((s64)diff < 0) { // s1.addr0 < s2.addr0
// if (s1.addr0() + size1) > s2.addr0()) return true;
if (s1.size() > -diff)
res = true;
} else {
// if (s2.addr0() + kS2AccessSize > s1.addr0()) return true;
if (kS2AccessSize > diff)
res = true;
}
DCHECK_EQ(res, TwoRangesIntersectSlow(s1, s2));
DCHECK_EQ(res, TwoRangesIntersectSlow(s2, s1));
return res;
}
u64 ALWAYS_INLINE addr0() const { return (x_ >> kClkBits) & 7; }
u64 ALWAYS_INLINE size() const { return 1ull << size_log(); }
bool ALWAYS_INLINE IsWrite() const { return !IsRead(); }
bool ALWAYS_INLINE IsRead() const { return x_ & kReadBit; }
// The idea behind the freed bit is as follows.
// When the memory is freed (or otherwise unaccessible) we write to the shadow
// values with tid/epoch related to the free and the freed bit set.
// During memory accesses processing the freed bit is considered
// as msb of tid. So any access races with shadow with freed bit set
// (it is as if write from a thread with which we never synchronized before).
// This allows us to detect accesses to freed memory w/o additional
// overheads in memory access processing and at the same time restore
// tid/epoch of free.
void MarkAsFreed() { x_ |= kFreedBit; }
bool IsFreed() const { return x_ & kFreedBit; }
bool GetFreedAndReset() {
bool res = x_ & kFreedBit;
x_ &= ~kFreedBit;
return res;
}
bool ALWAYS_INLINE IsBothReadsOrAtomic(bool kIsWrite, bool kIsAtomic) const {
bool v = x_ & ((u64(kIsWrite ^ 1) << kReadShift) |
(u64(kIsAtomic) << kAtomicShift));
DCHECK_EQ(v, (!IsWrite() && !kIsWrite) || (IsAtomic() && kIsAtomic));
return v;
}
bool ALWAYS_INLINE IsRWNotWeaker(bool kIsWrite, bool kIsAtomic) const {
bool v = ((x_ >> kReadShift) & 3) <= u64((kIsWrite ^ 1) | (kIsAtomic << 1));
DCHECK_EQ(v, (IsAtomic() < kIsAtomic) ||
(IsAtomic() == kIsAtomic && !IsWrite() <= !kIsWrite));
return v;
}
bool ALWAYS_INLINE IsRWWeakerOrEqual(bool kIsWrite, bool kIsAtomic) const {
bool v = ((x_ >> kReadShift) & 3) >= u64((kIsWrite ^ 1) | (kIsAtomic << 1));
DCHECK_EQ(v, (IsAtomic() > kIsAtomic) ||
(IsAtomic() == kIsAtomic && !IsWrite() >= !kIsWrite));
return v;
}
private:
static const u64 kReadShift = 5 + kClkBits;
static const u64 kReadBit = 1ull << kReadShift;
static const u64 kAtomicShift = 6 + kClkBits;
static const u64 kAtomicBit = 1ull << kAtomicShift;
u64 size_log() const { return (x_ >> (3 + kClkBits)) & 3; }
static bool TwoRangesIntersectSlow(const Shadow s1, const Shadow s2) {
if (s1.addr0() == s2.addr0())
return true;
if (s1.addr0() < s2.addr0() && s1.addr0() + s1.size() > s2.addr0())
return true;
if (s2.addr0() < s1.addr0() && s2.addr0() + s2.size() > s1.addr0())
return true;
return false;
}
};
const RawShadow kShadowRodata = (RawShadow)-1; // .rodata shadow marker
} // namespace __tsan
#endif
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